FieldView.cs 7.4 KB

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  1. using ET;
  2. using FairyGUI;
  3. using UI.Field;
  4. using UnityEngine;
  5. namespace GFGGame
  6. {
  7. public class FieldView : BaseWindow
  8. {
  9. private UI_FieldUI _ui;
  10. private ValueBarController _valueBarController;
  11. private FieldCfg _curCfg;
  12. private FieldDataManager _dataManager;
  13. private int _selectedIndex = 0;
  14. public override void Dispose()
  15. {
  16. base.Dispose();
  17. if (_valueBarController != null)
  18. {
  19. _valueBarController.Dispose();
  20. _valueBarController = null;
  21. }
  22. if (_ui != null)
  23. {
  24. _ui.Dispose();
  25. _ui = null;
  26. }
  27. }
  28. protected override void OnInit()
  29. {
  30. base.OnInit();
  31. packageName = UI_FieldUI.PACKAGE_NAME;
  32. _ui = UI_FieldUI.Create();
  33. this.viewCom = _ui.target;
  34. isfullScreen = true;
  35. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  36. _ui.m_btnGo.onClick.Add(OnClickBtnGo);
  37. _ui.m_btnTask.onClick.Add(OnBtnTaskClick);
  38. _ui.m_c1.onChanged.Add(OnDifficultyChange);
  39. _valueBarController = new ValueBarController(_ui.m_comValueBar);
  40. }
  41. protected override void AddEventListener()
  42. {
  43. base.AddEventListener();
  44. EventAgent.AddEventListener(ConstMessage.FIELD_RESULT, UpdateView);
  45. EventAgent.AddEventListener(ConstMessage.FIELD_TASK, UpdateView);
  46. }
  47. protected override void OnShown()
  48. {
  49. base.OnShown();
  50. _valueBarController.OnShown();
  51. // _valueBarController.Controller(1);
  52. _dataManager = FieldDataManager.Instance;
  53. _selectedIndex = _dataManager.difficulty;
  54. _ui.m_c1.selectedIndex = _selectedIndex;
  55. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("zhangjie_bg_1");
  56. _curCfg = FieldCfgArray.Instance.dataArray[_selectedIndex];
  57. _dataManager.chapterId = _curCfg.id;
  58. FieldCfg[] cfgs = FieldCfgArray.Instance.dataArray;
  59. for (int i = 0; i < cfgs.Length; i++)
  60. {
  61. bool isPass = i == 0 ? true : InstanceZonesDataManager.CheckLevelPass(cfgs[i].storyLvId);
  62. _ui.target.GetChild("btn" + i).asButton.GetChild("imgLock").asImage.visible = !isPass;
  63. }
  64. UpdateView();
  65. Timers.inst.Add(1, 0, UpdateShowTime);
  66. Timers.inst.AddUpdate(CheckGuide);
  67. }
  68. protected override void OnHide()
  69. {
  70. base.OnHide();
  71. Timers.inst.Remove(UpdateShowTime);
  72. Timers.inst.Remove(CheckGuide);
  73. _valueBarController.OnHide();
  74. }
  75. protected override void RemoveEventListener()
  76. {
  77. base.RemoveEventListener();
  78. EventAgent.RemoveEventListener(ConstMessage.FIELD_RESULT, UpdateView);
  79. EventAgent.RemoveEventListener(ConstMessage.FIELD_TASK, UpdateView);
  80. }
  81. private void OnClickBtnBack()
  82. {
  83. _dataManager.difficulty = 0;
  84. ViewManager.GoBackFrom(typeof(FieldView).FullName);
  85. }
  86. private void OnDifficultyChange()
  87. {
  88. int priorIndex = _ui.m_c1.selectedIndex - 1;
  89. FieldCfg selectCfg = FieldCfgArray.Instance.dataArray[_ui.m_c1.selectedIndex];
  90. bool isPass = InstanceZonesDataManager.CheckLevelPass(selectCfg.storyLvId);
  91. if (priorIndex >= 0 && !isPass)
  92. {
  93. _ui.m_c1.selectedIndex = _selectedIndex;
  94. StoryLevelCfg storyLevelCfg = StoryLevelCfgArray.Instance.GetCfg(selectCfg.storyLvId);
  95. string str = string.Format("完成主线{0}-{1}解锁", storyLevelCfg.chapterId, storyLevelCfg.order);
  96. PromptController.Instance.ShowFloatTextPrompt(str);
  97. return;
  98. }
  99. FieldCfg priorfg = priorIndex >= 0 ? FieldCfgArray.Instance.dataArray[priorIndex] : null;
  100. if (priorIndex >= 0 && _dataManager.GetHighestLvByChapterId(priorfg.id) < priorfg.num)
  101. {
  102. _ui.m_c1.selectedIndex = _selectedIndex;
  103. PromptController.Instance.ShowFloatTextPrompt("需通关前置关卡");
  104. return;
  105. }
  106. _selectedIndex = _ui.m_c1.selectedIndex;
  107. _curCfg = FieldCfgArray.Instance.dataArray[_selectedIndex]; ;
  108. _dataManager.chapterId = _curCfg.id;
  109. _dataManager.difficulty = _selectedIndex;
  110. UpdateView();
  111. }
  112. private void UpdateView()
  113. {
  114. _ui.m_txtScore.text = ConstDressUpScoreType.scoreTypeList()[_dataManager.fieldInfos.theme].ToString();
  115. _ui.m_txtMaxLv.text = string.Format("最高记录:{0}/{1}", _dataManager.GetHighestLvByChapterId(_dataManager.chapterId), _curCfg.num);
  116. _ui.m_txtConsume.text = string.Format("x{0}", _curCfg.needPower);
  117. _ui.m_proTaskReward.max = _dataManager.fieldInfos.bonusMaxLimit;
  118. _ui.m_proTaskReward.value = _dataManager.fieldInfos.bonusWeekly;
  119. _ui.m_loaTaskReward.url = ResPathUtil.GetIconPath(ItemCfgArray.Instance.GetCfg(ConstItemID.DIAMOND_RED));
  120. RedDotController.Instance.SetComRedDot(_ui.m_btnTask, RedDotDataManager.Instance.GetFieldRed());
  121. }
  122. private void UpdateShowTime(object param)
  123. {
  124. _ui.m_txtTime.text = string.Format("{0}后刷新", TimeUtil.FormattingTime(TimeHelper.ServerNow(), TimeUtil.GetNextWeekTime(GlobalCfgArray.globalCfg.refreshTime)));
  125. }
  126. private void OnClickBtnGo()
  127. {
  128. if (RoleDataManager.power < _curCfg.needPower)
  129. {
  130. PromptController.Instance.ShowFloatTextPrompt("体力不足");
  131. return;
  132. }
  133. if (_dataManager.fieldInfos.bonusWeekly >= _dataManager.fieldInfos.bonusMaxLimit)
  134. {
  135. AlertUI.Show("本周可获得奖励已达上限,是否继续挑战?")
  136. .SetLeftButton(true)
  137. .SetRightButton(true, "确定", (object data) =>
  138. {
  139. StartFight();
  140. });
  141. }
  142. else
  143. {
  144. StartFight();
  145. }
  146. }
  147. private void StartFight()
  148. {
  149. LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 2);
  150. int curLevelId = StoryLevelCfgArray.Instance.GetCfgsBytypeAndsubTypeAndchapterId(_curCfg.type, 0, _curCfg.id)[0].id;
  151. ViewManager.Show(ViewName.DRESS_UP_FIGHT_VIEW, curLevelId, new object[] { typeof(FieldView).FullName, this.viewData }, true);
  152. InstanceZonesDataManager.currentLevelCfgId = curLevelId;
  153. }
  154. private void OnBtnTaskClick()
  155. {
  156. ViewManager.Show<FieldTaskView>();
  157. }
  158. private void CheckGuide(object param)
  159. {
  160. if (GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0)
  161. {
  162. UpdateToCheckGuide(null);
  163. }
  164. else
  165. {
  166. Timers.inst.Remove(CheckGuide);
  167. }
  168. }
  169. protected override void UpdateToCheckGuide(object param)
  170. {
  171. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  172. GuideController.TryGuide(_ui.m_btn0.target, ConstGuideId.FIELD, 3, "开始考察吧。");
  173. GuideController.TryCompleteGuide(ConstGuideId.FIELD, 3);
  174. }
  175. }
  176. }