InstanceZonesView.cs 11 KB

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  1. using ET;
  2. using System.Collections;
  3. using UnityEngine;
  4. using FairyGUI;
  5. using UI.InstanceZones;
  6. using System.Collections.Generic;
  7. namespace GFGGame
  8. {
  9. public class InstanceZonesView : BaseView
  10. {
  11. private UI_InstanceZonesUI _ui;
  12. private ValueBarController _valueBarController;
  13. private EffectUI _effectUI1;
  14. private EffectUI _effectUI2;
  15. private EffectUI _effectUI3;
  16. private int fieldWorkLockLevel = FieldWorkDataManager.Instance.guideLevelID;
  17. public override void Dispose()
  18. {
  19. EffectUIPool.Recycle(_effectUI2);
  20. _effectUI2 = null;
  21. EffectUIPool.Recycle(_effectUI3);
  22. _effectUI3 = null;
  23. if (_valueBarController != null)
  24. {
  25. _valueBarController.Dispose();
  26. _valueBarController = null;
  27. }
  28. if (_ui != null)
  29. {
  30. _ui.Dispose();
  31. _ui = null;
  32. }
  33. base.Dispose();
  34. }
  35. protected override void OnInit()
  36. {
  37. base.OnInit();
  38. packageName = UI_InstanceZonesUI.PACKAGE_NAME;
  39. _ui = UI_InstanceZonesUI.Create();
  40. viewCom = _ui.target;
  41. isfullScreen = true;
  42. isReturnView = true;
  43. _valueBarController = new ValueBarController(_ui.m_valueBar);
  44. _ui.m_instance.m_btnStudio.target.onClick.Add(OnClickBtnStudio);
  45. _ui.m_instance.m_btnTravel.target.onClick.Add(OnClickBtnTravel);
  46. _ui.m_instance.m_btnPoem.target.onClick.Add(OnClickBtnPoem);
  47. _ui.m_instance.m_btnPoemGudie.onClick.Add(OnClickBtnPoem);
  48. _ui.m_instance.m_btnField.target.onClick.Add(OnTimeTracingClick);
  49. _ui.m_instance.m_btnArena.target.onClick.Add(OnClickBtnArena);
  50. _ui.m_instance.m_btnFieldWork.target.onClick.Add(OnFieldWorkClick);
  51. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  52. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("hzs_bg");
  53. _effectUI2 = EffectUIPool.CreateEffectUI(_ui.m_bg_eff, "ui_HaiZhiShi", "Bg_All_Tx");
  54. _effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_fish_eff, "ui_HaiZhiShi", "Bg_Yu");
  55. PreloadSuitModel();
  56. }
  57. protected override void OnShown()
  58. {
  59. base.OnShown();
  60. _valueBarController.OnShown();
  61. _valueBarController.UpdateList(new List<int>() { ConstItemID.POWER });
  62. CheckFunOpen();
  63. UpdateRedDot();
  64. if(GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0 && InstanceZonesDataManager.CheckLevelPass(fieldWorkLockLevel))
  65. {
  66. _ui.m_instance.target.scrollPane.posY = 540;
  67. }
  68. else
  69. {
  70. _ui.m_instance.target.scrollPane.posY = 0;
  71. }
  72. Timers.inst.AddUpdate(CheckGuide);
  73. _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_eff, "ui_HaiZhiShi", "Bg_ZhuanChang_NiuQu");
  74. }
  75. protected override void OnHide()
  76. {
  77. base.OnHide();
  78. EffectUIPool.Recycle(_effectUI1);
  79. _effectUI1 = null;
  80. _valueBarController.OnHide();
  81. Timers.inst.Remove(CheckGuide);
  82. }
  83. protected override void AddEventListener()
  84. {
  85. base.AddEventListener();
  86. }
  87. protected override void RemoveEventListener()
  88. {
  89. base.RemoveEventListener();
  90. }
  91. private void CheckGuide(object param)
  92. {
  93. if (GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PORCELAIN) <= 0
  94. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PROPERTY) <= 0
  95. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_FILING) <= 0
  96. || GuideDataManager.IsGuideFinish("TimeTracingShowView") <= 0
  97. || GuideDataManager.IsGuideFinish("ClothingSelectView") <= 0
  98. || (GuideDataManager.IsGuideFinish("DAPEISAI_1") <=0 && MatchingCompetitionDataManager.Instance.MatchingState == 1 && MatchingCompetitionDataManager.Instance.MatchingCompetitionSeason != 0 && InstanceZonesDataManager.CheckLevelPass(100003004))
  99. || (GuideDataManager.IsGuideFinish("DAPEISAI_2") <= 0 && MatchingCompetitionDataManager.Instance.MatchingState == 2 && MatchingCompetitionDataManager.Instance.MatchingCompetitionSeason != 0 && InstanceZonesDataManager.CheckLevelPass(100003004))
  100. || (GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0 && InstanceZonesDataManager.CheckLevelPass(FieldWorkDataManager.Instance.guideLevelID)))
  101. {
  102. UpdateToCheckGuide(null);
  103. }
  104. else
  105. {
  106. Timers.inst.Remove(CheckGuide);
  107. }
  108. }
  109. private void UpdateRedDot()
  110. {
  111. _valueBarController.UpdateRedPoint();
  112. RedDotController.Instance.SetComRedDot(_ui.m_instance.m_btnStudio.target, RedDotDataManager.Instance.GetStudioFilingRed(), "", -126, 22);
  113. RedDotController.Instance.SetComRedDot(_ui.m_instance.m_btnTravel.target, RedDotDataManager.Instance.GetTravelRed(), "", -152, 85);
  114. RedDotController.Instance.SetComRedDot(_ui.m_instance.m_btnField.target, TimeTracingDataManager.Instance.GetLevelRewardStatus() || TimeTracingDataManager.Instance.GetAllChapterReward(), "", -103, 43);
  115. }
  116. private void CheckFunOpen()
  117. {
  118. _ui.m_instance.m_btnPoem.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(MatchingCompetitionGatheringView).Name, false);
  119. _ui.m_instance.m_btnStudio.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StudioView).Name, false);
  120. _ui.m_instance.m_btnTravel.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(TravelView).Name, false);
  121. _ui.m_instance.m_btnField.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(TimeTracingShowView).Name, false);
  122. _ui.m_instance.m_btnArena.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name, false);
  123. _ui.m_instance.m_btnFieldWork.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldWorkLevelView).Name, false);
  124. }
  125. private void OnClickBtnBack()
  126. {
  127. Hide();
  128. }
  129. private void OnClickBtnStudio()
  130. {
  131. ViewManager.Show<StudioView>();
  132. }
  133. private void OnClickBtnTravel()
  134. {
  135. ViewManager.Show<TravelView>();
  136. }
  137. private async void OnClickBtnPoem()
  138. {
  139. if (MatchingCompetitionDataManager.Instance.MatchingCompetitionSeason > 0)
  140. {
  141. if (MatchingCompetitionDataManager.Instance.MatchingState == 1)
  142. {
  143. ViewManager.Show<MatchingCompetitionGatheringView>();
  144. }
  145. else
  146. {
  147. bool result = await MatchingCompetitionSproxy.ReqGetOnePlayers();
  148. if (result)
  149. {
  150. ViewManager.Show<MatchingCompetitionUpLoadView>();
  151. }
  152. else
  153. {
  154. await MatchingCompetitionSproxy.ReqMatchingCompetitionInfo();
  155. //PromptController.Instance.ShowFloatTextPrompt("暂无玩家数据!");
  156. }
  157. }
  158. }
  159. else
  160. {
  161. PromptController.Instance.ShowFloatTextPrompt("美人图未开启!");
  162. }
  163. }
  164. private void OnClickBtnField()
  165. {
  166. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  167. ViewManager.Show<FieldView>();
  168. }
  169. private void OnTimeTracingClick()
  170. {
  171. ViewManager.Show<TimeTracingShowView>();
  172. }
  173. private void OnFieldWorkClick()
  174. {
  175. ViewManager.Show<FieldWorkLevelView>();
  176. }
  177. private async void OnClickBtnArena()
  178. {
  179. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name))
  180. {
  181. return;
  182. }
  183. if (!ArenaDataManager.Instance.IsSeasonOpen)
  184. {
  185. PromptController.Instance.ShowFloatTextPrompt("赛季未开始");
  186. return;
  187. }
  188. await ArenaSproxy.ReqArenaInfos();
  189. ViewManager.Show<ArenaView>(this.viewData);
  190. ViewManager.Show<ArenaLoadingView>();
  191. }
  192. protected override void UpdateToCheckGuide(object param)
  193. {
  194. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  195. //_ui.m_loaGuidestudio.visible = false;
  196. GuideController.TryGuide(_ui.m_instance.m_btnStudio.target, ConstGuideId.STUDIO_PORCELAIN, 3, "工作室开门啦,进去看看~");
  197. GuideController.TryGuide(_ui.m_instance.m_btnStudio.target, ConstGuideId.STUDIO_FILING, 3, "工作室有新的任务啦。");
  198. if (GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0 && InstanceZonesDataManager.CheckLevelPass(FieldWorkDataManager.Instance.guideLevelID))
  199. {
  200. GuideController.TryGuide(_ui.m_instance.m_btnFieldWork.target, ConstGuideId.FIELD, 1, "外出进行考察,会有意想不到的收获哦。");
  201. }
  202. GuideController.TryGuide(_ui.m_instance.m_btnStudio.target, ConstGuideId.STUDIO_PROPERTY, 2, "");
  203. if(MatchingCompetitionDataManager.Instance.MatchingState == 1 && MatchingCompetitionDataManager.Instance.MatchingCompetitionSeason != 0 && InstanceZonesDataManager.CheckLevelPass(100003004))
  204. {
  205. GuideController.TryGuide(_ui.m_instance.m_btnPoemGudie, "DAPEISAI_1", 1, "进入搭配赛,进行搭配!");
  206. }
  207. else if(MatchingCompetitionDataManager.Instance.MatchingState == 2 && MatchingCompetitionDataManager.Instance.MatchingCompetitionSeason != 0 && InstanceZonesDataManager.CheckLevelPass(100003004))
  208. {
  209. GuideController.TryGuide(_ui.m_instance.m_btnPoemGudie, "DAPEISAI_2", 1, "进入搭配赛,进行评选!");
  210. }
  211. GuideController.TryGuide(_ui.m_instance.m_btnArena.target, ConstGuideId.ARENA_OPEN, 3, "在这里可以与其他小伙伴比拼搭配哦~");
  212. GuideController.TryGuide(_ui.m_btnBack, ConstGuideId.ENTER_CHAPTER_5, 1, "", -1, false);
  213. GuideController.TryGuide(_ui.m_instance.m_btnField.target, "TimeTracingShowView", 3, "合成副本可获得奖励和服装哦~");
  214. if (!ArenaDataManager.Instance.IsSeasonOpen)
  215. {
  216. GuideController.TryCompleteGuide(ConstGuideId.ARENA_OPEN, 3);
  217. }
  218. }
  219. private void PreloadSuitModel()
  220. {
  221. List<int> suitIdList = new List<int>() { 201030, 201010, 202006 };
  222. for (int i = 1; i < suitIdList.Count; i++)
  223. {
  224. SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(suitIdList[i]);
  225. ResType resType = ResType.Sprite;
  226. if (suitCfg.aniRes != "")
  227. resType = ResType.Animation;
  228. PreDownloadManager.Instance.PreDownloadSuitRes(suitIdList[i], resType, new int[] { ConstDressUpItemType.BEI_JING }, false);
  229. }
  230. }
  231. }
  232. }