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							- using ET;
 
- using FairyGUI;
 
- using UI.CommonGame;
 
- using UI.RoleInfo;
 
- using UnityEngine;
 
- namespace GFGGame
 
- {
 
-     public class OtherRoleInfoView : BaseWindow
 
-     {
 
-         private UI_RoleInfoUI _ui;
 
-         private OtherRoleInfoData _roleInfo;
 
-         private OtherRoleInfoDetailData _roleDetailInfo;
 
-         public override void Dispose()
 
-         {
 
-             if (_ui != null)
 
-             {
 
-                 _ui.Dispose();
 
-             }
 
-             _ui = null;
 
-             base.Dispose();
 
-         }
 
-         protected override void OnInit()
 
-         {
 
-             base.OnInit();
 
-             packageName = UI_RoleInfoUI.PACKAGE_NAME;
 
-             _ui = UI_RoleInfoUI.Create();
 
-             this.viewCom = _ui.target;
 
-             isfullScreen = true;
 
-             isReturnView = true;
 
-             _ui.m_btnBack.onClick.Add(OnBtnBackClick);
 
-             _ui.m_photoList.itemRenderer = RenderListItem;
 
-             _ui.m_badgeList.itemRenderer = OnRenderBadgeListItem;
 
-             _ui.m_type.SetSelectedIndex(1);
 
-         }
 
-         protected override void AddEventListener()
 
-         {
 
-             base.AddEventListener();
 
-             EventAgent.AddEventListener(ConstMessage.DOWNLOAD_FINISH, UpdateView);
 
-         }
 
-         protected override async void OnShown()
 
-         {
 
-             base.OnShown();
 
-             _roleInfo = (this.viewData as object[])[0] as OtherRoleInfoData;
 
-             _roleDetailInfo = (this.viewData as object[])[1] as OtherRoleInfoDetailData;
 
-             _ui.m_txtRoleName.text = _roleInfo.roleName;
 
-             _ui.m_txtLvl.text = _roleInfo.roleLv.ToString();
 
-             RoleInfoManager.Instance.UpdateHead(_ui.m_comHead, _roleInfo.headId, _roleInfo.headBorderId);
 
-             _roleDetailInfo = await RoleInfoSProxy.ReqOtherRoleDetailInfo(_roleInfo.roleId);
 
-             _roleInfo = _roleDetailInfo.roleInfo;
 
-             if (_roleDetailInfo != null)
 
-             {
 
-                 Timers.inst.StartCoroutine(PictureStorageHelper.Download(_roleDetailInfo.showPhotoList));
 
-             }
 
-             UpdateInfo();
 
-             UpdateView();
 
-             UpdateCollectProgress();
 
-         }
 
-         protected override void OnHide()
 
-         {
 
-             base.OnHide();
 
-         }
 
-         private void OnBtnBackClick()
 
-         {
 
-             ViewManager.GoBackFrom(typeof(OtherRoleInfoView).FullName);
 
-         }
 
-         protected override void RemoveEventListener()
 
-         {
 
-             base.RemoveEventListener();
 
-             EventAgent.RemoveEventListener(ConstMessage.DOWNLOAD_FINISH, UpdateView);
 
-         }
 
-         private void UpdateView()
 
-         {
 
-             RoleLevelCfg roleLevelCfg = RoleLevelCfgArray.Instance.GetCfg(_roleInfo.roleLv);
 
-             if (roleLevelCfg.exp > 0)
 
-             {
 
-                 _ui.m_txtExp.text = string.Format("{0}/{1}", _roleInfo.roleExp, roleLevelCfg.exp);
 
-             }
 
-             else
 
-             {
 
-                 _ui.m_txtExp.text = "已满级";
 
-             }
 
-             _ui.m_txtSlogan.text = _roleDetailInfo.slogan;
 
-             _ui.m_photoList.numItems = _roleDetailInfo.showPhotoList.Count;
 
-         }
 
-         private void RenderListItem(int index, GObject obj)
 
-         {
 
-             PoemPhotoData poemPhotoData = _roleDetailInfo.showPhotoList[index];
 
-             UI_ListPhotoItem item = UI_ListPhotoItem.Proxy(obj);
 
-             item.target.data = index;
 
-             if (poemPhotoData != null && poemPhotoData.Ntexture != null)
 
-             {
 
-                 item.m_type.SetSelectedIndex(1);
 
-                 item.m_comPhoto.m_loaPhoto.texture = poemPhotoData == null ? null : poemPhotoData.Ntexture;
 
-             }
 
-             // 隐藏
 
-             else
 
-             {
 
-                 item.m_type.SetSelectedIndex(3);
 
-             }
 
-             
 
-             UI_ListPhotoItem.ProxyEnd();
 
-         }
 
-         private void UpdateInfo()
 
-         {
 
-             if (_roleInfo.leagueName == null)
 
-             {
 
-                 _ui.m_leagueName.text = "暂未加入雅集";
 
-             }
 
-             else
 
-             {
 
-                 _ui.m_leagueName.text = _roleInfo.leagueName;
 
-             }
 
-             _ui.m_txtRoleID.text = _roleInfo.roleId.ToString();
 
-             _ui.m_badgeList.numItems = _ui.m_badgeList.numItems;
 
-         }
 
-         private void UpdateCollectProgress()
 
-         {
 
-             UI_ButtonCollectProgress button2 = UI_ButtonCollectProgress.Proxy(_ui.m_btnSuitGuide.target);
 
-             // 套装
 
-             float progress = _roleInfo.suitCollect;
 
-             button2.m_rate.text = progress.ToString();
 
-             button2.m_progressBar.fillAmount = progress / 100;
 
-             // 词牌
 
-             button2 = UI_ButtonCollectProgress.Proxy(_ui.m_btnCardGuide.target);
 
-             progress = _roleInfo.cardCollect;
 
-             button2.m_rate.text = progress.ToString();
 
-             button2.m_progressBar.fillAmount = progress / 100;
 
-             // 成就
 
-             button2 = UI_ButtonCollectProgress.Proxy(_ui.m_btnTaskArchieveGuide.target);
 
-             progress = _roleInfo.achievementTaskCollect;
 
-             button2.m_rate.text = progress.ToString();
 
-             button2.m_progressBar.fillAmount = progress / 100;
 
-             UI_ButtonCollectProgress.ProxyEnd();
 
-         }
 
-         private void OnRenderBadgeListItem(int index, GObject gObject)
 
-         {
 
-             gObject.data = -1;
 
-             UI_ButtonBadge buttonBadge = UI_ButtonBadge.Proxy(gObject);
 
-             if (index < _roleInfo.itemList.Count)
 
-             {
 
-                 int badgeID = _roleInfo.itemList[index];
 
-                 gObject.data = badgeID;
 
-                 buttonBadge.m_type.SetSelectedIndex(1);
 
-                 // 加载徽章图片
 
-                 buttonBadge.m_iconImg.url = ResPathUtil.GetIconPath(ItemCfgArray.Instance.GetCfg(badgeID));
 
-             }
 
-             else
 
-             {
 
-                 buttonBadge.m_type.SetSelectedIndex(0);
 
-             }
 
-             UI_ButtonBadge.ProxyEnd();
 
-         }
 
-     }
 
- }
 
 
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