GuideView.cs 7.0 KB

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  1. using UI.Guide;
  2. using FairyGUI;
  3. using UnityEngine;
  4. using System.Collections.Generic;
  5. using System;
  6. namespace GFGGame
  7. {
  8. public class GuideView : BaseView
  9. {
  10. private UI_GuideUI _ui;
  11. private GObject guideTarget = null;
  12. private int guideId;
  13. private int guideIndex;
  14. private bool justHint;//仅提示,无遮罩,点击任何地方可关闭引导
  15. private float compTxtY = 0;//提示语位置
  16. private string txtContent = "";
  17. private GameObject _gameObject;
  18. private GoWrapper _wrapper;
  19. public override void Dispose()
  20. {
  21. SceneController.DestroyObjectFromView(_gameObject, _wrapper);
  22. if (_ui != null)
  23. {
  24. _ui.Dispose();
  25. _ui = null;
  26. }
  27. base.Dispose();
  28. }
  29. protected override void OnInit()
  30. {
  31. base.OnInit();
  32. viewAnimationType = EnumViewAnimationType.None;
  33. packageName = UI_GuideUI.PACKAGE_NAME;
  34. _ui = UI_GuideUI.Create();
  35. this.viewCom = _ui.target;
  36. this.layer = ConstViewLayer.GUIDE;
  37. isfullScreen = true;
  38. _ui.m_loaMask.onClick.Add(OnClickTarget);
  39. }
  40. protected override void OnShown()
  41. {
  42. base.OnShown();
  43. List<object> dataList = viewData as List<object>;
  44. guideTarget = dataList[0] as GObject;
  45. txtContent = (string)dataList[1];
  46. guideId = (int)dataList[2];
  47. guideIndex = (int)dataList[3];
  48. compTxtY = (float)dataList[4];
  49. justHint = (bool)dataList[5];
  50. // GRoot.inst.touchable = true;
  51. MainDataManager.Instance.CanSwipe = false;
  52. UpdateComTxt(txtContent);
  53. _ui.m_mask.target.visible = false;
  54. _ui.m_loaMask.visible = false;
  55. if (guideTarget != null)
  56. {
  57. Timers.inst.AddUpdate(UpdateGuideRect);
  58. _ui.m_mask.target.visible = true;
  59. guideTarget.onClick.Add(OnClickTarget);
  60. }
  61. else
  62. {
  63. _ui.m_loaMask.visible = true;
  64. if (compTxtY > 0)
  65. {
  66. _ui.m_compTxt.target.y = compTxtY;
  67. }
  68. _ui.m_comHolder.target.visible = false;
  69. _ui.m_compTxt.target.visible = !String.IsNullOrEmpty(txtContent);
  70. }
  71. if (justHint)
  72. {
  73. _ui.m_mask.target.visible = false;
  74. _ui.m_loaMask.visible = true;
  75. }
  76. //一些特殊引导
  77. GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.STUDIO_METAL);
  78. GuideCfg cfg1 = GuideCfgArray.Instance.GetCfg(ConstGuideId.STUDIO_FILING);
  79. GuideCfg cfg2 = GuideCfgArray.Instance.GetCfg(ConstGuideId.FIELD);
  80. if (guideId == cfg.id && guideIndex == 2 || guideId == cfg1.id && guideIndex == 2 || guideId == cfg2.id && guideIndex == 1)
  81. {
  82. _ui.m_loaMask.visible = false;
  83. MainDataManager.Instance.CanSwipe = true;
  84. Timers.inst.AddUpdate(UpdateStudioMetalGuide);
  85. }
  86. GuideCfg cfg3 = GuideCfgArray.Instance.GetCfg(ConstGuideId.LUCKY_BOX_LINE);
  87. if (guideId == cfg3.id && guideIndex == 1)
  88. {
  89. _ui.m_mask.target.visible = false;
  90. _ui.m_loaMask.visible = false;
  91. }
  92. }
  93. protected override void OnHide()
  94. {
  95. base.OnHide();
  96. _ui.m_comHolder.target.visible = false;
  97. _ui.m_compTxt.target.visible = false;
  98. guideTarget = null;
  99. Timers.inst.Remove(UpdateGuideRect);
  100. Timers.inst.Remove(UpdateStudioMetalGuide);
  101. }
  102. private void UpdateComTxt(string txtContent)
  103. {
  104. if (String.IsNullOrEmpty(txtContent))
  105. {
  106. _ui.m_compTxt.target.visible = false;
  107. }
  108. else
  109. {
  110. _ui.m_compTxt.m_txt.text = txtContent;
  111. if (this._ui.m_compTxt.m_txt.textHeight > this._ui.m_compTxt.m_txt.textFormat.size * 2)
  112. {
  113. this._ui.m_compTxt.m_txt.align = AlignType.Left;
  114. }
  115. else
  116. {
  117. this._ui.m_compTxt.m_txt.align = AlignType.Center;
  118. }
  119. this._ui.m_compTxt.m_txtBg.height = this._ui.m_compTxt.m_txtBg.initHeight;
  120. if (this._ui.m_compTxt.m_txt.textHeight > this._ui.m_compTxt.m_txt.textFormat.size * 3)
  121. {
  122. this._ui.m_compTxt.m_txtBg.height = this._ui.m_compTxt.m_txtBg.height + this._ui.m_compTxt.m_txt.textFormat.size;
  123. }
  124. }
  125. }
  126. private void UpdateGuideRect(object param = null)
  127. {
  128. if (guideTarget != null)
  129. {
  130. Vector2 pos = guideTarget.LocalToGlobal(Vector2.zero);
  131. Vector2 logicScreenPos = GRoot.inst.GlobalToLocal(pos);
  132. // pos = _ui.m_mask.target.GlobalToLocal(pos);
  133. logicScreenPos.x = logicScreenPos.x + guideTarget.width / 2;
  134. logicScreenPos.y = logicScreenPos.y + guideTarget.height / 2;
  135. if (_ui.m_mask.m_guideArea.xy == logicScreenPos)
  136. {
  137. Timers.inst.Remove(UpdateGuideRect);
  138. _ui.m_comHolder.target.xy = _ui.m_mask.m_guideArea.xy;
  139. if (logicScreenPos.x > GRoot.inst.width / 2)
  140. {
  141. _ui.m_comHolder.m_c1.selectedIndex = 0;//手在左边
  142. }
  143. else
  144. {
  145. _ui.m_comHolder.m_c1.selectedIndex = 1;//手在右边
  146. }
  147. _ui.m_comHolder.target.visible = true;
  148. _ui.m_compTxt.target.visible = !String.IsNullOrEmpty(txtContent);
  149. int padding = 200;
  150. if (logicScreenPos.y < GRoot.inst.height - 700)
  151. {
  152. _ui.m_compTxt.target.y = logicScreenPos.y + padding;
  153. }
  154. else
  155. {
  156. _ui.m_compTxt.target.y = logicScreenPos.y - padding - _ui.m_compTxt.target.height;
  157. }
  158. if (compTxtY > 0)
  159. {
  160. _ui.m_compTxt.target.y = compTxtY;
  161. }
  162. return;
  163. }
  164. _ui.m_mask.m_guideArea.SetXY(logicScreenPos.x, logicScreenPos.y);
  165. }
  166. }
  167. private void UpdateStudioMetalGuide(object param)
  168. {
  169. if (MainDataManager.Instance.ViewType == 1)
  170. {
  171. OnClickTarget();
  172. }
  173. }
  174. private void OnClickTarget()
  175. {
  176. if (guideTarget != null) guideTarget.onClick.Remove(OnClickTarget);
  177. GuideController.TryCompleteGuideIndex(guideId, guideIndex);
  178. }
  179. }
  180. }