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- using UnityEngine;
- using FairyGUI;
- using UI.Login;
- using ET;
- namespace GFGGame
- {
- public class LoginView : BaseView
- {
- private UI_LoginUI _ui;
- private GameObject _sceneObject;
- public override void Dispose()
- {
- if (_sceneObject != null)
- {
- GameObject.DestroyImmediate(_sceneObject);
- _sceneObject = null;
- }
- if (_ui != null)
- {
- _ui.Dispose();
- _ui = null;
- }
- base.Dispose();
- }
- protected override void Init()
- {
- base.Init();
- packageName = UI_LoginUI.PACKAGE_NAME;
- _ui = UI_LoginUI.Create();
- viewCom = _ui.target;
- isfullScreen = true;
- }
- protected override void OnInit()
- {
- base.OnInit();
- _ui.m_txtVersion.text = GameGlobal.version;
- _ui.m_btnNotice.onClick.Add(OnClickBtnNotice);
- _ui.m_btnStart.onClick.Add(OnClickBtnStart);
- _ui.m_btnLogout.onClick.Add(OnClickBtnLogout);
- _ui.m_btnAge.onClick.Add(OnClickBtnAge);
- _ui.m_btnTapLogin.onClick.Add(OnClickBtnStart);
- _ui.m_btnChange.onClick.Add(OnBtnChangeClick);
- _ui.m_loaEventa.onClick.Add(() => { FullScreenTextController.Show("event:a"); });
- _ui.m_loaEventb.onClick.Add(() => { FullScreenTextController.Show("event:b"); });
- _ui.m_loaEventc.onClick.Add(() => { FullScreenTextController.Show("event:c"); });
- //_ui.m_btnAgree.onClick.Add(OnBtnAgreeCklick);
- }
- protected override void AddEventListener()
- {
- base.AddEventListener();
- EventAgent.AddEventListener(ConstMessage.SERVER_CHANGE, OnSeverChangeListener);
- EventAgent.AddEventListener(ConstMessage.LOGIN_SUCCESS, OnLoginSuccess);
- EventAgent.AddEventListener(ConstMessage.ON_PLATFORM_SDK_INITED, OnPlatformInitet);
- EventAgent.AddEventListener(ConstMessage.ON_PLATFORM_SDK_LOGINED, OnPlatformLogined);
- }
- protected override void OnShown()
- {
- base.OnShown();
- MusicManager.Instance.PlayCroutine(ResPathUtil.GetMusicPath(ConstMusicName.DEFAULT));
- if (_sceneObject == null)
- {
- _sceneObject = PrefabManager.Instance.InstantiateSync(ResPathUtil.GetLoginResPath("LoginSkin1/SceneLogin"));
- }
- // SceneController.UpdateLoginScene(_sceneObject);
- ServerInfosComponent serverInfosComponent = GameGlobal.zoneScene.GetComponent<ServerInfosComponent>();
- ServerInfo recentlyServerInfo = serverInfosComponent.recentlyServerInfo;
- UpdateServer(recentlyServerInfo);
- _ui.m_btnStart.visible = false;
- _ui.m_btnTapLogin.visible = false;
- _ui.m_btnLogout.visible = false;
- //_ui.m_btnAgree.selected = LocalCache.GetBool(GameConst.LAST_LOGIN_IS_AGREE_KEY, false);
- _ui.m_btnAgree.selected = true;
- if(GameConfig.openTime > TimeHelper.ClientNow())
- {
- AlertUI.Show("未到开放时间!")
- .SetLeftButton(true, "稍后再试", (obj) =>
- {
- Application.Quit();
- });
- return;
- }
- if (QDManager.isInited)
- {
- EventAgent.DispatchEvent(ConstMessage.ON_PLATFORM_SDK_INITED, true);
- }
- else
- {
- //初始化平台配置
- QDManager.InitPlatform();
- }
- }
- protected override void OnHide()
- {
- if (_sceneObject != null)
- {
- PrefabManager.Instance.Restore(_sceneObject);
- _sceneObject = null;
- }
- base.OnHide();
- }
- protected override void RemoveEventListener()
- {
- base.RemoveEventListener();
- EventAgent.RemoveEventListener(ConstMessage.SERVER_CHANGE, OnSeverChangeListener);
- EventAgent.RemoveEventListener(ConstMessage.LOGIN_SUCCESS, OnLoginSuccess);
- EventAgent.RemoveEventListener(ConstMessage.ON_PLATFORM_SDK_INITED, OnPlatformInitet);
- EventAgent.RemoveEventListener(ConstMessage.ON_PLATFORM_SDK_LOGINED, OnPlatformLogined);
- }
- private void UpdateServer(ServerInfo info)
- {
- ServerInfosComponent serverInfosComponent = GameGlobal.zoneScene.GetComponent<ServerInfosComponent>();
- if (serverInfosComponent.ServerInfoList.Count == 0)
- {
- _ui.m_btnChange.visible = false;
- return;
- }
- _ui.m_btnChange.visible = serverInfosComponent.ServerInfoList.Count > 1;
- _ui.m_btnChange.title = string.Format("{0}区 {1}", NumberUtil.GetChiniseNumberText((int)info.Id), info.ServerName);
- LogServerHelperHttp.SendNodeLog((int)LogNode.ShowSelectServer);
- }
- private void OnPlatformInitet(EventContext context)
- {
- ViewManager.Hide<ModalStatusView>();
- var success = (bool)context.data;
- Debug.Log($"InitPlatform success {success}");
- if (success)
- {
- QDManager.isInited = true;
- _ui.m_btnTapLogin.visible = QDManager.IsTaptap;
- _ui.m_btnStart.visible = !QDManager.IsTaptap;
- //尝试自动登录
- TryLogin();
- }
- else
- {
- AlertSystem.Show("初始化平台sdk失败!")
- .SetRightButton(true, "重试", (t) => { QDManager.InitPlatform(); });
- }
- }
- private void OnPlatformLogined(EventContext context)
- {
- var account = (string)context.data;
- if (!string.IsNullOrEmpty(account))
- {
- _ui.m_btnTapLogin.visible = false;
- LoginController.LoginTest(account).Coroutine();
- }
- else
- {
- ViewManager.Hide<ModalStatusView>();
- //尝试自动登录
- TryLogin();
- }
- }
- private void OnLoginSuccess(EventContext context)
- {
- _ui.m_btnLogout.visible = true;
- _ui.m_btnStart.visible = true;
- }
- private void OnSeverChangeListener(EventContext context)
- {
- ServerInfosComponent serverInfosComponent = GameGlobal.zoneScene.GetComponent<ServerInfosComponent>();
- UpdateServer(serverInfosComponent.ServerInfoList[serverInfosComponent.CurrentServerId]);
- }
- private void OnBtnChangeClick()
- {
- ViewManager.Show<ServerListView>();
- }
- private void OnClickBtnNotice()
- {
- if (NoticeDataManager.Instance.LastNoticeInfo == null || NoticeDataManager.Instance.LastNoticeInfo.noticeId == 0)
- {
- PromptController.Instance.ShowFloatTextPrompt("暂无公告发布");
- return;
- }
- ViewManager.Show<SystemNoticeView>(new object[] { NoticeDataManager.Instance.LastNoticeInfo.title, NoticeDataManager.Instance.LastNoticeInfo.content });
- }
- private void OnClickBtnStart()
- {
- TryLogin();
- }
- private void OnClickBtnLogout()
- {
- GameController.QuitToLoginView(true);
- }
- private void OnClickBtnAge()
- {
- ViewManager.Show<SystemNoticeView>(new object[] { LoginController.ageTipsTitle, LoginController.ageTips });
- }
- private void TryLogin()
- {
- var serverInfosComponent = GameGlobal.zoneScene.GetComponent<ServerInfosComponent>();
- if (serverInfosComponent.ServerInfoList.Count <= 0)
- {
- QDManager.Login();
- }
- else
- {
- if (!_ui.m_btnAgree.selected)
- {
- PromptController.Instance.ShowFloatTextPrompt("请仔细阅读并同意游戏用户协议、隐私保护指引、儿童隐私政策");
- return;
- }
- LoginController.GetRoles().Coroutine();
- }
- }
- }
- }
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