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							- using System.IO;
 
- namespace YooAsset
 
- {
 
-     public class GameDecryptionServices : IDecryptionServices
 
-     {
 
-         public ulong LoadFromFileOffset(DecryptFileInfo fileInfo)
 
-         {
 
-             return 30;
 
-         }
 
-         public byte[] LoadFromMemory(DecryptFileInfo fileInfo)
 
-         {
 
-             // 如果没有内存加密方式,可以返回空
 
-             throw null;
 
-         }
 
-         public Stream LoadFromStream(DecryptFileInfo fileInfo)
 
-         {
 
-             // 如果没有流加密方式,可以返回空
 
-             throw null;
 
-         }
 
-         public uint GetManagedReadBufferSize()
 
-         {
 
-             return 1024;
 
-         }
 
-     }
 
- }
 
 
  |