GMPanelView.cs 17 KB

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  1. using FairyGUI;
  2. using System.Collections.Generic;
  3. using System.Text.RegularExpressions;
  4. using cn.sharesdk.unity3d;
  5. using UI.RoleInfo;
  6. using UnityEngine;
  7. namespace GFGGame
  8. {
  9. public class GMPanelView : BaseWindow
  10. {
  11. private UI_GMPanelUI _ui;
  12. public override void Dispose()
  13. {
  14. if (_ui != null)
  15. {
  16. _ui.Dispose();
  17. }
  18. _ui = null;
  19. base.Dispose();
  20. }
  21. protected override void OnInit()
  22. {
  23. base.OnInit();
  24. packageName = UI_GMPanelUI.PACKAGE_NAME;
  25. _ui = UI_GMPanelUI.Create();
  26. this.viewCom = _ui.target;
  27. this.viewCom.Center();
  28. this.modal = true;
  29. _ui.m_ComBtn.m_btnGetAllDressUpItem.onClick.Add(OnClickBtnGetAllDressUpItem);
  30. _ui.m_ComBtn.m_btnGetAllCardItem.onClick.Add(OnClickBtnGetAllCardItem);
  31. _ui.m_ComBtn.m_btnSetLv.onClick.Add(OnClickBtnSetLv);
  32. _ui.m_ComBtn.m_btnSetChapter.onClick.Add(OnClickBtnSetChapter);
  33. _ui.m_ComBtn.m_btnAll.onClick.Add(OnClickBtnAll);
  34. _ui.m_ComBtn.m_btnArenaGrade.onClick.Add(OnClickBtnArenaGrade);
  35. _ui.m_ComBtn.m_btnLeagueSkill.onClick.Add(OnClickBtnLeagueSkill);
  36. _ui.m_ComBtn.m_btnAnswerStart.onClick.Add(OnClickBtnStart);
  37. _ui.m_ComBtn.m_btnAnswerEnd.onClick.Add(OnClickBtnEnd);
  38. _ui.m_ComBtn.m_btnAnswerActiveEnd.onClick.Add(OnClickBtnActiveEnd);
  39. _ui.m_ComBtn.m_btnAddLeagueNum.onClick.Add(OnClickBtnLeagueAddNum);
  40. _ui.m_ComBtn.m_btnSetLeaguNum.onClick.Add(OnClickBtnLeagueSetNum);
  41. _ui.m_ComBtn.m_btnMaxFightSpeed.onClick.Add(OnClickBtnMaxFightSpeed);
  42. _ui.m_ComBtn.m_btnCardMaterials.onClick.Add(OnClickBtnMaterials);
  43. _ui.m_ComBtn.m_btnGetSuit.onClick.Add(OnClickBtnGetSuit);
  44. _ui.m_ComBtn.m_btnWealth.onClick.Add(OnClickBtnWealth);
  45. _ui.m_btnAddItem.onClick.Add(OnClickBtnAddItem);
  46. _ui.m_btnGM.onClick.Add(OnClickBtnGM);
  47. _ui.m_btnAddNum.onClick.Add(OnClickBtnAddCount);
  48. _ui.m_btnSetNum.onClick.Add(OnClickBtnSetCount);
  49. _ui.m_ComBtn.m_btnTeaPartyStart.onClick.Add(OnClickBtnTeaPartyStart);
  50. _ui.m_ComBtn.m_btnShareTest1.onClick.Add(OnClickShareTest1);
  51. _ui.m_ComBtn.m_btnShareTest2.onClick.Add(OnClickShareTest2);
  52. _ui.m_ComBtn.m_btnShareTest3.onClick.Add(OnClickShareTest3);
  53. var dataArray = RoleLevelCfgArray.Instance.dataArray;
  54. RoleLevelCfg maxLvlCfg = dataArray[dataArray.Length - 1];
  55. _ui.m_ComBtn.m_txtRoleLv.text = maxLvlCfg.id + "";
  56. }
  57. protected override void OnShown()
  58. {
  59. base.OnShown();
  60. _ui.m_ComBtn.m_c1.selectedIndex = 0;
  61. _ui.m_ComBtn.m_txtArenaGrade.text = "";
  62. _ui.m_ComBtn.m_txtArenaRank.text = "";
  63. InitChapterText();
  64. }
  65. protected override void OnHide()
  66. {
  67. base.OnHide();
  68. }
  69. private void OnClickBtnGetAllDressUpItem()
  70. {
  71. GMController.GetAllDressUpItem().Coroutine();
  72. }
  73. private void OnClickBtnWealth(EventContext context = null)
  74. {
  75. AddItemByGM(ConstItemID.POWER, 10000);
  76. AddItemByGM(ConstItemID.GOLD, 10000);
  77. AddItemByGM(ConstItemID.DIAMOND_RED, 10000);
  78. }
  79. private void OnClickBtnLeagueSetNum(EventContext context)
  80. {
  81. var setType = _ui.m_ComBtn.m_SetLeagueNumType.text;
  82. var setNum = _ui.m_ComBtn.m_SetNum.text;
  83. GMController.SendGMCommand($"setLeagueValue 0 {setType} {setNum}", "").Coroutine();
  84. }
  85. private void OnClickBtnLeagueAddNum(EventContext context)
  86. {
  87. var addType = _ui.m_ComBtn.m_AddLeagueNumType.text;
  88. var addNum = _ui.m_ComBtn.m_AddNum.text;
  89. GMController.SendGMCommand($"setLeagueValue 1 {addType} {addNum}", "").Coroutine();
  90. }
  91. private void OnClickBtnGetAllCardItem()
  92. {
  93. GMController.GetAllCardItem().Coroutine();
  94. }
  95. private void OnClickBtnAddItem(EventContext context)
  96. {
  97. string content = _ui.m_inputItem.text;
  98. string[] infos = Regex.Split(content, " ");
  99. if (infos.Length < 2)
  100. {
  101. PromptController.Instance.ShowFloatTextPrompt("请按照指定格式输入物品信息", MessageType.ERR);
  102. return;
  103. }
  104. int itemId = int.Parse(infos[0]);
  105. int itemNum = int.Parse(infos[1]);
  106. AddItemByGM(itemId, itemNum);
  107. }
  108. private void AddItemByGM(int itemId, int itemNum)
  109. {
  110. if (itemId > 0 && itemNum != 0)
  111. {
  112. string messageSuc;
  113. if (itemNum > 0)
  114. {
  115. messageSuc = "已获得物品" + itemId + "*" + itemNum;
  116. }
  117. else
  118. {
  119. messageSuc = "已扣除物品" + itemId + "*" + itemNum;
  120. }
  121. GMController.SendGMCommand($"getItem {itemId} {itemNum}", messageSuc).Coroutine();
  122. }
  123. else
  124. {
  125. PromptController.Instance.ShowFloatTextPrompt("请按照指定格式输入物品信息", MessageType.ERR);
  126. }
  127. }
  128. private void OnClickBtnSetLv()
  129. {
  130. int tmp;
  131. if (!int.TryParse(_ui.m_ComBtn.m_txtRoleLv.text, out tmp))
  132. {
  133. PromptController.Instance.ShowFloatTextPrompt("请输入数字");
  134. return;
  135. }
  136. string lv = _ui.m_ComBtn.m_txtRoleLv.text;
  137. string messageSuc = "等级提升至" + lv;
  138. GMController.SendGMCommand("lv " + lv, messageSuc).Coroutine();
  139. }
  140. private void OnClickBtnSetChapter()
  141. {
  142. int tmp;
  143. int tmp1;
  144. if (!int.TryParse(_ui.m_ComBtn.m_txtChapter.text, out tmp) ||
  145. !int.TryParse(_ui.m_ComBtn.m_txtChapterLv.text, out tmp1))
  146. {
  147. PromptController.Instance.ShowFloatTextPrompt("请输入数字");
  148. return;
  149. }
  150. string content = _ui.m_ComBtn.m_txtChapter.text + " " + _ui.m_ComBtn.m_txtChapterLv.text;
  151. string messageSuc = string.Format("当前关卡第{0}章第{1}关", _ui.m_ComBtn.m_txtChapter.text,
  152. _ui.m_ComBtn.m_txtChapterLv.text);
  153. GMController.SendGMCommand("chapter " + content, messageSuc).Coroutine();
  154. ActivitySProxy.ReqGetNewPlayerBonusStatus().Coroutine();
  155. MainStorySProxy.GetStoryBonusDate().Coroutine();
  156. }
  157. private async void OnClickBtnSkipCheckOpen()
  158. {
  159. int isSkip = GameGlobal.skipCheckOpen == false ? 1 : 0;
  160. bool result = await StorageSProxy.ReqSetClientValue(ConstStorageId.SKIP_CHECK_OPEN, isSkip);
  161. if (result)
  162. {
  163. GameGlobal.skipCheckOpen = !GameGlobal.skipCheckOpen;
  164. PromptController.Instance.ShowFloatTextPrompt("已开启跳过功能开启检测");
  165. }
  166. }
  167. private async void OnClickBtnArenaGrade()
  168. {
  169. string gm = string.Format("SetArenaRank|{0}|{1}", _ui.m_ComBtn.m_txtArenaGrade.text,
  170. _ui.m_ComBtn.m_txtArenaRank.text);
  171. bool result = await GMController.SendGMCommand(gm, "修改成功");
  172. if (result)
  173. {
  174. ArenaDataManager.Instance.Grade = int.Parse(_ui.m_ComBtn.m_txtArenaGrade.text);
  175. ArenaDataManager.Instance.Rank = int.Parse(_ui.m_ComBtn.m_txtArenaRank.text);
  176. ArenaDataManager.Instance.TryUpdateHighest();
  177. }
  178. }
  179. private void OnClickBtnStart()
  180. {
  181. GMController.SendGMCommand("League|StartQuestion", "开始答题").Coroutine();
  182. }
  183. private void OnClickBtnEnd()
  184. {
  185. GMController.SendGMCommand("League|EndQuestion", "结束答题").Coroutine();
  186. }
  187. private void OnClickBtnActiveEnd()
  188. {
  189. GMController.SendGMCommand("League|CloseQuestion", "活动结束").Coroutine();
  190. }
  191. private void OnClickBtnTeaPartyStart()
  192. {
  193. GMController.SendGMCommand("League|TeaPartyStart", "茶话会开始").Coroutine();
  194. }
  195. private async void OnClickBtnLeagueSkill()
  196. {
  197. int _type = int.Parse(_ui.m_ComBtn.m_txtskillType.text);
  198. List<LeagueSkillCfg> skillCfgs = LeagueSkillCfgArray.Instance.GetCfgsBytype(_type);
  199. for (int i = 0; i < skillCfgs.Count; i++)
  200. {
  201. int skillId = skillCfgs[i].id;
  202. if (SkillDataManager.Instance.LeagueSkillDatas.ContainsKey(_type) &&
  203. SkillDataManager.Instance.LeagueSkillDatas[_type].IndexOf(skillId) >= 0)
  204. {
  205. continue;
  206. }
  207. LeagueSkillCfg skillCfg = LeagueSkillCfgArray.Instance.GetCfg(skillId);
  208. // List<LeagueSkillCfg> lastSkillCfgs = LeagueSkillCfgArray.Instance.GetCfgsBytypeAndlayer(_type, skillCfg.layer - 1);
  209. // for (int j = 0; j < lastSkillCfgs.Count; j++)
  210. // {
  211. // if (!SkillDataManager.Instance.LeagueSkillDatas.ContainsKey(_type) || SkillDataManager.Instance.LeagueSkillDatas[_type].IndexOf(lastSkillCfgs[j].id) < 0)
  212. // {
  213. // return;
  214. // }
  215. // }
  216. long needCount = skillCfg.consumeArr[0][1];
  217. long hasCount = ItemDataManager.GetItemNum(skillCfg.consumeArr[0][0]);
  218. if (hasCount < needCount)
  219. {
  220. PromptController.Instance.ShowFloatTextPrompt("消耗不足");
  221. break;
  222. }
  223. await SkillSProxy.ReqActiveSkill(SkillType.LeagueSkill, skillId);
  224. }
  225. PromptController.Instance.ShowFloatTextPrompt("学习结束");
  226. }
  227. private async void OnClickBtnAll()
  228. {
  229. bool result = await StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_SKIP_GUIDE, 2);
  230. if (result)
  231. {
  232. GameGlobal.skipGuide = true;
  233. }
  234. OnClickBtnGetAllDressUpItem();
  235. OnClickBtnGetAllCardItem();
  236. OnClickBtnSetLv();
  237. InitChapterText();
  238. OnClickBtnSetChapter();
  239. OnClickBtnSkipCheckOpen();
  240. OnClickBtnMaterials();
  241. OnClickBtnWealth();
  242. }
  243. private void InitChapterText()
  244. {
  245. var chapterCount = StoryChapterCfgArray.Instance.GetCfgsBysubType(ConstInstanceZonesSubType.Normal).Count;
  246. _ui.m_ComBtn.m_txtChapter.text = "" + chapterCount;
  247. StoryChapterCfg storyChapterCfg =
  248. StoryChapterCfgArray.Instance.GetCfgBysubTypeAndorder(ConstInstanceZonesSubType.Normal, chapterCount);
  249. _ui.m_ComBtn.m_txtChapterLv.text = "" + storyChapterCfg.levelCount;
  250. }
  251. private void OnClickBtnMaxFightSpeed()
  252. {
  253. FightDataManager.Instance.maxFightSpeed = 8;
  254. }
  255. private void OnClickBtnMaterials()
  256. {
  257. List<ItemCfg> itemCfgs = ItemCfgArray.Instance.GetCfgsByitemType(ConstItemType.ITEM);
  258. for (int i = 0; i < itemCfgs.Count; i++)
  259. {
  260. string content = string.Format("{0} {1}", itemCfgs[i].id, 1000);
  261. string successMessage = string.Format("已获取 【{0} * {1}】", itemCfgs[i].name, 1000);
  262. GMController.SendGMCommand("getItem " + content, successMessage).Coroutine();
  263. }
  264. }
  265. private void OnClickBtnGetSuit()
  266. {
  267. int suitId = int.Parse(_ui.m_ComBtn.m_txtSuitId.text);
  268. SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(suitId);
  269. if (suitCfg == null)
  270. {
  271. PromptController.Instance.ShowFloatTextPrompt("套装配置不存在");
  272. }
  273. for (int i = 0; i < suitCfg.partsArr.Length; i++)
  274. {
  275. string content = string.Format("{0} {1}", suitCfg.partsArr[i], 1);
  276. string name = ItemCfgArray.Instance.GetCfg(suitCfg.partsArr[i]).name;
  277. string successMessage = string.Format("已获取 【{0} * {1}】", name, 1000);
  278. GMController.SendGMCommand("getItem " + content, successMessage).Coroutine();
  279. }
  280. for (int i = 0; i < suitCfg.partsOptionalArr.Length; i++)
  281. {
  282. string content = string.Format("{0} {1}", suitCfg.partsOptionalArr[i], 1);
  283. string name = ItemCfgArray.Instance.GetCfg(suitCfg.partsOptionalArr[i]).name;
  284. string successMessage = string.Format("已获取 【{0} * {1}】", name, 1000);
  285. GMController.SendGMCommand("getItem " + content, successMessage).Coroutine();
  286. }
  287. }
  288. private void OnClickBtnGM(EventContext context)
  289. {
  290. string content = _ui.m_inputGM.text;
  291. string[] infos = Regex.Split(content, " ");
  292. if (infos.Length < 2)
  293. {
  294. PromptController.Instance.ShowFloatTextPrompt("请按照指定格式输入物品信息", MessageType.ERR);
  295. return;
  296. }
  297. switch (infos[0])
  298. {
  299. case "cjstime":
  300. if (infos[1].Length != 10)
  301. {
  302. PromptController.Instance.ShowFloatTextPrompt("请输入以秒为单位的正确的时间戳");
  303. return;
  304. }
  305. LuckyBoxDataManager.Instance.startTime = int.Parse(infos[1]);
  306. PromptController.Instance.ShowFloatTextPrompt("设置成功");
  307. break;
  308. case "cjetime":
  309. if (infos[1].Length != 10)
  310. {
  311. PromptController.Instance.ShowFloatTextPrompt("请输入以秒为单位的正确的时间戳");
  312. return;
  313. }
  314. LuckyBoxDataManager.Instance.endTime = int.Parse(infos[1]);
  315. PromptController.Instance.ShowFloatTextPrompt("设置成功");
  316. break;
  317. default:
  318. GMController.SendGMCommand(content, "设置成功").Coroutine();
  319. break;
  320. }
  321. }
  322. //设置计数值
  323. private void OnClickBtnSetCount(EventContext context)
  324. {
  325. var roleNumType = _ui.m_RoleNumType.text;
  326. if (string.IsNullOrEmpty(roleNumType)) return;
  327. var num = _ui.m_Num.text;
  328. if (string.IsNullOrEmpty(num)) return;
  329. GMController.SendGMCommand($"setNum {roleNumType} {num}", "").Coroutine();
  330. }
  331. //添加计数值
  332. private void OnClickBtnAddCount(EventContext context)
  333. {
  334. var roleNumType = _ui.m_AddRoleNumType.text;
  335. if (string.IsNullOrEmpty(roleNumType)) return;
  336. var num = _ui.m_AddNum.text;
  337. if (string.IsNullOrEmpty(num)) return;
  338. GMController.SendGMCommand($"addNum {roleNumType} {num}", "").Coroutine();
  339. }
  340. private void OnClickShareTest1(EventContext context = null)
  341. {
  342. QDShareManager.Instance.SubmitPolicyGrantResult();
  343. ShareContent content = new ShareContent();
  344. content.SetText("this is a test string.");
  345. content.SetImageUrl("https://f1.webshare.mob.com/code/demo/img/1.jpg");
  346. content.SetTitle("test title");
  347. content.SetSite("Mob-ShareSDK");
  348. content.SetComment("test description");
  349. content.SetShareType(ContentType.Image);
  350. PlatformType[] platformTypes = new[]
  351. { PlatformType.WeChatMoments, PlatformType.WeChat, PlatformType.WeChatFavorites };
  352. QDShareManager.Instance.ShowPlatformList(platformTypes, content);
  353. }
  354. private void OnClickShareTest2(EventContext context = null)
  355. {
  356. ShareContent content = new ShareContent();
  357. content.SetText("this is a test string.");
  358. content.SetImageUrl("https://f1.webshare.mob.com/code/demo/img/1.jpg");
  359. content.SetTitle("test title");
  360. content.SetTitleUrl("http://www.mob.com");
  361. content.SetSite("Mob-ShareSDK");
  362. content.SetSiteUrl("http://www.mob.com");
  363. content.SetUrl("http://www.mob.com");
  364. content.SetComment("test description");
  365. //content.SetMusicUrl("http://mp3.mwap8.com/destdir/Music/2009/20090601/ZuiXuanMinZuFeng20090601119.mp3");
  366. content.SetShareType(ContentType.Image);
  367. QDShareManager.Instance.ShowShareContentEditor(PlatformType.WeChat, content);
  368. }
  369. private void OnClickShareTest3(EventContext context = null)
  370. {
  371. ShareContent content = new ShareContent();
  372. content.SetText("this is a test string.");
  373. content.SetImageUrl("https://f1.webshare.mob.com/code/demo/img/1.jpg");
  374. content.SetTitle("test title");
  375. content.SetSite("Mob-ShareSDK");
  376. content.SetComment("test description");
  377. content.SetShareType(ContentType.Image);
  378. QDShareManager.Instance.ShareContent(PlatformType.WeChat, content);
  379. }
  380. }
  381. }