CombTaskController.cs 9.3 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using ET;
  4. using FairyGUI;
  5. using UI.CommonGame;
  6. using UI.Task;
  7. namespace GFGGame
  8. {
  9. public class CombTaskController
  10. {
  11. private UI_CombTaskUI _ui;
  12. private List<TaskCfg> _cfgs;
  13. private int funcType;
  14. public void Dispose()
  15. {
  16. _ui = null;
  17. }
  18. public CombTaskController(UI_CombTaskUI ui)
  19. {
  20. _ui = ui;
  21. _ui.m_c1.onChanged.Add(OnCtrlChange);
  22. _ui.m_TaskList.itemRenderer = TaskItemRender;
  23. _ui.m_LivenessProcess.m_Reward20.target.onClick.Add(OnClickReward);
  24. _ui.m_LivenessProcess.m_Reward40.target.onClick.Add(OnClickReward);
  25. _ui.m_LivenessProcess.m_Reward60.target.onClick.Add(OnClickReward);
  26. _ui.m_LivenessProcess.m_Reward80.target.onClick.Add(OnClickReward);
  27. _ui.m_LivenessProcess.m_Reward100.target.onClick.Add(OnClickReward);
  28. _ui.m_GetAll.onClick.Add(OnBtnGetAllClick);
  29. }
  30. public void OnShown(int taskViewTabIndex)
  31. {
  32. _ui.m_c1.selectedIndex = taskViewTabIndex;
  33. OnCtrlChange();
  34. UpdateLivenessProcess();
  35. UpdateTask();
  36. if (_ui.m_TaskList.numItems > 0)
  37. {
  38. _ui.m_TaskList.ScrollToView(0);
  39. }
  40. }
  41. public void AddEventListener()
  42. {
  43. EventAgent.AddEventListener(ConstMessage.LIVENESS_CHANGE, UpdateLivenessProcess);
  44. EventAgent.AddEventListener(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, OnTaskChanges);
  45. }
  46. public void RemoveEventListener()
  47. {
  48. EventAgent.RemoveEventListener(ConstMessage.LIVENESS_CHANGE, UpdateLivenessProcess);
  49. EventAgent.RemoveEventListener(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, OnTaskChanges);
  50. }
  51. //OnTaskChanges
  52. private void OnTaskChanges(EventContext eventContext)
  53. {
  54. var taskIds = (List<int>)eventContext.data;
  55. if (taskIds.Select(taskId => TaskCfgArray.Instance.GetCfg(taskId)).Where(taskCfg => taskCfg != null)
  56. .Any(taskCfg => taskCfg.funcType == funcType))
  57. {
  58. UpdateTask();
  59. }
  60. }
  61. //切换任务类型
  62. private void OnCtrlChange()
  63. {
  64. funcType = _ui.m_c1.selectedIndex switch
  65. {
  66. 0 =>
  67. //每日任务
  68. TaskFuncType.Daily,
  69. 1 =>
  70. //每周任务
  71. TaskFuncType.Weekly,
  72. _ => funcType
  73. };
  74. //更新任务列表
  75. UpdateTask();
  76. }
  77. //更新活跃度进度条
  78. private void UpdateLivenessProcess()
  79. {
  80. var liveness = funcType switch{
  81. TaskFuncType.Daily => RoleDataManager.DailyLiveness,
  82. TaskFuncType.Weekly => RoleDataManager.WeeklyLiveness,
  83. _ => 0
  84. };
  85. DailyTaskDataManager.Instance.GetShowLivenessBoxNum(funcType);
  86. _ui.m_LivenessProcess.target.max = 100;
  87. _ui.m_LivenessProcess.target.value = liveness;
  88. var cfgs = TaskActiveRewardCfgArray.Instance.GetCfgsByfuncType(funcType);
  89. for (var i = 0; i < cfgs.Count; i++)
  90. {
  91. var boxId = cfgs[i].id;
  92. var state = DailyTaskDataManager.Instance.GetBoxStateById(boxId);
  93. UI_LinessRewardProcessItemBt rewardBox = null;
  94. switch (i)
  95. {
  96. case 0:
  97. rewardBox = _ui.m_LivenessProcess.m_Reward20;
  98. break;
  99. case 1:
  100. rewardBox = _ui.m_LivenessProcess.m_Reward40;
  101. break;
  102. case 2:
  103. rewardBox = _ui.m_LivenessProcess.m_Reward60;
  104. break;
  105. case 3:
  106. rewardBox = _ui.m_LivenessProcess.m_Reward80;
  107. break;
  108. case 4:
  109. rewardBox = _ui.m_LivenessProcess.m_Reward100;
  110. break;
  111. }
  112. if (rewardBox != null)
  113. {
  114. rewardBox.target.data = boxId;
  115. rewardBox.m_c1.selectedIndex = state;
  116. RedDotController.Instance.SetComRedDot(rewardBox.target, state == 1);
  117. }
  118. }
  119. }
  120. //更新任务列表
  121. private void UpdateTask()
  122. {
  123. _cfgs = TaskDataManager.Instance.GetTaskCfgs(funcType);
  124. _ui.m_TaskList.numItems = _cfgs.Count;
  125. //RedDotController.Instance.SetComRedDot(_ui.m_btnDailyTask,
  126. // TaskDataManager.Instance.CheckTaskRewardCanGet(TaskType.Daily));
  127. //RedDotController.Instance.SetComRedDot(_ui.m_btnBattlePassTask,
  128. // TaskDataManager.Instance.CheckTaskRewardCanGet(TaskType.BattlePass));
  129. }
  130. private void TaskItemRender(int index, GObject obj)
  131. {
  132. var item = UI_TaskListItem.Proxy(obj);
  133. //领取状态
  134. item.m_c1.selectedIndex = TaskDataManager.Instance.GetTaskStateById(_cfgs[index].id);
  135. item.m_c2.selectedIndex = _cfgs[index].jumpId == "" ? 1 : 0;
  136. item.m_txtDesc.text = TaskDataManager.Instance.GetTaskDesc(_cfgs[index].id);
  137. item.m_txtCount.text =
  138. $"{TaskDataManager.Instance.GetTaskProgressById(_cfgs[index].id)}/{_cfgs[index].GetTargetCount()}";
  139. if (item.m_GetRewardBt.data == null)
  140. {
  141. item.m_GetRewardBt.onClick.Add(OnBtnGetClick);
  142. }
  143. item.m_GetRewardBt.data = _cfgs[index].id;
  144. if (item.m_ComeBt.data == null)
  145. {
  146. item.m_ComeBt.onClick.Add(OnBtnGoClick);
  147. }
  148. item.m_ComeBt.data = _cfgs[index];
  149. if (item.m_listTaskReward.data == null)
  150. {
  151. item.m_listTaskReward.itemRenderer = ListTaskRewardItemRender;
  152. }
  153. var reward = TaskDataManager.Instance.GetReward(_cfgs[index]);
  154. item.m_listTaskReward.data = reward;
  155. item.m_listTaskReward.numItems = reward.Length;
  156. var isBuy = BattlePassTaskDataManager.Instance.GetIsBuy();
  157. bool canGet = item.m_c1.selectedIndex == 1;
  158. RedDotController.Instance.SetComRedDot(item.m_GetRewardBt, canGet);
  159. UI_TaskListItem.ProxyEnd();
  160. }
  161. private static void ListTaskRewardItemRender(int index, GObject obj)
  162. {
  163. var rewards = (int[][])obj.parent.data;
  164. var itemData = ItemUtil.createItemData(rewards[index]);
  165. var item = new ItemView(obj as GComponent);
  166. obj.data = item;
  167. item.SetData(itemData);
  168. item.ChangeTxtCountStyle();
  169. item.SetTxtCountScale = 1.3f;
  170. UI_RewardIconYellow.ProxyEnd();
  171. }
  172. private async void OnBtnGetClick(EventContext context)
  173. {
  174. if (!(context.sender is GObject btnGet)) return;
  175. var result = await TaskSProxy.GetTaskBonus((int)btnGet.data);
  176. if (!result) return;
  177. UpdateLivenessProcess();
  178. UpdateTask();
  179. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_REN_WU, 2);
  180. }
  181. private void OnBtnGoClick(EventContext context)
  182. {
  183. if (!(context.sender is GObject { data: TaskCfg taskCfg })) return;
  184. //功能未开放
  185. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(taskCfg.jumpId)) return;
  186. var param = new object[taskCfg.jumpParamArr.Length];
  187. for (var i = 0; i < taskCfg.jumpParamArr.Length; i++)
  188. {
  189. param[i] = taskCfg.jumpParamArr[i];
  190. }
  191. ViewManager.JumpToView(taskCfg.jumpId, param, new object[] { typeof(TaskView).FullName, new[] { _ui.m_c1.selectedIndex } });
  192. }
  193. private async void OnBtnGetAllClick()
  194. {
  195. var result = await TaskSProxy.GetAllTaskBonus(funcType);
  196. if (!result) return;
  197. UpdateLivenessProcess();
  198. UpdateTask();
  199. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_REN_WU, 2);
  200. }
  201. private void OnClickReward(EventContext context)
  202. {
  203. int id = (int)((GObject)context.sender).data;
  204. var cfg = TaskActiveRewardCfgArray.Instance.GetCfg(id);
  205. var state = DailyTaskDataManager.Instance.GetBoxStateById(cfg.id);
  206. switch (state)
  207. {
  208. case ConstBonusStatus.CAN_NOT_GET:
  209. {
  210. var rewards = ItemUtil.CreateItemDataList(cfg.rewardsArr);
  211. ViewManager.Show<RewardPreView>(new object[] { rewards, "活跃度奖励", $"满足{cfg.count}活跃度可领取" });
  212. break;
  213. }
  214. case ConstBonusStatus.CAN_GET:
  215. {
  216. DailyTaskSProxy.ReqLivenessBox(cfg.id).Coroutine();
  217. break;
  218. }
  219. case ConstBonusStatus.GOT:
  220. PromptController.Instance.ShowFloatTextPrompt("不能重复领取!");
  221. break;
  222. }
  223. }
  224. }
  225. }