MainUIView.cs 50 KB

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  1. using FairyGUI;
  2. using UI.Main;
  3. using UnityEngine;
  4. using System.Collections.Generic;
  5. using ET;
  6. using System;
  7. using System.Linq;
  8. using UI.CommonGame;
  9. namespace GFGGame
  10. {
  11. public class MainUIView : BaseView
  12. {
  13. private UI_MainUI _ui;
  14. private GameObject _scenePrefab;
  15. private GameObject _sceneObject;
  16. private ValueBarController _valueBarController;
  17. private SwipeGesture swipeGesture;
  18. private const int swipeDistance = 100;
  19. private bool isOpen = false;
  20. private List<AdCfg> _adIds = new List<AdCfg>();
  21. private Vector2 _startPos;
  22. private Vector2 _endPos;
  23. private GButton _btnGongGao;
  24. private GButton _btnHaoYou;
  25. private GButton _btnYouJian;
  26. private GButton _btnRenWu;
  27. private GButton _btnPengYouQuan;
  28. private GButton _btnJInShu;
  29. private GButton _btnTianGong;
  30. private GButton _btnLeague;
  31. private GButton _btnStore;
  32. private GButton _btnTuJian;
  33. private GButton _btnStudio;
  34. private GButton _btnField;
  35. private GButton _btnBag;
  36. private GButton _btnActivityDay7;
  37. //private GameObject _effectObj4;
  38. //private GoWrapper _wrapper4;
  39. private EffectUI _effectUI4;
  40. private GameObject _effectObj4_1;
  41. private GoWrapper _wrapper4_1;
  42. private GameObject _effectObj5;
  43. private GoWrapper _wrapper5;
  44. private GameObject _effectObj6;
  45. private GoWrapper _wrapper6;
  46. private GameObject _effectObj7;
  47. private GoWrapper _wrapper7;
  48. private List<GameObject> _effects = new List<GameObject>();
  49. private List<GoWrapper> _wrappers = new List<GoWrapper>();
  50. private List<GameObject> _effects1 = new List<GameObject>();
  51. private List<GoWrapper> _wrappers1 = new List<GoWrapper>();
  52. private UI_ButtonModle1[] _btns;
  53. public override void Dispose()
  54. {
  55. if (_valueBarController != null)
  56. {
  57. _valueBarController.Dispose();
  58. _valueBarController = null;
  59. }
  60. for (int i = 0; i < _effects.Count; i++)
  61. {
  62. SceneController.DestroyObjectFromView(_effects[i], _wrappers[i]);
  63. SceneController.DestroyObjectFromView(_effects1[i], _wrappers1[i]);
  64. }
  65. EffectUIPool.Recycle(_effectUI4);
  66. _effectUI4 = null;
  67. SceneController.DestroyObjectFromView(_effectObj4_1, _wrapper4_1);
  68. SceneController.DestroyObjectFromView(_effectObj5, _wrapper5);
  69. if (_sceneObject != null)
  70. {
  71. GameObject.Destroy(_sceneObject);
  72. _sceneObject = null;
  73. }
  74. if (_ui != null)
  75. {
  76. _ui.Dispose();
  77. _ui = null;
  78. }
  79. base.Dispose();
  80. }
  81. protected override void Init()
  82. {
  83. base.Init();
  84. packageName = UI_MainUI.PACKAGE_NAME;
  85. _ui = UI_MainUI.Create();
  86. viewCom = _ui.target;
  87. isfullScreen = true;
  88. _scenePrefab = GFGAsset.Load<GameObject>(ResPathUtil.GetPrefabPath("SceneMain"));
  89. }
  90. protected override void OnInit()
  91. {
  92. base.OnInit();
  93. _valueBarController = new ValueBarController(_ui.m_valueBar);
  94. _btnGongGao = _ui.m_list.GetChild("btnGongGao").asButton;
  95. _btnHaoYou = _ui.m_list.GetChild("btnHaoYou").asButton;
  96. _btnYouJian = _ui.m_list.GetChild("btnYouJian").asButton;
  97. _btnRenWu = _ui.m_list.GetChild("btnRenWu").asButton;
  98. _btnPengYouQuan = _ui.m_list.GetChild("btnPengYouQuan").asButton;
  99. _btnLeague = _ui.m_list.GetChild("btnLeague").asButton;
  100. _btnStore = _ui.m_list.GetChild("btnStore").asButton;
  101. _btnTianGong = _ui.m_list.GetChild("btnTianGong").asButton;
  102. _btnTuJian = _ui.m_list.GetChild("btnTuJian").asButton;
  103. _btnJInShu = _ui.m_list.GetChild("btnJInShu").asButton;
  104. // _btnStudio = _ui.m_list.GetChild("btnStudio").asButton;
  105. // _btnField = _ui.m_list.GetChild("btnField").asButton;
  106. _btnBag = _ui.m_list.GetChild("btnBag").asButton;
  107. _btnActivityDay7 = _ui.m_btnActivityDay7.target;
  108. // _btnGongGao.visible = false;
  109. // _btnHaoYou.visible = false;
  110. // _btnRenWu.visible = false;
  111. _btnPengYouQuan.visible = false;
  112. _btnJInShu.visible = false;
  113. _btnTianGong.visible = false;
  114. _btns = new UI_ButtonModle1[] { _ui.m_btnHuanZhuang, _ui.m_btnZhaiXing, _ui.m_btnXiuFang, _ui.m_btnCiPai };
  115. _ui.m_btnMain.target.onClick.Add(OnClickBtnMain);
  116. _ui.m_btnHuanZhuang.target.onClick.Add(OnClickBtnHuanZhuang);
  117. _ui.m_btnZhaiXing.target.onClick.Add(OnClickBtnZhaiXing);
  118. // _ui.m_btnDailyLogin.target.onClick.Add(OnClickBtnDailyLogin);
  119. _ui.m_btnXiuFang.target.onClick.Add(OnClickBtnXiuFang);
  120. _ui.m_btnCiPai.target.onClick.Add(OnClickBtnCiPai);
  121. _ui.m_btnStudio.target.onClick.Add(OnClickBtnStudio);
  122. _ui.m_btnField.target.onClick.Add(OnClickBtnField);
  123. _ui.m_headBar.target.onClick.Add(OnClickHeadBar);
  124. _ui.m_btnPoem.target.onClick.Add(OnClickBtnPoem);
  125. _ui.m_btnArena.target.onClick.Add(OnClickBtnArena);
  126. _ui.m_btnTravel.target.onClick.Add(OnClickBtnTravel);
  127. _ui.m_btnDailyWelfare.target.onClick.Add(OnClickBtnDailyWelfare);
  128. _ui.m_btnActivityLuckyBox.target.onClick.Add(OnClickBtnActivityLuckyBox);
  129. _btnLeague.onClick.Add(OnClickBtnLeague);
  130. _btnStore.onClick.Add(OnClickBtnStore);
  131. _btnTuJian.onClick.Add(OnClickBtnTuJian);
  132. _btnYouJian.onClick.Add(OnClickBtnYouJian);
  133. _btnHaoYou.onClick.Add(OnClickBtnHaoYou);
  134. _btnGongGao.onClick.Add(OnClickBtnGongGao);
  135. _btnRenWu.onClick.Add(OnClickBtnRenWu);
  136. _btnActivityDay7.onClick.Add(OnClickBtnDay7);
  137. _ui.m_btnFirstRecharge.target.onClick.Add(OnClickBtnFirstRecharge);
  138. // _btnStudio.onClick.Add(OnClickBtnStudio);
  139. // _btnField.onClick.Add(OnClickBtnField);
  140. _btnBag.onClick.Add(OnClickBtnBag);
  141. _ui.m_btnGiftBag1.target.onClick.Add(OnClickBtnGiftBag2);
  142. _ui.m_btnGiftBag2.target.onClick.Add(OnClickBtnGiftBag1);
  143. _ui.m_loaRight.target.onClick.Add(MoveLeft);
  144. _ui.m_loaLeft.onClick.Add(MoveRight);
  145. _ui.m_comListAd.m_listAd.itemRenderer = RenderListAdItem;
  146. _ui.m_comListAd.m_listAd.SetVirtualAndLoop();
  147. _ui.m_comListAd.m_listAd.scrollPane.onScrollEnd.Add(OnListAdScrollEnd);
  148. _ui.m_comListAd.m_listAd.scrollPane.decelerationRate = 0.8f;
  149. // swipeGesture = new SwipeGesture(_ui.target);
  150. // swipeGesture.onAction.Add(OnSwipe);
  151. // swipeGesture.onBegin.Add(OnSwipeBegin);
  152. // swipeGesture.onEnd.Add(OnSwipeEnd);
  153. // swipeGesture.actionDistance = swipeDistance;
  154. _ui.m_list.ResizeToFit();
  155. _ui.m_btnChange.target.onClick.Add(OnBtnChangClick);
  156. _ui.m_btnChange.m_c1.selectedIndex = 1;
  157. _ui.m_btnChange.target.selected = true;
  158. GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.UP_CARD_STAR);
  159. // StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_GUIDE + cfg.id, 0).Coroutine();
  160. // StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_GUIDE + cfg.id, 1).Coroutine();
  161. AddEffect();
  162. }
  163. protected override void AddEventListener()
  164. {
  165. base.AddEventListener();
  166. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  167. EventAgent.AddEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
  168. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  169. EventAgent.AddEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  170. EventAgent.AddEventListener(ConstMessage.RESET_DAILY_DATA, ResetDailyData);
  171. }
  172. private void ResetDailyData()
  173. {
  174. ViewManager.Show<MainUIView>();
  175. }
  176. protected override void OnShown()
  177. {
  178. base.OnShown();
  179. MainDataManager.Instance.CanSwipe = false;
  180. GRoot.inst.touchable = false;
  181. _ui.m_loaGuidestudio.visible = true;
  182. _ui.m_headBar.m_txtName.text = RoleDataManager.roleName;
  183. if (_sceneObject == null)
  184. {
  185. _sceneObject = GameObject.Instantiate(_scenePrefab);
  186. }
  187. CheckFunOpen();
  188. UpdateRedDot();
  189. SceneController.UpdateMainScene(_sceneObject);
  190. UpdateRoleLvl();
  191. UpdateHead();
  192. UpdateBtnFirstRecharge();
  193. _valueBarController.OnShown();
  194. long lastTime =
  195. GameGlobal.lastLoginTime; // GameGlobal.myNumericComponent.GetAsInt(NumericType.OnlineTimeSecs);
  196. if (!TimeUtil.CheckIsSameTime(lastTime * 1000, TimeHelper.ClientNow()) &&
  197. ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.CAN_GET &&
  198. GuideDataManager.currentGuideId <= 0)
  199. {
  200. ViewManager.Show<SevenDayLoginView>();
  201. GameGlobal.lastLoginTime = GameGlobal.myNumericComponent.GetAsInt(NumericType.OnlineTimeSecs);
  202. }
  203. SetPos();
  204. GetAdIds();
  205. _ui.m_comListAd.target.visible = _ui.m_comListAd.m_listAd.numItems > 0;
  206. if (_ui.m_comListAd.target.visible)
  207. {
  208. Timers.inst.Remove(UpdateAdListTime);
  209. Timers.inst.Add(3, 0, UpdateAdListTime);
  210. }
  211. Timers.inst.Remove(Update);
  212. Timers.inst.Remove(CheckGuide);
  213. Timers.inst.AddUpdate(CheckGuide);
  214. Timers.inst.AddUpdate(Update);
  215. }
  216. protected override void OnHide()
  217. {
  218. base.OnHide();
  219. if (_sceneObject != null)
  220. {
  221. GameObject.Destroy(_sceneObject);
  222. _sceneObject = null;
  223. }
  224. _valueBarController.OnHide();
  225. Timers.inst.Remove(Update);
  226. Timers.inst.Remove(CheckGuide);
  227. Timers.inst.Remove(UpdateAdListTime);
  228. }
  229. protected override void RemoveEventListener()
  230. {
  231. base.RemoveEventListener();
  232. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  233. EventAgent.RemoveEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
  234. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  235. EventAgent.RemoveEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  236. }
  237. private void AddEffect()
  238. {
  239. //string resPath1 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_zzl_d");
  240. string resPath3 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_zzl");
  241. //SceneController.AddObjectToView(_effectObj4, _wrapper4, _ui.m_btnMain.m_holder, resPath1, out _effectObj4, out _wrapper4);
  242. _effectUI4 = EffectUIPool.CreateEffectUI(_ui.m_btnMain.m_holder, "ui_zjm", "ui_zjm_zzl_d");
  243. SceneController.AddObjectToView(_effectObj4_1, _wrapper4_1, _ui.m_btnMain.m_holder1, resPath3, out _effectObj4_1, out _wrapper4_1);
  244. string resPath4 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_jt");
  245. SceneController.AddObjectToView(_effectObj7, _wrapper7, _ui.m_loaRight.m_holder, resPath4, out _effectObj7, out _wrapper7);
  246. }
  247. private void SetPos()
  248. {
  249. GameObject Scene = _sceneObject.transform.Find("Scene").gameObject;
  250. GameObject Bg = _sceneObject.transform.Find("Bg").gameObject;
  251. GameObject Bg1 = _sceneObject.transform.Find("Bg1").gameObject;
  252. if (MainDataManager.Instance.ViewType == 0)
  253. {
  254. Scene.SetActive(true);
  255. Bg.SetActive(true);
  256. Bg1.SetActive(false);
  257. _ui.m_t3.Play();
  258. ;
  259. }
  260. else if (MainDataManager.Instance.ViewType == 1)
  261. {
  262. Scene.SetActive(false);
  263. Bg.SetActive(false);
  264. Bg1.SetActive(true);
  265. _ui.m_t4.Play();
  266. // _sceneObject.transform.position = new Vector2(-GRoot.inst.width / 100f, 0);
  267. }
  268. }
  269. private void OnSwipeBegin()
  270. {
  271. Vector2 pos = Input.mousePosition;
  272. pos.y = Screen.height - pos.y;
  273. _startPos = _ui.target.GlobalToLocal(pos);
  274. }
  275. private void OnSwipeEnd()
  276. {
  277. Vector2 pos = Input.mousePosition;
  278. pos.y = Screen.height - pos.y;
  279. _endPos = _ui.target.GlobalToLocal(pos);
  280. }
  281. private void OnSwipe(EventContext context)
  282. {
  283. if (!MainDataManager.Instance.CanSwipe) return;
  284. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(ConstFunctionId.MAIN_SECOND_VIEW, false)) return;
  285. if (MainDataManager.Instance.ViewType == 0 && _ui.m_comListAd.m_listAd.numItems > 0//滚动广告区域不可切换页面
  286. && _startPos.x > _ui.m_comListAd.target.x && _startPos.x < (_ui.m_comListAd.target.x + _ui.m_comListAd.target.width)
  287. && _startPos.y > _ui.m_comListAd.target.y && _startPos.y < (_ui.m_comListAd.target.y + _ui.m_comListAd.target.height)) return;
  288. // || _endPos.x < (_ui.m_comListAd.target.x + _ui.m_comListAd.target.width)
  289. // && _endPos.y > _ui.m_comListAd.target.y && _endPos.y < (_ui.m_comListAd.target.y + _ui.m_comListAd.target.height))
  290. SwipeGesture swipeture = (SwipeGesture)context.sender;
  291. if (MainDataManager.Instance.ViewType == 0 && swipeture.position.x < 0 &&
  292. swipeture.position.y < -swipeture.position.x && swipeture.position.y > swipeture.position.x)
  293. {
  294. MoveLeft();
  295. }
  296. else if (MainDataManager.Instance.ViewType == 1 && swipeture.position.x > 0 &&
  297. swipeture.position.y > -swipeture.position.x && swipeture.position.y < swipeture.position.x)
  298. {
  299. MoveRight();
  300. }
  301. }
  302. private void MoveLeft()
  303. {
  304. _ui.target.touchable = false;
  305. TryCompleteGuide();
  306. Timers.inst.Add(0.5f, 1, ChangeSceneBg);
  307. _ui.m_t1.Play(() =>
  308. {
  309. _ui.target.touchable = true;
  310. MainDataManager.Instance.ViewType = 1;
  311. });
  312. }
  313. private void ChangeSceneBg(object param)
  314. {
  315. _sceneObject.transform.Find("Scene").gameObject.SetActive(false);
  316. _sceneObject.transform.Find("Bg").gameObject.SetActive(false);
  317. _sceneObject.transform.Find("Bg1").gameObject.SetActive(true);
  318. }
  319. private void MoveRight()
  320. {
  321. _ui.target.touchable = false;
  322. Timers.inst.Add(0.5f, 1, ChangeSceneBg1);
  323. _ui.m_t2.Play(() =>
  324. {
  325. _ui.target.touchable = true;
  326. MainDataManager.Instance.ViewType = 0;
  327. });
  328. }
  329. private void ChangeSceneBg1(object param)
  330. {
  331. _sceneObject.transform.Find("Scene").gameObject.SetActive(true);
  332. _sceneObject.transform.Find("Bg").gameObject.SetActive(true);
  333. _sceneObject.transform.Find("Bg1").gameObject.SetActive(false);
  334. }
  335. private void OnBtnChangClick()
  336. {
  337. int count = 0;
  338. for (int i = 0; i < _ui.m_list.numItems; i++)
  339. {
  340. if (_ui.m_list.GetChildAt(i).visible == true) count++;
  341. }
  342. int oneItemHeight = 97 + _ui.m_list.lineGap;
  343. float height = count * oneItemHeight;
  344. if (_ui.m_btnChange.target.selected == true)
  345. {
  346. _ui.m_btnChange.m_c1.selectedIndex = 1;
  347. GTween.To(_ui.m_list.height, height, 0.4f).SetTarget(_ui.m_list)
  348. .OnUpdate((GTweener t) => { _ui.m_list.height = t.value.x; }).SetEase(EaseType.QuintInOut);
  349. // _ui.m_list.ResizeToFit();
  350. // _ui.m_btnChange.m_c1.selectedIndex = 1;
  351. }
  352. else
  353. {
  354. _ui.m_btnChange.m_c1.selectedIndex = 0;
  355. GTween.To(_ui.m_list.height, oneItemHeight, 0.4f).SetTarget(_ui.m_list)
  356. .OnUpdate((GTweener t) => { _ui.m_list.height = t.value.x; }).SetEase(EaseType.QuintInOut);
  357. // _ui.m_list.height = 0;
  358. // _ui.m_btnChange.m_c1.selectedIndex = 0;
  359. }
  360. }
  361. private void OnClickBtnMain()
  362. {
  363. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CHUN_ZHONG_LOU, 1);
  364. if (isOpen) return;
  365. isOpen = true;
  366. // _ui.m_btnMain.m_holder1.visible = true;
  367. // Timers.inst.Add(effectTime, 1, (param) =>
  368. // {
  369. // _ui.m_btnMain.m_holder1.visible = false;
  370. // this.Hide();
  371. ViewManager.Show<StoryChapterListView>( null,
  372. new object[] { ViewName.MAINUI_VIEW, this.viewData });
  373. isOpen = false;
  374. ;
  375. // });
  376. }
  377. private void OnClickBtnHuanZhuang()
  378. {
  379. if (isOpen) return;
  380. isOpen = true;
  381. _ui.m_btnHuanZhuang.m_holder1.visible = true;
  382. // Timers.inst.Add(effectTime, 1, (param) =>
  383. // {
  384. _ui.m_btnHuanZhuang.m_holder1.visible = false;
  385. this.Hide();
  386. ViewManager.Show<DressUpView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  387. isOpen = false;
  388. // });
  389. }
  390. private void OnClickBtnZhaiXing()
  391. {
  392. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 1);
  393. if (isOpen) return;
  394. isOpen = true;
  395. _ui.m_btnZhaiXing.m_holder1.visible = true;
  396. // Timers.inst.Add(effectTime, 1, (param) =>
  397. // {
  398. _ui.m_btnZhaiXing.m_holder1.visible = false;
  399. ViewManager.Show<LuckyBoxView>(null, null, false, true);
  400. isOpen = false;
  401. // });
  402. }
  403. private void OnClickBtnXiuFang()
  404. {
  405. if (isOpen) return;
  406. isOpen = true;
  407. _ui.m_btnXiuFang.m_holder1.visible = true;
  408. // Timers.inst.Add(effectTime, 1, (param) =>
  409. // {
  410. _ui.m_btnXiuFang.m_holder1.visible = false;
  411. ViewManager.Show<XiuFangView>( null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  412. isOpen = false;
  413. // });
  414. }
  415. private void OnClickBtnDailyLogin()
  416. {
  417. // if (isOpen) return;
  418. // isOpen = true;
  419. // _ui.m_btnDailyLogin.m_holder.visible = true;
  420. // Timers.inst.Add(effectTime, 1, (param) =>
  421. // {
  422. // _ui.m_btnDailyLogin.m_holder.visible = false;
  423. // List<string> list = new List<string>();
  424. // list.Add("StudioView");
  425. // list.Add("XiuFangView");
  426. // ViewManager.Show<FunctionOpenView>(list);
  427. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_DNEG_LU, 1);
  428. ViewManager.Show<SevenDayLoginView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  429. // isOpen = false;
  430. // });
  431. }
  432. private void OnClickBtnDailyWelfare()
  433. {
  434. // if (isOpen) return;
  435. // isOpen = true;
  436. // _ui.m_btnDailyLogin.m_holder.visible = true;
  437. // Timers.inst.Add(effectTime, 1, (param) =>
  438. // {
  439. // _ui.m_btnDailyLogin.m_holder.visible = false;
  440. // List<string> list = new List<string>();
  441. // list.Add("StudioView");
  442. // list.Add("XiuFangView");
  443. // ViewManager.Show<FunctionOpenView>(list);
  444. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_DNEG_LU, 1);
  445. ViewManager.Show<DailyWelfareView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  446. // isOpen = false;
  447. // });
  448. }
  449. private void OnClickBtnActivityLuckyBox()
  450. {
  451. ViewManager.Show<ActivityThemeLuckyBoxView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData },
  452. true);
  453. }
  454. private void OnClickBtnCiPai()
  455. {
  456. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 1);
  457. if (isOpen) return;
  458. isOpen = true;
  459. _ui.m_btnCiPai.m_holder1.visible = true;
  460. // Timers.inst.Add(effectTime, 1, (param) =>
  461. // {
  462. _ui.m_btnCiPai.m_holder1.visible = false;
  463. CardDataManager.isFilter = false;
  464. ViewManager.Show<CardDetailView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  465. isOpen = false;
  466. // });
  467. }
  468. private void OnClickBtnStudio()
  469. {
  470. ViewManager.Show<StudioView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  471. }
  472. private void OnClickBtnField()
  473. {
  474. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  475. ViewManager.Show<FieldView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  476. }
  477. private void OnClickBtnPoem()
  478. {
  479. // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  480. ViewManager.Show<PoemView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  481. }
  482. private void OnClickBtnArena()
  483. {
  484. // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  485. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name))
  486. {
  487. return;
  488. }
  489. if (!ArenaDataManager.Instance.IsSeasonOpen)
  490. {
  491. PromptController.Instance.ShowFloatTextPrompt("赛季未开始");
  492. return;
  493. }
  494. ViewManager.Show<ArenaView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData }, true);
  495. ViewManager.Show<ArenaLoadingView>();
  496. }
  497. private void OnClickBtnTravel()
  498. {
  499. // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  500. ViewManager.Show<TravelView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  501. }
  502. private void OnClickBtnBag()
  503. {
  504. ViewManager.Show<BagView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  505. }
  506. private void OnClickBtnLeague()
  507. {
  508. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
  509. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LeagueView).Name)) return;
  510. // if (LeagueDataManager.Instance.Type == 0)
  511. // {
  512. // PromptController.Instance.ShowFloatTextPrompt("数据来的有点慢,稍后再试下吧");
  513. // return;
  514. // }
  515. if (LeagueDataManager.Instance.Type == LeagueJoinType.Join) //已加入联盟
  516. {
  517. ViewManager.Show<LeagueView>();
  518. }
  519. else //未加入联盟
  520. {
  521. ViewManager.Show<LeagueJoinView>();
  522. }
  523. }
  524. private void OnClickBtnStore()
  525. {
  526. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
  527. ViewManager.Show<StoreView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  528. }
  529. private void OnClickBtnTuJian()
  530. {
  531. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TU_JIAN, 1);
  532. ViewManager.Show<FieldGuideView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  533. }
  534. private void OnClickBtnYouJian()
  535. {
  536. ViewManager.Show<MailView>();
  537. }
  538. private void OnClickBtnHaoYou()
  539. {
  540. ViewManager.Show<FriendView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData }, true);
  541. }
  542. private void OnClickBtnGongGao()
  543. {
  544. // /null, new object[] { ViewName.MAINUI_VIEW, this.viewData }
  545. ViewManager.Show<NoticeView>();
  546. }
  547. private void OnClickBtnRenWu()
  548. {
  549. ViewManager.Show<TaskView>(null, new[] { ViewName.MAINUI_VIEW, this.viewData });
  550. // ViewManager.Show<ActivityDay7View>(null, new[] { ViewName.MAINUI_VIEW, this.viewData });
  551. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_REN_WU, 1);
  552. // ViewManager.Show<DailyTaskView>();
  553. }
  554. private void OnClickBtnDay7()
  555. {
  556. ViewManager.Show<ActivityDay7View>(null, new[] { ViewName.MAINUI_VIEW, this.viewData });
  557. }
  558. private void OnClickBtnFirstRecharge()
  559. {
  560. ViewManager.Show<FirstChargeBonusView>();
  561. }
  562. private void OnClickHeadBar()
  563. {
  564. ViewManager.Show<RoleInfoView>();
  565. }
  566. //列表
  567. private void OnClickBtnGiftBag1()
  568. {
  569. var activityInfoByTypeList =
  570. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB1);
  571. var list = activityInfoByTypeList
  572. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  573. if (list.Count == 0)
  574. {
  575. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  576. }
  577. else
  578. {
  579. ViewManager.Show<SpecialOfferGiftBoxView>();
  580. }
  581. }
  582. //圆形
  583. private void OnClickBtnGiftBag2()
  584. {
  585. var activityInfoByTypeList =
  586. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB2);
  587. var list = activityInfoByTypeList
  588. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  589. if (list.Count == 0)
  590. {
  591. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  592. }
  593. else
  594. {
  595. ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.XSLB2, this.viewData });
  596. }
  597. }
  598. //列表样式
  599. private void UpGiftBox1()
  600. {
  601. var activityInfoByTypeList =
  602. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB1);
  603. var list = activityInfoByTypeList
  604. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  605. if (list.Count == 0)
  606. {
  607. _ui.m_btnGiftBag2.target.visible = false;
  608. }
  609. else
  610. {
  611. bool isSoldOut = true;
  612. foreach (var activityInfo in list)
  613. {
  614. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  615. var paramsArr = activityOpenCfg.paramsArr;
  616. foreach (var shopCfgId in paramsArr)
  617. {
  618. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  619. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
  620. //只要有一个商品还能购买,就不是售罄
  621. if (remainBuyNum > 0)
  622. {
  623. isSoldOut = false;
  624. break;
  625. }
  626. }
  627. }
  628. if (isSoldOut)
  629. {
  630. _ui.m_btnGiftBag2.target.visible = false;
  631. }
  632. else
  633. {
  634. _ui.m_btnGiftBag2.m_txtTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  635. _ui.m_btnGiftBag2.target.visible = true;
  636. }
  637. }
  638. }
  639. //圆形样式
  640. private void UpGiftBox2()
  641. {
  642. var activityInfoByTypeList =
  643. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB2);
  644. var list = activityInfoByTypeList
  645. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  646. if (list.Count == 0)
  647. {
  648. _ui.m_btnGiftBag1.target.visible = false;
  649. }
  650. else
  651. {
  652. bool isSoldOut = true;
  653. foreach (var activityInfo in list)
  654. {
  655. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  656. var paramsArr = activityOpenCfg.paramsArr;
  657. foreach (var shopCfgId in paramsArr)
  658. {
  659. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  660. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
  661. //只要有一个商品还能购买,就不是售罄
  662. if (remainBuyNum > 0)
  663. {
  664. isSoldOut = false;
  665. break;
  666. }
  667. }
  668. }
  669. if (isSoldOut)
  670. {
  671. _ui.m_btnGiftBag1.target.visible = false;
  672. }
  673. else
  674. {
  675. _ui.m_btnGiftBag1.m_txtTime.text =
  676. TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  677. _ui.m_btnGiftBag1.target.visible = true;
  678. }
  679. }
  680. }
  681. private void Update(object param)
  682. {
  683. ShowExitAlert();
  684. int actLuckyBoxId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitLuckyBox);
  685. _ui.m_btnActivityLuckyBox.target.visible = actLuckyBoxId > 0;
  686. if (actLuckyBoxId > 0)
  687. {
  688. if (actLuckyBoxId != ActivityDataManager.Instance.lastActLuckyBoxId)
  689. {
  690. ActivitySProxy.ReqGetTimeLimitLuckyBoxInfo(actLuckyBoxId).Coroutine();
  691. ActivityDataManager.Instance.lastActLuckyBoxId = actLuckyBoxId;
  692. }
  693. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(actLuckyBoxId);
  694. _ui.m_btnActivityLuckyBox.target.title = activityOpenCfg.themeName;
  695. _ui.m_btnActivityLuckyBox.target.icon = "ui://Main/zjm_tb_" + activityOpenCfg.res;
  696. long time = TimeUtil.DateTimeToTimestamp(activityOpenCfg.endTime) - TimeHelper.ServerNow();
  697. _ui.m_btnActivityLuckyBox.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 1000 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  698. }
  699. List<int> actListChargeIds = ActivityGlobalDataManager.Instance.GetActivityInfoIdsByType(ConstLimitTimeActivityType.ActLimitChargeId);
  700. int actLimitChargeId = actListChargeIds.Count > 0 ? actListChargeIds[0] : 0;
  701. if (ActivityDataManager.Instance.lastActLimitChargeId != actLimitChargeId)
  702. {
  703. ActivityDataManager.Instance.actLimitChargeId = actLimitChargeId;
  704. _ui.m_btnDailyWelfare.target.visible = actLimitChargeId > 0 ||
  705. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailyWelfareView).Name, false) && (
  706. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySignView).Name, false) ||
  707. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySupplyView).Name, false) ||
  708. !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false) ||
  709. (ActivityDataManager.Instance.sevenDayLoginLoginId >= 7 && ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.GOT)));
  710. }
  711. _ui.m_btnActivityDay7.target.visible = ActivityDay7DataManager.Instance.CheckOpen();
  712. if (_ui.m_btnActivityDay7.target.visible)
  713. {
  714. long time = ActivityDay7DataManager.Instance.GetEndTime() - TimeHelper.ServerNow();
  715. _ui.m_btnActivityDay7.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 1000 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  716. }
  717. //特惠礼包/限时礼包窗口内的倒计时
  718. UpGiftBox1();
  719. UpGiftBox2();
  720. if (ViewManager.isViewOpen(nameof(SpecialOfferGiftBoxView)))
  721. {
  722. var specialOfferGiftBoxView =
  723. ViewManager.GetUIView(nameof(SpecialOfferGiftBoxView)) as SpecialOfferGiftBoxView;
  724. specialOfferGiftBoxView?.UpTime();
  725. }
  726. if (ViewManager.isViewOpen(nameof(RushSaleGiftBoxView)))
  727. {
  728. var rushSaleGiftBoxView =
  729. ViewManager.GetUIView(nameof(RushSaleGiftBoxView)) as RushSaleGiftBoxView;
  730. rushSaleGiftBoxView?.UpTime();
  731. }
  732. }
  733. private void ShowExitAlert()
  734. {
  735. if (Input.GetKeyDown(KeyCode.Escape) || Input.GetKeyDown(KeyCode.Home))
  736. {
  737. AlertSystem.Show("我会想你的")
  738. .SetLeftButton(true, "继续游戏")
  739. .SetRightButton(true, "退出游戏", (object data) => { Application.Quit(); });
  740. }
  741. }
  742. private void OnNumericChange(EventContext context)
  743. {
  744. var numericType = (int)context.data;
  745. if (numericType == NumericType.Lvl)
  746. {
  747. UpdateRoleLvl();
  748. CheckFunOpen();
  749. }
  750. if (numericType == NumericType.FirstRechargeBonusStatus || numericType == NumericType.FirstRechargeTotal)
  751. {
  752. UpdateBtnFirstRecharge();
  753. }
  754. }
  755. private void UpdateBtnFirstRecharge()
  756. {
  757. _ui.m_btnFirstRecharge.target.visible = ActivityDataManager.Instance.firstChargeBonusStatus != ConstBonusStatus.GOT;
  758. if (_ui.m_btnFirstRecharge.target.visible)
  759. {
  760. bool canget = ActivityDataManager.Instance.firstChargeBonusStatus == ConstBonusStatus.CAN_GET;
  761. RedDotController.Instance.SetComRedDot(_ui.m_btnFirstRecharge.target, canget);
  762. }
  763. }
  764. private void UpdateRoleLvl()
  765. {
  766. _ui.m_headBar.m_txtLvl.text = "" + GameGlobal.myNumericComponent.GetAsInt(NumericType.Lvl);
  767. }
  768. private void UpdateHead()
  769. {
  770. RoleInfoManager.Instance.UpdateHead(_ui.m_headBar.m_comHead, RoleDataManager.headId,
  771. RoleDataManager.headBorderId);
  772. }
  773. /// <summary>
  774. /// 获取当前开启的滚动广告列表
  775. /// </summary>
  776. private void GetAdIds()
  777. {
  778. _adIds.Clear();
  779. for (int i = 0; i < AdCfgArray.Instance.dataArray.Length; i++)
  780. {
  781. AdCfg adCfg = AdCfgArray.Instance.dataArray[i];
  782. if (adCfg.activityId > 0)
  783. {
  784. if (ActivityGlobalDataManager.Instance.GetActivityInfo(adCfg.activityId) == null) continue;
  785. ActivityInfo activityInfo = ActivityGlobalDataManager.Instance.GetActivityInfo(adCfg.activityId);
  786. if (TimeHelper.ServerNow() < activityInfo.StartTime || TimeHelper.ServerNow() > activityInfo.EndTime) continue;
  787. }
  788. if (!string.IsNullOrEmpty(adCfg.startTime) && !string.IsNullOrEmpty(adCfg.endTime))
  789. {
  790. long startTime = TimeUtil.DateTimeToTimestamp(adCfg.startTime);
  791. long endTime = TimeUtil.DateTimeToTimestamp(adCfg.endTime);
  792. if (TimeHelper.ServerNow() < startTime || TimeHelper.ServerNow() > endTime) continue;
  793. }
  794. _adIds.Add(adCfg);
  795. }
  796. _ui.m_comListAd.m_listAd.numItems = _adIds.Count;
  797. _ui.m_comListAd.m_listAdSelect.numItems = _adIds.Count;
  798. if (_ui.m_comListAd.m_listAd.numItems > 0)
  799. {
  800. _ui.m_comListAd.m_listAd.ScrollToView(0);
  801. _ui.m_comListAd.m_listAdSelect.selectedIndex = 0;
  802. }
  803. }
  804. private void UpdateAdListTime(object param)
  805. {
  806. int itemIndex = _ui.m_comListAd.m_listAd.ChildIndexToItemIndex(0) + 1;
  807. itemIndex = itemIndex == _ui.m_comListAd.m_listAd.numItems ? 0 : itemIndex;
  808. _ui.m_comListAd.m_listAdSelect.selectedIndex = itemIndex;
  809. _ui.m_comListAd.m_listAd.scrollPane.ScrollRight(0.8f, true);
  810. }
  811. private void RenderListAdItem(int index, GObject obj)
  812. {
  813. UI_ListAdItem item = UI_ListAdItem.Proxy(obj);
  814. item.m_loaRes.url = "ui://Main/guanggao_" + _adIds[index].res;
  815. if (item.m_loaRes.data == null)
  816. {
  817. item.m_loaRes.onClick.Add(OnBtnAdJump);
  818. }
  819. item.m_loaRes.data = _adIds[index];
  820. UI_ListAdItem.ProxyEnd();
  821. }
  822. private void OnBtnAdJump(EventContext context)
  823. {
  824. GObject obj = context.sender as GObject;
  825. AdCfg adCfg = obj.data as AdCfg;
  826. object[] param = null;
  827. if (adCfg.jumpId == nameof(LimitChargeView))
  828. {
  829. param = new object[] { adCfg.activityId };
  830. }
  831. ViewManager.Show($"GFGGame.{adCfg.jumpId}", param);
  832. }
  833. private void OnListAdScrollEnd()
  834. {
  835. int itemIndex = _ui.m_comListAd.m_listAd.ChildIndexToItemIndex(0);
  836. _ui.m_comListAd.m_listAdSelect.selectedIndex = itemIndex;
  837. }
  838. private void CheckFunOpen()
  839. {
  840. _ui.m_btnXiuFang.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(XiuFangView).Name, false);
  841. _ui.m_btnHuanZhuang.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DressUpView).Name, false);
  842. _ui.m_btnCiPai.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(CardDetailView).Name, false);
  843. _ui.m_btnZhaiXing.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LuckyBoxView).Name, false);
  844. _ui.m_btnMain.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoryChapterListView).Name, false);
  845. _ui.m_btnStudio.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StudioView).Name, false);
  846. _ui.m_btnField.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldView).Name, false);
  847. _ui.m_btnPoem.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(PoemView).Name, false);
  848. _ui.m_btnTravel.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(TravelView).Name, false);
  849. _ui.m_btnArena.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name, false);
  850. _ui.m_btnActivityLuckyBox.target.visible = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitLuckyBox) > 0;
  851. // _ui.m_btnDailyLogin.target.visible = !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false)
  852. // || (ActivityDataManager.Instance.sevenDayLoginLoginId >= 7 && ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.GOT));
  853. List<int> actListChargeIds = ActivityGlobalDataManager.Instance.GetActivityInfoIdsByType(ConstLimitTimeActivityType.ActLimitChargeId);
  854. int actLimitChargeId = actListChargeIds.Count > 0 ? actListChargeIds[0] : 0;
  855. // int actLimitChargeId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitChargeId);
  856. _ui.m_btnDailyWelfare.target.visible = actLimitChargeId > 0 ||
  857. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailyWelfareView).Name, false) && (
  858. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySignView).Name, false) ||
  859. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySupplyView).Name, false) ||
  860. !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false) ||
  861. (ActivityDataManager.Instance.sevenDayLoginLoginId >= 7 && ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.GOT)));
  862. _btnGongGao.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(NoticeView).Name, false);
  863. _btnHaoYou.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FriendView).Name, false);
  864. _btnYouJian.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(MailView).Name, false);
  865. _btnLeague.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LeagueView).Name, false);
  866. _ui.m_grpLeagueAnswer.visible = _btnLeague.visible && (LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.Open || LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.WaitNext);
  867. if (_ui.m_grpLeagueAnswer.visible)
  868. {
  869. Vector2 pos = _ui.m_list.TransformPoint(_btnLeague.position, _ui.target);
  870. _ui.m_grpLeagueAnswer.SetPosition(pos.x - _ui.m_grpLeagueAnswer.width + 20, pos.y + 20, 0);
  871. }
  872. _btnStore.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoreView).Name, false);
  873. _btnTuJian.visible =
  874. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldGuideView).Name, false);
  875. _btnActivityDay7.visible = ActivityDay7DataManager.Instance.CheckOpen();
  876. _ui.m_list.ResizeToFit();
  877. }
  878. private void UpdateRedDot()
  879. {
  880. _valueBarController.UpRead();
  881. RedDotController.Instance.SetComRedDot(_btnGongGao, RedDotDataManager.Instance.GetNoticeRed());
  882. RedDotController.Instance.SetComRedDot(_btnRenWu, RedDotDataManager.Instance.GetTaskRed());
  883. // RedDotController.Instance.SetComRedDot(_ui.m_btnDailyLogin.target,
  884. // RedDotDataManager.Instance.GetDailyLoginRed());
  885. RedDotController.Instance.SetComRedDot(_btnYouJian, RedDotDataManager.Instance.GetMailRed());
  886. RedDotController.Instance.SetComRedDot(_btnTuJian, RedDotDataManager.Instance.GetFieldGuideRed() || RedDotDataManager.Instance.GetTravelGuideRed());
  887. RedDotController.Instance.SetComRedDot(_btnHaoYou, RedDotDataManager.Instance.GetFriendRed());
  888. RedDotController.Instance.SetComRedDot(_btnStore, RedDotDataManager.Instance.GetShopRed());
  889. RedDotController.Instance.SetComRedDot(_ui.m_btnField.target, RedDotDataManager.Instance.GetFieldRed(), "", -36, 32);
  890. RedDotController.Instance.SetComRedDot(_ui.m_btnStudio.target, RedDotDataManager.Instance.GetStudioFilingRed(), "", -36, 32);
  891. RedDotController.Instance.SetComRedDot(_ui.m_headBar.target, RedDotDataManager.Instance.GetHeadRed() || RedDotDataManager.Instance.GetHeadBorderRed(), "", 5, 7);
  892. RedDotController.Instance.SetComRedDot(_ui.m_btnTravel.target, RedDotDataManager.Instance.GetTravelRed(), "", -36, 32);
  893. RedDotController.Instance.SetComRedDot(_btnLeague, RedDotDataManager.Instance.GetLeagueRed());
  894. RedDotController.Instance.SetComRedDot(_ui.m_btnDailyWelfare.target, RedDotDataManager.Instance.GetDailyWelfareRed(), "", -10, 5);
  895. RedDotController.Instance.SetComRedDot(_ui.m_btnActivityLuckyBox.target, RedDotDataManager.Instance.GetMeiRiTeHuiRed() || RedDotDataManager.Instance.GetActLuckyBoxRewardRed() || RedDotDataManager.Instance.GetActLuckyBoxTaskdRed() || RedDotDataManager.Instance.GetGiftBagRewardRed(), "", -10, 5);
  896. RedDotController.Instance.SetComRedDot(_btnBag, RedDotDataManager.Instance.GetMainBagGiftRed());
  897. RedDotController.Instance.SetComRedDot(_ui.m_btnActivityDay7.target, RedDotDataManager.Instance.GetActivityDay7Red());
  898. RedDotController.Instance.SetComRedDot(_ui.m_btnXiuFang.target, RedDotDataManager.Instance.GetClothingFosterRed() || RedDotDataManager.Instance.GetClothingSyntheticRed(), "", -10, 20);
  899. RedDotController.Instance.SetComRedDot(_ui.m_btnCiPai.target, RedDotDataManager.Instance.GetCardRed(), "", -10, 20);
  900. }
  901. private void CheckGuide(object param)
  902. {
  903. MainDataManager.Instance.CanSwipe = true;
  904. GRoot.inst.touchable = true;
  905. if (GuideDataManager.IsGuideFinish(ConstGuideId.FREEDOM_DRESS) <= 0
  906. || GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_DECOMPOSE) <= 0
  907. || GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_SYNTHETIC) <= 0
  908. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  909. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER) <= 0
  910. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_FILING) <= 0
  911. || GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0
  912. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PORCELAIN) <= 0
  913. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_1) <= 0
  914. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_2) <= 0
  915. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_3) <= 0
  916. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_4) <= 0
  917. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0
  918. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_5) <= 0
  919. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PROPERTY) <= 0
  920. || GuideDataManager.IsGuideFinish(ConstGuideId.ARENA_OPEN) <= 0
  921. || GuideDataManager.IsGuideFinish(ConstGuideId.SUIT_LIST_VIEW) <= 0)
  922. {
  923. UpdateToCheckGuide(null);
  924. }
  925. else
  926. {
  927. _ui.m_loaGuidestudio.visible = false;
  928. Timers.inst.Remove(CheckGuide);
  929. }
  930. }
  931. protected override void UpdateToCheckGuide(object param)
  932. {
  933. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  934. if (MainDataManager.Instance.ViewType == 0)
  935. {
  936. GuideController.TryGuide(_ui.m_btnHuanZhuang.target, ConstGuideId.FREEDOM_DRESS, 2, "在这里,自由搭配服饰和分享哦~", -1, false);
  937. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER, 3, "海市蜃楼,镜花水月,是所有故事开始的地方。", -1, false);
  938. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_DECOMPOSE, 2, "绣坊里增添了新功能。", -1, false);
  939. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_SYNTHETIC, 1, "进入绣坊界面。", -1, false);
  940. GuideController.TryCompleteGuide(ConstGuideId.CLOTHING_SYNTHETIC, 7);
  941. GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_LV, 2, "“词牌”可进行升级和管理。", -1, false);
  942. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_1, 2, "", -1, false);
  943. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_2, 2, "", -1, false);
  944. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_3, 1, "", -1, false);
  945. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_4, 2, "", -1, false);
  946. GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_STAR, 2, "“词牌”可进行升星。", -1, false);
  947. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_5, 2, "", -1, false);
  948. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.SUIT_LIST_VIEW, 1,
  949. "获得“天衣”服饰后,可进行养护和焕新,到绣坊看看。", -1, false);
  950. GuideController.TryGuide(_ui.m_loaRight.target, ConstGuideId.ARENA_OPEN, 2, "新玩法-飞花令开启了哦", -1, false);
  951. bool isStudioMetalGuide = GuideController.TryGuide(_ui.m_loaRight.target, ConstGuideId.STUDIO_PORCELAIN, 2, "进入副本", -1,
  952. false, _ui.target.height - 700);
  953. bool isStudioFilingGuide = GuideController.TryGuide(_ui.m_loaRight.target, ConstGuideId.STUDIO_FILING, 2, "进入副本", -1,
  954. false, _ui.target.height - 700);
  955. bool isFieldGuide = GuideController.TryGuide(_ui.m_loaRight.target, ConstGuideId.FIELD, 1, "进入副本", -1, false, _ui.target.height - 700);
  956. bool isStudioPropertyGuide = GuideController.TryGuide(_ui.m_loaRight.target, ConstGuideId.STUDIO_PROPERTY, 1, "进入副本", -1, false, _ui.target.height - 700);
  957. _ui.m_loaGuidestudio.visible = false;
  958. // if (isStudioMetalGuide || isStudioFilingGuide || isFieldGuide || isStudioPropertyGuide)
  959. // {
  960. // _ui.m_loaGuidestudio.visible = true;
  961. // MainDataManager.Instance.CanSwipe = true;
  962. // }
  963. // else
  964. // {
  965. // _ui.m_loaGuidestudio.visible = false;
  966. // }
  967. }
  968. if (MainDataManager.Instance.ViewType == 1)
  969. {
  970. _ui.m_loaGuidestudio.visible = false;
  971. GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_PORCELAIN, 3, "工作室开门啦,进去看看~");
  972. GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_FILING, 3, "工作室有新的任务啦。");
  973. GuideController.TryGuide(_ui.m_btnField.target, ConstGuideId.FIELD, 2, "外出进行历史考察,会有意想不到的收获哦。");
  974. GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_PROPERTY, 2, "");
  975. GuideController.TryGuide(_ui.m_btnArena.target, ConstGuideId.ARENA_OPEN, 3, "在这里可以与其他小伙伴比拼搭配哦~");
  976. GuideController.TryGuide(_ui.m_loaLeft, ConstGuideId.ENTER_CHAPTER_5, 1, "", -1, false);
  977. }
  978. }
  979. }
  980. }