RoleLvUpView.cs 787 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using UI.RoleLvUp;
  5. using FairyGUI;
  6. namespace GFGGame
  7. {
  8. public class RoleLvUpView : BaseWindow
  9. {
  10. private UI_RoleLvUpUI _ui;
  11. public override void Dispose()
  12. {
  13. base.Dispose();
  14. }
  15. protected override void OnInit()
  16. {
  17. base.OnInit();
  18. packageName = UI_RoleLvUpUI.PACKAGE_NAME;
  19. _ui = UI_RoleLvUpUI.Create();
  20. this.viewCom = _ui.target;
  21. this.viewCom.Center();
  22. this.modal = true;
  23. }
  24. protected override void OnShown()
  25. {
  26. base.OnShown();
  27. }
  28. protected override void OnHide()
  29. {
  30. base.OnHide();
  31. }
  32. }
  33. }