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							- using System;
 
- using System.Collections.Generic;
 
- using UI.CommonGame;
 
- namespace GFGGame
 
- {
 
-     public class BuyTipsView : BaseWindow
 
-     {
 
-         private UI_BuyTipsUI _ui;
 
-         private int _itemId;
 
-         private int _costId;
 
-         private long _count;
 
-         private int _costCount;
 
-         private bool _result = false;
 
-         private Action _onSuccess;
 
-         public override void Dispose()
 
-         {
 
-             if (_ui != null)
 
-             {
 
-                 _ui.Dispose();
 
-                 _ui = null;
 
-             }
 
-             BuyTipsController.Dispose();
 
-             base.Dispose();
 
-         }
 
-         protected override void OnInit()
 
-         {
 
-             base.OnInit();
 
-             _ui = UI_BuyTipsUI.Create();
 
-             this.viewCom = _ui.target;
 
-             this.viewCom.Center();
 
-             this.modal = true;
 
-             viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
 
-             _ui.m_btnSure.onClick.Add(OnClickBtnSure);
 
-             _ui.m_btnCancel.onClick.Add(OnClickBtnCancel);
 
-         }
 
-         public void SetParams(int itemId, long count, Action onSuccess = null)
 
-         {
 
-             _itemId = itemId;
 
-             _count = count;
 
-             _onSuccess = onSuccess;
 
-         }
 
-         protected override void OnShown()
 
-         {
 
-             base.OnShown();
 
-             UpdateView();
 
-         }
 
-         private void UpdateView()
 
-         {
 
-             ItemExchangeCfgArray.Instance.GetMoneyIdAndNum(_itemId, ItemDataManager.GetItemExchangeTimes(_itemId), (int)_count, out _costId, out _costCount, out int buyNum);
 
-             ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(_itemId);
 
-             _ui.m_txtNeed.text = string.Format("还需要购买{0}个", _count);
 
-             _ui.m_loaNeed.url = ResPathUtil.GetCommonGameResPath(itemCfg.res);
 
-             ItemCfg costCfg = ItemCfgArray.Instance.GetCfg(_costId);
 
-             _ui.m_txtCost.text = string.Format("是否花费{0}{1}购买?", _costCount, costCfg.name);
 
-         }
 
-         private async void OnClickBtnSure()
 
-         {
 
-             _result = await ItemExchangeSProxy.ItemExchange(_itemId, _count);
 
-             if (_result)
 
-             {
 
-                 BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(_itemId, _count), _onSuccess);
 
-             }
 
-             this.Hide();
 
-         }
 
-         private void OnClickBtnCancel()
 
-         {
 
-             this.Hide();
 
-         }
 
-     }
 
- }
 
 
  |