QDManagerInit.cs 2.5 KB

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  1. using UnityEngine;
  2. using UniFramework.Event;
  3. namespace GFGGame.Launcher
  4. {
  5. public class QDManagerInit
  6. {
  7. public static void InitPlatform()
  8. {
  9. switch (LauncherConfig.ChannelId)
  10. {
  11. case (int)ChannelID.DouYou:
  12. QDDouYouManagerInit.Instance.InitSDK(LauncherConfig.douYouAdId);
  13. QDShareManagerInit.Instance.InitSDK();
  14. break;
  15. case (int)ChannelID.DouYouDev:
  16. QDDouYouManagerInit.Instance.InitSDK(LauncherConfig.douYouAdId);
  17. QDShareManagerInit.Instance.InitSDK();
  18. break;
  19. case (int)ChannelID.AppStore:
  20. QDAppStoreManagerInit.InitPlatform();
  21. break;
  22. default:
  23. UniEvent.SendMessage(new LauncherEvent.InitPlatformResult() { success = true });
  24. QDShareManagerInit.Instance.InitSDK();
  25. break;
  26. }
  27. }
  28. public static void UpdateApp()
  29. {
  30. switch (LauncherConfig.ChannelId)
  31. {
  32. default:
  33. if (!string.IsNullOrEmpty(LauncherConfig.updateUrl))
  34. {
  35. if (string.IsNullOrEmpty(LauncherConfig.updateAppPrompt))
  36. {
  37. LauncherConfig.updateAppPrompt = "需要安装新的安装包。";
  38. }
  39. var obj = Alert.Show(LauncherConfig.updateAppPrompt);
  40. if (LauncherConfig.updateEndTime > LauncherTimeUtil.GetCurrentTimestamp())
  41. {
  42. obj = obj.SetLeftButton(true, "继续游戏", (data) => { VersionController.Instance.Init(); });
  43. }
  44. obj.SetRightButton(true, "确认安装", (data) => { Application.OpenURL(LauncherConfig.updateUrl); });
  45. }
  46. else
  47. {
  48. if (string.IsNullOrEmpty(LauncherConfig.updateAppPrompt))
  49. {
  50. LauncherConfig.updateAppPrompt = "需要安装新的安装包,请联系研发获取。";
  51. }
  52. Alert.Show(LauncherConfig.updateAppPrompt)
  53. .SetLeftButton(true, "知道了", (data) => { Application.Quit(); });
  54. }
  55. break;
  56. }
  57. }
  58. }
  59. }