MainUIView.cs 34 KB

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  1. using FairyGUI;
  2. using UI.Main;
  3. using UnityEngine;
  4. using System.Collections.Generic;
  5. using ET;
  6. using System;
  7. using UI.CommonGame;
  8. namespace GFGGame
  9. {
  10. public class MainUIView : BaseView
  11. {
  12. private UI_MainUI _ui;
  13. private GameObject _scenePrefab;
  14. private GameObject _sceneObject;
  15. private ValueBarController _valueBarController;
  16. private SwipeGesture swipeGesture;
  17. private const int swipeDistance = 100;
  18. private bool isOpen = false;
  19. private int _luckyBoxActivtyId = 0;
  20. private GButton _btnGongGao;
  21. private GButton _btnHaoYou;
  22. private GButton _btnYouJian;
  23. private GButton _btnRenWu;
  24. private GButton _btnPengYouQuan;
  25. private GButton _btnJInShu;
  26. private GButton _btnTianGong;
  27. private GButton _btnLeague;
  28. private GButton _btnStore;
  29. private GButton _btnTuJian;
  30. private GButton _btnStudio;
  31. private GButton _btnField;
  32. private GButton _btnBag;
  33. private GButton _btnActivityDay7;
  34. private GameObject _effectObj4;
  35. private GoWrapper _wrapper4;
  36. private GameObject _effectObj4_1;
  37. private GoWrapper _wrapper4_1;
  38. private GameObject _effectObj5;
  39. private GoWrapper _wrapper5;
  40. private GameObject _effectObj6;
  41. private GoWrapper _wrapper6;
  42. private GameObject _effectObj7;
  43. private GoWrapper _wrapper7;
  44. private List<GameObject> _effects = new List<GameObject>();
  45. private List<GoWrapper> _wrappers = new List<GoWrapper>();
  46. private List<GameObject> _effects1 = new List<GameObject>();
  47. private List<GoWrapper> _wrappers1 = new List<GoWrapper>();
  48. private UI_ButtonModle1[] _btns;
  49. public override void Dispose()
  50. {
  51. if (_valueBarController != null)
  52. {
  53. _valueBarController.Dispose();
  54. _valueBarController = null;
  55. }
  56. for (int i = 0; i < _effects.Count; i++)
  57. {
  58. SceneController.DestroyObjectFromView(_effects[i], _wrappers[i]);
  59. SceneController.DestroyObjectFromView(_effects1[i], _wrappers1[i]);
  60. }
  61. SceneController.DestroyObjectFromView(_effectObj4, _wrapper4);
  62. SceneController.DestroyObjectFromView(_effectObj4_1, _wrapper4_1);
  63. SceneController.DestroyObjectFromView(_effectObj5, _wrapper5);
  64. if (_sceneObject != null)
  65. {
  66. GameObject.Destroy(_sceneObject);
  67. _sceneObject = null;
  68. }
  69. if (_ui != null)
  70. {
  71. _ui.Dispose();
  72. _ui = null;
  73. }
  74. base.Dispose();
  75. }
  76. protected override void Init()
  77. {
  78. base.Init();
  79. packageName = UI_MainUI.PACKAGE_NAME;
  80. _ui = UI_MainUI.Create();
  81. viewCom = _ui.target;
  82. isfullScreen = true;
  83. _scenePrefab = GFGAsset.Load<GameObject>(ResPathUtil.GetPrefabPath("SceneMain"));
  84. }
  85. protected override void OnInit()
  86. {
  87. base.OnInit();
  88. _valueBarController = new ValueBarController(_ui.m_valueBar);
  89. _btnGongGao = _ui.m_list.GetChild("btnGongGao").asButton;
  90. _btnHaoYou = _ui.m_list.GetChild("btnHaoYou").asButton;
  91. _btnYouJian = _ui.m_list.GetChild("btnYouJian").asButton;
  92. _btnRenWu = _ui.m_list.GetChild("btnRenWu").asButton;
  93. _btnPengYouQuan = _ui.m_list.GetChild("btnPengYouQuan").asButton;
  94. _btnLeague = _ui.m_list.GetChild("btnLeague").asButton;
  95. _btnStore = _ui.m_list.GetChild("btnStore").asButton;
  96. _btnTianGong = _ui.m_list.GetChild("btnTianGong").asButton;
  97. _btnTuJian = _ui.m_list.GetChild("btnTuJian").asButton;
  98. _btnJInShu = _ui.m_list.GetChild("btnJInShu").asButton;
  99. // _btnStudio = _ui.m_list.GetChild("btnStudio").asButton;
  100. // _btnField = _ui.m_list.GetChild("btnField").asButton;
  101. _btnBag = _ui.m_list.GetChild("btnBag").asButton;
  102. _btnActivityDay7 = _ui.m_ActivityDay7.asButton;
  103. // _btnGongGao.visible = false;
  104. // _btnHaoYou.visible = false;
  105. // _btnRenWu.visible = false;
  106. _btnPengYouQuan.visible = false;
  107. _btnJInShu.visible = false;
  108. _btnTianGong.visible = false;
  109. _btns = new UI_ButtonModle1[] { _ui.m_btnHuanZhuang, _ui.m_btnZhaiXing, _ui.m_btnXiuFang, _ui.m_btnCiPai };
  110. _ui.m_btnMain.target.onClick.Add(OnClickBtnMain);
  111. _ui.m_btnHuanZhuang.target.onClick.Add(OnClickBtnHuanZhuang);
  112. _ui.m_btnZhaiXing.target.onClick.Add(OnClickBtnZhaiXing);
  113. _ui.m_btnDailyLogin.target.onClick.Add(OnClickBtnDailyLogin);
  114. _ui.m_btnXiuFang.target.onClick.Add(OnClickBtnXiuFang);
  115. _ui.m_btnCiPai.target.onClick.Add(OnClickBtnCiPai);
  116. _ui.m_btnStudio.target.onClick.Add(OnClickBtnStudio);
  117. _ui.m_btnField.target.onClick.Add(OnClickBtnField);
  118. _ui.m_headBar.target.onClick.Add(OnClickHeadBar);
  119. _ui.m_btnPoem.target.onClick.Add(OnClickBtnPoem);
  120. _ui.m_btnArena.target.onClick.Add(OnClickBtnArena);
  121. _ui.m_btnTravel.target.onClick.Add(OnClickBtnTravel);
  122. _ui.m_btnDailyWelfare.target.onClick.Add(OnClickBtnDailyWelfare);
  123. _ui.m_btnActivityLuckyBox.target.onClick.Add(OnClickBtnActivityLuckyBox);
  124. _btnLeague.onClick.Add(OnClickBtnLeague);
  125. _btnStore.onClick.Add(OnClickBtnStore);
  126. _btnTuJian.onClick.Add(OnClickBtnTuJian);
  127. _btnYouJian.onClick.Add(OnClickBtnYouJian);
  128. _btnHaoYou.onClick.Add(OnClickBtnHaoYou);
  129. _btnGongGao.onClick.Add(OnClickBtnGongGao);
  130. _btnRenWu.onClick.Add(OnClickBtnRenWu);
  131. _btnActivityDay7.onClick.Add(OnClickBtnDay7);
  132. // _btnStudio.onClick.Add(OnClickBtnStudio);
  133. // _btnField.onClick.Add(OnClickBtnField);
  134. _btnBag.onClick.Add(OnClickBtnBag);
  135. _ui.m_loaRight.target.onClick.Add(MoveLeft);
  136. _ui.m_loaLeft.target.onClick.Add(MoveRight);
  137. swipeGesture = new SwipeGesture(_ui.target);
  138. swipeGesture.onAction.Add(OnSwipe);
  139. swipeGesture.actionDistance = swipeDistance;
  140. _ui.m_list.ResizeToFit();
  141. _ui.m_btnChange.target.onClick.Add(OnBtnChangClick);
  142. _ui.m_btnChange.m_c1.selectedIndex = 1;
  143. _ui.m_btnChange.target.selected = true;
  144. GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.OPEN_TAGS);
  145. // StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_GUIDE + cfg.id, 0).Coroutine();
  146. // StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_GUIDE + cfg.id, 1).Coroutine();
  147. AddEffect();
  148. }
  149. protected override void AddEventListener()
  150. {
  151. base.AddEventListener();
  152. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  153. EventAgent.AddEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
  154. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  155. EventAgent.AddEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  156. }
  157. protected override void OnShown()
  158. {
  159. base.OnShown();
  160. MainDataManager.Instance.CanSwipe = false;
  161. GRoot.inst.touchable = false;
  162. _ui.m_loaGuidestudio.visible = true;
  163. _ui.m_headBar.m_txtName.text = RoleDataManager.roleName;
  164. if (_sceneObject == null)
  165. {
  166. _sceneObject = GameObject.Instantiate(_scenePrefab);
  167. }
  168. CheckFunOpen();
  169. UpdateRedDot();
  170. SceneController.UpdateMainScene(_sceneObject);
  171. UpdateRoleLvl();
  172. UpdateHead();
  173. _valueBarController.OnShown();
  174. long lastTime =
  175. GameGlobal.lastLoginTime; // GameGlobal.myNumericComponent.GetAsInt(NumericType.OnlineTimeSecs);
  176. if (!TimeUtil.CheckIsSameTime(lastTime * 1000, TimeHelper.ClientNow()) &&
  177. ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.CAN_GET &&
  178. GuideDataManager.currentGuideId <= 0)
  179. {
  180. ViewManager.Show<SevenDayLoginView>();
  181. GameGlobal.lastLoginTime = GameGlobal.myNumericComponent.GetAsInt(NumericType.OnlineTimeSecs);
  182. }
  183. SetPos();
  184. Timers.inst.AddUpdate(CheckGuide);
  185. Timers.inst.AddUpdate(Update);
  186. }
  187. protected override void OnHide()
  188. {
  189. base.OnHide();
  190. if (_sceneObject != null)
  191. {
  192. GameObject.Destroy(_sceneObject);
  193. _sceneObject = null;
  194. }
  195. _valueBarController.OnHide();
  196. Timers.inst.Remove(Update);
  197. Timers.inst.Remove(CheckGuide);
  198. }
  199. protected override void RemoveEventListener()
  200. {
  201. base.RemoveEventListener();
  202. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  203. EventAgent.RemoveEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
  204. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  205. EventAgent.RemoveEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  206. }
  207. private void AddEffect()
  208. {
  209. // string resPath0 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_xf_tx");
  210. // string resPath3 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_dj");
  211. // for (int i = 0; i < _btns.Length; i++)
  212. // {
  213. // GameObject gameObject0;
  214. // GoWrapper wrapper0;
  215. // GameObject gameObject1;
  216. // GoWrapper wrapper1;
  217. // SceneController.AddObjectToView(null, null, _btns[i].m_holder, resPath0, out gameObject0, out wrapper0);
  218. // SceneController.AddObjectToView(null, null, _btns[i].m_holder1, resPath3, out gameObject1, out wrapper1);
  219. // _effects.Add(gameObject0);
  220. // _wrappers.Add(wrapper0);
  221. // _effects1.Add(gameObject1);
  222. // _wrappers1.Add(wrapper1);
  223. // }
  224. string resPath1 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_zzl_d");
  225. string resPath3 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_zzl");
  226. SceneController.AddObjectToView(_effectObj4, _wrapper4, _ui.m_btnMain.m_holder, resPath1, out _effectObj4,
  227. out _wrapper4);
  228. SceneController.AddObjectToView(_effectObj4_1, _wrapper4_1, _ui.m_btnMain.m_holder1, resPath3,
  229. out _effectObj4_1, out _wrapper4_1);
  230. string resPath4 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_jt");
  231. SceneController.AddObjectToView(_effectObj6, _wrapper6, _ui.m_loaLeft.m_holder, resPath4, out _effectObj6,
  232. out _wrapper6);
  233. SceneController.AddObjectToView(_effectObj7, _wrapper7, _ui.m_loaRight.m_holder, resPath4, out _effectObj7,
  234. out _wrapper7);
  235. // string resPath2 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_tx");
  236. // SceneController.AddObjectToView(_effectObj5, _wrapper5, _ui.m_headBar.m_holder, resPath2, out _effectObj5, out _wrapper5);
  237. }
  238. private void SetPos()
  239. {
  240. GameObject Scene = _sceneObject.transform.Find("Scene").gameObject;
  241. GameObject Bg = _sceneObject.transform.Find("Bg").gameObject;
  242. GameObject Bg1 = _sceneObject.transform.Find("Bg1").gameObject;
  243. if (MainDataManager.Instance.ViewType == 0)
  244. {
  245. Scene.SetActive(true);
  246. Bg.SetActive(true);
  247. Bg1.SetActive(false);
  248. _ui.m_t3.Play();
  249. ;
  250. }
  251. else if (MainDataManager.Instance.ViewType == 1)
  252. {
  253. Scene.SetActive(false);
  254. Bg.SetActive(false);
  255. Bg1.SetActive(true);
  256. _ui.m_t4.Play();
  257. // _sceneObject.transform.position = new Vector2(-GRoot.inst.width / 100f, 0);
  258. }
  259. }
  260. private void OnSwipe(EventContext context)
  261. {
  262. if (!MainDataManager.Instance.CanSwipe) return;
  263. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(ConstFunctionId.MAIN_SECOND_VIEW, false)) return;
  264. SwipeGesture swipeture = (SwipeGesture)context.sender;
  265. if (MainDataManager.Instance.ViewType == 0 && swipeture.position.x < 0 &&
  266. swipeture.position.y < -swipeture.position.x && swipeture.position.y > swipeture.position.x)
  267. {
  268. MoveLeft();
  269. }
  270. else if (MainDataManager.Instance.ViewType == 1 && swipeture.position.x > 0 &&
  271. swipeture.position.y > -swipeture.position.x && swipeture.position.y < swipeture.position.x)
  272. {
  273. MoveRight();
  274. }
  275. }
  276. private void MoveLeft()
  277. {
  278. _ui.target.touchable = false;
  279. TryCompleteGuide();
  280. Timers.inst.Add(0.5f, 1, ChangeSceneBg);
  281. _ui.m_t1.Play(() =>
  282. {
  283. _ui.target.touchable = true;
  284. MainDataManager.Instance.ViewType = 1;
  285. });
  286. }
  287. private void ChangeSceneBg(object param)
  288. {
  289. _sceneObject.transform.Find("Scene").gameObject.SetActive(false);
  290. _sceneObject.transform.Find("Bg").gameObject.SetActive(false);
  291. _sceneObject.transform.Find("Bg1").gameObject.SetActive(true);
  292. }
  293. private void MoveRight()
  294. {
  295. _ui.target.touchable = false;
  296. Timers.inst.Add(0.5f, 1, ChangeSceneBg1);
  297. _ui.m_t2.Play(() =>
  298. {
  299. _ui.target.touchable = true;
  300. MainDataManager.Instance.ViewType = 0;
  301. });
  302. }
  303. private void ChangeSceneBg1(object param)
  304. {
  305. _sceneObject.transform.Find("Scene").gameObject.SetActive(true);
  306. _sceneObject.transform.Find("Bg").gameObject.SetActive(true);
  307. _sceneObject.transform.Find("Bg1").gameObject.SetActive(false);
  308. }
  309. private void OnBtnChangClick()
  310. {
  311. int count = 0;
  312. for (int i = 0; i < _ui.m_list.numItems; i++)
  313. {
  314. if (_ui.m_list.GetChildAt(i).visible == true) count++;
  315. }
  316. int oneItemHeight = 97 + _ui.m_list.lineGap;
  317. float height = count * oneItemHeight;
  318. if (_ui.m_btnChange.target.selected == true)
  319. {
  320. _ui.m_btnChange.m_c1.selectedIndex = 1;
  321. GTween.To(_ui.m_list.height, height, 0.4f).SetTarget(_ui.m_list)
  322. .OnUpdate((GTweener t) => { _ui.m_list.height = t.value.x; }).SetEase(EaseType.QuintInOut);
  323. // _ui.m_list.ResizeToFit();
  324. // _ui.m_btnChange.m_c1.selectedIndex = 1;
  325. }
  326. else
  327. {
  328. _ui.m_btnChange.m_c1.selectedIndex = 0;
  329. GTween.To(_ui.m_list.height, oneItemHeight, 0.4f).SetTarget(_ui.m_list)
  330. .OnUpdate((GTweener t) => { _ui.m_list.height = t.value.x; }).SetEase(EaseType.QuintInOut);
  331. // _ui.m_list.height = 0;
  332. // _ui.m_btnChange.m_c1.selectedIndex = 0;
  333. }
  334. }
  335. private void OnClickBtnMain()
  336. {
  337. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CHUN_ZHONG_LOU, 1);
  338. if (isOpen) return;
  339. isOpen = true;
  340. // _ui.m_btnMain.m_holder1.visible = true;
  341. // Timers.inst.Add(effectTime, 1, (param) =>
  342. // {
  343. // _ui.m_btnMain.m_holder1.visible = false;
  344. // this.Hide();
  345. ViewManager.Show(ViewName.STORY_CHAPTER_LIST_VIEW, null,
  346. new object[] { ViewName.MAINUI_VIEW, this.viewData });
  347. isOpen = false;
  348. ;
  349. // });
  350. }
  351. private void OnClickBtnHuanZhuang()
  352. {
  353. if (isOpen) return;
  354. isOpen = true;
  355. _ui.m_btnHuanZhuang.m_holder1.visible = true;
  356. // Timers.inst.Add(effectTime, 1, (param) =>
  357. // {
  358. _ui.m_btnHuanZhuang.m_holder1.visible = false;
  359. this.Hide();
  360. ViewManager.Show(ViewName.DRESS_UP_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  361. isOpen = false;
  362. // });
  363. }
  364. private void OnClickBtnZhaiXing()
  365. {
  366. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 1);
  367. if (isOpen) return;
  368. isOpen = true;
  369. _ui.m_btnZhaiXing.m_holder1.visible = true;
  370. // Timers.inst.Add(effectTime, 1, (param) =>
  371. // {
  372. _ui.m_btnZhaiXing.m_holder1.visible = false;
  373. ViewManager.Show(ViewName.LUCKY_BOX_VIEW, null, null, false, true);
  374. isOpen = false;
  375. // });
  376. }
  377. private void OnClickBtnXiuFang()
  378. {
  379. if (isOpen) return;
  380. isOpen = true;
  381. _ui.m_btnXiuFang.m_holder1.visible = true;
  382. // Timers.inst.Add(effectTime, 1, (param) =>
  383. // {
  384. _ui.m_btnXiuFang.m_holder1.visible = false;
  385. ViewManager.Show(ViewName.XIU_FANG_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  386. isOpen = false;
  387. // });
  388. }
  389. private void OnClickBtnDailyLogin()
  390. {
  391. // if (isOpen) return;
  392. // isOpen = true;
  393. _ui.m_btnDailyLogin.m_holder.visible = true;
  394. // Timers.inst.Add(effectTime, 1, (param) =>
  395. // {
  396. // _ui.m_btnDailyLogin.m_holder.visible = false;
  397. // List<string> list = new List<string>();
  398. // list.Add("StudioView");
  399. // list.Add("XiuFangView");
  400. // ViewManager.Show<FunctionOpenView>(list);
  401. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_DNEG_LU, 1);
  402. ViewManager.Show<SevenDayLoginView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  403. // isOpen = false;
  404. // });
  405. }
  406. private void OnClickBtnDailyWelfare()
  407. {
  408. // if (isOpen) return;
  409. // isOpen = true;
  410. // _ui.m_btnDailyLogin.m_holder.visible = true;
  411. // Timers.inst.Add(effectTime, 1, (param) =>
  412. // {
  413. // _ui.m_btnDailyLogin.m_holder.visible = false;
  414. // List<string> list = new List<string>();
  415. // list.Add("StudioView");
  416. // list.Add("XiuFangView");
  417. // ViewManager.Show<FunctionOpenView>(list);
  418. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_DNEG_LU, 1);
  419. ViewManager.Show<DailyWelfareView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  420. // isOpen = false;
  421. // });
  422. }
  423. private void OnClickBtnActivityLuckyBox()
  424. {
  425. ViewManager.Show<ActivityThemeLuckyBoxView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData },
  426. true);
  427. }
  428. private void OnClickBtnCiPai()
  429. {
  430. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 1);
  431. if (isOpen) return;
  432. isOpen = true;
  433. _ui.m_btnCiPai.m_holder1.visible = true;
  434. // Timers.inst.Add(effectTime, 1, (param) =>
  435. // {
  436. _ui.m_btnCiPai.m_holder1.visible = false;
  437. CardDataManager.isFilter = false;
  438. ViewManager.Show(ViewName.CARD_DETAIL_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  439. isOpen = false;
  440. // });
  441. }
  442. private void OnClickBtnStudio()
  443. {
  444. ViewManager.Show<StudioView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  445. }
  446. private void OnClickBtnField()
  447. {
  448. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  449. ViewManager.Show<FieldView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  450. }
  451. private void OnClickBtnPoem()
  452. {
  453. // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  454. ViewManager.Show<PoemView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  455. }
  456. private void OnClickBtnArena()
  457. {
  458. // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  459. if (!ArenaDataManager.Instance.IsSeasonOpen)
  460. {
  461. PromptController.Instance.ShowFloatTextPrompt("赛季未开始");
  462. return;
  463. }
  464. if (FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name))
  465. {
  466. ViewManager.Show<ArenaView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData }, true);
  467. ViewManager.Show<ArenaLoadingView>();
  468. }
  469. }
  470. private void OnClickBtnTravel()
  471. {
  472. // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  473. ViewManager.Show<TravelView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  474. }
  475. private void OnClickBtnBag()
  476. {
  477. ViewManager.Show<BagView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  478. }
  479. private void OnClickBtnLeague()
  480. {
  481. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
  482. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LeagueView).Name)) return;
  483. // if (LeagueDataManager.Instance.Type == 0)
  484. // {
  485. // PromptController.Instance.ShowFloatTextPrompt("数据来的有点慢,稍后再试下吧");
  486. // return;
  487. // }
  488. if (LeagueDataManager.Instance.Type == 1) //已加入联盟
  489. {
  490. ViewManager.Show<LeagueView>();
  491. }
  492. else //未加入联盟
  493. {
  494. ViewManager.Show<LeagueJoinView>();
  495. }
  496. }
  497. private void OnClickBtnStore()
  498. {
  499. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
  500. ViewManager.Show<StoreView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  501. }
  502. private void OnClickBtnTuJian()
  503. {
  504. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TU_JIAN, 1);
  505. ViewManager.Show(ViewName.FIELD_GUIDE_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  506. }
  507. private void OnClickBtnYouJian()
  508. {
  509. ViewManager.Show<MailView>();
  510. }
  511. private void OnClickBtnHaoYou()
  512. {
  513. ViewManager.Show<FriendView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData }, true);
  514. }
  515. private void OnClickBtnGongGao()
  516. {
  517. // /null, new object[] { ViewName.MAINUI_VIEW, this.viewData }
  518. ViewManager.Show<NoticeView>();
  519. }
  520. private void OnClickBtnRenWu()
  521. {
  522. ViewManager.Show<TaskView>(null, new[] { ViewName.MAINUI_VIEW, this.viewData });
  523. // ViewManager.Show<ActivityDay7View>(null, new[] { ViewName.MAINUI_VIEW, this.viewData });
  524. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_REN_WU, 1);
  525. // ViewManager.Show<DailyTaskView>();
  526. }
  527. private void OnClickBtnDay7()
  528. {
  529. ViewManager.Show<ActivityDay7View>(null, new[] { ViewName.MAINUI_VIEW, this.viewData });
  530. }
  531. private void OnClickHeadBar()
  532. {
  533. ViewManager.Show(ViewName.ROLE_INFO_VIEW);
  534. }
  535. private void Update(object param)
  536. {
  537. ShowExitAlert();
  538. int activityId =
  539. ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.LimitLuckyBox);
  540. _ui.m_btnActivityLuckyBox.target.visible = activityId > 0;
  541. if (activityId > 0)
  542. {
  543. if (activityId != _luckyBoxActivtyId)
  544. {
  545. ActivitySProxy.ReqGetTimeLimitLuckyBoxInfo(activityId).Coroutine();
  546. _luckyBoxActivtyId = activityId;
  547. }
  548. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityId);
  549. _ui.m_btnActivityLuckyBox.target.title =
  550. TimeUtil.FormattingTimeTo_DDHHmm(TimeUtil.DateTimeToTimestamp(activityOpenCfg.endTime) -
  551. TimeHelper.ServerNow());
  552. }
  553. }
  554. private void ShowExitAlert()
  555. {
  556. if (Input.GetKeyDown(KeyCode.Escape) || Input.GetKeyDown(KeyCode.Home))
  557. {
  558. AlertSystem.Show("我会想你的")
  559. .SetLeftButton(true, "继续游戏")
  560. .SetRightButton(true, "退出游戏", (object data) => { Application.Quit(); });
  561. }
  562. }
  563. private void OnNumericChange(EventContext context)
  564. {
  565. if ((int)context.data == NumericType.Lvl)
  566. {
  567. UpdateRoleLvl();
  568. CheckFunOpen();
  569. }
  570. }
  571. private void UpdateRoleLvl()
  572. {
  573. _ui.m_headBar.m_txtLvl.text = "" + GameGlobal.myNumericComponent.GetAsInt(NumericType.Lvl);
  574. }
  575. private void UpdateHead()
  576. {
  577. RoleInfoManager.Instance.UpdateHead(_ui.m_headBar.m_comHead, RoleDataManager.headId,
  578. RoleDataManager.headBorderId);
  579. }
  580. private void CheckFunOpen()
  581. {
  582. _ui.m_btnXiuFang.m_loaLockIcon.visible =
  583. !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(XiuFangView).Name, false);
  584. _ui.m_btnHuanZhuang.m_loaLockIcon.visible =
  585. !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DressUpView).Name, false);
  586. _ui.m_btnCiPai.m_loaLockIcon.visible =
  587. !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(CardDetailView).Name, false);
  588. _ui.m_btnZhaiXing.m_loaLockIcon.visible =
  589. !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LuckyBoxView).Name, false);
  590. _ui.m_btnMain.m_loaLockIcon.visible =
  591. !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoryChapterListView).Name, false);
  592. _ui.m_btnStudio.m_loaLockIcon.visible =
  593. !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StudioView).Name, false);
  594. _ui.m_btnField.m_loaLockIcon.visible =
  595. !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldView).Name, false);
  596. _ui.m_btnPoem.m_loaLockIcon.visible =
  597. !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(PoemView).Name, false);
  598. _ui.m_btnTravel.m_loaLockIcon.visible =
  599. !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(TravelView).Name, false);
  600. _ui.m_btnArena.m_loaLockIcon.visible =
  601. !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name, false);
  602. _ui.m_btnActivityLuckyBox.target.visible =
  603. ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.LimitLuckyBox) > 0;
  604. _ui.m_btnDailyLogin.target.visible =
  605. !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false)
  606. || (ActivityDataManager.Instance.sevenDayLoginLoginId >= 7 &&
  607. ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.GOT));
  608. _ui.m_btnDailyWelfare.target.visible =
  609. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailyWelfareView).Name, false);
  610. _btnGongGao.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(NoticeView).Name, false);
  611. _btnHaoYou.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FriendView).Name, false);
  612. _btnYouJian.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(MailView).Name, false);
  613. _btnLeague.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LeagueView).Name, false);
  614. _btnStore.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoreView).Name, false);
  615. _btnTuJian.visible =
  616. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldGuideView).Name, false);
  617. }
  618. private void UpdateRedDot()
  619. {
  620. RedDotController.Instance.SetComRedDot(_btnGongGao, RedDotDataManager.Instance.GetNoticeRed());
  621. RedDotController.Instance.SetComRedDot(_btnRenWu, RedDotDataManager.Instance.GetTaskRed());
  622. RedDotController.Instance.SetComRedDot(_ui.m_btnDailyLogin.target,
  623. RedDotDataManager.Instance.GetDailyLoginRed());
  624. RedDotController.Instance.SetComRedDot(_btnYouJian, RedDotDataManager.Instance.GetMailRed());
  625. RedDotController.Instance.SetComRedDot(_btnTuJian,
  626. RedDotDataManager.Instance.GetFieldGuideRed() || RedDotDataManager.Instance.GetTravelGuideRed());
  627. RedDotController.Instance.SetComRedDot(_btnHaoYou, RedDotDataManager.Instance.GetFriendRed());
  628. RedDotController.Instance.SetComRedDot(_btnStore, RedDotDataManager.Instance.GetChargeAddUpReward());
  629. RedDotController.Instance.SetComRedDot(_ui.m_btnField.target, RedDotDataManager.Instance.GetFieldRed(), "",
  630. 10);
  631. RedDotController.Instance.SetComRedDot(_ui.m_btnStudio.target,
  632. RedDotDataManager.Instance.GetStudioFilingRed(), "", -38);
  633. RedDotController.Instance.SetComRedDot(_ui.m_headBar.target,
  634. RedDotDataManager.Instance.GetHeadRed() || RedDotDataManager.Instance.GetHeadBorderRed(), "", 5, 7);
  635. RedDotController.Instance.SetComRedDot(_ui.m_btnTravel.target, RedDotDataManager.Instance.GetTravelRed(),
  636. "", -38);
  637. }
  638. private void CheckGuide(object param)
  639. {
  640. MainDataManager.Instance.CanSwipe = true;
  641. GRoot.inst.touchable = true;
  642. if (GuideDataManager.IsGuideFinish(ConstGuideId.FREEDOM_DRESS) <= 0
  643. || GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_DECOMPOSE) <= 0
  644. || GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_SYNTHETIC) <= 0
  645. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  646. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER) <= 0
  647. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_FILING) <= 0
  648. || GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0
  649. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_METAL) <= 0
  650. || GuideDataManager.IsGuideFinish(ConstGuideId.SUIT_LIST_VIEW) <= 0)
  651. {
  652. UpdateToCheckGuide(null);
  653. }
  654. else
  655. {
  656. _ui.m_loaGuidestudio.visible = false;
  657. Timers.inst.Remove(CheckGuide);
  658. }
  659. }
  660. protected override void UpdateToCheckGuide(object param)
  661. {
  662. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  663. if (MainDataManager.Instance.ViewType == 0)
  664. {
  665. GuideController.TryGuide(_ui.m_btnHuanZhuang.target, ConstGuideId.FREEDOM_DRESS, 2, "在这里,自由搭配服饰和分享哦~",
  666. -1, false);
  667. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER, 3, "海市蜃楼,镜花水月,是所有故事开始的地方。",
  668. -1, false);
  669. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_DECOMPOSE, 2, "绣坊里增添了新功能。", -1,
  670. false);
  671. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_SYNTHETIC, 1, "进入绣坊界面。", -1,
  672. false);
  673. GuideController.TryCompleteGuide(ConstGuideId.CLOTHING_SYNTHETIC, 7);
  674. GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_LV, 2, "“词牌”可进行升级和管理。", -1, false);
  675. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.SUIT_LIST_VIEW, 1,
  676. "获得“天衣”服饰后,可进行养护和焕新,到绣坊看看。");
  677. bool isStudioMetalGuide = GuideController.TryGuide(null, ConstGuideId.STUDIO_METAL, 2, "向左滑动界面。", -1,
  678. false, _ui.target.height - 700);
  679. bool isStudioFilingGuide = GuideController.TryGuide(null, ConstGuideId.STUDIO_FILING, 2, "向左滑动界面。", -1,
  680. false, _ui.target.height - 700);
  681. bool isFieldGuide = GuideController.TryGuide(null, ConstGuideId.FIELD, 1, "向左滑动界面。", -1, false,
  682. _ui.target.height - 700);
  683. if (isStudioMetalGuide || isStudioFilingGuide || isFieldGuide)
  684. {
  685. _ui.m_loaGuidestudio.visible = true;
  686. MainDataManager.Instance.CanSwipe = true;
  687. }
  688. else
  689. {
  690. _ui.m_loaGuidestudio.visible = false;
  691. }
  692. }
  693. if (MainDataManager.Instance.ViewType == 1)
  694. {
  695. _ui.m_loaGuidestudio.visible = false;
  696. GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_METAL, 3, "工作室开门啦,进去看看~");
  697. GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_FILING, 3, "工作室有新的任务啦。");
  698. GuideController.TryGuide(_ui.m_btnField.target, ConstGuideId.FIELD, 2, "外出进行历史考察,会有意想不到的收获哦。");
  699. }
  700. }
  701. }
  702. }