TaskSProxy.cs 6.8 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using ET;
  4. using GFGGame;
  5. namespace ET
  6. {
  7. //M2C_TaskInfoChange
  8. // public class M2C_TaskInfoChangeHandler : AMHandler<M2C_TaskInfoChange>
  9. // {
  10. // protected override async ETTask Run(Session session, M2C_TaskInfoChange message)
  11. // {
  12. // var taskInfo = new TaskInfo
  13. // {
  14. // ID = message.TaskInfo.Id,
  15. // State = message.TaskInfo.Status,
  16. // Progress = message.TaskInfo.Progress
  17. // };
  18. // TaskDataManager.Instance.UpdateTaskInfo(taskInfo.ID, taskInfo);
  19. // await ETTask.CompletedTask;
  20. // }
  21. // }
  22. //M2C_TaskClose
  23. public class M2C_TaskCloseHandler : AMHandler<M2C_TaskClose>
  24. {
  25. protected override async ETTask Run(Session session, M2C_TaskClose message)
  26. {
  27. TaskDataManager.Instance.RemoveTaskInfo(message.TaskId);
  28. EventAgent.DispatchEvent(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, new List<int> { message.TaskId });
  29. EventAgent.DispatchEvent(ConstMessage.RED_CHANGE);
  30. await ETTask.CompletedTask;
  31. }
  32. }
  33. //通知任务重置
  34. public class M2C_TaskResetHandler : AMHandler<M2C_TaskChange>
  35. {
  36. protected override async ETTask Run(Session session, M2C_TaskChange message)
  37. {
  38. var changeIds = new List<int>();
  39. message.TaskList.ForEach(proto =>
  40. {
  41. var taskInfo = new TaskInfo { ID = proto.Id, State = proto.Status, Progress = proto.Progress };
  42. TaskDataManager.Instance.UpdateTaskInfo(taskInfo.ID, taskInfo);
  43. changeIds.Add(taskInfo.ID);
  44. });
  45. //NOTICE_TASK_STATE_CHANGE
  46. //NOTICE_BATCH_TASK_STATE_CHANGE
  47. EventAgent.DispatchEvent(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, changeIds);
  48. EventAgent.DispatchEvent(ConstMessage.RED_CHANGE);
  49. await ETTask.CompletedTask;
  50. }
  51. public class M2C_AchievementTaskTypeChangeHandler : AMHandler<M2C_AchievementTaskTypeChange>
  52. {
  53. protected override async ETTask Run(Session session, M2C_AchievementTaskTypeChange message)
  54. {
  55. TaskDataManager.Instance.SaveAchievementTaskTypePro(message.AchievementTaskTypeProto);
  56. EventAgent.DispatchEvent(ConstMessage.ACHIEVEMENT_TASK_PRO_CHANGED);
  57. await ETTask.CompletedTask;
  58. }
  59. }
  60. }
  61. }
  62. namespace GFGGame
  63. {
  64. public static class TaskSProxy
  65. {
  66. //获取所有类型的任务信息
  67. public static void GetTaskInfos()
  68. {
  69. TaskDataManager.Instance.Clear();
  70. for (var i = TaskFuncType.Daily; i < TaskFuncType.LessThan; i++) GetTaskInfos(i).Coroutine();
  71. }
  72. //C2M_GetTaskInfos
  73. private static async ETTask<bool> GetTaskInfos(int taskType)
  74. {
  75. //C2M_GetTaskInfos
  76. var response = (M2C_GetTaskInfos)await MessageHelper.SendToServer(new C2M_GetTaskInfos { Type = taskType });
  77. var changeIds = new List<int>();
  78. response.TaskList.ForEach(proto =>
  79. {
  80. var taskInfo = new TaskInfo
  81. {
  82. ID = proto.Id,
  83. State = proto.Status,
  84. Progress = proto.Progress,
  85. FuncType = proto.FuncType
  86. };
  87. TaskDataManager.Instance.UpdateTaskInfo(taskInfo.ID, taskInfo);
  88. changeIds.Add(taskInfo.ID);
  89. });
  90. EventAgent.DispatchEvent(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, changeIds);
  91. EventAgent.DispatchEvent(ConstMessage.RED_CHANGE);
  92. return response.Error == ErrorCode.ERR_Success;
  93. }
  94. //C2M_GetTaskBonus
  95. public static async ETTask<bool> GetTaskBonus(int taskId)
  96. {
  97. //C2M_GetTaskBonus
  98. var response = (M2C_GetTaskBonus)await MessageHelper.SendToServer(new C2M_GetTaskBonus { Id = taskId });
  99. if (!(response is { Error: ErrorCode.ERR_Success })) return false;
  100. if (response.NextTask != null) {
  101. var taskInfo = new TaskInfo
  102. {
  103. ID = response.NextTask.Id,
  104. State = response.NextTask.Status,
  105. Progress = response.NextTask.Progress
  106. };
  107. TaskDataManager.Instance.UpdateTaskInfo(response.NextTask.Id, taskInfo);
  108. if(response.NextTask.Id != response.Id)
  109. TaskDataManager.Instance.RemoveTaskInfo(response.Id);
  110. }
  111. else
  112. TaskDataManager.Instance.UpdateTaskState(response.Id, response.Status);
  113. EventAgent.DispatchEvent(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, new List<int> { taskId });
  114. EventAgent.DispatchEvent(ConstMessage.RED_CHANGE);
  115. var taskCfg = TaskCfgArray.Instance.GetCfg(response.Id);
  116. if (taskCfg == null) return false;
  117. var bonus = TaskDataManager.Instance.GetReward(taskCfg);
  118. BonusController.TryShowBonusList(bonus);
  119. return true;
  120. }
  121. //C2M_GetAllTaskBonus
  122. public static async ETTask<bool> GetAllTaskBonus(int taskType)
  123. {
  124. //C2M_GetAllTaskBonus
  125. var response =
  126. (M2C_GetAllTaskBonus)await MessageHelper.SendToServer(new C2M_GetAllTaskBonus { Type = taskType });
  127. if (!(response is { Error: ErrorCode.ERR_Success })) return false;
  128. // BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(response.bonusList));
  129. var changeIds = new List<int>();
  130. foreach (var taskInfo in response.TaskList.Select(t => new TaskInfo
  131. { ID = t.Id, State = t.Status, Progress = t.Progress }))
  132. {
  133. TaskDataManager.Instance.UpdateTaskInfo(taskInfo.ID, taskInfo);
  134. changeIds.Add(taskInfo.ID);
  135. }
  136. var itemDatas = ItemUtil.CreateItemDataList(response.BonusList);
  137. BonusController.TryShowBonusList(itemDatas);
  138. EventAgent.DispatchEvent(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, changeIds);
  139. EventAgent.DispatchEvent(ConstMessage.RED_CHANGE);
  140. return true;
  141. }
  142. public static async ETTask<bool> GetTaskTypePro()
  143. {
  144. var response = (M2C_GetAchievementTaskTypePro)await MessageHelper.SendToServer(new C2M_GetAchievementTaskTypePro {});
  145. if (!(response is { Error: ErrorCode.ERR_Success })) return false;
  146. if (response.AchievementTaskTypeProList != null)
  147. {
  148. TaskDataManager.Instance.SaveAchievementTaskTypeProList(response.AchievementTaskTypeProList);
  149. EventAgent.DispatchEvent(ConstMessage.ACHIEVEMENT_TASK_PRO_CHANGED);
  150. }
  151. return true;
  152. }
  153. }
  154. }