LuckyBoxView.cs 16 KB

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  1. using FairyGUI;
  2. using UI.LuckyBox;
  3. using UI.CommonGame;
  4. using System;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using ET;
  8. namespace GFGGame
  9. {
  10. public class LuckyBoxView : BaseView
  11. {
  12. private UI_LuckyBoxUI _ui;
  13. private ValueBarController _valueBarController;
  14. private Dictionary<int, LuckyBoxController> _lcukyBoxCtrl = new Dictionary<int, LuckyBoxController>();
  15. private GameObject _gameObject0;
  16. private GameObject _gameObject1;
  17. private GoWrapper _wrapper0;
  18. private GoWrapper _wrapper1;
  19. private DressUpObjUI _dressUpObjUIXiHe;
  20. private DressUpObjUI _dressUpObjUIChangXi;
  21. private bool isActiveBoxOpen = false;
  22. private int _activeBoxId = 0;
  23. private int _curIndex = 0;
  24. public override void Dispose()
  25. {
  26. if (_valueBarController != null)
  27. {
  28. _valueBarController.Dispose();
  29. _valueBarController = null;
  30. }
  31. foreach (int key in _lcukyBoxCtrl.Keys)
  32. {
  33. _lcukyBoxCtrl[key].Dispose();
  34. }
  35. _lcukyBoxCtrl.Clear();
  36. if (_dressUpObjUIXiHe != null)
  37. {
  38. _dressUpObjUIXiHe.Dispose();
  39. _dressUpObjUIXiHe = null;
  40. }
  41. if (_dressUpObjUIChangXi != null)
  42. {
  43. _dressUpObjUIChangXi.Dispose();
  44. _dressUpObjUIChangXi = null;
  45. }
  46. SceneController.DestroyObjectFromView(_gameObject0, _wrapper0);
  47. SceneController.DestroyObjectFromView(_gameObject1, _wrapper1);
  48. if (_ui != null)
  49. {
  50. _ui.Dispose();
  51. _ui = null;
  52. }
  53. base.Dispose();
  54. }
  55. protected override void OnInit()
  56. {
  57. base.OnInit();
  58. packageName = UI_LuckyBoxUI.PACKAGE_NAME;
  59. _ui = UI_LuckyBoxUI.Create();
  60. this.viewCom = _ui.target;
  61. isfullScreen = true;
  62. _dressUpObjUIXiHe = new DressUpObjUI("SceneDressUp");
  63. _dressUpObjUIChangXi = new DressUpObjUI("SceneDressUp");
  64. // _ui.m_txtRemainTimes.visible = false;
  65. _valueBarController = new ValueBarController(_ui.m_valueBar);
  66. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  67. // _ui.m_btnHome.onClick.Add(OnClickBtnHome);
  68. _ui.m_btnLeft.onClick.Add(OnBtnLeftClick);
  69. _ui.m_btnRight.onClick.Add(OnBtnRightClick);
  70. // _ui.m_listBg.SetVirtual();
  71. _ui.m_listBg.itemRenderer = RenderListBgItem;
  72. // _ui.m_listBg.itemProvider = GetListItemResource;
  73. _ui.m_listBg.scrollPane.onScrollEnd.Add(OnListBgScroll);
  74. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("zx_bg");
  75. }
  76. protected override void AddEventListener()
  77. {
  78. base.AddEventListener();
  79. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateListItemData);
  80. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, UpdateListItemData);
  81. }
  82. protected override void OnShown()
  83. {
  84. base.OnShown();
  85. Debug.Log("OnShown:LuckyBoxView");
  86. LuckyBoxDataManager.Instance.luckyBoxIds.Clear();
  87. LuckyBoxDataManager.Instance.luckyBoxIds.Add(LuckyBoxDataManager.BOX_ID_2);
  88. LuckyBoxDataManager.Instance.luckyBoxIds.Add(LuckyBoxDataManager.BOX_ID_3);
  89. _activeBoxId = 0;
  90. if (LuckyBoxDataManager.Instance.RotatingId > 0)
  91. {
  92. RotatingLuckyBoxCfg rotatingLuckyBox = RotatingLuckyBoxCfgArray.Instance.GetCfg(LuckyBoxDataManager.Instance.RotatingId);
  93. _activeBoxId = rotatingLuckyBox.luckyBoxId;
  94. LuckyBoxDataManager.Instance.endTime = TimeUtil.GetTimestamp(rotatingLuckyBox.endTime);
  95. LuckyBoxDataManager.Instance.luckyBoxIds.Insert(0, _activeBoxId);
  96. }
  97. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[0];
  98. if (this.viewData != null)
  99. {
  100. boxId = (int)this.viewData;
  101. }
  102. if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0) boxId = LuckyBoxDataManager.BOX_ID_2;
  103. LuckyBoxDataManager.Instance.currentBoxId = boxId;
  104. if (_activeBoxId > 0) Timers.inst.Add(1, 0, CheckTime);
  105. _valueBarController.OnShown();
  106. _valueBarController.Controller(4);
  107. _curIndex = LuckyBoxDataManager.Instance.luckyBoxIds.IndexOf(boxId);
  108. _ui.m_listBg.numItems = LuckyBoxDataManager.Instance.luckyBoxIds.Count;
  109. _ui.m_listBg.ScrollToView(_curIndex);
  110. _ui.m_listBg.scrollPane.decelerationRate = 0.8f;
  111. LuckyBoxDataManager.Instance.luckyBoxIndex = _curIndex;
  112. OnListBgScroll();
  113. updateBoxEffect();
  114. Timers.inst.AddUpdate(CheckGuide);
  115. }
  116. private void RenderListBgItem(int index, GObject obj)
  117. {
  118. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[index];
  119. }
  120. private void OnBtnLeftClick()
  121. {
  122. int index = _curIndex - 1;
  123. if (index < 0) return;
  124. _ui.m_listBg.ScrollToView(index, true);
  125. }
  126. private void OnBtnRightClick()
  127. {
  128. int index = _curIndex + 1;
  129. // if (index >= LuckyBoxDataManager.Instance.luckyBoxIds.Count) return;
  130. index = Mathf.Min(_ui.m_listBg.numItems - 1, index);
  131. _ui.m_listBg.ScrollToView(index, true);
  132. }
  133. private void OnListBgScroll()
  134. {
  135. if (_lcukyBoxCtrl.ContainsKey(LuckyBoxDataManager.Instance.currentBoxId)) _lcukyBoxCtrl[LuckyBoxDataManager.Instance.currentBoxId].OnHide();
  136. _curIndex = _ui.m_listBg.GetFirstChildInView();
  137. LuckyBoxDataManager.Instance.currentBoxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  138. if (LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_3)
  139. {
  140. _valueBarController.Controller(3);
  141. }
  142. else
  143. {
  144. _valueBarController.Controller(4);
  145. }
  146. _valueBarController.UpdateCJ();
  147. UpdateListItem();
  148. _ui.m_btnLeft.grayed = _curIndex <= 0;
  149. _ui.m_btnRight.grayed = _curIndex >= _ui.m_listBg.numItems - 1;
  150. LuckyBoxDataManager.Instance.luckyBoxIndex = _curIndex;
  151. }
  152. private void UpdateListItem()
  153. {
  154. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  155. LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  156. LuckyBoxDataManager.Instance.InitData(boxId);
  157. GObject obj = _ui.m_listBg.GetChildAt(_curIndex);
  158. UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
  159. if (!_lcukyBoxCtrl.ContainsKey(boxId))
  160. {
  161. _lcukyBoxCtrl.Add(boxId, new LuckyBoxController(comBox.m_comModel.target));
  162. }
  163. _lcukyBoxCtrl[LuckyBoxDataManager.Instance.currentBoxId].OnShown(LuckyBoxDataManager.Instance.currentBoxId);
  164. comBox.m_imgSpecial.visible = boxId != LuckyBoxDataManager.BOX_ID_3;
  165. GGraph holder = comBox.m_btnBuyTen.GetChild("holder").asGraph;
  166. holder.visible = boxId != LuckyBoxDataManager.BOX_ID_3;
  167. comBox.m_holder.visible = boxId != LuckyBoxDataManager.BOX_ID_3;
  168. string resPath0 = ResPathUtil.GetViewEffectPath("ui_LuckyBox", "Button_Glow");
  169. SceneController.AddObjectToView(_gameObject0, _wrapper0, holder, resPath0, out _gameObject0, out _wrapper0);
  170. string resPath1 = ResPathUtil.GetViewEffectPath("ui_LuckyBox", "but_text_dc");
  171. SceneController.AddObjectToView(_gameObject1, _wrapper1, comBox.m_holder, resPath1, out _gameObject1, out _wrapper1);
  172. comBox.m_comCostOne.m_txtCost.text = cfg.costNum.ToString();
  173. comBox.m_comCostOne.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(cfg.costID).res);
  174. comBox.m_comCostTen.m_txtCost.text = cfg.costNumTen.ToString();
  175. comBox.m_comCostTen.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(cfg.costID).res);
  176. if (comBox.m_btnBuyOne.data == null)
  177. {
  178. comBox.m_btnBuyOne.onClick.Add(OnClickBtnBuyOne);
  179. }
  180. comBox.m_btnBuyOne.data = boxId;
  181. if (comBox.m_btnBuyTen.data == null)
  182. {
  183. comBox.m_btnBuyTen.onClick.Add(OnClickBtnBuyTen);
  184. }
  185. comBox.m_btnBuyTen.data = boxId;
  186. if (comBox.m_btnPreview.data == null)
  187. {
  188. comBox.m_btnPreview.onClick.Add(OnClickBtnPreview);
  189. }
  190. comBox.m_btnPreview.data = boxId;
  191. obj.data = boxId;
  192. comBox.m_grpTime.visible = boxId == _activeBoxId;
  193. if (boxId == _activeBoxId)
  194. {
  195. long endTime = LuckyBoxDataManager.Instance.endTime;
  196. long curTime = TimeHelper.ServerNow();
  197. // TimeUtil.FormattingTime(curTime, endTime, out int num, out string str);
  198. long time = endTime - curTime;
  199. string strTime = time > TimeUtil.SECOND_PER_DAY * 100 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  200. comBox.m_txtTime.text = string.Format("活动时间:剩余{0}", strTime);
  201. comBox.m_loaTitle.url = "ui://LuckyBox/zx_title_1";
  202. }
  203. else
  204. {
  205. comBox.m_loaTitle.url = string.Format("ui://LuckyBox/zx_title_{0}", boxId);
  206. }
  207. UI_ComBox1.ProxyEnd();
  208. UpdateListItemData();
  209. }
  210. private void UpdateListItemData()
  211. {
  212. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  213. LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  214. GObject obj = _ui.m_listBg.GetChildAt(_curIndex);
  215. UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
  216. LuckyBoxDataManager.Instance.GetOwnedCount(boxId, out int count, out int totalCount);
  217. comBox.m_txtOwned.SetVar("v1", "" + count).FlushVars();
  218. comBox.m_txtOwned.SetVar("v2", "" + totalCount).FlushVars();
  219. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(cfg.numericType);
  220. comBox.m_txtRemainTimes.text = string.Format("今日剩余次数:{0}", cfg.maxCount - boughtCount);
  221. UI_ComBox1.ProxyEnd();
  222. }
  223. private void UpdateEffect()
  224. {
  225. }
  226. private void CheckTime(object param = null)
  227. {
  228. if (LuckyBoxDataManager.Instance.currentBoxId != _activeBoxId) return;
  229. long endTime = LuckyBoxDataManager.Instance.endTime;
  230. long curTime = TimeHelper.ServerNow();
  231. TimeUtil.FormattingTime(curTime, endTime, out int num, out string str);
  232. GObject item = _ui.m_listBg.GetChildAt(0);
  233. if (item == null) return;
  234. GObject textField = item.asCom.GetChild("txtTime");
  235. if (textField == null) return;
  236. long time = endTime - curTime;
  237. string strTime = time > TimeUtil.SECOND_PER_DAY * 100 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  238. textField.asTextField.text = string.Format("活动时间:剩余{0}", strTime);
  239. }
  240. private void updateBoxEffect()
  241. {
  242. if (isActiveBoxOpen)
  243. {
  244. }
  245. }
  246. private void OnClickBtnPreview(EventContext context)
  247. {
  248. GObject obj = context.sender as GObject;
  249. int boxId = (int)obj.data;
  250. ViewManager.Show<LuckyBoxPreShowView>(boxId);
  251. }
  252. private void OnClickBtnBuyOne(EventContext context)
  253. {
  254. GObject obj = context.sender as GObject;
  255. int boxId = (int)obj.data;
  256. LuckyBoxCfg luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  257. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(luckyBoxCfg.numericType);
  258. if (boughtCount + LuckyBoxDataManager.ONCE_TIME > luckyBoxCfg.maxCount)
  259. {
  260. PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
  261. return;
  262. }
  263. LuckyBoxDataManager.Instance.CheckItemEnough(boxId, LuckyBoxDataManager.ONCE_TIME, async () =>
  264. {
  265. bool result = await LuckyBoxSProxy.ReqGetBonus(boxId, LuckyBoxDataManager.ONCE_TIME);
  266. if (result)
  267. {
  268. ViewManager.Show<LuckyBoxStarView>(null, new object[] { ViewName.LUCKY_BOX_VIEW, boxId });
  269. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 2);
  270. }
  271. });
  272. }
  273. private void OnClickBtnBuyTen(EventContext context)
  274. {
  275. GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.LUCKY_BOX);
  276. if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0 && (GuideDataManager.currentGuideId == 0 || GuideDataManager.currentGuideIdIndex != 2))
  277. {
  278. //防止点击太快,在引导开启前就被点击到,导致引导卡死
  279. return;
  280. }
  281. GObject obj = context.sender as GObject;
  282. int boxId = (int)obj.data;
  283. LuckyBoxCfg luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  284. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(luckyBoxCfg.numericType);
  285. if (boughtCount + LuckyBoxDataManager.TEN_TIME > luckyBoxCfg.maxCount)
  286. {
  287. PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
  288. return;
  289. }
  290. LuckyBoxDataManager.Instance.CheckItemEnough(boxId, LuckyBoxDataManager.TEN_TIME, async () =>
  291. {
  292. bool result = await LuckyBoxSProxy.ReqGetBonus(boxId, LuckyBoxDataManager.TEN_TIME);
  293. if (result)
  294. {
  295. ViewManager.Show<LuckyBoxStarView>(null, new object[] { ViewName.LUCKY_BOX_VIEW, boxId });
  296. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 2);
  297. }
  298. });
  299. }
  300. protected override void OnHide()
  301. {
  302. base.OnHide();
  303. _valueBarController.OnHide();
  304. foreach (int key in _lcukyBoxCtrl.Keys)
  305. {
  306. _lcukyBoxCtrl[key].OnHide();
  307. }
  308. Timers.inst.Remove(CheckTime);
  309. // Timers.inst.Remove(UpdateBg);
  310. Timers.inst.Remove(CheckGuide);
  311. // Timers.inst.Remove(UpdateTime);
  312. Debug.Log("OnHide: LuckyBoxView");
  313. }
  314. protected override void RemoveEventListener()
  315. {
  316. base.RemoveEventListener();
  317. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateListItemData);
  318. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateListItemData);
  319. }
  320. private void OnClickBtnBack()
  321. {
  322. Reset();
  323. ViewManager.GoBackFrom(ViewName.LUCKY_BOX_VIEW);
  324. }
  325. private void OnClickBtnHome()
  326. {
  327. GameController.GoBackToMainView();
  328. }
  329. private void Reset()
  330. {
  331. LuckyBoxDataManager.Instance.currentBoxId = LuckyBoxDataManager.Instance.luckyBoxIds[0];
  332. }
  333. private void CheckGuide(object param)
  334. {
  335. if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0)
  336. {
  337. UpdateToCheckGuide(null);
  338. }
  339. else
  340. {
  341. Timers.inst.Remove(CheckGuide);
  342. }
  343. }
  344. protected override void UpdateToCheckGuide(object param)
  345. {
  346. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  347. GObject gObject = _ui.m_listBg.GetChildAt(_curIndex);
  348. if (gObject == null) return;
  349. GButton btnBuyTen = gObject.asCom.GetChild("btnBuyTen").asButton;
  350. GuideController.TryGuide(null, ConstGuideId.LUCKY_BOX, 1, "“摘星”里可以通过星辰的力量获得服饰。", -1, true, _ui.target.height - 600);
  351. GuideController.TryGuide(btnBuyTen, ConstGuideId.LUCKY_BOX, 2, "点击摘取十次。");
  352. }
  353. protected override void TryCompleteGuide()
  354. {
  355. base.TryCompleteGuide();
  356. GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.LUCKY_BOX);
  357. GuideController.TryCompleteGuideIndex(ConstGuideId.LUCKY_BOX, 2);
  358. }
  359. }
  360. }