| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131 | 
							- using UI.CommonGame;
 
- using System.Collections.Generic;
 
- using FairyGUI;
 
- namespace GFGGame
 
- {
 
-     public delegate int GetBoxBonusStatusCall();
 
-     public delegate void GetBoxBonusCall();
 
-     public class BonusBoxDetailView : BaseWindow
 
-     {
 
-         private UI_BonusBoxDetailUI _ui;
 
-         private List<ItemData> _bonusList;
 
-         private GetBoxBonusStatusCall _getStatusCall;
 
-         private GetBoxBonusCall _getBonusCall;
 
-         public override void Dispose()
 
-         {
 
-             if (_ui != null)
 
-             {
 
-                 _ui.Dispose();
 
-                 _ui = null;
 
-             }
 
-             base.Dispose();
 
-         }
 
-         protected override void OnInit()
 
-         {
 
-             base.OnInit();
 
-             _ui = UI_BonusBoxDetailUI.Create();
 
-             this.viewCom = _ui.target;
 
-             this.modal = true;
 
-             this.viewCom.Center();
 
-             _ui.m_listBonus.itemRenderer = UpdateBonusItem;
 
-             // _ui.m_listBonus.onClickItem.Add(OnClickListBonusItem);
 
-             _ui.m_btnSure.onClick.Add(OnClickBtnSure);
 
-         }
 
-         protected override void OnShown()
 
-         {
 
-             base.OnShown();
 
-             object[] datas = this.viewData as object[];
 
-             _bonusList = datas[0] as List<ItemData>;
 
-             _getStatusCall = datas[1] as GetBoxBonusStatusCall;
 
-             _getBonusCall = datas[2] as GetBoxBonusCall;
 
-             UpdateBtnStatus();
 
-             if (_bonusList != null)
 
-             {
 
-                 _ui.m_listBonus.numItems = _bonusList.Count;
 
-             }
 
-             else
 
-             {
 
-                 _ui.m_listBonus.numItems = 0;
 
-             }
 
-             if (_ui.m_listBonus.numItems > 4)
 
-             {
 
-                 _ui.m_listBonus.columnGap = 40;
 
-             }
 
-             else
 
-             {
 
-                 _ui.m_listBonus.columnGap = 60;
 
-             }
 
-             _ui.m_listBonus.ResizeToFit();
 
-             _ui.target.Center();
 
-         }
 
-         protected override void OnHide()
 
-         {
 
-             base.OnHide();
 
-         }
 
-         private void OnClickListBonusItem(EventContext context)
 
-         {
 
-             GComponent item = context.data as GComponent;
 
-             int itemId = (int)item.data;
 
-             GoodsItemTipsController.ShowItemTips(itemId);
 
-         }
 
-         private void UpdateBtnStatus()
 
-         {
 
-             int status = _getStatusCall();
 
-             switch (status)
 
-             {
 
-                 case ConstBonusStatus.CAN_GET:
 
-                     _ui.m_btnSure.text = "领取";
 
-                     break;
 
-                 case ConstBonusStatus.CAN_NOT_GET:
 
-                     _ui.m_btnSure.text = "确定";
 
-                     break;
 
-                 case ConstBonusStatus.GOT:
 
-                     _ui.m_btnSure.text = "已领取";
 
-                     break;
 
-             }
 
-         }
 
-         private void OnClickBtnSure()
 
-         {
 
-             int status = _getStatusCall();
 
-             if (status == ConstBonusStatus.CAN_GET)
 
-             {
 
-                 _getBonusCall();
 
-             }
 
-             this.Hide();
 
-         }
 
-         private void UpdateBonusItem(int index, GObject item)
 
-         {
 
-             ItemData itemData = _bonusList[index] as ItemData;
 
-             // ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemData.id);
 
-             // UI_BonusItem listItem = UI_BonusItem.Proxy(item);
 
-             // listItem.m_goodsItem.m_txtNumber.text = "x" + itemData.num;
 
-             // listItem.m_txtOwned.SetVar("count", "" + ItemDataManager.GetItemNum(itemData.id)).FlushVars();
 
-             // listItem.m_goodsItem.m_txtName.text = itemCfg.name;
 
-             // listItem.m_goodsItem.m_iconItem.m_icon.url = ResPathUtil.GetIconPath(itemCfg);
 
-             // listItem.m_iconBonusOnce.visible = itemData.isOnceBonus;
 
-             // RarityIconController.UpdateRarityIcon(listItem.m_goodsItem.m_iconItem.m_rarity, itemData.id, true);
 
-             // listItem.target.data = itemData.id;
 
-             if (item.data == null)
 
-             {
 
-                 item.data = new ItemView(item as GComponent);
 
-             }
 
-                 (item.data as ItemView).SetData(itemData);
 
-         }
 
-     }
 
- }
 
 
  |