123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196 |
- using System.Collections.Generic;
- namespace GFGGame
- {
- public class EquipDataCache
- {
- private static DressUpObjDataCache _cacher;
- public static DressUpObjDataCache cacher
- {
- get
- {
- if(_cacher == null)
- {
- _cacher = new DressUpObjDataCache();
- }
- return _cacher;
- }
- }
- public static CustomSuitData GetCurSuitData(int index)
- {
- CustomSuitData suitSavedData = new CustomSuitData(index);
- suitSavedData.EquipData = EquipDataCache.cacher.GetEquiptDataClone();
- return suitSavedData;
- }
- /// <summary>
- /// 检测是否穿戴完整(穿着连衣裙或同时穿着上装下装)
- /// </summary>
- /// <returns></returns>
- public static bool CheckPutOnFinish()
- {
- if (EquipDataCache.cacher.suitId > 0) return true;
- List<int> equipDatas = EquipDataCache.cacher.equipDatas;
- bool isLianYiQun = false;
- bool isShangYi = false;
- bool isXiaZhuang = false;
- for (int i = 0; i < equipDatas.Count; i++)
- {
- ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(equipDatas[i]);
- if (itemCfg.subType == ConstDressUpItemType.LIAN_YI_QUN && itemCfg.id != ConstItemID.DEFULT_LIAN_YI_QUN)
- {
- isLianYiQun = true; break;
- }
- if (itemCfg.subType == ConstDressUpItemType.SHANG_YI && itemCfg.id != ConstItemID.DEFULT_NEI_DA)
- {
- isShangYi = true;
- }
- if (itemCfg.subType == ConstDressUpItemType.XIA_ZHUANG && itemCfg.id != ConstItemID.DEFULT_XIA_ZHUANG)
- {
- isXiaZhuang = true;
- }
- }
- return isLianYiQun || isXiaZhuang && isShangYi;
- }
- public static bool CheckEquipedFightNeeded()
- {
- StoryLevelCfg levelCfg = StoryLevelCfgArray.Instance.GetCfg(InstanceZonesDataManager.currentLevelCfgId);
- StoryFightCfg fightCfg = StoryFightCfgArray.Instance.GetCfg(levelCfg.fightID);
- if (fightCfg.needItemId > 0)
- {
- return cacher.CheckDressUpItemIsOn(fightCfg.needItemId);
- }
- else if (fightCfg.needSuitId > 0)
- {
- return cacher.CheckSuitIsOn(fightCfg.needSuitId);
- }
- return true;
- }
- public static void PutOnRecommendItems()
- {
- List<int> recommendList = DressUpMenuItemDataManager.GetRecommendItemList();
- StoryLevelCfg levelCfg = StoryLevelCfgArray.Instance.GetCfg(InstanceZonesDataManager.currentLevelCfgId);
- StoryFightCfg fightCfg = StoryFightCfgArray.Instance.GetCfg(levelCfg.fightID);
- int liangyiqunIndex = -1;
- int shangyiIndex = -1;
- int xiazhuangIndex = -1;
- int neidaIndex = -1;
- for (int i = 0; i < recommendList.Count; i++)
- {
- int subType = ItemUtilCS.GetItemSubType(recommendList[i]);
- if (subType == ConstDressUpItemType.LIAN_YI_QUN)
- {
- liangyiqunIndex = i;
- continue;
- }
- if (subType == ConstDressUpItemType.SHANG_YI)
- {
- shangyiIndex = i;
- continue;
- }
- if (subType == ConstDressUpItemType.XIA_ZHUANG)
- {
- xiazhuangIndex = i;
- continue;
- }
- if (subType == ConstDressUpItemType.NEI_DA)
- {
- neidaIndex = i;
- continue;
- }
- }
- if (liangyiqunIndex >= 0 && (shangyiIndex >= 0 || xiazhuangIndex >= 0))
- {
- if (shangyiIndex < 0 && xiazhuangIndex >= 0) recommendList.RemoveAt(xiazhuangIndex);//上衣下装只有一件,则保留连衣裙
- if (xiazhuangIndex < 0 && shangyiIndex >= 0) recommendList.RemoveAt(shangyiIndex);
- if (shangyiIndex >= 0 && xiazhuangIndex >= 0)//同时拥有上衣、下装、连衣裙
- {
- int lianyiqunScore = ItemDataManager.GetItemAdditionScore(recommendList[liangyiqunIndex], InstanceZonesDataManager.currentScoreType);
- int shangyiScore = ItemDataManager.GetItemAdditionScore(recommendList[shangyiIndex], InstanceZonesDataManager.currentScoreType);
- int xiazhuangScore = ItemDataManager.GetItemAdditionScore(recommendList[xiazhuangIndex], InstanceZonesDataManager.currentScoreType);
- int neidaScore = neidaIndex >= 0 ? ItemDataManager.GetItemAdditionScore(recommendList[neidaIndex], InstanceZonesDataManager.currentScoreType) : 0;
- int subType = ItemUtilCS.GetItemSubType(fightCfg.needItemId);
- if (fightCfg.needItemId > 0 && recommendList.IndexOf(fightCfg.needItemId) >= 0 && (subType == ConstDressUpItemType.SHANG_YI || subType == ConstDressUpItemType.XIA_ZHUANG || subType == ConstDressUpItemType.NEI_DA || subType == ConstDressUpItemType.LIAN_YI_QUN))//推荐列表里有必需品且,必需品类型为上衣或下装或连衣裙,有先穿戴必须品,其次穿戴高分服装
- {
- if (subType == ConstDressUpItemType.LIAN_YI_QUN)
- {
- shangyiIndex = CheckIndex(ConstDressUpItemType.SHANG_YI, recommendList);
- if (shangyiIndex >= 0) recommendList.RemoveAt(shangyiIndex);
- xiazhuangIndex = CheckIndex(ConstDressUpItemType.XIA_ZHUANG, recommendList);
- if (xiazhuangIndex >= 0) recommendList.RemoveAt(xiazhuangIndex);
- neidaIndex = CheckIndex(ConstDressUpItemType.NEI_DA, recommendList);
- if (neidaIndex >= 0) recommendList.RemoveAt(neidaIndex);
- }
- else if (subType == ConstDressUpItemType.SHANG_YI || subType == ConstDressUpItemType.XIA_ZHUANG || subType == ConstDressUpItemType.NEI_DA)
- {
- liangyiqunIndex = CheckIndex(ConstDressUpItemType.LIAN_YI_QUN, recommendList);
- if (liangyiqunIndex >= 0) recommendList.RemoveAt(liangyiqunIndex);
- }
- }
- else
- {
- if (lianyiqunScore > shangyiScore + xiazhuangScore + neidaScore)
- {
- shangyiIndex = CheckIndex(ConstDressUpItemType.SHANG_YI, recommendList);
- if (shangyiIndex >= 0) recommendList.RemoveAt(shangyiIndex);
- xiazhuangIndex = CheckIndex(ConstDressUpItemType.XIA_ZHUANG, recommendList);
- if (xiazhuangIndex >= 0) recommendList.RemoveAt(xiazhuangIndex);
- neidaIndex = CheckIndex(ConstDressUpItemType.NEI_DA, recommendList);
- if (neidaIndex >= 0) recommendList.RemoveAt(neidaIndex);
- }
- else
- {
- liangyiqunIndex = CheckIndex(ConstDressUpItemType.LIAN_YI_QUN, recommendList);
- if (liangyiqunIndex >= 0) recommendList.RemoveAt(liangyiqunIndex);
- }
- }
- }
- }
- //推荐搭配自动穿必穿品
- if (fightCfg.needItemId > 0 && DressUpMenuItemDataManager.CheckHasItem(fightCfg.needItemId) && recommendList.IndexOf(fightCfg.needItemId) < 0)
- {
- int subType = ItemUtilCS.GetItemSubType(fightCfg.needItemId);
- for (int i = 0; i < recommendList.Count; i++)
- {
- int recommendSubType = ItemUtilCS.GetItemSubType(recommendList[i]);
- if (recommendSubType == subType)
- {
- recommendList.RemoveAt(i);
- break;
- }
- }
- recommendList.Add(fightCfg.needItemId);
- }
- else if (fightCfg.needSuitId > 0 && DressUpMenuSuitDataManager.CheckHaveSuit(fightCfg.needSuitId))
- {
- recommendList.Clear();
- SuitCfg cfg = SuitCfgArray.Instance.GetCfg(fightCfg.needSuitId);
- recommendList.AddRange(cfg.partsArr);
- }
- cacher.PutOnItemList(recommendList);
- }
- private static int CheckIndex(int _subType, List<int> recommendList)
- {
- for (int i = 0; i < recommendList.Count; i++)
- {
- int itemSubType = ItemUtilCS.GetItemSubType(recommendList[i]);
- if (itemSubType == _subType)
- {
- return i;
- }
- }
- return -1;
- }
- }
- }
|