| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748 | /* * 使用示例:    AlertSystem.Show("喜欢吗!")    .SetTitle("温馨提示")    .SetLeftButton(true, "喜欢", (object data1) =>    {            })    .SetRightButton(true, "不喜欢")    .SetData("aa"); */namespace GFGGame{    public class AlertSystem    {        private static AlertWindow _alertWindow;        public static IAlert Show(string message)        {            if (_alertWindow == null)            {                _alertWindow = new AlertWindow();            }            _alertWindow.Reset();            _alertWindow.viewName = "AlertSystem";            _alertWindow.SetLayer(ConstViewLayer.ALERT);            _alertWindow.SetMessage(message);            _alertWindow.Show();            return _alertWindow;        }        public static void hide()        {            if (_alertWindow != null)            {                _alertWindow.Hide();            }        }        public static void Dispose()        {            _alertWindow = null;        }    }}
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