CardFosterView.cs 32 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Timers;
  8. using System.Collections;
  9. using System.Linq;
  10. using VEngine;
  11. using ET;
  12. namespace GFGGame
  13. {
  14. public class CardFosterView : BaseView
  15. {
  16. private UI_CardFosterUI _ui;
  17. private UI_ComFosterBottom _comFosterBottom;
  18. private ValueBarController _valueBarController;
  19. private UI_ComCostCurrency _comLvConsumeGold;
  20. private UI_ComCostCurrencyWithHas _comStarCousumeGold;
  21. private CardData _cardData = new CardData();
  22. private int _selectTab = 0;
  23. private GameObject _cardObj;
  24. private GoWrapper _wrapper;
  25. private GObject _consumeSelectItem;//选中的材料item
  26. private int _consumeSelectIndex = 0;//0为减,1为加
  27. private List<int> itemsCount;
  28. private int[] upgradeCardItemsArr = GlobalCfgArray.globalCfg.upgradeCardItemsArr;
  29. //private Timer _timer;
  30. private const float _delay = 300;
  31. private double _selectTimeCount = 0;//长按时间
  32. private int _showLv = 0;
  33. private int _showExp = 0;
  34. private float _cardScale = 0.8f;
  35. private bool showCard = false;
  36. private Vector2 comCardImgResInitSize;
  37. public override void Dispose()
  38. {
  39. _valueBarController.Dispose();
  40. _valueBarController = null;
  41. UI_ComConsume.ClearProxy();
  42. if (_cardObj != null)
  43. {
  44. GameObject.Destroy(_cardObj);
  45. _cardObj = null;
  46. }
  47. base.Dispose();
  48. }
  49. protected override void OnInit()
  50. {
  51. base.OnInit();
  52. _ui = UI_CardFosterUI.Create();
  53. viewCom = _ui.target;
  54. isfullScreen = true;
  55. _comFosterBottom = _ui.m_ComFosterBottom;
  56. //公共组件:返回,页签,属性列表
  57. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  58. _comFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  59. _comFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  60. //卡面和故事界面
  61. _comFosterBottom.m_btnStory.onClick.Add(OnClickBtnStroy);
  62. //升级升星按钮
  63. _comFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  64. _comFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  65. _comFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  66. //升级升星消耗材料列表
  67. _comFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  68. _comFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  69. _comFosterBottom.m_listSkill.itemRenderer = RenderListSkilItem;
  70. //满星级后卡面列表
  71. _comFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  72. _comFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  73. // _ui.m_loaCard.onClick.Add(OnClickLoaCard);
  74. _ui.m_loaListener1.onClick.Add(OnClickLoaCard);
  75. _ui.m_comImgCard.target.onClick.Add(OnClickLoaCard);
  76. _ui.m_loaListener.onClick.Add(OnClickComCard);
  77. _ui.m_comCard.target.onClick.Add(OnClickComCard);
  78. //_ui.m_btnUpSkill.onClick.Add(OnClickBtnUpSkill);
  79. EventAgent.AddEventListener(ConstMessage.PLAT_CARDFOSTER_T1, () =>
  80. {
  81. _ui.m_t1.Play();
  82. });
  83. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  84. // EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  85. _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  86. _comStarCousumeGold = UI_ComCostCurrencyWithHas.Proxy(_comFosterBottom.m_comStarCousumeGold);
  87. }
  88. protected override void OnShown()
  89. {
  90. base.OnShown();
  91. _cardData = CardDataManager.GetCardDataById((this.viewData as CardData).id);
  92. comCardImgResInitSize = Vector2.zero;
  93. _cardScale = _ui.target.height * 0.8f / _ui.target.initHeight;
  94. showCard = false;
  95. Input.multiTouchEnabled = false;
  96. this.ClearItemsCountList();
  97. this.UpdateCommon();
  98. this.UpdateNormal();
  99. this.UpdateCardRes();
  100. this.UpdateUpLvView();
  101. this.UpdateUpStarView();
  102. this.UpdateUpSkillView();
  103. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  104. }
  105. private void ClearItemsCountList()
  106. {
  107. if (itemsCount == null)
  108. {
  109. itemsCount = new List<int>();
  110. }
  111. itemsCount.Clear();
  112. for (int i = 0; i < upgradeCardItemsArr.Length; i++)
  113. {
  114. itemsCount.Add(0);
  115. }
  116. }
  117. private void UpdateNormal()
  118. {
  119. _comFosterBottom.m_txtName.text = _cardData.itemCfg.name;
  120. _comFosterBottom.m_btnStory.visible = CardDataManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  121. _comFosterBottom.m_btnUpLv.grayed = true;
  122. _comFosterBottom.m_btnUpLv.GetChild("ani").asMovieClip.visible = true;
  123. _comFosterBottom.m_loaRarity.url = ResPathUtil.GetCommonGameResPath("kp_sx_da_" + _cardData.itemCfg.rarity);
  124. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  125. _valueBarController.OnShown();
  126. }
  127. private void UpdateCommon()
  128. {
  129. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  130. _comLvConsumeGold.m_txtNeed.text = "0";
  131. }
  132. private void UpdateCardRes()
  133. {
  134. if (_cardObj != null)
  135. {
  136. GameObject.Destroy(_cardObj);
  137. _cardObj = null;
  138. }
  139. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.resources[_cardData.resIndex]);
  140. // if (Versions.Contains(resPath))
  141. // {
  142. _cardObj = DressUpUtil.AddAnimationObj(resPath);
  143. SceneController.AddObjectToView(_cardObj, _wrapper, _ui.m_comCard.m_comCardHolder.m_holder, resPath, out _cardObj, out _wrapper);
  144. // }
  145. if (_cardObj != null)
  146. {
  147. _ui.m_loaListener.visible = true;
  148. _ui.m_loaListener1.visible = false;
  149. _ui.m_comCard.target.visible = true;
  150. _ui.m_loaCard.visible = false;
  151. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  152. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  153. }
  154. else
  155. {
  156. _ui.m_comCard.target.visible = false;
  157. _ui.m_loaCard.visible = false;
  158. _ui.m_loaListener.visible = false;
  159. _ui.m_loaListener1.visible = true;
  160. if (comCardImgResInitSize == Vector2.zero)
  161. {
  162. _ui.m_comImgCard.m_ComCardImgRes.m_loaCard.url = ResPathUtil.GetCardPath(_cardData.resources[_cardData.resIndex]);
  163. GLoader loaCard = _ui.m_comImgCard.m_ComCardImgRes.m_loaCard;
  164. float scale = _ui.target.height * 0.8f / loaCard.initHeight;
  165. comCardImgResInitSize = new Vector2(loaCard.initWidth * scale, loaCard.initHeight * scale);
  166. // comCardImgResInitSize = new Vector2(_ui.m_comImgCard.m_ComCardImgRes.m_loaCard.initWidth * 0.8f, _ui.m_comImgCard.m_ComCardImgRes.m_loaCard.initHeight * 0.8f);
  167. // _ui.m_comImgCard.target.size = new Vector2(_ui.target.width, _ui.target.height * 0.8f);
  168. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, false);
  169. _ui.m_comImgCard.m_ComCardImgRes.target.size = comCardImgResInitSize;
  170. }
  171. //SetSize(_ui.m_comImgCard.m_ComCardImgRes.m_loaCard.initWidth * _cardScale, _ui.m_comImgCard.m_ComCardImgRes.m_loaCard.initHeight * _cardScale);
  172. }
  173. }
  174. private void RenderListPropertyItem(int index, GObject obj)
  175. {
  176. UI_ListPropertyItem listItem = UI_ListPropertyItem.Proxy(obj);
  177. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  178. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  179. UI_ListPropertyItem.ProxyEnd();
  180. }
  181. /***********************************************************升级***************************************************/
  182. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0)
  183. {
  184. _showLv = isPreview == true ? lv : _cardData.lv;
  185. _showExp = isPreview == true ? exp : _cardData.exp;
  186. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfg(_showLv, _cardData.itemCfg.rarity);
  187. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  188. _comFosterBottom.m_barLv.value = _showExp;
  189. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  190. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  191. _comFosterBottom.m_txtCurLv.text = StringUtil.GetColorText(_showLv.ToString(), _showLv < maxLv ? "#D27869" : "#7D6956");
  192. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  193. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  194. // = "0";
  195. _comFosterBottom.m_btnUpLv.grayed = _comLvConsumeGold.m_txtNeed.text == "0" ? true : false;
  196. _comFosterBottom.m_btnUpLv.GetChild("ani").asMovieClip.visible = !_comFosterBottom.m_btnUpLv.grayed;
  197. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  198. if (isPreview == true)
  199. {
  200. return;
  201. }
  202. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  203. }
  204. private void RenderListLvConsumeItem(int index, GObject obj)
  205. {
  206. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  207. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfg(_cardData.lv, _cardData.itemCfg.rarity);
  208. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
  209. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  210. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  211. listItem.m_txtUseCount.text = "0";
  212. listItem.target.data = index;
  213. if (listItem.m_btnMinus.data == null)
  214. {
  215. listItem.m_btnMinus.onTouchBegin.Add(() => OnClickItemConsumsBegin(obj, 0));
  216. listItem.m_btnMinus.onTouchEnd.Add(() => OnClickItemLvConsumsEnd());
  217. }
  218. if (listItem.m_loaItem.data == null)
  219. {
  220. listItem.m_loaItem.onTouchBegin.Add(() => OnClickItemConsumsBegin(obj, 1));
  221. listItem.m_loaItem.onTouchEnd.Add(() => OnClickItemLvConsumsEnd());
  222. }
  223. listItem.m_btnMinus.data = index;
  224. listItem.m_loaItem.data = index;
  225. UI_ComConsume.ProxyEnd();
  226. }
  227. private void OnClickItemConsumsBegin(GObject obj, int type)
  228. {
  229. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  230. int index = (int)listItem.target.data;
  231. int itemId = upgradeCardItemsArr[index];
  232. _consumeSelectItem = obj;
  233. _consumeSelectIndex = type;
  234. if (type == 1)
  235. {
  236. if (ItemDataManager.GetItemNum(itemId) == 0)
  237. {
  238. ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  239. }
  240. }
  241. //_timer.Start();
  242. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  243. }
  244. private void OnTimedEvent(object param)
  245. {
  246. _selectTimeCount += _delay;
  247. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  248. {
  249. if (_consumeSelectIndex == 0)
  250. {
  251. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  252. if (!CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point()))
  253. {
  254. Timers.inst.Remove(OnTimedEvent);
  255. return;
  256. }
  257. this.OnClickBtnMinus(_consumeSelectItem);
  258. }
  259. else
  260. {
  261. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()))
  262. {
  263. Timers.inst.Remove(OnTimedEvent);
  264. return;
  265. }
  266. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  267. }
  268. }
  269. }
  270. private void OnClickItemLvConsumsEnd()
  271. {
  272. //_timer.Stop();
  273. Timers.inst.Remove(OnTimedEvent);
  274. _selectTimeCount = 0;
  275. if (_consumeSelectIndex == 0)
  276. {
  277. this.OnClickBtnMinus(_consumeSelectItem);
  278. }
  279. else
  280. {
  281. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  282. }
  283. }
  284. //返回值为此材料是否可继续消耗此材料继续升级
  285. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  286. {
  287. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  288. // ItemCfg itemCfg = (listItem.target.data as ItemCfg);
  289. int index = (int)listItem.target.data;
  290. int itemId = upgradeCardItemsArr[index];
  291. if (itemsCount[index] == ItemDataManager.GetItemNum(itemId))
  292. {
  293. Timers.inst.Remove(OnTimedEvent);
  294. return false;
  295. }
  296. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  297. int needExp = CardLvlCfgArray.Instance.GetCfg(_showLv, _cardData.itemCfg.rarity).needExp;
  298. if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
  299. {
  300. Timers.inst.Remove(OnTimedEvent);
  301. if (showTips == true)
  302. {
  303. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  304. }
  305. return false;
  306. }
  307. itemsCount[index] = itemsCount[index] + 1;
  308. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  309. this.UpdatePreView();
  310. return true;
  311. }
  312. private void OnClickBtnMinus(GObject obj)
  313. {
  314. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  315. int index = (int)listItem.target.data;
  316. // int itemId = upgradeCardItemsArr[index];
  317. // string count = listItem.m_txtUseCount.text;
  318. if (itemsCount[index] == 0)
  319. {
  320. Timers.inst.Remove(OnTimedEvent);
  321. return;
  322. }
  323. itemsCount[index] = itemsCount[index] - 1;
  324. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  325. this.UpdatePreView();
  326. }
  327. private void UpdatePreView()
  328. {
  329. int count = 0;//消耗金币数量
  330. int hasExp = 0;//消耗材料提升的总经验
  331. for (int i = 0; i < itemsCount.Count; i++)
  332. {
  333. // UI_ComConsume listItem = UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(i));
  334. // if (int.Parse(listItem.m_txtUseCount.text) == 0) { continue; }
  335. if (itemsCount[i] == 0) continue;
  336. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]);
  337. count += itemCfg.cardUpLvGoldArr[1] * itemsCount[i];
  338. hasExp += itemCfg.cardUpLvExp * itemsCount[i];
  339. }
  340. _comLvConsumeGold.m_txtNeed.text = count.ToString();
  341. int previewLv = 0;
  342. int previewExp = 0;
  343. CardDataManager.GetPreViewLvAndExp(_cardData.itemCfg.rarity, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  344. this.UpdateUpLvView(true, previewLv, previewExp);
  345. }
  346. private void OnClcikBtnAll()
  347. {
  348. for (int i = 0; i < itemsCount.Count; i++)
  349. {
  350. int itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
  351. for (int j = 0; j < itemNum; j++)
  352. {
  353. if (this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  354. {
  355. break;
  356. }
  357. }
  358. }
  359. }
  360. private void OnClickBtnUpLv()
  361. {
  362. int itemMoneyId = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[0]).cardUpLvGoldArr[0];
  363. int itemMoneyNum = int.Parse(_comLvConsumeGold.m_txtNeed.text);
  364. if (itemMoneyNum > ItemDataManager.GetItemNum(itemMoneyId))
  365. {
  366. ItemUtil.AddGold(itemMoneyNum - ItemDataManager.GetItemNum(itemMoneyId), UpLv);
  367. }
  368. else
  369. {
  370. this.UpLv();
  371. }
  372. }
  373. private async void UpLv()
  374. {
  375. // itemsCount.Clear();
  376. int allConsume = 0;
  377. for (int i = 0; i < itemsCount.Count; i++)
  378. {
  379. allConsume += itemsCount[i];
  380. }
  381. if (allConsume == 0)
  382. {
  383. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  384. return;
  385. }
  386. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  387. {
  388. int lv = _cardData.lv;
  389. bool result = await CardSProxy.UpgradeCardLvl(_cardData.id, itemsCount);
  390. if (result)
  391. {
  392. if (_showLv - lv >= 1)
  393. {
  394. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  395. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _cardData.scores, "lv", lv, _showLv }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  396. }
  397. this.UpdateCommon();
  398. this.UpdateUpLvView();
  399. this.ClearItemsCountList();
  400. LogServerHelper.SendNodeLog((int)PlayParticipationEnum.CI_PAI, 2);
  401. }
  402. }
  403. }
  404. /***********************************************************升星***************************************************/
  405. private void UpdateUpStarView()
  406. {
  407. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfg(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  408. _comFosterBottom.m_comStar.m_c1.selectedIndex = _cardData.star;
  409. _comFosterBottom.m_comStar.m_c2.selectedIndex = 5;
  410. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  411. {
  412. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  413. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  414. _comFosterBottom.m_listShowCard.numItems = _cardData.resources.Count;
  415. return;
  416. }
  417. else
  418. {
  419. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  420. _comFosterBottom.m_btnUpStar.data = 0;//data 0:可以升级,1:材料不足
  421. int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  422. int costNeed = cardStarCfg.costNum;
  423. _comStarCousumeGold.m_txtHas.text = costHas.ToString();
  424. _comStarCousumeGold.m_txtNeed.text = costNeed.ToString();
  425. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  426. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  427. _comFosterBottom.m_comTips.visible = _cardData.lv < cardStarCfg.needLv ? true : false;
  428. UI_ComTips comTips = UI_ComTips.Proxy(_comFosterBottom.m_comTips);
  429. comTips.m_txtTips.text = _comFosterBottom.m_comTips.visible == true ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  430. _comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 1 ? true : false;
  431. _comFosterBottom.m_btnUpStar.GetChild("ani").asMovieClip.visible = !_comFosterBottom.m_btnUpStar.grayed;
  432. }
  433. }
  434. private void RenderListStarConsumeItem(int index, GObject obj)
  435. {
  436. UI_ComStarConsume listItem = UI_ComStarConsume.Proxy(obj);
  437. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  438. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  439. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  440. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  441. int needCount = cardStarCfg.materiarsArr[index][1];
  442. int hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  443. listItem.m_txtNeedCount.text = needCount.ToString();// StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  444. listItem.m_txtHasCount.text = StringUtil.GetColorText(hasCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); //; hasCount.ToString();
  445. listItem.m_btnPlus.visible = false;
  446. if (listItem.m_btnPlus.data == null)
  447. {
  448. listItem.m_btnPlus.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  449. }
  450. listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  451. if (hasCount < needCount)
  452. {
  453. //材料不足显示加号
  454. _comFosterBottom.m_btnUpStar.data = 1;
  455. listItem.m_btnPlus.visible = true;
  456. }
  457. }
  458. private void RenderListShowCardItem(int index, GObject obj)
  459. {
  460. GButton listItem = obj as GButton;
  461. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  462. // string res = (listItem.parent.data as List<string>)[index];
  463. if (index == _cardData.resIndex)
  464. {
  465. _comFosterBottom.m_listShowCard.selectedIndex = index;
  466. }
  467. loaStarCard.url = ResPathUtil.GetCardSmallPath(_cardData.resources[index]);
  468. listItem.data = index;
  469. }
  470. private async void OnClickShowCardListItem(EventContext context)
  471. {
  472. int resIndex = (int)(context.data as GObject).data;
  473. if (resIndex != _cardData.resIndex)
  474. {
  475. bool result = await CardSProxy.ChangeCardRes(_cardData.id, resIndex);
  476. if (result)
  477. {
  478. this.UpdateCommon();
  479. this.UpdateCardRes();
  480. }
  481. }
  482. }
  483. private void OnClickBtnPlusStarConsum(int index)
  484. {
  485. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  486. ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  487. }
  488. private void OnClickBtnUpStar()
  489. {
  490. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfg(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  491. if (_cardData.lv < cardStarCfg.needLv)
  492. {
  493. PromptController.Instance.ShowFloatTextPrompt("等级不足");
  494. return;
  495. }
  496. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  497. {
  498. return;
  499. }
  500. int state = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString());
  501. if (state == 1)
  502. {
  503. PromptController.Instance.ShowFloatTextPrompt("材料不足");
  504. return;
  505. }
  506. int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  507. int costNeed = cardStarCfg.costNum;
  508. if (costHas < costNeed)
  509. {
  510. ItemUtil.AddGold(costNeed - costHas, UpStar);
  511. }
  512. else
  513. {
  514. this.UpStar();
  515. }
  516. }
  517. private async void UpStar()
  518. {
  519. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfg(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  520. bool result = await CardSProxy.UpgradeCardStar(_cardData.id);
  521. if (result)
  522. {
  523. this.UpdateCommon();
  524. this.UpdateUpStarView();
  525. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  526. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _cardData.scores, "star", _cardData.star - 1, _cardData.star }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  527. LogServerHelper.SendNodeLog((int)PlayParticipationEnum.CI_PAI, 2);
  528. }
  529. }
  530. /***********************************************************升技能***************************************************/
  531. private void UpdateUpSkillView()
  532. {
  533. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgs(_cardData.id).Count;
  534. }
  535. private void RenderListSkilItem(int index, GObject obj)
  536. {
  537. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  538. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgs(_cardData.id)[index];
  539. int skillLv = SkillDataManager.Instance.GetSkillLv(_cardData.id, skillCfg.skillId);
  540. item.m_comSkill.m_loaSkill.url = ResPathUtil.GetCardSmallPath(skillCfg.res);
  541. item.m_txtName.text = skillCfg.name;
  542. item.m_txtLv.text = string.Format("{0}级", skillLv);
  543. item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfg(skillLv + 1, skillCfg.skillId) != null;//? skillLv == skillScoreCfgs.Count ? false : true;
  544. if (item.m_btnUp.data == null)
  545. {
  546. item.m_btnUp.onClick.Add(() =>
  547. {
  548. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfg.skillId });
  549. });
  550. }
  551. }
  552. private void UpSkill()
  553. {
  554. }
  555. private void OnClickLoaCard()
  556. {
  557. float scale = _ui.target.height / comCardImgResInitSize.y;
  558. if (!showCard)
  559. {
  560. _ui.m_loaListener1.visible = false;
  561. GTween.To(_ui.m_comImgCard.m_ComCardImgRes.target.size, comCardImgResInitSize * scale, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  562. {
  563. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  564. });
  565. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, ((comCardImgResInitSize * scale).x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  566. {
  567. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  568. });
  569. _ui.m_t0.Play();
  570. showCard = true;
  571. }
  572. else
  573. {
  574. _ui.m_loaListener1.visible = true;
  575. GTween.To(_ui.m_comImgCard.m_ComCardImgRes.target.size, comCardImgResInitSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  576. {
  577. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  578. });
  579. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResInitSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  580. {
  581. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  582. });
  583. _ui.m_t1.Play();
  584. showCard = false;
  585. }
  586. }
  587. private void OnClickComCard()
  588. {
  589. if (showCard)
  590. {
  591. _ui.m_loaListener.visible = true;
  592. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  593. float scale = _ui.m_comCard.target.scaleX;
  594. _ui.m_t1.SetValue("scale", scale, scale);
  595. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  596. _ui.m_t1.Play();
  597. showCard = false;
  598. }
  599. else
  600. {
  601. _ui.m_loaListener.visible = false;
  602. float scale = _ui.target.height / 1920;
  603. _ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  604. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  605. _ui.m_t0.SetValue("scale", scale, scale);
  606. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  607. _ui.m_t0.Play();
  608. showCard = true;
  609. }
  610. }
  611. private void OnClickBtnStroy()
  612. {
  613. ViewManager.Show(ViewName.CARD_STORY_VIEW, _cardData);
  614. }
  615. private void OnChangeCtrlTab()
  616. {
  617. this.UpdateCommon();
  618. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  619. {
  620. this.ClearItemsCountList();
  621. this.UpdateUpLvView();
  622. }
  623. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  624. {
  625. this.UpdateUpStarView();
  626. }
  627. else
  628. {
  629. this.UpdateUpSkillView();
  630. }
  631. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  632. }
  633. private void OnItemChangeListener()
  634. {
  635. if (!CardDataManager.isFullLv(_cardData.id, _cardData.lv, false))
  636. {
  637. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfg(_showLv, _cardData.itemCfg.rarity);
  638. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  639. }
  640. if (!CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  641. {
  642. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfg(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  643. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  644. }
  645. }
  646. private void OnClickBtnBack()
  647. {
  648. ViewManager.GoBackFrom(ViewName.CARD_FOSTER_VIEW);
  649. this._selectTab = 0;
  650. }
  651. protected override void OnHide()
  652. {
  653. base.OnHide();
  654. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  655. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  656. Timers.inst.Remove(OnTimedEvent);
  657. //_timer.Stop();
  658. _comFosterBottom.m_listLvConsume.numItems = 0;
  659. }
  660. protected override void UpdateToCheckGuide(object param)
  661. {
  662. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  663. GuideController.TryGuide(_ui.m_ComFosterBottom.m_listLvConsume, ConstGuideId.UP_CARD_LV, 4, "长按材料图标,可持续给词牌增加经验", 0, true, 0, 0, 0, true, true);
  664. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpLv, ConstGuideId.UP_CARD_LV, 5, "点击升级", -1, true, 0, 0, 0, true, true);
  665. // GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "升满5星后,可解锁词牌的隐藏卡面哦");
  666. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_LV, 5);
  667. }
  668. }
  669. }