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							- using System.IO;
 
- using System.Collections.Generic;
 
- namespace YooAsset
 
- {
 
- 	internal class PersistentTools
 
- 	{
 
- 		private static readonly Dictionary<string, Persistent> _persitentDic = new Dictionary<string, Persistent>(100);
 
- 		/// <summary>
 
- 		/// 获取包裹的持久化类
 
- 		/// </summary>
 
- 		public static Persistent GetPersistent(string packageName)
 
- 		{
 
- 			if (_persitentDic.ContainsKey(packageName) == false)
 
- 				throw new System.Exception("Should never get here !");
 
- 			return _persitentDic[packageName];
 
- 		}
 
- 		/// <summary>
 
- 		/// 获取或创建包裹的持久化类
 
- 		/// </summary>
 
- 		public static Persistent GetOrCreatePersistent(string packageName)
 
- 		{
 
- 			if (_persitentDic.ContainsKey(packageName) == false)
 
- 			{
 
- 				Persistent persistent = new Persistent(packageName);
 
- 				_persitentDic.Add(packageName, persistent);
 
- 			}
 
- 			return _persitentDic[packageName];
 
- 		}
 
- 		/// <summary>
 
- 		/// 获取WWW加载本地资源的路径
 
- 		/// </summary>
 
- 		public static string ConvertToWWWPath(string path)
 
- 		{
 
- #if UNITY_EDITOR
 
- 			return StringUtility.Format("file:///{0}", path);
 
- #elif UNITY_IPHONE
 
- 			return StringUtility.Format("file://{0}", path);
 
- #elif UNITY_ANDROID
 
- 			return path;
 
- #elif UNITY_STANDALONE
 
- 			return StringUtility.Format("file:///{0}", path);
 
- #elif UNITY_WEBGL
 
- 			return path;
 
- #endif
 
- 		}
 
- 	}
 
- }
 
 
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