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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using ET;
- namespace GFGGame
- {
- public class ShopViewManager : SingletonBase<ShopViewManager>
- {
- public void BuyItem(int itemId, int itemCount, int shopType, ShopCfg shopCfg)
- {
- BuyItemConteoller.Show(itemId, itemCount, ConstBuyType.TYPE_SHOP, shopType, () =>
- {
- LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.FU_ZHUANG_DIAN, 2);
- GetSuitItemController.TryShow(0);
- }, true, false, GameConst.MAX_COUNT_TO_BUY_ITEMS);
- }
- }
- }
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