QDManagerInit.cs 2.3 KB

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  1. using UnityEngine;
  2. using UniFramework.Event;
  3. namespace GFGGame.Launcher
  4. {
  5. public class QDManagerInit
  6. {
  7. public static void InitPlatform()
  8. {
  9. switch (LauncherConfig.ChannelId)
  10. {
  11. case (int)ChannelID.DouYou:
  12. QDDouYouManagerInit.Instance.InitSDK(LauncherConfig.douYouAdId);
  13. QDShareManagerInit.Instance.InitSDK();
  14. break;
  15. case (int)ChannelID.DouYouDev:
  16. QDDouYouManagerInit.Instance.InitSDK(LauncherConfig.douYouAdId);
  17. QDShareManagerInit.Instance.InitSDK();
  18. break;
  19. default:
  20. UniEvent.SendMessage(new LauncherEvent.InitPlatformResult() { success = true });
  21. QDShareManagerInit.Instance.InitSDK();
  22. break;
  23. }
  24. }
  25. public static void UpdateApp()
  26. {
  27. switch (LauncherConfig.ChannelId)
  28. {
  29. default:
  30. if (!string.IsNullOrEmpty(LauncherConfig.updateUrl))
  31. {
  32. if (string.IsNullOrEmpty(LauncherConfig.updateAppPrompt))
  33. {
  34. LauncherConfig.updateAppPrompt = "需要安装新的安装包。";
  35. }
  36. var obj = Alert.Show(LauncherConfig.updateAppPrompt);
  37. if (LauncherConfig.updateEndTime > LauncherTimeUtil.GetCurrentTimestamp())
  38. {
  39. obj = obj.SetLeftButton(true, "继续游戏", (data) => { VersionController.Instance.Init(); });
  40. }
  41. obj.SetRightButton(true, "确认安装", (data) => { Application.OpenURL(LauncherConfig.updateUrl); });
  42. }
  43. else
  44. {
  45. if (string.IsNullOrEmpty(LauncherConfig.updateAppPrompt))
  46. {
  47. LauncherConfig.updateAppPrompt = "需要安装新的安装包,请联系研发获取。";
  48. }
  49. Alert.Show(LauncherConfig.updateAppPrompt)
  50. .SetLeftButton(true, "知道了", (data) => { Application.Quit(); });
  51. }
  52. break;
  53. }
  54. }
  55. }
  56. }