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- using System.Collections.Generic;
- namespace GFGGame
- {
- public class FightRoleData
- {
- public int cardId;
- public List<int> itemList = new List<int>();
- }
- public class FightRobotData
- {
- public List<int> targetItemList = new List<int>();
- public int targetBaseScore;
- public int targetCardId;
- public int targetCardScore;
- public List<int> skillLvs = new List<int>();
- }
- }
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