ArenaSproxy.cs 15 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using ET;
  4. namespace GFGGame
  5. {
  6. public class NoticeArebaRankChange : AMHandler<SC_RankChange>
  7. {
  8. protected override async ETTask Run(Session session, SC_RankChange message)
  9. {
  10. ArenaDataManager.Instance.Grade = message.Grade;
  11. ArenaDataManager.Instance.Rank = message.RankInGrade;
  12. ArenaDataManager.Instance.TryUpdateHighest();
  13. await ETTask.CompletedTask;
  14. }
  15. }
  16. public class NoticeArenaHistoryChange : AMHandler<SC_ArenaHistoryAdd>
  17. {
  18. protected override async ETTask Run(Session session, SC_ArenaHistoryAdd message)
  19. {
  20. ArenaHistoryData historyData = ArenaSproxy.GetArenaHistoryData(message.history);
  21. ArenaDataManager.Instance.HistoryDatas.Insert(0, historyData);
  22. ArenaDataManager.Instance.HistoryDatas.RemoveAt(ArenaDataManager.Instance.HistoryDatas.Count - 1);
  23. await ETTask.CompletedTask;
  24. }
  25. }
  26. public static class ArenaSproxy
  27. {
  28. //获取竞技场信息
  29. public static async ETTask GetArenaInfos()
  30. {
  31. S2C_GetArenaInfos response = null;
  32. response = (S2C_GetArenaInfos)await MessageHelper.SendToServer(new C2S_GetArenaInfos());
  33. if (response != null)
  34. {
  35. if (response.Error == ErrorCode.ERR_Success)
  36. {
  37. ArenaDataManager.Instance.ThemeList = response.ThemeList;
  38. ArenaDataManager.Instance.Tag = response.Tag;
  39. ArenaDataManager.Instance.SeasonId = response.SeasonId;
  40. ArenaDataManager.Instance.Grade = response.Grade;
  41. ArenaDataManager.Instance.Rank = response.RankInGrade;
  42. ArenaDataManager.Instance.HighestGrade = response.HighestGradeOfSeason;
  43. ArenaDataManager.Instance.HighestRank = response.HighestRankInGradeOfSeason;
  44. OtherRoleInfoData roleInfo = new OtherRoleInfoData();
  45. roleInfo.roleName = RoleDataManager.roleName;
  46. roleInfo.roleLv = RoleDataManager.lvl;
  47. roleInfo.headId = RoleDataManager.headId;
  48. ArenaDataManager.Instance.Clear();
  49. for (int i = 0; i < response.ThemeList.Count; i++)
  50. {
  51. FightData roleData = GetFightRoleData(response.DressupList[i], roleInfo, i);
  52. FightDataManager.Instance.SetItemScoreList(roleData);
  53. ScoreSystemData.Instance.SetEquipScoresWithPartId(roleData);
  54. ArenaDataManager.Instance.DressupList.Add(roleData);
  55. }
  56. for (int i = 0; i < response.targets.Count; i++)
  57. {
  58. ArenaDataManager.Instance.Targets.Add(GetArenaTargetData(response.targets[i]));
  59. }
  60. }
  61. }
  62. }
  63. //刷新竞争对手
  64. public static async ETTask<bool> ReqRefreshArenaTargets()
  65. {
  66. S2C_RefreshArenaTargets response = null;
  67. response = (S2C_RefreshArenaTargets)await MessageHelper.SendToServer(new C2S_RefreshArenaTargets());
  68. if (response != null)
  69. {
  70. if (response.Error == ErrorCode.ERR_Success)
  71. {
  72. ArenaDataManager.Instance.Targets.Clear();
  73. for (int i = 0; i < response.targets.Count; i++)
  74. {
  75. ArenaDataManager.Instance.Targets.Add(GetArenaTargetData(response.targets[i]));
  76. }
  77. PromptController.Instance.ShowFloatTextPrompt("刷新成功");
  78. return true;
  79. }
  80. }
  81. return false;
  82. }
  83. //更换搭配
  84. public static async ETTask<bool> ReqChangeArenaDressup(int index, int cardId, List<int> itemList)
  85. {
  86. S2C_ChangeArenaDressup response = null;
  87. response = (S2C_ChangeArenaDressup)await MessageHelper.SendToServer(new C2S_ChangeArenaDressup() { Index = index, CardId = cardId, EquipIds = itemList });
  88. if (response != null)
  89. {
  90. if (response.Error == ErrorCode.ERR_Success)
  91. {
  92. ArenaDataManager.Instance.DressupList[index].cardId = cardId;
  93. ArenaDataManager.Instance.DressupList[index].itemList = itemList;
  94. PromptController.Instance.ShowFloatTextPrompt("保存成功");
  95. return true;
  96. }
  97. }
  98. return false;
  99. }
  100. //购买挑战次数
  101. public static async ETTask ReqBuyArenaFightTimes()
  102. {
  103. S2C_BuyArenaFightTimes response = null;
  104. response = (S2C_BuyArenaFightTimes)await MessageHelper.SendToServer(new C2S_BuyArenaFightTimes() { });
  105. if (response != null)
  106. {
  107. if (response.Error == ErrorCode.ERR_Success)
  108. {
  109. PromptController.Instance.ShowFloatTextPrompt("购买成功");
  110. }
  111. }
  112. }
  113. //挑战
  114. public static async ETTask<bool> ReqArenaFight(bool isWin, ArenaTargetData targetData, List<long> selfFightPower, List<long> targetFightPower, List<long> myScore, List<long> targetScore)
  115. {
  116. S2C_ArenaFight response = null;
  117. response = (S2C_ArenaFight)await MessageHelper.SendToServer(new C2S_ArenaFight()
  118. {
  119. RoleId = RoleDataManager.roleId,
  120. Grade = targetData.Grade,
  121. RankInGrade = targetData.RankInGrade,
  122. Type = targetData.Type,
  123. TargetRoleId = targetData.RoleInfo.roleId,
  124. IsWin = isWin,
  125. SelfFightPower = selfFightPower,
  126. TargetFightPower = targetFightPower,
  127. SelfRandScore = myScore,
  128. TargetRandScore = targetScore,
  129. });
  130. if (response != null)
  131. {
  132. if (response.Error != ErrorCode.ERR_Success)
  133. {
  134. //记录老数据,用于结算展示
  135. ArenaDataManager.Instance.LastGrade = ArenaDataManager.Instance.Grade;
  136. ArenaDataManager.Instance.LastRank = ArenaDataManager.Instance.Rank;
  137. ArenaDataManager.Instance.LastTargetInfo.roleName = targetData.RoleInfo.roleName;
  138. ArenaDataManager.Instance.LastTargetInfo.headId = targetData.RoleInfo.headId;
  139. ArenaDataManager.Instance.LastTargetInfo.headRes = targetData.RoleInfo.headRes;
  140. ArenaDataManager.Instance.BonusList = ItemUtil.CreateItemDataList(response.rewards);
  141. //更新新数据
  142. ArenaDataManager.Instance.Targets.Clear();
  143. for (int i = 0; i < response.targets.Count; i++)
  144. {
  145. ArenaDataManager.Instance.Targets.Add(GetArenaTargetData(response.targets[i]));
  146. }
  147. ArenaDataManager.Instance.Grade = response.Grade;
  148. ArenaDataManager.Instance.Rank = response.RankInGrade;
  149. ArenaDataManager.Instance.TryUpdateHighest();
  150. EventAgent.DispatchEvent(ConstMessage.ARENA_FIGHT_RESULT);
  151. return true;
  152. }
  153. }
  154. return false;
  155. }
  156. //获取排行榜
  157. public static async ETTask<bool> ReqArenaRank(int rankType, int startIndex, int endIndex)
  158. {
  159. S2C_ArenaRank response = null;
  160. response = (S2C_ArenaRank)await MessageHelper.SendToServer(new C2S_ArenaRank() { RankType = rankType, StartIndex = startIndex, EndIndex = endIndex });
  161. if (response != null)
  162. {
  163. if (response.Error == ErrorCode.ERR_Success)
  164. {
  165. if (!ArenaDataManager.Instance.RankDatasDic.ContainsKey(rankType))
  166. {
  167. ArenaDataManager.Instance.RankDatasDic[rankType] = new List<ArenaTargetData>();
  168. }
  169. List<ArenaTargetData> rankDatas = ArenaDataManager.Instance.RankDatasDic[rankType];
  170. for (int i = 0; i < response.ranks.Count; i++)
  171. {
  172. rankDatas.Add(GetArenaTargetData(response.ranks[i]));
  173. }
  174. ArenaDataManager.Instance.SelfData = GetArenaTargetData(response.self);
  175. return true;
  176. }
  177. }
  178. return false;
  179. }
  180. //获取竞技场历史记录
  181. public static async ETTask ReqArenaHistory(int rankType, int startIndex, int endIndex)
  182. {
  183. S2C_ArenaHistory response = null;
  184. response = (S2C_ArenaHistory)await MessageHelper.SendToServer(new C2S_ArenaHistory() { });
  185. if (response != null)
  186. {
  187. if (response.Error == ErrorCode.ERR_Success)
  188. {
  189. ArenaDataManager.Instance.HistoryDatas.Clear();
  190. for (int i = 0; i < response.history.Count; i++)
  191. {
  192. ArenaDataManager.Instance.HistoryDatas.Add(GetArenaHistoryData(response.history[i]));
  193. }
  194. }
  195. }
  196. }
  197. //获取对手服装属性
  198. public static async ETTask ReqArenaFightAttr(long roleId, List<FightData> list)
  199. {
  200. S2C_ArenaFightAttr response = null;
  201. response = (S2C_ArenaFightAttr)await MessageHelper.SendToServer(new C2S_ArenaFightAttr() { TargetRoleId = roleId });
  202. if (response != null)
  203. {
  204. if (response.Error == ErrorCode.ERR_Success)
  205. {
  206. for (int i = 0; i < response.data.Count; i++)
  207. {
  208. list[i].cardScore = response.data[i].CardScore;
  209. list[i].skillLvs = response.data[i].SkillLevel;
  210. list[i].itemScoreList = response.data[i].SuitScore;
  211. FightDataManager.Instance.SetItemScoreList(list[i]);
  212. ScoreSystemData.Instance.SetEquipScoresWithPartId(list[i]);
  213. }
  214. }
  215. }
  216. }
  217. public static ArenaHistoryData GetArenaHistoryData(ArenaHistoryProto arenaHistoryProto)
  218. {
  219. ArenaHistoryData arenaHistory = new ArenaHistoryData();
  220. arenaHistory.isWin = arenaHistoryProto.IsWin;
  221. arenaHistory.IsChallenge = arenaHistoryProto.IsChallenge;
  222. arenaHistory.FightTime = arenaHistoryProto.FightTime;
  223. arenaHistory.Grade = arenaHistoryProto.Grade;
  224. arenaHistory.Rank = arenaHistoryProto.Rank;
  225. arenaHistory.targetData = GetArenaTargetData(arenaHistoryProto.target);
  226. arenaHistory.GradeChangeType = arenaHistoryProto.GradeChangeType;
  227. arenaHistory.MyScores = arenaHistoryProto.SelfRandScore;
  228. arenaHistory.TargetScores = arenaHistoryProto.TargetRandScore;
  229. arenaHistory.FightScores = arenaHistoryProto.SelfFightPower;
  230. return arenaHistory;
  231. }
  232. public static ArenaTargetData GetArenaTargetData(ArenaTargetProto arenaTargetProto)
  233. {
  234. ArenaTargetData arenaTarget = new ArenaTargetData();
  235. arenaTarget.Grade = arenaTargetProto.Grade;
  236. arenaTarget.RankInGrade = arenaTargetProto.RankInGrade;
  237. arenaTarget.Type = arenaTargetProto.Type;
  238. if (arenaTarget.Type == ArenaFightTargetType.PLAYER)
  239. {
  240. arenaTarget.RoleInfo.roleId = arenaTargetProto.RoleInfo.RoleId;
  241. arenaTarget.RoleInfo.roleName = arenaTargetProto.RoleInfo.RoleName;
  242. arenaTarget.RoleInfo.roleLv = arenaTargetProto.RoleInfo.RoleLvl;
  243. arenaTarget.RoleInfo.headId = arenaTargetProto.RoleInfo.HeadItemId;
  244. }
  245. else
  246. {
  247. ArenaRobotCfg robotCfg = ArenaRobotCfgArray.Instance.GetCfg(arenaTargetProto.RobotDressupInfo.RobotId);
  248. arenaTarget.RoleInfo.roleId = 0;
  249. arenaTarget.RoleInfo.roleName = robotCfg.gradeName;
  250. arenaTarget.RoleInfo.roleLv = robotCfg.level;
  251. arenaTarget.RoleInfo.headRes = robotCfg.targetRes;
  252. }
  253. arenaTarget.FightDatas.Clear();
  254. for (int j = 0; j < ArenaDataManager.Instance.ThemeList.Count; j++)
  255. {
  256. if (arenaTarget.Type == ArenaFightTargetType.PLAYER)
  257. {
  258. FightData roleData = GetFightRoleData(arenaTargetProto.PlayerDressupList[j], arenaTarget.RoleInfo, j);
  259. arenaTarget.FightDatas.Add(roleData);
  260. }
  261. else if (arenaTarget.Type == ArenaFightTargetType.ROBOT)
  262. {
  263. FightData robotData = GetFightRobotData(arenaTargetProto.RobotDressupInfo, j);
  264. arenaTarget.FightDatas.Add(robotData);
  265. }
  266. }
  267. return arenaTarget;
  268. }
  269. private static FightData GetFightRoleData(ArenaDressupProto dressupProto, OtherRoleInfoData roleInfo, int index)
  270. {
  271. FightData fightData = new FightData();
  272. fightData.name = roleInfo.roleName;
  273. fightData.scoreType = ArenaDataManager.Instance.ThemeList[index];
  274. fightData.baseScore = RoleLevelCfgArray.Instance.GetCfg(roleInfo.roleLv).baseScore;
  275. fightData.cardId = dressupProto.CardId;
  276. if (index == 0) fightData.tags = new string[1] { ArenaDataManager.Instance.Tag };
  277. fightData.type = ArenaFightTargetType.PLAYER;
  278. fightData.headId = roleInfo.headId;
  279. fightData.itemList = dressupProto.EquipIds;
  280. return fightData;
  281. }
  282. public static FightData GetFightRobotData(ArenaRobotProto robotProto, int index)
  283. {
  284. ArenaRobotCfg robotCfg = ArenaRobotCfgArray.Instance.GetCfg(robotProto.RobotId);
  285. FightData fightData = new FightData();
  286. fightData.name = robotCfg.gradeName;
  287. fightData.scoreType = ArenaDataManager.Instance.ThemeList[index];
  288. fightData.baseScore = robotCfg.baseScore;
  289. fightData.cardId = robotProto.CardIdList[index];
  290. if (index == 0)//只有第一个主题才计算标签
  291. {
  292. fightData.tags = new string[1] { ArenaDataManager.Instance.Tag };
  293. fightData.tagAddition = robotCfg.tagAddition;
  294. }
  295. fightData.itemScoreList = new List<int>(robotCfg.partsScoreArr);
  296. fightData.type = ArenaFightTargetType.ROBOT;
  297. fightData.res = robotCfg.targetRes;
  298. double cardScore = (double)robotCfg.cardScore * (double)robotProto.Random / 10000 * 100;
  299. fightData.cardScore = (int)Math.Ceiling(cardScore);
  300. fightData.skillLvs.Add(robotCfg.skillLvs);
  301. fightData.showSuitId = robotProto.SuitList[index];
  302. return fightData;
  303. }
  304. }
  305. }