StoreZGDCView.cs 15 KB

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  1. using UI.Store;
  2. using UI.CommonGame;
  3. using UI.ActivityMain;
  4. using FairyGUI;
  5. using System.Collections.Generic;
  6. using ET;
  7. using static GFGGame.ShopSProxy;
  8. namespace GFGGame
  9. {
  10. public class StoreZGDCView : BaseWindow
  11. {
  12. //直购典藏-商城
  13. private UI_StoreZGDCUI _ui;
  14. private ValueBarController _valueBarController;
  15. private List<ShopCfg> _shopCfgs;
  16. private List<int> giftBagList = new List<int>();
  17. private int indexSuit = 0;
  18. private int indexItem = 0;
  19. private int muem2;
  20. private List<int> listIndex = new List<int>();
  21. private List<EffectUI> _effectUIs = new List<EffectUI>();
  22. public override void Dispose()
  23. {
  24. if (_valueBarController != null)
  25. {
  26. _valueBarController.Dispose();
  27. _valueBarController = null;
  28. }
  29. if (_ui != null)
  30. {
  31. _ui.Dispose();
  32. }
  33. _ui = null;
  34. base.Dispose();
  35. }
  36. protected override void OnInit()
  37. {
  38. base.OnInit();
  39. packageName = UI_StoreZGDCUI.PACKAGE_NAME;
  40. _ui = UI_StoreZGDCUI.Create();
  41. this.viewCom = _ui.target;
  42. isfullScreen = true;
  43. this.clickBlankToClose = false;
  44. this.bringToFontOnClick = false;
  45. _valueBarController = new ValueBarController(_ui.m_valueBar);
  46. _ui.m_listCom.m_list.itemRenderer = ListItemRender;
  47. _ui.m_suitList.itemRenderer = ListItemSuitRender;
  48. _ui.m_suitList.SetVirtualAndLoop();
  49. _ui.m_suitList.scrollPane.decelerationRate = 0.9f;
  50. }
  51. protected override void AddEventListener()
  52. {
  53. base.AddEventListener();
  54. EventAgent.AddEventListener(ConstMessage.SHOP_BUY, UpdateView);
  55. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  56. }
  57. protected override void RemoveEventListener()
  58. {
  59. base.RemoveEventListener();
  60. EventAgent.RemoveEventListener(ConstMessage.SHOP_BUY, UpdateView);
  61. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  62. }
  63. protected override void OnShown()
  64. {
  65. base.OnShown();
  66. _valueBarController.OnShown();
  67. muem2 = (int)this.viewData;
  68. AddgiftBagID();
  69. ReturnDiscountTimeSuitIndex();
  70. UpdateView();
  71. Timers.inst.Add(5, 0, UpdateListSuit);
  72. //Timers.inst.Add(1, 0, UpdateTime);
  73. }
  74. protected override void OnHide()
  75. {
  76. Timers.inst.Remove(UpdateListSuit);
  77. //Timers.inst.Remove(UpdateTime);
  78. giftBagList.Clear();
  79. listIndex.Clear();
  80. base.OnHide();
  81. ClearItemEff();
  82. _valueBarController.OnHide();
  83. }
  84. private void OnNumericChange(EventContext context)
  85. {
  86. }
  87. private void AddgiftBagID()
  88. {
  89. for(int i=0;i< ActivityOpenCfgArray.Instance.GetCfg(6001).paramsArr.Length;i++)
  90. {
  91. giftBagList.Add(ActivityOpenCfgArray.Instance.GetCfg(6001).paramsArr[i]);
  92. }
  93. for (int i = 0; i < ActivityOpenCfgArray.Instance.GetCfg(6002).paramsArr.Length; i++)
  94. {
  95. giftBagList.Add(ActivityOpenCfgArray.Instance.GetCfg(6002).paramsArr[i]);
  96. }
  97. }
  98. private void UpdateView()
  99. {
  100. ClearItemEff();
  101. _shopCfgs = ShopCfgArray.Instance.GetCfgsBymenu1Andmenu2(102, muem2);
  102. _shopCfgs = ShopDataManager.Instance.RemoveNotOpenCfg(_shopCfgs);
  103. _shopCfgs = ShopDataManager.Instance.RemoveNotSaleCfg(_shopCfgs);
  104. _shopCfgs = ShopDataManager.Instance.SortShopGoodsCfgs(_shopCfgs);
  105. //UpdateShopCfg();
  106. _ui.m_suitList.numItems = giftBagList.Count;
  107. _ui.m_listCom.m_list.numItems = _shopCfgs.Count;
  108. }
  109. private void ListItemRender(int index, GObject obj)
  110. {
  111. ShopCfg shopCfg = _shopCfgs[index];
  112. int isBuy;
  113. int currentID;
  114. int originalID;
  115. currentID = shopCfg.id;
  116. originalID = shopCfg.id;
  117. bool flog = false;
  118. foreach (var Id in listIndex)
  119. {
  120. if(Id == shopCfg.id)
  121. {
  122. flog = true;
  123. break;
  124. }
  125. }
  126. if (!flog)
  127. {
  128. shopCfg = ShopCfgArray.Instance.GetCfg(_shopCfgs[index].originalId);
  129. currentID = shopCfg.id;
  130. }
  131. UI_ListShopItem item = UI_ListShopItem.Proxy(obj);
  132. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(shopCfg.itemId);
  133. item.m_txtName.text = shopCfg.itemName;
  134. item.m_icon.url = ResPathUtil.GetIconPath(itemCfg);
  135. item.m_grpDiscount.visible = shopCfg.Price < shopCfg.originalPrice;
  136. if (item.m_grpDiscount.visible)
  137. {
  138. EffectUI _effectUI = EffectUIPool.CreateEffectUI(item.m_holderfEff, "ui_Small_parts", "store_Value");
  139. _effectUIs.Add(_effectUI);
  140. item.m_holderfEff.visible = shopCfg.Price < shopCfg.originalPrice;
  141. }
  142. item.m_txtDesc.text = shopCfg.Price <= 0 ? "" : ShopDataManager.Instance.GetShopGoodsDiscount(shopCfg.id).ToString();
  143. item.m_txtEndTime.SetVar("value", ShopDataManager.Instance.GetEndTime(shopCfg.id)).FlushVars();
  144. item.m_txtEndTime.visible = shopCfg.endTime != "";
  145. item.m_c2.selectedIndex = ShopDataManager.Instance.GetShopGoodsStateById(shopCfg.id) ? 1 : 0;
  146. item.m_txtLock.text = ShopDataManager.Instance.GetShopGoodsStateTips(shopCfg.id);
  147. int buyNum = ShopDataManager.Instance.GetGoodsBuyNumById(shopCfg.id);
  148. item.m_txtLimit.visible = shopCfg.maxBuyNum > 0;
  149. item.m_txtLimit.text = string.Format("{0}({1}/{2})", ShopDataManager.Instance.refreshType[shopCfg.refreshType], StringUtil.GetColorText(buyNum.ToString(), "#5A3E16"), shopCfg.maxBuyNum);
  150. item.m_c1.selectedIndex = shopCfg.maxBuyNum == 0 || buyNum < shopCfg.maxBuyNum ? 0 : 1;
  151. if (item.m_c1.selectedIndex == 0)//可购买
  152. {
  153. item.m_btnBuy.m_txtOriginalPrice.text = NumberUtil.ChangeNumberUnit(shopCfg.originalPrice);
  154. if (shopCfg.Price > 0 && shopCfg.CostTypeReal != CostType.FREE)//不免费
  155. {
  156. item.m_btnBuy.m_grpOriginalPrice.visible = shopCfg.originalPrice > 0 && shopCfg.originalPrice != shopCfg.Price;
  157. item.m_btnBuy.m_loaIcon.visible = true;
  158. item.m_btnBuy.m_txtPrice.text = NumberUtil.ChangeNumberUnit(shopCfg.Price);// cfg.price.ToString();
  159. if (shopCfg.CostTypeReal == CostType.RMB)//人民币
  160. {
  161. item.m_btnBuy.m_loaIcon.visible = false;
  162. item.m_btnBuy.m_txtIcon.visible = true;
  163. item.m_btnBuy.m_txtIcon.text = "¥";
  164. }
  165. else//道具
  166. {
  167. ItemCfg costItemCfg = ItemCfgArray.Instance.GetCfg(shopCfg.CostIdReal);
  168. item.m_btnBuy.m_loaIcon.url = ResPathUtil.GetIconPath(costItemCfg);
  169. item.m_btnBuy.m_loaIcon.visible = true;
  170. item.m_btnBuy.m_txtIcon.visible = false;
  171. }
  172. }
  173. else
  174. {
  175. item.m_btnBuy.m_txtIcon.text = "";
  176. item.m_btnBuy.m_loaIcon.visible = false;
  177. item.m_btnBuy.m_grpOriginalPrice.visible = false;
  178. item.m_btnBuy.m_txtPrice.text = "免费";
  179. }
  180. }
  181. if (item.target.data == null)
  182. {
  183. item.target.onClick.Add(OnBtnBugItem);
  184. }
  185. item.target.data = new List<int> { currentID, originalID };
  186. bool isRed = item.m_c1.selectedIndex == 0 && item.m_c2.selectedIndex == 0 && shopCfg.Price == 0;
  187. RedDotController.Instance.SetComRedDot(item.target, isRed, "", -6, 100);
  188. UI_ListShopItem.ProxyEnd();
  189. }
  190. private void ListItemSuitRender(int index, GObject obj)
  191. {
  192. UI_StoreZGTHitem item = UI_StoreZGTHitem.Proxy(obj);
  193. var suitCfg = SuitCfgArray.Instance.GetCfg(EverydaySaleCfgArray.Instance.dataArray[index].SuitShow);
  194. ShopCfg shopCfg = ShopCfgArray.Instance.GetCfg(giftBagList[index]);
  195. int discount = (int)(((double)shopCfg.originalPrice / (double)shopCfg.configPrice) * 100);
  196. item.m_suitIcon.url = string.Format("ui://Store/{0}", suitCfg.res);
  197. item.m_txtName.text = suitCfg.name;
  198. ////判断是否在折扣时间内,是否显示
  199. if (IsDisountTime(EverydaySaleCfgArray.Instance.dataArray[index]))
  200. {
  201. //不在
  202. item.m_DiscountGroud.visible = false;
  203. item.m_timeText.visible = false;
  204. item.m_btnCharge.GetChild("title").text = string.Format("{0}元/购买", shopCfg.originalPrice.ToString());
  205. }
  206. else
  207. {
  208. //在
  209. //_ui.m_btnCharge.GetChild("title").text = string.Format("{0}元/购买", shopCfg.configPrice.ToString());
  210. item.m_discountText.text = string.Format("{0}", discount.ToString());
  211. item.m_DiscountGroud.visible = true;
  212. item.m_timeText.visible = true;
  213. long endTime;
  214. if (EverydaySaleCfgArray.Instance.dataArray[index].endTime == "" || EverydaySaleCfgArray.Instance.dataArray[index].endTime == null)
  215. {
  216. var activityInfo = ActivityGlobalDataManager.Instance.GetActivityInfo(EverydaySaleCfgArray.Instance.dataArray[index].activityId);
  217. endTime = activityInfo.EndTime;
  218. }
  219. else
  220. {
  221. endTime = TimeUtil.DateTimeToTimestamp(EverydaySaleCfgArray.Instance.dataArray[index].endTime);
  222. }
  223. var leftTime = endTime - TimeHelper.ServerNow();
  224. item.m_timeText.text = TimeUtil.FormattingTimeTo_DDHHmm(leftTime);
  225. }
  226. if(suitCfg.rarity == 5)
  227. {
  228. item.m_tyDesc.visible = true;
  229. }
  230. else
  231. {
  232. item.m_tyDesc.visible = false;
  233. }
  234. UI_StoreZGTHitem.ProxyEnd();
  235. }
  236. private void OnBtnBugItem(EventContext context)
  237. {
  238. //idlist:0:当前显示的id,1:折扣id;
  239. List<int> idList = (List<int>) (context.sender as GObject).data;
  240. ShopCfg cfg = ShopCfgArray.Instance.GetCfg(idList[0]);
  241. ShopCfg cfg1 = ShopCfgArray.Instance.GetCfg(idList[1]);
  242. bool isSellOutoriginal = true;
  243. if (cfg.originalId == 0)
  244. {
  245. int maxBuyNum = cfg.maxBuyNum;
  246. int countBuyNum = ShopDataManager.Instance.GetGoodsBuyNumById(cfg.id) + ShopDataManager.Instance.GetGoodsBuyNumById(cfg1.originalId);
  247. isSellOutoriginal = maxBuyNum > 0 && maxBuyNum - countBuyNum <= 0;
  248. }
  249. else
  250. {
  251. ShopCfg shopcfg = ShopCfgArray.Instance.GetCfg(idList[0]);
  252. isSellOutoriginal = shopcfg.maxBuyNum > 0 && shopcfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopcfg.id) <= 0;
  253. }
  254. if (isSellOutoriginal)
  255. {
  256. PromptController.Instance.ShowFloatTextPrompt("已售罄");
  257. return;
  258. }
  259. // if (!ShopDataManager.Instance.GetShopGoodsStateById(cfg.id))
  260. // {
  261. // PromptController.Instance.ShowFloatTextPrompt(ShopDataManager.Instance.GetShopGoodsStateTips(cfg.id));
  262. // return;
  263. // }
  264. if (cfg.CostTypeReal == CostType.FREE)
  265. {
  266. ShopSProxy.ReqShopBuy(cfg.id, 1).Coroutine();
  267. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 2);
  268. }
  269. else
  270. {
  271. ViewManager.Show<ItemExchangeView>(cfg.id);
  272. }
  273. }
  274. private void UpdateListSuit(object param)
  275. {
  276. int itemIndex = _ui.m_suitList.ChildIndexToItemIndex(0) + 1;
  277. indexItem = itemIndex - 1;
  278. itemIndex = itemIndex == _ui.m_suitList.numItems ? 0 : itemIndex;
  279. _ui.m_suitList.scrollPane.ScrollRight(0.8f, true);
  280. }
  281. private int GetDiscountTimeID()
  282. {
  283. //判断当前indexSuit是否在折扣时间内,根据配置表返回不同的直购id
  284. return 0;//activityInfo.StartTime <= TimeHelper.ServerNow() && activityInfo.EndTime > TimeHelper.ServerNow();
  285. }
  286. private bool IsDisountTime(EverydaySaleCfg item)
  287. {
  288. long endTime;
  289. long startTime;
  290. if(item.openTime == "" || item.openTime == null)
  291. {
  292. return ActivityGlobalDataManager.Instance.IsActivityOpen(item.activityId);
  293. }
  294. endTime = TimeUtil.DateTimeToTimestamp(item.endTime);
  295. startTime = TimeUtil.DateTimeToTimestamp(item.openTime);
  296. if (startTime <= TimeHelper.ServerNow() && endTime > TimeHelper.ServerNow())
  297. {
  298. return false;
  299. }
  300. return true;
  301. }
  302. private void ReturnDiscountTimeSuitIndex()
  303. {
  304. int count = 0;
  305. long endTime;
  306. long startTime;
  307. foreach (var item in EverydaySaleCfgArray.Instance.dataArray)
  308. {
  309. if(item.openTime == "" || item.openTime == null)
  310. {
  311. listIndex.Add(giftBagList[count]);
  312. count++;
  313. break;
  314. }
  315. endTime = TimeUtil.DateTimeToTimestamp(item.endTime);
  316. startTime = TimeUtil.DateTimeToTimestamp(item.openTime);
  317. if (startTime <= TimeHelper.ServerNow() && endTime > TimeHelper.ServerNow())
  318. {
  319. listIndex.Add(giftBagList[count]);
  320. }
  321. count++;
  322. }
  323. }
  324. private void UpdateTime(object param)
  325. {
  326. var activityInfo = EverydaySaleCfgArray.Instance.dataArray[indexItem];
  327. long endTime = 0;
  328. if (activityInfo != null)
  329. {
  330. endTime = TimeUtil.DateTimeToTimestamp(activityInfo.endTime);
  331. }
  332. int index = _ui.m_suitList.GetFirstChildInView();
  333. GObject itemobj = _ui.m_suitList.GetChildAt(index%3);
  334. UI_StoreZGTHitem item = UI_StoreZGTHitem.Proxy(itemobj);
  335. var leftTime = endTime - TimeHelper.ServerNow();
  336. if (leftTime <= 0)
  337. {
  338. item.m_timeText.text = "";
  339. item.m_DiscountGroud.visible = false;
  340. }
  341. else
  342. {
  343. item.m_timeText.text = TimeUtil.FormattingTimeTo_DDHHmm(leftTime);
  344. }
  345. UI_StoreZGTHitem.ProxyEnd();
  346. }
  347. private void ClearItemEff()
  348. {
  349. for (int i = 0; i < _effectUIs.Count; i++)
  350. {
  351. EffectUIPool.Recycle(_effectUIs[i]);
  352. _effectUIs[i] = null;
  353. }
  354. _effectUIs.Clear();
  355. }
  356. }
  357. }