| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340 | using System.Collections.Generic;using ET;using FairyGUI;using UI.Arena;using UnityEngine;namespace GFGGame{    public class ArenaRankView : BaseWindow    {        private UI_ArenaRankUI _ui;        private int _rankType = 0;        private bool _lock = false;        public override void Dispose()        {            if (_ui != null)            {                _ui.Dispose();                _ui = null;            }            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_ArenaUI.PACKAGE_NAME;            _ui = UI_ArenaRankUI.Create();            this.viewCom = _ui.target;            this.viewCom.Center();            this.modal = true;            viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;            _ui.m_listRank.SetVirtual();            _ui.m_listRank.itemProvider = GetListItemResource;            _ui.m_listRank.itemRenderer = RenderListItem;            _ui.m_listRank.scrollPane.onScroll.Add(OnListScroll);            _ui.m_c1.onChanged.Add(OnTabChange);            _ui.m_c2.onChanged.Add(OnTab1Change);        }        protected override void AddEventListener()        {            base.AddEventListener();        }        protected override void OnShown()        {            base.OnShown();            _rankType = ArenaRankType.NOW_SEASON;            _ui.m_c1.selectedIndex = 0;            _ui.m_c2.selectedIndex = 0;            _ui.m_listRank.numItems = 100;            _ui.m_comMyRank.m_btnLook.visible = false;            ArenaDataManager.Instance.RankDatasDic.Clear();            ReqRankList(1);        }        protected override void OnHide()        {            base.OnHide();            if (_ui.m_listRank.numItems > 0) _ui.m_listRank.ScrollToView(0);        }        protected override void RemoveEventListener()        {            base.RemoveEventListener();        }        private void OnTabChange()        {            if (_ui.m_c1.selectedIndex == 0)            {                _ui.m_c2.selectedIndex = 0;                _rankType = ArenaRankType.NOW_SEASON;            }            else            {                _rankType = ArenaRankType.FRIEND;            }            if (_ui.m_listRank.numItems > 0) _ui.m_listRank.ScrollToView(0);            _ui.m_listRank.numItems = 0;            ReqRankList(1);        }        private void OnTab1Change()        {            if (_ui.m_c2.selectedIndex == 0)            {                _rankType = ArenaRankType.NOW_SEASON;            }            else            {                _rankType = ArenaRankType.LAST_SEASON;            }            if (_ui.m_listRank.numItems > 0) _ui.m_listRank.ScrollToView(0);            _ui.m_listRank.numItems = 0;            ReqRankList(1);        }        private void OnListScroll()        {            int itemIndex = _ui.m_listRank.ChildIndexToItemIndex(_ui.m_listRank.numChildren - 1);            if (itemIndex > 30 && ArenaDataManager.Instance.RankDatasDic.ContainsKey(_rankType) && ArenaDataManager.Instance.RankDatasDic[_rankType].Count < 100)            {                ReqRankList(31);            }        }        private async void ReqRankList(int index)        {            int count = 0;            if (ArenaDataManager.Instance.RankDatasDic.ContainsKey(_rankType))            {                count = ArenaDataManager.Instance.RankDatasDic[_rankType].Count;            }            if (count > index)            {                UpdateView();                return;            }            int endIndex = index == 1 ? 30 : 100;            bool result = await ArenaSproxy.ReqArenaRank(_rankType, index, endIndex);            if (result)            {                UpdateView();            }        }        private void UpdateView()        {            UpdateSelf();            if (_rankType == ArenaRankType.FRIEND)            {                _ui.m_listRank.numItems = ArenaDataManager.Instance.RankDatasDic[_rankType].Count;            }            else if (_rankType == ArenaRankType.LAST_SEASON)            {                if (ArenaDataManager.Instance.RankDatasDic[_rankType].Count == 0)                {                    _ui.m_listRank.numItems = 0;                }                else                {                    _ui.m_listRank.numItems = 100;                }            }            else            {                _ui.m_listRank.numItems = 100;            }            _ui.m_listRank.RefreshVirtualList();            _ui.m_txtTips.visible = _ui.m_listRank.numItems == 0;        }        private void UpdateSelf()        {            _ui.m_comMyRank.target.visible = false;            if ((_rankType == ArenaRankType.FRIEND || _rankType == ArenaRankType.NOW_SEASON) && ArenaDataManager.Instance.SelfData != null)            {                _ui.m_comMyRank.target.visible = true;                UpdateOtherItem(ArenaDataManager.Instance.SelfData, _ui.m_comMyRank.target, ArenaDataManager.Instance.SelfData.RankInGrade, true);            }            else if (_rankType == ArenaRankType.LAST_SEASON && ArenaDataManager.Instance.SelfLastData != null)            {                _ui.m_comMyRank.target.visible = true;                UpdateOtherItem(ArenaDataManager.Instance.SelfLastData, _ui.m_comMyRank.target, ArenaDataManager.Instance.SelfLastData.RankInGrade, true);            }        }        private string GetListItemResource(int index)        {            if (index == 0)                return "ui://Arena/ListRankItem0";            else if (index == 1)                return "ui://Arena/ListRankItem1";            else if (index == 2)                return "ui://Arena/ListRankItem2";            else                return "ui://Arena/ListRankItem3";        }        private void RenderListItem(int index, GObject obj)        {            ArenaTargetData arenaData = null;            Dictionary<int, List<ArenaTargetData>> RankDatasDic = ArenaDataManager.Instance.RankDatasDic;            if (RankDatasDic.ContainsKey(_rankType) && RankDatasDic[_rankType].Count > index)            {                arenaData = ArenaDataManager.Instance.RankDatasDic[_rankType][index];            }            if (index == 0)            {                int itemIndex0 = 0;                if (RankDatasDic.ContainsKey(_rankType) && RankDatasDic[_rankType].Count > itemIndex0)                {                    arenaData = ArenaDataManager.Instance.RankDatasDic[_rankType][itemIndex0];                }                GObject obj0 = obj.asCom.GetChildAt(itemIndex0);                UpdateTopItem(itemIndex0, arenaData, obj0);                int itemIndex1 = 1;                arenaData = null;                if (RankDatasDic.ContainsKey(_rankType) && RankDatasDic[_rankType].Count > itemIndex1)                {                    arenaData = ArenaDataManager.Instance.RankDatasDic[_rankType][itemIndex1];                }                GObject obj1 = obj.asCom.GetChildAt(itemIndex1);                UpdateTopItem(itemIndex1, arenaData, obj1);                obj1.visible = _rankType != ArenaRankType.FRIEND || _rankType == ArenaRankType.FRIEND && arenaData != null;                int itemIndex2 = 2;                arenaData = null;                if (RankDatasDic.ContainsKey(_rankType) && RankDatasDic[_rankType].Count > itemIndex2)                {                    arenaData = ArenaDataManager.Instance.RankDatasDic[_rankType][itemIndex2];                }                GObject obj2 = obj.asCom.GetChildAt(itemIndex2);                UpdateTopItem(itemIndex2, arenaData, obj2);                obj2.visible = _rankType != ArenaRankType.FRIEND || _rankType == ArenaRankType.FRIEND && arenaData != null;            }            if (index > 2)            {                UpdateOtherItem(arenaData, obj, index + 1);            }        }        private void UpdateTopItem(int index, ArenaTargetData arenaData, GObject obj)        {            UI_ListRankItem item = UI_ListRankItem.Proxy(obj.asCom);            item.m_c1.selectedIndex = index + 1;            if (arenaData == null)            {                item.m_txtName.text = "--";                item.m_txtFightScore.text = "飞花令战力:--";                item.m_txtDanRank.text = "段位排名:--";                // item.m_loaDanIcon.url = "";                RoleInfoManager.Instance.UpdateLv(item.m_comLv, 0);                RoleInfoManager.Instance.UpdateNpcHead(item.m_comHead, "");            }            else            {                item.m_txtName.text = arenaData.RoleInfo.roleName;                long fightScore = ArenaDataManager.Instance.GetAllFightScore(arenaData.FightDatas);                if (arenaData.Type == FightTargetType.PLAYER)                {                    //上榜的玩家一定战斗过,可以直接计算                    item.m_txtFightScore.text = string.Format("飞花令战力:{0}", ArenaDataManager.Instance.GetAllFightScore(arenaData.FightScores));                    RoleInfoManager.Instance.UpdateHead(item.m_comHead, arenaData.RoleInfo.headId, arenaData.RoleInfo.headBorderId);                }                else                {                    //上榜的机器人不一定战斗过,所以不一定有飞花令战力数据,所以机器人需要重新计算                    item.m_txtFightScore.text = string.Format("飞花令战力:{0}", ArenaDataManager.Instance.GetAllFightScore(arenaData.FightDatas));                    RoleInfoManager.Instance.UpdateNpcHead(item.m_comHead, arenaData.RoleInfo.headRes);                }                // item.m_txtFightScore.text = string.Format("飞花令战力:{0}", fightScore);                item.m_txtDanRank.text = string.Format("段位排名:{0}", arenaData.RankInGrade);                ArenaViewManager.Instance.UpdateDanIcon(item.m_loaDanIcon, arenaData.Grade);                RoleInfoManager.Instance.UpdateLv(item.m_comLv, arenaData.RoleInfo.roleLv);                if (arenaData.Type == FightTargetType.PLAYER)                {                    RoleInfoManager.Instance.UpdateHead(item.m_comHead, arenaData.RoleInfo.headId, arenaData.RoleInfo.headBorderId);                }                else                {                    RoleInfoManager.Instance.UpdateNpcHead(item.m_comHead, arenaData.RoleInfo.headRes);                }            }            item.m_btnLook.visible = _rankType != ArenaRankType.LAST_SEASON;            if (item.m_btnLook.data == null)            {                item.m_btnLook.onClick.Add(OnBtnLookClick);                item.m_comHead.onClick.Add(OnBtnLookClick);            }            item.m_btnLook.data = arenaData;            item.m_comHead.data = arenaData;            UI_ListRankItem.ProxyEnd();        }        private void UpdateOtherItem(ArenaTargetData arenaData, GObject obj, int rank, bool isSelf = false)        {            UI_ListRankItem3 item = UI_ListRankItem3.Proxy(obj);            if (arenaData == null)            {                item.m_txtRank.text = "--";                item.m_txtName.text = "--";                item.m_txtFightScore.text = "飞花令战力:--";                item.m_txtDanRank.text = "--";                // item.m_loaDanIcon.url = "";                RoleInfoManager.Instance.UpdateLv(item.m_comLv, 0);                RoleInfoManager.Instance.UpdateNpcHead(item.m_comHead, "");            }            else            {                item.m_txtRank.text = rank > 100 ? "--" : rank.ToString();                item.m_txtName.text = arenaData.RoleInfo.roleName;                item.m_txtDanRank.text = arenaData.RankInGrade.ToString();                ArenaViewManager.Instance.UpdateDanIcon(item.m_loaDanIcon, arenaData.Grade);                RoleInfoManager.Instance.UpdateLv(item.m_comLv, arenaData.RoleInfo.roleLv);                if (arenaData.Type == FightTargetType.PLAYER)                {                    //上榜的玩家一定战斗过,可以直接计算                    item.m_txtFightScore.text = string.Format("飞花令战力:{0}", ArenaDataManager.Instance.GetAllFightScore(arenaData.FightScores));                    RoleInfoManager.Instance.UpdateHead(item.m_comHead, arenaData.RoleInfo.headId, arenaData.RoleInfo.headBorderId);                }                else                {                    //上榜的机器人不一定战斗过,所以不一定有飞花令战力数据,所以机器人需要重新计算                    item.m_txtFightScore.text = string.Format("飞花令战力:{0}", ArenaDataManager.Instance.GetAllFightScore(arenaData.FightDatas));                    RoleInfoManager.Instance.UpdateNpcHead(item.m_comHead, arenaData.RoleInfo.headRes);                }            }            item.m_btnLook.visible = _rankType != ArenaRankType.LAST_SEASON;            if (item.m_btnLook.data == null)            {                item.m_btnLook.onClick.Add(OnBtnLookClick);                item.m_comHead.onClick.Add(OnBtnLookClick);            }            item.m_btnLook.data = arenaData;            item.m_comHead.data = arenaData;            UI_ListRankItem3.ProxyEnd();        }        private async void OnBtnLookClick(EventContext context)        {            ArenaTargetData targetData = (context.sender as GObject).data as ArenaTargetData;            if (targetData == null || targetData.Type == FightTargetType.ROBOT)            {                PromptController.Instance.ShowFloatTextPrompt("玩家不在线");                return;            }            bool result = await ArenaSproxy.ReqArenaFightAttr(targetData.RoleInfo.roleId, targetData.FightDatas);            if (result)            {                ViewManager.Show<ArenaDressInfoView>(new object[] { FightRoleType.TAEGET, 0, targetData.FightDatas, typeof(ArenaRankView).FullName }, new object[] { typeof(ArenaView).FullName, ViewManager.GetUIView(typeof(ArenaView).Name).viewData }, true);            }        }    }}
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