SpecialOfferGiftBoxView.cs 14 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using ET;
  5. using FairyGUI;
  6. using UI.EnduringGiftBox;
  7. using UnityEngine;
  8. namespace GFGGame
  9. {
  10. //列表样式的限时礼包--3类型-列表样式:等级条件的数据
  11. public class SpecialOfferGiftBoxView : BaseWindow
  12. {
  13. private UI_SpecialOfferGiftBoxUI _ui;
  14. private int _pageIndex; //当前页码,需要显示的数据的索引
  15. private List<GGraph> _graphList = new List<GGraph>();
  16. private List<EffectUI> _effectUIList = new List<EffectUI>();
  17. private EffectUI _effectUI1;
  18. private EffectUI _effectUI2;
  19. private EffectUI _effectUI3;
  20. protected override void OnInit()
  21. {
  22. base.OnInit();
  23. packageName = UI_SpecialOfferGiftBoxUI.PACKAGE_NAME;
  24. _ui = UI_SpecialOfferGiftBoxUI.Create();
  25. this.viewCom = _ui.target;
  26. this.viewCom.Center();
  27. this.modal = true;
  28. viewAnimationType = EnumViewAnimationType.None;
  29. _ui.m_back.onClick.Add(OnBtnCancelClick);
  30. _ui.m_btnUp.onClick.Add(OnBtnPreviousClick);
  31. _ui.m_btnNext.onClick.Add(OnBtnNextClick);
  32. }
  33. public override void Dispose()
  34. {
  35. base.Dispose();
  36. if (_ui != null)
  37. {
  38. _ui.Dispose();
  39. _ui = null;
  40. }
  41. }
  42. protected override void OnShown()
  43. {
  44. base.OnShown();
  45. _ui.m_t0.Play();
  46. AddEffect();
  47. InitPageInex();
  48. UpViewNone();
  49. }
  50. protected override void AddEventListener()
  51. {
  52. base.AddEventListener();
  53. EventAgent.AddEventListener(ConstMessage.ACTIVITY_REMOVE, UpViewNone);
  54. EventAgent.AddEventListener(ConstMessage.ACTIVITY_ADD, UpViewNone);
  55. EventAgent.AddEventListener(ConstMessage.SHOP_BUY, UpViewNone);
  56. }
  57. protected override void RemoveEventListener()
  58. {
  59. EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_REMOVE, UpViewNone);
  60. EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_ADD, UpViewNone);
  61. EventAgent.RemoveEventListener(ConstMessage.SHOP_BUY, UpViewNone);
  62. base.RemoveEventListener();
  63. }
  64. private void AddEffect()
  65. {
  66. if (_effectUI1 == null)
  67. {
  68. _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_holderBaby, "ui_Activity", "Prefer_person");
  69. }
  70. if (_effectUI2 == null)
  71. {
  72. _effectUI2 = EffectUIPool.CreateEffectUI(_ui.m_holderChiXuTx, "ui_Activity", "Prefer_chixu_tx");
  73. }
  74. if (_effectUI3 == null)
  75. {
  76. _effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_holderOneTx, "ui_Activity", "Prefer_one_tx");
  77. }
  78. }
  79. public void UpTime()
  80. {
  81. //筛选一条数据用来界面渲染
  82. var list = LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData3;
  83. list = list.Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  84. if (list.Count == 0)
  85. {
  86. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  87. this.Hide();
  88. return;
  89. }
  90. _ui.m_txtBoxResidueTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  91. }
  92. //实例化索引
  93. private void InitPageInex()
  94. {
  95. _pageIndex = 0;
  96. }
  97. private void UpdateView(ListUtil.NavigateType type)
  98. {
  99. //筛选一条数据用来界面渲染
  100. var list = LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData3;
  101. list = list.Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  102. if (list.Count == 0)
  103. {
  104. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  105. this.Hide();
  106. return;
  107. }
  108. var data = ListUtil.Navigate(list, type, _pageIndex, out int newIndex);
  109. _pageIndex = newIndex;
  110. _ui.m_btnUp.visible = true;
  111. _ui.m_btnNext.visible = true;
  112. if (list.Count == 1)
  113. {
  114. _ui.m_btnUp.visible = false;
  115. _ui.m_btnNext.visible = false;
  116. }
  117. else
  118. {
  119. //翻页翻到了最后一条数据
  120. if (list.Count == _pageIndex + 1)
  121. {
  122. _ui.m_btnNext.visible = false;
  123. }
  124. if (_pageIndex == 0)
  125. {
  126. _ui.m_btnUp.visible = false;
  127. }
  128. }
  129. _ui.m_txtBoxResidueTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), data.EndTime);
  130. _ui.m_list.data = data.ShopCfgIds;
  131. _ui.m_list.itemRenderer = ListItemRender;
  132. _ui.m_list.numItems = data.ShopCfgIds.Count;
  133. _ui.m_list.visible = true;
  134. }
  135. private void ListItemRender(int index, GObject obj)
  136. {
  137. UI_ComSpecialOfferGiftBoxItem uiItem = UI_ComSpecialOfferGiftBoxItem.Proxy(obj);
  138. var shopCfgIds = uiItem.target.parent.data as List<int>;
  139. var shopCfgId = shopCfgIds[index];
  140. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  141. var shopItemCfg = ItemCfgArray.Instance.GetCfg(shopCfg.itemId);
  142. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfg.id);
  143. uiItem.m_txtGetJf.text = string.Empty;
  144. string mTxtUrc = string.Empty;
  145. string mTxtNewPrice;
  146. if (shopCfg.refreshType == RefreshType.DAY)
  147. {
  148. mTxtUrc = $"每日限购{remainBuyNum}/{shopCfg.maxBuyNum}";
  149. }
  150. else if (shopCfg.refreshType == RefreshType.WEEK)
  151. {
  152. mTxtUrc = $"每周限购{remainBuyNum}/{shopCfg.maxBuyNum}";
  153. }
  154. else if (shopCfg.refreshType == RefreshType.MONTH)
  155. {
  156. mTxtUrc = $"每月限购{remainBuyNum}/{shopCfg.maxBuyNum}";
  157. }
  158. else
  159. {
  160. mTxtUrc = $"永久限购{remainBuyNum}/{shopCfg.maxBuyNum}";
  161. }
  162. uiItem.m_btnBuy.m_txtOldPrice.text = shopCfg.originalPrice.ToString();
  163. if (shopCfg.costType == CostType.ITEM)
  164. {
  165. //货币
  166. ItemCfg costCfg = ItemCfgArray.Instance.GetCfg(shopCfg.costId);
  167. mTxtNewPrice = shopCfg.price.ToString();
  168. uiItem.m_btnBuy.m_loaIcon.visible = true;
  169. uiItem.m_btnBuy.m_txtNewPrice.x = 134;
  170. uiItem.m_btnBuy.m_txtOldPrice.x = 21;
  171. uiItem.m_btnBuy.m_loaIcon.url = ResPathUtil.GetIconPath(costCfg);
  172. }
  173. else if (shopCfg.costType == CostType.RMB)
  174. {
  175. //人民币
  176. mTxtNewPrice = $"{shopCfg.price}元";
  177. uiItem.m_btnBuy.m_txtNewPrice.align = AlignType.Left;
  178. uiItem.m_btnBuy.m_txtNewPrice.x = 125;
  179. uiItem.m_btnBuy.m_txtOldPrice.x = 30;
  180. uiItem.m_txtGetJf.text = $"可获得{shopCfg.price * 10}会员积分";
  181. }
  182. else
  183. {
  184. //免费
  185. mTxtNewPrice = $"免费";
  186. uiItem.m_btnBuy.m_txtOldPrice.text = "";
  187. uiItem.m_btnBuy.m_txtNewPrice.align = AlignType.Left;
  188. uiItem.m_btnBuy.m_txtNewPrice.x = 125;
  189. uiItem.m_btnBuy.m_txtOldPrice.x = 30;
  190. }
  191. if (remainBuyNum == 0)
  192. {
  193. //已售完
  194. uiItem.m_btnBuy.m_bagGrey.visible = true;
  195. uiItem.m_btnBuy.m_txtSoldOut.text = "已售罄";
  196. uiItem.m_btnBuy.m_txtSoldOut.visible = true;
  197. uiItem.m_btnBuy.m_bagYellow.visible = false;
  198. uiItem.m_btnBuy.m_txtOldPrice.visible = false;
  199. uiItem.m_btnBuy.m_txtNewPrice.visible = false;
  200. uiItem.m_btnBuy.m_loaIcon.visible = false;
  201. uiItem.m_holderBtn.visible = false;
  202. }
  203. else
  204. {
  205. //未售完
  206. uiItem.m_btnBuy.m_txtSoldOut.text = "";
  207. uiItem.m_btnBuy.m_txtSoldOut.visible = false;
  208. uiItem.m_btnBuy.m_bagGrey.visible = false;
  209. uiItem.m_btnBuy.m_bagYellow.visible = true;
  210. uiItem.m_btnBuy.m_txtOldPrice.visible = true;
  211. uiItem.m_btnBuy.m_txtNewPrice.visible = true;
  212. uiItem.m_btnBuy.m_loaIcon.visible = true;
  213. uiItem.m_holderBtn.visible = true;
  214. }
  215. uiItem.m_comDiscount.m_txtDiscountNum.text =
  216. NumberUtil.CalculateDiscount(shopCfg.originalPrice, shopCfg.price);
  217. uiItem.target.data = shopCfg;
  218. uiItem.m_btnBuy.m_txtNewPrice.text = mTxtNewPrice;
  219. uiItem.m_txtUrc.text = mTxtUrc;
  220. uiItem.m_btnBuy.target.onClick.Add(OnBtnBuyClick);
  221. uiItem.m_txtBoxItemName.text = shopCfg.itemName;
  222. if (!_graphList.Contains(uiItem.m_holderZheKou))
  223. {
  224. EffectUI _effectUI = EffectUIPool.CreateEffectUI(uiItem.m_holderZheKou, "ui_Activity", "Prefer_but_zhekou");
  225. _graphList.Add(uiItem.m_holderZheKou);
  226. _effectUIList.Add(_effectUI);
  227. }
  228. if (!_graphList.Contains(uiItem.m_holderBtn))
  229. {
  230. EffectUI _effectUI = EffectUIPool.CreateEffectUI(uiItem.m_holderBtn, "ui_Activity", "Prefer_button_buy");
  231. _graphList.Add(uiItem.m_holderBtn);
  232. _effectUIList.Add(_effectUI);
  233. }
  234. uiItem.m_t0.Play();
  235. //子列表
  236. uiItem.m_list.itemRenderer = ChildListItemRender;
  237. uiItem.m_list.numItems = shopItemCfg.itemsArr.Length;
  238. uiItem.m_list.visible = true;
  239. }
  240. private void ChildListItemRender(int index, GObject obj)
  241. {
  242. UI_ComRewardIconItem uiItemChild = UI_ComRewardIconItem.Proxy(obj);
  243. var shopCfg = uiItemChild.target.parent.parent.data as ShopCfg;
  244. var itemCfg = ItemCfgArray.Instance.GetCfg(shopCfg.itemId);
  245. int[][] result;
  246. // if (shopCfg.refreshType == RefreshType.DAY)
  247. // {
  248. result = itemCfg.itemsArr;
  249. uiItemChild.m_bagYellow.visible = false;
  250. uiItemChild.m_bagBlue.visible = true;
  251. uiItemChild.m_bagYellowEx.visible = false;
  252. uiItemChild.m_bagBlueEx.visible = true;
  253. // }
  254. // else
  255. // {
  256. //周刷
  257. // result = itemCfg.param1Arr;
  258. // uiItemChild.m_bagYellow.visible = true;
  259. // uiItemChild.m_bagBlue.visible = false;
  260. // uiItemChild.m_bagYellowEx.visible = true;
  261. // uiItemChild.m_bagBlueEx.visible = false;
  262. // }
  263. var itemArr = result[index];
  264. var itemCfgChild = ItemCfgArray.Instance.GetCfg(itemArr[0]);
  265. uiItemChild.m_loaIcon.onClick.Add(OnListSelectorItemClick);
  266. uiItemChild.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfgChild);
  267. uiItemChild.m_num.text = itemArr[1].ToString();
  268. uiItemChild.target.data = itemCfgChild;
  269. if (!_graphList.Contains(uiItemChild.m_holderItem))
  270. {
  271. EffectUI _effectUI = EffectUIPool.CreateEffectUI(uiItemChild.m_holderItem, "ui_Activity", "Prefer_kuang");
  272. _graphList.Add(uiItemChild.m_holderItem);
  273. _effectUIList.Add(_effectUI);
  274. }
  275. uiItemChild.m_t0.Play();
  276. UI_ComRewardIconItem.ProxyEnd();
  277. }
  278. //弹出物品详细描述框
  279. private void OnListSelectorItemClick(EventContext context)
  280. {
  281. GObject sender = context.sender as GObject;
  282. GObject obj = sender.parent;
  283. ItemCfg itemCfg = obj.data as ItemCfg;
  284. GoodsItemTipsController.ShowItemTips(itemCfg.id);
  285. }
  286. private void UpViewNone()
  287. {
  288. LimitedTimeGiftBoxDataManager.Instance.UpLtgGbItemData3();
  289. UpdateView(ListUtil.NavigateType.None);
  290. }
  291. //上一条
  292. private void OnBtnPreviousClick()
  293. {
  294. UpdateView(ListUtil.NavigateType.Previous);
  295. }
  296. //下一条
  297. private void OnBtnNextClick()
  298. {
  299. UpdateView(ListUtil.NavigateType.Next);
  300. }
  301. //购买按钮点击事件
  302. private void OnBtnBuyClick(EventContext context)
  303. {
  304. GObject sender = context.sender as GObject;
  305. ShopCfg cfg = sender.parent.data as ShopCfg;
  306. bool isSellOut = cfg.maxBuyNum > 0 &&
  307. cfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(cfg.id) <= 0;
  308. if (isSellOut)
  309. {
  310. PromptController.Instance.ShowFloatTextPrompt("已售罄");
  311. return;
  312. }
  313. if (!ShopDataManager.Instance.GetShopGoodsStateById(cfg.id))
  314. {
  315. PromptController.Instance.ShowFloatTextPrompt(ShopDataManager.Instance.GetShopGoodsStateTips(cfg.id));
  316. return;
  317. }
  318. if (cfg.costType == CostType.FREE)
  319. {
  320. ShopSProxy.ReqShopBuy(cfg.id, 1).Coroutine();
  321. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 2);
  322. }
  323. else
  324. {
  325. ViewManager.Show<ItemExchangeView>(cfg.id);
  326. }
  327. }
  328. private void DestroyObjectFromView()
  329. {
  330. for (int i = 0; i < _effectUIList.Count; i++) {
  331. EffectUIPool.Recycle(_effectUIList[i]);
  332. _effectUIList[i] = null;
  333. }
  334. _effectUIList.Clear();
  335. _graphList.Clear();
  336. }
  337. protected override void OnHide()
  338. {
  339. EffectUIPool.Recycle(_effectUI1);
  340. _effectUI1 = null;
  341. EffectUIPool.Recycle(_effectUI2);
  342. _effectUI2 = null;
  343. EffectUIPool.Recycle(_effectUI3);
  344. _effectUI3 = null;
  345. DestroyObjectFromView();
  346. this.RemoveEventListener();
  347. base.Hide();
  348. }
  349. private void OnBtnCancelClick()
  350. {
  351. this.Hide();
  352. }
  353. }
  354. }