CardFosterView.cs 43 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Timers;
  8. using System.Collections;
  9. using System.Linq;
  10. using VEngine;
  11. using ET;
  12. namespace GFGGame
  13. {
  14. public class CardFosterView : BaseView
  15. {
  16. private UI_CardFosterUI _ui;
  17. private UI_ComFosterBottom _comFosterBottom;
  18. private ValueBarController _valueBarController;
  19. private UI_ComCost _comLvConsumeGold;
  20. private UI_ComCostCurrencyWithHas _comStarCousumeGold;
  21. private CardData _cardData = new CardData();
  22. private List<CardStarCfg> _cardStarRewards = new List<CardStarCfg>();
  23. private int _selectTab = 0;
  24. private List<LongPressGesture> _listLongPress = new List<LongPressGesture>();
  25. private List<GGraph> _listEffectHolder = new List<GGraph>();
  26. private EffectUI _effectUI1;
  27. private EffectUI _effectUI3;
  28. private EffectUI _effectUI4;
  29. private EffectUI _effectUI5;
  30. private EffectUI _effectUI6;
  31. private GObject _consumeSelectItem;//选中的材料item
  32. private int _consumeSelectIndex = 0;//0为减,1为加
  33. private List<int> itemsCount;
  34. private int[] upgradeCardItemsArr = GlobalCfgArray.globalCfg.upgradeCardItemsArr;
  35. //private Timer _timer;
  36. private const float _delay = 300;
  37. private double _selectTimeCount = 0;//长按时间
  38. private int _showLv = 0;
  39. private int _showExp = 0;
  40. private float _cardScale = 0.8f;
  41. private bool showCard = false;
  42. private bool playAni = false;
  43. private const int _cardResInitWidth = 1440;
  44. private const int _cardResInitHight = 1920;
  45. private Vector2 comCardImgResInitSize;
  46. private Vector2 comCardImgResTargetSize;
  47. public override void Dispose()
  48. {
  49. EffectUIPool.Recycle(_effectUI3);
  50. _effectUI3 = null;
  51. EffectUIPool.Recycle(_effectUI4);
  52. _effectUI4 = null;
  53. for (int i = 0; i < _listLongPress.Count; i++)
  54. {
  55. _listLongPress[i].Dispose();
  56. }
  57. _listLongPress.Clear();
  58. if (_valueBarController != null)
  59. {
  60. _valueBarController.Dispose();
  61. _valueBarController = null;
  62. }
  63. if (_ui != null)
  64. {
  65. _ui.Dispose();
  66. _ui = null;
  67. }
  68. base.Dispose();
  69. }
  70. protected override void OnInit()
  71. {
  72. base.OnInit();
  73. packageName = UI_CardFosterUI.PACKAGE_NAME;
  74. _ui = UI_CardFosterUI.Create();
  75. viewCom = _ui.target;
  76. isfullScreen = true;
  77. //公共组件:返回,页签,属性列表
  78. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  79. _ui.m_ComFosterTop.m_btnStarReward.onClick.Add(OnBtnStarRewardClick);
  80. _ui.m_ComFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  81. _ui.m_ComFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  82. //卡面和故事界面
  83. _ui.m_ComFosterTop.m_btnStory.onClick.Add(OnClickBtnStroy);
  84. //升级升星按钮
  85. _ui.m_ComFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  86. _ui.m_ComFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  87. _ui.m_ComFosterBottom.m_btnClearAll.onClick.Add(OnClcikBtnClearAll);
  88. _ui.m_ComFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  89. _ui.m_ComFosterBottom.m_btnUpSkillLv.onClick.Add(OnBtnUpSkill);
  90. //升级升星消耗材料列表
  91. _ui.m_ComFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  92. _ui.m_ComFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  93. _ui.m_ComFosterBottom.m_listSkill.itemRenderer = RenderListSkillItem;
  94. //满星级后卡面列表
  95. _ui.m_ComFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  96. _ui.m_ComFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  97. // _ui.m_loaCard.onClick.Add(OnClickLoaCard);
  98. _ui.m_loaListener1.onClick.Add(OnClickLoaCard);
  99. _ui.m_comImgCard.target.onClick.Add(OnClickLoaCard);
  100. _ui.m_loaListener.onClick.Add(OnClickComCard);
  101. _ui.m_comCard.target.onClick.Add(OnClickComCard);
  102. _effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderflower, "ui_Activity", "SX_Top_TX");
  103. _effectUI4 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderfBgEff, "ui_Activity", "SX_Down_TX");
  104. }
  105. protected override void OnShown()
  106. {
  107. base.OnShown();
  108. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("hc_bj_1");
  109. _cardData = CardDataManager.GetCardDataById((this.viewData as CardData).id);
  110. _comFosterBottom = _ui.m_ComFosterBottom;
  111. playAni = false;
  112. float imgInitHight = _ui.target.height - 570;//UI界面上小图时的高度
  113. float imgIniWidth = _cardResInitWidth * imgInitHight / _cardResInitHight;//UI界面上小图时的宽度
  114. _cardScale = imgIniWidth < _ui.target.width ? _ui.target.width / _cardResInitWidth : imgInitHight / _cardResInitHight;
  115. comCardImgResInitSize = Vector2.zero;
  116. comCardImgResTargetSize = Vector2.zero;
  117. showCard = false;
  118. Input.multiTouchEnabled = false;
  119. this.ClearItemsCountList();
  120. this.UpdateCommon();
  121. this.UpdateNormal();
  122. this.UpdateCardRes();
  123. this.UpdateUpLvView();
  124. this.UpdateUpStarView();
  125. this.UpdateUpSkillView();
  126. this.UpdateRedDot();
  127. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  128. _comFosterBottom.m_listSkill.selectedIndex = 0;
  129. _comFosterBottom.m_btnClearAll.visible = false;
  130. List<CardStarCfg> cardStarCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  131. for (int i = 0; i < cardStarCfgs.Count; i++)
  132. {
  133. if (cardStarCfgs[i].rewardsArr.Length > 0)
  134. {
  135. _cardStarRewards.Add(cardStarCfgs[i]);
  136. }
  137. }
  138. _ui.m_ComFosterTop.m_btnStarReward.visible = _cardStarRewards.Count > 0;
  139. Timers.inst.AddUpdate(CheckGuide);
  140. }
  141. protected override void AddEventListener()
  142. {
  143. base.AddEventListener();
  144. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  145. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  146. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  147. }
  148. private void ClearItemsCountList()
  149. {
  150. if (itemsCount == null)
  151. {
  152. itemsCount = new List<int>();
  153. }
  154. itemsCount.Clear();
  155. for (int i = 0; i < upgradeCardItemsArr.Length; i++)
  156. {
  157. itemsCount.Add(0);
  158. }
  159. }
  160. private void UpdateNormal()
  161. {
  162. _ui.m_ComFosterTop.m_btnStory.visible = CardDataManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  163. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  164. _valueBarController.OnShown();
  165. RarityIconController.UpdateRarityIcon(_ui.m_ComFosterBottom.m_loaRarity, _cardData.id, false);
  166. string names = _cardData.itemCfg.name;
  167. _comFosterBottom.m_txtName0.text = "";
  168. _comFosterBottom.m_txtName1.text = "";
  169. _comFosterBottom.m_txtName2.text = "";
  170. _comFosterBottom.m_txtName3.text = "";
  171. _comFosterBottom.m_txtName4.text = "";
  172. switch (names.Length)
  173. {
  174. case 1:
  175. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  176. break;
  177. case 2:
  178. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  179. _comFosterBottom.m_txtName2.text = names.Substring(1, 1);
  180. break;
  181. case 3:
  182. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  183. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  184. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  185. break;
  186. case 4:
  187. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  188. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  189. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  190. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  191. break;
  192. default:
  193. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  194. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  195. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  196. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  197. _comFosterBottom.m_txtName4.text = names.Substring(4);
  198. break;
  199. }
  200. }
  201. private void UpdateCommon()
  202. {
  203. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  204. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  205. _comLvConsumeGold.m_txtNeed.text = "0";
  206. _comLvConsumeGold.m_c1.selectedIndex = 1;
  207. UI_ComCost.ProxyEnd();
  208. }
  209. private void UpdateCardRes()
  210. {
  211. if (_effectUI1 != null)
  212. {
  213. EffectUIPool.Recycle(_effectUI1);
  214. _effectUI1 = null;
  215. }
  216. string resName = _cardData.resources[_cardData.resIndex];
  217. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.resources[_cardData.resIndex]);
  218. if (_cardData.itemCfg.animationCardStar > 0 && _cardData.star >= _cardData.itemCfg.animationCardStar && Versions.Contains(resPath))
  219. {
  220. _effectUI1 = new EffectUI();
  221. _effectUI1.Reset(_ui.m_comCard.m_comCardHolder.m_holder, resName, resName, 100, EffectUIType.Card);
  222. }
  223. if (_effectUI1 != null)
  224. {
  225. _ui.m_c1.selectedIndex = 1;
  226. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  227. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  228. }
  229. else
  230. {
  231. _ui.m_c1.selectedIndex = 0;
  232. if (comCardImgResInitSize == Vector2.zero)
  233. {
  234. GLoader loaCard = _ui.m_comImgCard.m_ComCardImgRes.m_loaCard;
  235. loaCard.url = ResPathUtil.GetCardPath(_cardData.resources[_cardData.resIndex]);
  236. comCardImgResTargetSize = new Vector2(_ui.target.height * _cardResInitWidth / _cardResInitHight, _ui.target.height);
  237. comCardImgResInitSize = new Vector2(_cardResInitWidth * _cardScale, _cardResInitHight * _cardScale);
  238. _ui.m_comImgCard.m_ComCardImgRes.target.size = comCardImgResInitSize;
  239. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, false);
  240. }
  241. }
  242. }
  243. private void RenderListPropertyItem(int index, GObject obj)
  244. {
  245. UI_ListScoreItem listItem = UI_ListScoreItem.Proxy(obj);
  246. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  247. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  248. UI_ListScoreItem.ProxyEnd();
  249. }
  250. /***********************************************************升级***************************************************/
  251. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0)
  252. {
  253. _showLv = isPreview == true ? lv : _cardData.lv;
  254. _showExp = isPreview == true ? exp : _cardData.exp;
  255. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv);
  256. if (cardLvCfg == null)
  257. {
  258. ET.Log.Error("卡牌" + _cardData.id + " 没有 " + _showLv + " 级等级配置");
  259. return;
  260. }
  261. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  262. _comFosterBottom.m_barLv.value = _showExp;
  263. EffectUIPool.Recycle(_effectUI6);
  264. _effectUI6 = EffectUIPool.CreateEffectUI(_comFosterBottom.m_holderbarLv, "ui_Activity", "SX_JinDuTiao");
  265. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  266. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  267. _comFosterBottom.m_txtCurLv.text = _showLv.ToString();
  268. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  269. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  270. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  271. if (isPreview == true)
  272. {
  273. return;
  274. }
  275. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  276. }
  277. private void RenderListLvConsumeItem(int index, GObject obj)
  278. {
  279. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  280. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _cardData.lv);
  281. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
  282. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  283. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  284. listItem.m_txtUseCount.text = "0";
  285. listItem.target.data = index;
  286. _listEffectHolder.Add(listItem.m_holderTouch);
  287. if (listItem.m_btnMinus.data == null)
  288. {
  289. listItem.m_btnMinus.onTouchBegin.Add(OnClickItemConsumsBegin);
  290. listItem.m_btnMinus.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  291. }
  292. if (listItem.m_loaBg.data == null)
  293. {
  294. listItem.m_loaBg.onTouchBegin.Add(OnClickItemConsumsBegin);
  295. listItem.m_loaBg.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  296. // LongPressGesture longPressGesture = new LongPressGesture(listItem.m_loaBg);
  297. // longPressGesture.once = true;
  298. // LongPressGesture.TRIGGER = 1f;
  299. // longPressGesture.onAction.Add(OnClickItemLvConsumsEnd);
  300. // // longPressGesture.onEnd.Add(OnLongEnd);
  301. // _listLongPress.Add(longPressGesture);
  302. }
  303. listItem.m_btnMinus.data = 0;
  304. listItem.m_loaBg.data = 1;
  305. UI_ComConsume.ProxyEnd();
  306. }
  307. private void OnClickItemConsumsBegin(EventContext context)
  308. {
  309. // GObject obj, int type
  310. GObject sender = context.sender as GObject;
  311. int type = (int)sender.data;
  312. GObject obj = sender.parent;
  313. // UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  314. int index = (int)obj.data;// (int)listItem.target.data;
  315. int itemId = upgradeCardItemsArr[index];
  316. _consumeSelectItem = obj;
  317. _consumeSelectIndex = type;
  318. if (type == 1)
  319. {
  320. if (IsUpLvLimit(itemId)) return;
  321. if (ItemDataManager.GetItemNum(itemId) == 0)
  322. {
  323. object[] sourceDatas = new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } };
  324. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  325. }
  326. }
  327. OnTimedEvent(null);
  328. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  329. EffectUIPool.Recycle(_effectUI5);
  330. _effectUI5 = EffectUIPool.CreateEffectUI(_listEffectHolder[index], "ui_Activity", "SX_DianJi");
  331. }
  332. private void OnTimedEvent(object param)
  333. {
  334. _selectTimeCount += _delay;
  335. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  336. {
  337. if (_consumeSelectIndex == 0)
  338. {
  339. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  340. bool pointIsOnComponent = CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point());
  341. UI_ComConsume.ProxyEnd();
  342. if (!pointIsOnComponent)
  343. {
  344. Timers.inst.Remove(OnTimedEvent);
  345. return;
  346. }
  347. this.OnClickBtnMinus(_consumeSelectItem);
  348. }
  349. else
  350. {
  351. int index = (int)_consumeSelectItem.data;
  352. int itemId = upgradeCardItemsArr[index];
  353. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()) || IsUpLvLimit(itemId))
  354. {
  355. Timers.inst.Remove(OnTimedEvent);
  356. return;
  357. }
  358. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  359. }
  360. }
  361. }
  362. private void OnClickItemLvConsumsEnd()
  363. {
  364. Timers.inst.Remove(OnTimedEvent);
  365. _selectTimeCount = 0;
  366. if (_consumeSelectIndex == 0)
  367. {
  368. this.OnClickBtnMinus(_consumeSelectItem);
  369. }
  370. else
  371. {
  372. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  373. }
  374. }
  375. //返回值为此材料是否可继续消耗此材料继续升级
  376. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  377. {
  378. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  379. int index = (int)obj.data;
  380. int itemId = upgradeCardItemsArr[index];
  381. if (itemsCount[index] == ItemDataManager.GetItemNum(itemId))
  382. {
  383. Timers.inst.Remove(OnTimedEvent);
  384. return false;
  385. }
  386. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  387. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv).needExp;
  388. if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
  389. {
  390. Timers.inst.Remove(OnTimedEvent);
  391. if (showTips == true)
  392. {
  393. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  394. }
  395. return false;
  396. }
  397. if (IsUpLvLimit(itemId, false)) return false;
  398. itemsCount[index] = itemsCount[index] + 1;
  399. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  400. UI_ComConsume.ProxyEnd();
  401. this.UpdatePreView();
  402. return true;
  403. }
  404. private void OnClickBtnMinus(GObject obj)
  405. {
  406. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  407. int index = (int)listItem.target.data;
  408. if (itemsCount[index] == 0)
  409. {
  410. Timers.inst.Remove(OnTimedEvent);
  411. return;
  412. }
  413. itemsCount[index] = itemsCount[index] - 1;
  414. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  415. UI_ComConsume.ProxyEnd();
  416. this.UpdatePreView();
  417. }
  418. private void UpdatePreView()
  419. {
  420. int count = 0;//消耗金币数量
  421. int hasExp = 0;//消耗材料提升的总经验
  422. for (int i = 0; i < itemsCount.Count; i++)
  423. {
  424. if (itemsCount[i] == 0) continue;
  425. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]);
  426. count += itemCfg.cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][1] * itemsCount[i];
  427. hasExp += itemCfg.cardUpLvExp * itemsCount[i];
  428. }
  429. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  430. _comLvConsumeGold.m_txtNeed.text = count.ToString();
  431. UI_ComCost.ProxyEnd();
  432. _comFosterBottom.m_btnClearAll.visible = hasExp > 0;
  433. int previewLv = 0;
  434. int previewExp = 0;
  435. CardDataManager.GetPreViewLvAndExp(_cardData.id, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  436. this.UpdateUpLvView(true, previewLv, previewExp);
  437. }
  438. private void OnClcikBtnAll()
  439. {
  440. int cardUpLvGoldsNeed = 0;
  441. for (int i = 0; i < itemsCount.Count; i++)
  442. {
  443. int[] cardUpLvGolds = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1];
  444. long itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
  445. for (long j = 0; j < itemNum; j++)
  446. {
  447. if (ItemDataManager.GetItemNum(cardUpLvGolds[0]) < cardUpLvGoldsNeed + cardUpLvGolds[1] || this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  448. {
  449. break;
  450. }
  451. cardUpLvGoldsNeed += cardUpLvGolds[1];
  452. }
  453. }
  454. }
  455. private void OnClcikBtnClearAll()
  456. {
  457. this.ClearItemsCountList();
  458. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  459. this.UpdatePreView();
  460. }
  461. private void OnClickBtnUpLv()
  462. {
  463. int itemMoneyId = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[0]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][0];
  464. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  465. int itemMoneyNum = int.Parse(_comLvConsumeGold.m_txtNeed.text);
  466. UI_ComCost.ProxyEnd();
  467. if (itemMoneyNum == 0)
  468. {
  469. PromptController.Instance.ShowFloatTextPrompt("未选择升级材料");
  470. return;
  471. }
  472. if (!ItemUtil.CheckItemEnough(itemMoneyId, itemMoneyNum))
  473. {
  474. long has = ItemDataManager.GetItemNum(itemMoneyId);
  475. ItemUtil.BuyCurrency(itemMoneyId, itemMoneyNum - has);
  476. return;
  477. }
  478. this.UpLv();
  479. }
  480. private async void UpLv()
  481. {
  482. // itemsCount.Clear();
  483. int allConsume = 0;
  484. for (int i = 0; i < itemsCount.Count; i++)
  485. {
  486. allConsume += itemsCount[i];
  487. }
  488. if (allConsume == 0)
  489. {
  490. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  491. return;
  492. }
  493. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  494. {
  495. int lv = _cardData.lv;
  496. bool result = await CardSProxy.UpgradeCardLvl(_cardData.id, itemsCount);
  497. if (result)
  498. {
  499. if (_showLv - lv >= 1)
  500. {
  501. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  502. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, "lv", lv, _showLv }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  503. }
  504. this.UpdateCommon();
  505. this.UpdateUpLvView();
  506. this.ClearItemsCountList();
  507. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  508. }
  509. }
  510. }
  511. private bool IsUpLvLimit(int itemId, bool showTips = true)
  512. {
  513. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemId);
  514. int lvLimit = RoleLevelCfgArray.Instance.GetCfg(RoleDataManager.lvl).cardLeverLimit;
  515. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  516. lvLimit = Mathf.Min(lvLimit, maxLv);
  517. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, lvLimit).needExp;
  518. if (_showLv > lvLimit || _showLv == lvLimit && _comFosterBottom.m_barLv.value + itemCfg.cardUpLvExp > needExp)
  519. {
  520. if (!showTips) return true;
  521. int roleLv = RoleDataManager.lvl;
  522. for (int i = roleLv + 1; i < RoleLevelCfgArray.Instance.dataArray.Length; i++)
  523. {
  524. int limit = RoleLevelCfgArray.Instance.GetCfg(i).cardLeverLimit;
  525. if (_showLv < limit)
  526. {
  527. roleLv = i;
  528. break;
  529. }
  530. }
  531. PromptController.Instance.ShowFloatTextPrompt(string.Format("角色等级达到{0}级可继续升级词牌", roleLv));
  532. return true;
  533. }
  534. return false;
  535. }
  536. /***********************************************************升星***************************************************/
  537. private void UpdateUpStarView()
  538. {
  539. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  540. if (cardStarCfg == null)
  541. {
  542. ET.Log.Error("卡牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  543. return;
  544. }
  545. int index = 1;
  546. for (int i = 0; i < 4; i++)
  547. {
  548. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem" + i));
  549. string starDesc = "";
  550. for (int j = 0; j < _cardData.itemCfg.starDescArr[i].Length; j++)
  551. {
  552. char str = _cardData.itemCfg.starDescArr[i][j];
  553. starDesc += index <= _cardData.star ? StringUtil.GetColorText(str.ToString(), "#D07D40") : StringUtil.GetColorText(str.ToString(), "#716660");
  554. index++;
  555. }
  556. comStarItem.m_txtContent.text = starDesc;
  557. UI_ComStarItem.ProxyEnd();
  558. }
  559. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  560. {
  561. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  562. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  563. _comFosterBottom.m_listShowCard.numItems = _cardData.resources.Count;
  564. return;
  565. }
  566. else
  567. {
  568. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  569. // List<CardStarCfg> starCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  570. _comFosterBottom.m_btnUpStar.data = 0;//data 0:材料不足,1:可以升级
  571. ItemUtil.UpdateItemNeedNum(_comFosterBottom.m_comStarCousumeGold, cardStarCfg.costID, cardStarCfg.costNum);
  572. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  573. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  574. _comFosterBottom.m_txtTips.text = _cardData.lv < cardStarCfg.needLv ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  575. _comFosterBottom.m_comStarCousumeGold.visible = _cardData.lv >= cardStarCfg.needLv;
  576. _comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 0 ? true : false;
  577. // _comFosterBottom.m_btnUpStar.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpStar.grayed;
  578. }
  579. }
  580. private void RenderListStarConsumeItem(int index, GObject obj)
  581. {
  582. UI_ComStarConsume listItem = UI_ComStarConsume.Proxy(obj);
  583. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  584. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  585. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  586. int needCount = cardStarCfg.materiarsArr[index][1];
  587. long hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  588. listItem.m_txtNeedCount.text = needCount.ToString();// StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  589. listItem.m_txtHasCount.text = StringUtil.GetColorText(hasCount.ToString(), hasCount < needCount ? "#D27869" : "#716660"); //; hasCount.ToString();
  590. listItem.m_btnPlus.visible = false;
  591. if (listItem.target.data == null)
  592. {
  593. listItem.target.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  594. }
  595. // listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  596. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  597. _comFosterBottom.m_btnUpStar.data = hasCount >= needCount && ItemDataManager.GetItemNum(cardStarCfg.costID) >= cardStarCfg.costNum ? 1 : 0;
  598. if (hasCount < needCount)
  599. {
  600. //材料不足显示加号
  601. listItem.m_btnPlus.visible = true;
  602. }
  603. }
  604. private void RenderListShowCardItem(int index, GObject obj)
  605. {
  606. GButton listItem = obj as GButton;
  607. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  608. // string res = (listItem.parent.data as List<string>)[index];
  609. if (index == _cardData.resIndex)
  610. {
  611. _comFosterBottom.m_listShowCard.selectedIndex = index;
  612. }
  613. loaStarCard.url = ResPathUtil.GetCardIconPath(_cardData.resources[index]);
  614. listItem.data = index;
  615. }
  616. private async void OnClickShowCardListItem(EventContext context)
  617. {
  618. int resIndex = (int)(context.data as GObject).data;
  619. if (resIndex != _cardData.resIndex)
  620. {
  621. bool result = await CardSProxy.ChangeCardRes(_cardData.id, resIndex);
  622. if (result)
  623. {
  624. this.UpdateCommon();
  625. this.UpdateCardRes();
  626. }
  627. }
  628. }
  629. private void OnClickBtnPlusStarConsum(int index)
  630. {
  631. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  632. //ViewManager.Show<ApproachOfItemView>(new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  633. object[] sourceDatas = new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } };
  634. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  635. }
  636. private void OnClickBtnUpStar()
  637. {
  638. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  639. if (_cardData.lv < cardStarCfg.needLv)
  640. {
  641. PromptController.Instance.ShowFloatTextPrompt("卡牌等级不足");
  642. return;
  643. }
  644. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  645. {
  646. return;
  647. }
  648. if (!ItemUtil.CheckItemEnough(cardStarCfg.costID, cardStarCfg.costNum))
  649. {
  650. long has = ItemDataManager.GetItemNum(cardStarCfg.costID);
  651. ItemUtil.BuyCurrency(cardStarCfg.costID, cardStarCfg.costID - has);
  652. return;
  653. }
  654. for (int i = 0; i < cardStarCfg.materiarsArr.Length; i++)
  655. {
  656. if (!ItemUtil.CheckItemEnough(cardStarCfg.materiarsArr[i][0], cardStarCfg.materiarsArr[i][1], true)) return;
  657. }
  658. this.UpStar();
  659. }
  660. private async void UpStar()
  661. {
  662. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  663. bool result = await CardSProxy.UpgradeCardStar(_cardData.id);
  664. if (result)
  665. {
  666. UpdateCommon();
  667. UpdateUpStarView();
  668. UpdateCardRes();
  669. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  670. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, "star", _cardData.star - 1, _cardData.star }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  671. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  672. UpdateRedDot();
  673. }
  674. }
  675. /***********************************************************升技能***************************************************/
  676. private void UpdateUpSkillView()
  677. {
  678. // RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id));
  679. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id).Count;
  680. _comFosterBottom.m_ctrlSkillCount.selectedIndex = _comFosterBottom.m_listSkill.numItems;
  681. }
  682. private void RenderListSkillItem(int index, GObject obj)
  683. {
  684. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  685. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id)[index];
  686. int skillLv = SkillDataManager.Instance.GetCardSkillLv(_cardData.id, skillCfg.skillId);
  687. CardData data = CardDataManager.GetCardDataById(InstanceZonesDataManager.currentCardId);
  688. item.m_loaSkill.url = ResPathUtil.GetCardSkillPath(skillCfg.res);
  689. item.m_txtName.text = skillCfg.name;
  690. item.m_txtLv.text = string.Format("{0}级", skillLv);
  691. PassivitySkillLvlCfg skillLvlCfg = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv, skillCfg.skillId);
  692. // item.m_txtDesc.text = skillLvlCfg.describe;
  693. // item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv + 1, skillCfg.skillId) != null;
  694. RedDotController.Instance.SetComRedDot(item.target, RedDotDataManager.Instance.GetCardSkillRed(skillCfg.skillId), "", -10, 10);
  695. if (item.target.data == null)
  696. {
  697. item.target.onClick.Add(OnBtnUpSkill);
  698. }
  699. }
  700. private void OnBtnUpSkill()
  701. {
  702. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  703. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[_comFosterBottom.m_listSkill.selectedIndex].skillId });
  704. }
  705. private void OnClickLoaCard()
  706. {
  707. if (playAni) return;
  708. playAni = true;
  709. if (!showCard)
  710. {
  711. _ui.m_loaListener1.visible = false;
  712. GTween.To(comCardImgResInitSize, comCardImgResTargetSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  713. {
  714. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  715. });
  716. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResTargetSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  717. {
  718. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  719. });
  720. _ui.m_t0.Play(() =>
  721. {
  722. playAni = false;
  723. });
  724. showCard = true;
  725. }
  726. else
  727. {
  728. _ui.m_loaListener1.visible = true;
  729. _ui.m_t1.SetHook("scale", () =>
  730. {
  731. GTween.To(comCardImgResTargetSize, comCardImgResInitSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  732. {
  733. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  734. });
  735. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResInitSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  736. {
  737. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  738. });
  739. });
  740. _ui.m_t1.Play(() =>
  741. {
  742. playAni = false;
  743. });
  744. showCard = false;
  745. }
  746. }
  747. private void OnClickComCard()
  748. {
  749. if (playAni) return;
  750. playAni = true;
  751. if (showCard)
  752. {
  753. _ui.m_loaListener.visible = true;
  754. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  755. float scale = _ui.m_comCard.target.scaleX;
  756. _ui.m_t1.SetValue("scale", scale, scale);
  757. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  758. _ui.m_t1.Play(() =>
  759. {
  760. playAni = false;
  761. });
  762. showCard = false;
  763. }
  764. else
  765. {
  766. _ui.m_loaListener.visible = false;
  767. float scale = _ui.target.height / 1920;
  768. _ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  769. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  770. _ui.m_t0.SetValue("scale", scale, scale);
  771. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  772. _ui.m_t0.Play(() =>
  773. {
  774. playAni = false;
  775. });
  776. showCard = true;
  777. }
  778. }
  779. private void OnClickBtnStroy()
  780. {
  781. ViewManager.Show<CardStoryView>(_cardData);
  782. }
  783. private void OnChangeCtrlTab()
  784. {
  785. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  786. this.UpdateCommon();
  787. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  788. {
  789. this.ClearItemsCountList();
  790. this.UpdateUpLvView();
  791. }
  792. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  793. {
  794. GuideCfg guideCfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.UP_CARD_STAR);
  795. if (!InstanceZonesDataManager.CheckLevelPass(guideCfg.storyLevelId - 1))//防止升星引导前将材料耗光
  796. {
  797. PromptController.Instance.ShowFloatTextPrompt("功能未开启");
  798. _comFosterBottom.m_ctrlTab.selectedIndex = _comFosterBottom.m_ctrlTab.previsousIndex;
  799. return;
  800. }
  801. this.UpdateUpStarView();
  802. }
  803. else
  804. {
  805. this.UpdateUpSkillView();
  806. }
  807. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  808. }
  809. private void UpdateItemChange()
  810. {
  811. _ui.m_ComFosterBottom.m_listLvConsume.numItems = _ui.m_ComFosterBottom.m_listLvConsume.numItems;
  812. this.UpdateUpStarView();
  813. this.UpdateUpSkillView();
  814. }
  815. private void OnBtnStarRewardClick()
  816. {
  817. ViewManager.Show<CardStarRewardView>(_cardStarRewards);
  818. }
  819. private void OnClickBtnBack()
  820. {
  821. ViewManager.GoBackFrom(ViewName.CARD_FOSTER_VIEW);
  822. this._selectTab = 0;
  823. }
  824. private void UpdateRedDot()
  825. {
  826. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterTop.m_btnStarReward, RedDotDataManager.Instance.GetCardStarReward(_cardData.id));
  827. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", -74, 60);
  828. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", -74, 60);
  829. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", 0, 0);
  830. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", 0, 0);
  831. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id), "", 0, 0);
  832. }
  833. protected override void OnHide()
  834. {
  835. base.OnHide();
  836. EffectUIPool.Recycle(_effectUI1);
  837. _effectUI1 = null;
  838. EffectUIPool.Recycle(_effectUI5);
  839. _effectUI5 = null;
  840. EffectUIPool.Recycle(_effectUI6);
  841. _effectUI6 = null;
  842. Timers.inst.Remove(CheckGuide);
  843. Timers.inst.Remove(OnTimedEvent);
  844. UI_ComCostCurrency.ProxyEnd();
  845. UI_ComCostCurrencyWithHas.ProxyEnd();
  846. // _comFosterBottom.m_listLvConsume.numItems = 0;
  847. _valueBarController.OnHide();
  848. _cardStarRewards.Clear();
  849. }
  850. protected override void RemoveEventListener()
  851. {
  852. base.RemoveEventListener();
  853. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  854. // EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  855. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  856. EventAgent.RemoveEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  857. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  858. }
  859. private void CheckGuide(object param)
  860. {
  861. if (GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  862. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0)
  863. {
  864. UpdateToCheckGuide(null);
  865. }
  866. else
  867. {
  868. Timers.inst.Remove(CheckGuide);
  869. }
  870. _ui.m_loaGuide.visible = false;
  871. }
  872. protected override void UpdateToCheckGuide(object param)
  873. {
  874. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  875. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnAll, ConstGuideId.UP_CARD_LV, 4, "");
  876. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpLv, ConstGuideId.UP_CARD_LV, 5, "");
  877. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_LV, 7, "让我们继续新旅程吧~");
  878. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnStar, ConstGuideId.UP_CARD_STAR, 4, "");
  879. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "");
  880. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_STAR, 7, "返回主界面");
  881. }
  882. protected override void TryCompleteGuide()
  883. {
  884. base.TryCompleteGuide();
  885. GuideController.TryCompleteGuideIndex(ConstGuideId.UP_CARD_LV, 7);
  886. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_LV, 7);
  887. }
  888. }
  889. }