ArenaSproxy.cs 21 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using ET;
  4. namespace GFGGame
  5. {
  6. public class NoticeArebaRankChange : AMHandler<SC_RankChange>
  7. {
  8. protected override async ETTask Run(Session session, SC_RankChange message)
  9. {
  10. ArenaDataManager.Instance.Grade = message.Grade;
  11. ArenaDataManager.Instance.Rank = message.RankInGrade;
  12. ArenaDataManager.Instance.TryUpdateHighest();
  13. await ETTask.CompletedTask;
  14. }
  15. }
  16. public class NoticeArenaHistoryChange : AMHandler<SC_ArenaHistoryAdd>
  17. {
  18. protected override async ETTask Run(Session session, SC_ArenaHistoryAdd message)
  19. {
  20. ArenaHistoryData historyData = ArenaSproxy.GetArenaHistoryData(message.history);
  21. ArenaDataManager.Instance.HistoryDatas.Insert(0, historyData);
  22. if (ArenaDataManager.Instance.HistoryDatas.Count > 20)
  23. {
  24. ArenaDataManager.Instance.HistoryDatas.RemoveAt(ArenaDataManager.Instance.HistoryDatas.Count - 1);
  25. }
  26. // if (ViewManager.isViewOpen(typeof(ArenaView).FullName))
  27. // {
  28. // ViewManager.Show<ArenaView>();
  29. // }
  30. await ETTask.CompletedTask;
  31. }
  32. }
  33. public class NoticeArenaWeekClear : AMHandler<SC_ArenaWeekClear>
  34. {
  35. protected override async ETTask Run(Session session, SC_ArenaWeekClear message)
  36. {
  37. ArenaDataManager.Instance.Tag = message.Tag;
  38. ArenaDataManager.Instance.ThemeList = message.Themes;
  39. if (ViewManager.isViewOpen(typeof(ArenaView).FullName))
  40. {
  41. ViewManager.Show<ArenaView>();
  42. PromptController.Instance.ShowFloatTextPrompt("周结算已更新");
  43. }
  44. await ETTask.CompletedTask;
  45. }
  46. }
  47. public class NoticeArenaSeasonEnd : AMHandler<SC_ArenaSeasonEnd>
  48. {
  49. protected override async ETTask Run(Session session, SC_ArenaSeasonEnd message)
  50. {
  51. if (ViewManager.isViewOpen(typeof(ArenaView).FullName))
  52. {
  53. ViewManager.GoBackFrom(typeof(ArenaView).FullName);
  54. PromptController.Instance.ShowFloatTextPrompt("赛季已结束");
  55. }
  56. ArenaDataManager.Instance.Clear();
  57. ArenaDataManager.Instance.SeasonId = message.seasonId;
  58. ArenaDataManager.Instance.AddCheckSeasonOpenTimer();
  59. await ETTask.CompletedTask;
  60. }
  61. }
  62. public static class ArenaSproxy
  63. {
  64. //获取竞技场信息
  65. public static async ETTask ReqArenaInfos()
  66. {
  67. S2C_GetArenaInfos response = null;
  68. response = (S2C_GetArenaInfos)await MessageHelper.SendToServer(new C2S_GetArenaInfos());
  69. if (response != null)
  70. {
  71. if (response.Error == ErrorCode.ERR_Success)
  72. {
  73. ArenaDataManager.Instance.LastFightTime = response.LastFightTime;
  74. ArenaDataManager.Instance.ThemeList = response.ThemeList;
  75. ArenaDataManager.Instance.Tag = response.Tag;
  76. ArenaDataManager.Instance.SeasonId = response.SeasonId;
  77. ArenaDataManager.Instance.Grade = response.Grade;
  78. ArenaDataManager.Instance.Rank = response.RankInGrade;
  79. ArenaDataManager.Instance.HighestGrade = response.HighestGradeOfSeason;
  80. ArenaDataManager.Instance.HighestRank = response.HighestRankInGradeOfSeason;
  81. OtherRoleInfoData roleInfo = new OtherRoleInfoData();
  82. roleInfo.roleName = RoleDataManager.roleName;
  83. roleInfo.roleLv = RoleDataManager.lvl;
  84. roleInfo.headId = RoleDataManager.headId;
  85. // ArenaDataManager.Instance.Clear();
  86. for (int i = 0; i < response.ThemeList.Count; i++)
  87. {
  88. FightData roleData = GetFightRoleData(response.DressupList.Count <= i ? null : response.DressupList[i], roleInfo, i);
  89. FightDataManager.Instance.SetItemScoreList(roleData);
  90. ScoreSystemData.Instance.SetEquipScoresWithPartId(roleData);
  91. ArenaDataManager.Instance.DressupList.Add(roleData);
  92. }
  93. for (int i = 0; i < response.targets.Count; i++)
  94. {
  95. ArenaTargetData targetData = GetArenaTargetData(response.targets[i]);
  96. ArenaDataManager.Instance.Targets.Add(targetData);
  97. if (targetData.Type == FightTargetType.PLAYER)
  98. {
  99. await ArenaSproxy.ReqArenaFightAttr(targetData.RoleInfo.roleId, targetData.FightDatas);
  100. }
  101. }
  102. ArenaDataManager.Instance.AddCheckSeasonOpenTimer();
  103. if (ViewManager.isViewOpen(typeof(ArenaView).FullName))
  104. {
  105. ViewManager.Show<ArenaView>();
  106. }
  107. }
  108. }
  109. }
  110. //刷新竞争对手
  111. public static async ETTask<bool> ReqRefreshArenaTargets()
  112. {
  113. S2C_RefreshArenaTargets response = null;
  114. response = (S2C_RefreshArenaTargets)await MessageHelper.SendToServer(new C2S_RefreshArenaTargets());
  115. if (response != null)
  116. {
  117. if (response.Error == ErrorCode.ERR_Success)
  118. {
  119. ArenaDataManager.Instance.Targets.Clear();
  120. for (int i = 0; i < response.targets.Count; i++)
  121. {
  122. ArenaTargetData targetData = GetArenaTargetData(response.targets[i]);
  123. ArenaDataManager.Instance.Targets.Add(targetData);
  124. if (targetData.Type == FightTargetType.PLAYER)
  125. {
  126. await ArenaSproxy.ReqArenaFightAttr(targetData.RoleInfo.roleId, targetData.FightDatas);
  127. }
  128. }
  129. PromptController.Instance.ShowFloatTextPrompt("刷新成功");
  130. return true;
  131. }
  132. }
  133. return false;
  134. }
  135. //更换搭配
  136. public static async ETTask<bool> ReqChangeArenaDressup(int index, int cardId, List<int> itemList)
  137. {
  138. S2C_ChangeArenaDressup response = null;
  139. response = (S2C_ChangeArenaDressup)await MessageHelper.SendToServer(new C2S_ChangeArenaDressup() { Index = index, CardId = cardId, EquipIds = itemList });
  140. if (response != null)
  141. {
  142. if (response.Error == ErrorCode.ERR_Success)
  143. {
  144. ArenaDataManager.Instance.DressupList[index].cardId = cardId;
  145. ArenaDataManager.Instance.DressupList[index].itemList = itemList;
  146. return true;
  147. }
  148. }
  149. return false;
  150. }
  151. //购买挑战次数
  152. public static async ETTask ReqBuyArenaFightTimes()
  153. {
  154. S2C_BuyArenaFightTimes response = null;
  155. response = (S2C_BuyArenaFightTimes)await MessageHelper.SendToServer(new C2S_BuyArenaFightTimes() { });
  156. if (response != null)
  157. {
  158. if (response.Error == ErrorCode.ERR_Success)
  159. {
  160. PromptController.Instance.ShowFloatTextPrompt("购买成功");
  161. }
  162. }
  163. }
  164. //挑战
  165. public static async ETTask<bool> ReqArenaFight(bool isWin, ArenaTargetData targetData, List<long> selfFightPower, List<long> targetFightPower, List<long> myScore, List<long> targetScore)
  166. {
  167. S2C_ArenaFight response = null;
  168. response = (S2C_ArenaFight)await MessageHelper.SendToServer(new C2S_ArenaFight()
  169. {
  170. RoleId = RoleDataManager.roleId,
  171. Grade = targetData.Grade,
  172. RankInGrade = targetData.RankInGrade,
  173. Type = targetData.Type,
  174. TargetRoleId = targetData.RoleInfo.roleId,
  175. IsWin = isWin,
  176. SelfFightPower = selfFightPower,
  177. TargetFightPower = targetFightPower,
  178. SelfRandScore = myScore,
  179. TargetRandScore = targetScore,
  180. }, false);
  181. if (response != null)
  182. {
  183. if (response.Error == ErrorCode.ERR_Success)
  184. {
  185. //记录老数据,用于结算展示
  186. ArenaDataManager.Instance.LastFightTime = response.LastFightTime;
  187. ArenaDataManager.Instance.LastGrade = ArenaDataManager.Instance.Grade;
  188. ArenaDataManager.Instance.LastRank = ArenaDataManager.Instance.Rank;
  189. ArenaDataManager.Instance.LastTargetInfo.roleName = targetData.RoleInfo.roleName;
  190. ArenaDataManager.Instance.LastTargetInfo.headId = targetData.RoleInfo.headId;
  191. ArenaDataManager.Instance.LastTargetInfo.headRes = targetData.RoleInfo.headRes;
  192. ArenaDataManager.Instance.BonusList = ItemUtil.CreateItemDataList(response.rewards);
  193. ArenaDataManager.Instance.LastTargets = new List<ArenaTargetData>(ArenaDataManager.Instance.Targets);
  194. //更新新数据
  195. ArenaDataManager.Instance.Targets.Clear();
  196. for (int i = 0; i < response.targets.Count; i++)
  197. {
  198. ArenaTargetData _targetData = GetArenaTargetData(response.targets[i]);
  199. ArenaDataManager.Instance.Targets.Add(_targetData);
  200. if (_targetData.Type == FightTargetType.PLAYER)
  201. {
  202. await ArenaSproxy.ReqArenaFightAttr(_targetData.RoleInfo.roleId, _targetData.FightDatas);
  203. }
  204. }
  205. ArenaDataManager.Instance.Grade = response.Grade;
  206. ArenaDataManager.Instance.Rank = response.RankInGrade;
  207. ArenaDataManager.Instance.TryUpdateHighest();
  208. EventAgent.DispatchEvent(ConstMessage.ARENA_FIGHT_RESULT);
  209. return true;
  210. }
  211. else
  212. {
  213. //更新新数据
  214. ArenaDataManager.Instance.Targets.Clear();
  215. for (int i = 0; i < response.targets.Count; i++)
  216. {
  217. // ArenaDataManager.Instance.Targets.Add(GetArenaTargetData(response.targets[i]));
  218. ArenaTargetData _targetData = GetArenaTargetData(response.targets[i]);
  219. ArenaDataManager.Instance.Targets.Add(_targetData);
  220. if (_targetData.Type == FightTargetType.PLAYER)
  221. {
  222. await ArenaSproxy.ReqArenaFightAttr(_targetData.RoleInfo.roleId, _targetData.FightDatas);
  223. }
  224. }
  225. EventAgent.DispatchEvent(ConstMessage.ARENA_FIGHT_RESULT);
  226. PromptController.Instance.ShowFloatTextPrompt("对方排名已发生变化");
  227. return false;
  228. }
  229. }
  230. return false;
  231. }
  232. //获取排行榜
  233. public static async ETTask<bool> ReqArenaRank(int rankType, int startIndex, int endIndex)
  234. {
  235. S2C_ArenaRank response = null;
  236. response = (S2C_ArenaRank)await MessageHelper.SendToServer(new C2S_ArenaRank() { RankType = rankType, StartIndex = startIndex, EndIndex = endIndex });
  237. if (response != null)
  238. {
  239. if (response.Error == ErrorCode.ERR_Success)
  240. {
  241. if (!ArenaDataManager.Instance.RankDatasDic.ContainsKey(rankType))
  242. {
  243. ArenaDataManager.Instance.RankDatasDic[rankType] = new List<ArenaTargetData>();
  244. }
  245. List<ArenaTargetData> rankDatas = ArenaDataManager.Instance.RankDatasDic[rankType];
  246. for (int i = 0; i < response.ranks.Count; i++)
  247. {
  248. rankDatas.Add(GetArenaTargetData(response.ranks[i]));
  249. }
  250. if (response.self != null)
  251. {
  252. if (rankType == ArenaRankType.LAST_SEASON)
  253. {
  254. ArenaDataManager.Instance.SelfLastData = GetArenaTargetData(response.self);
  255. }
  256. else
  257. {
  258. ArenaDataManager.Instance.SelfData = GetArenaTargetData(response.self);
  259. }
  260. }
  261. return true;
  262. }
  263. }
  264. return false;
  265. }
  266. //获取竞技场历史记录
  267. public static async ETTask ReqArenaHistory()
  268. {
  269. S2C_ArenaHistory response = null;
  270. response = (S2C_ArenaHistory)await MessageHelper.SendToServer(new C2S_ArenaHistory() { RoleId = RoleDataManager.roleId });
  271. if (response != null)
  272. {
  273. if (response.Error == ErrorCode.ERR_Success)
  274. {
  275. ArenaDataManager.Instance.HistoryDatas.Clear();
  276. for (int i = 0; i < response.history.Count; i++)
  277. {
  278. ArenaDataManager.Instance.HistoryDatas.Add(GetArenaHistoryData(response.history[i]));
  279. }
  280. }
  281. }
  282. }
  283. //获取对手服装属性
  284. public static async ETTask<bool> ReqArenaFightAttr(long roleId, List<FightData> list)
  285. {
  286. S2C_ArenaFightAttr response = null;
  287. response = (S2C_ArenaFightAttr)await MessageHelper.SendToServer(new C2S_ArenaFightAttr() { TargetRoleId = roleId });
  288. if (response != null)
  289. {
  290. if (response.Error == ErrorCode.ERR_Success)
  291. {
  292. // if (list.Count < response.data.Count) return false;
  293. for (int i = 0; i < response.data.Count; i++)
  294. {
  295. list[i].cardScore = response.data[i].CardScore;
  296. list[i].itemScoreList = response.data[i].SuitScore;
  297. list[i].itemList = response.DressupList[i].EquipIds;
  298. list[i].cardId = response.DressupList[i].CardId;
  299. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(response.data[i].CardId);
  300. if (response.data[i].SkillId.Count == skillCfgs.Count)
  301. {
  302. for (int j = 0; j < skillCfgs.Count; j++)
  303. {
  304. int index = response.data[i].SkillId.IndexOf(skillCfgs[j].skillId);
  305. list[i].skillLvs.Add(response.data[i].SkillLevel[index]);
  306. }
  307. }
  308. FightDataManager.Instance.SetItemScoreList(list[i]);
  309. ScoreSystemData.Instance.SetEquipScoresWithPartId(list[i]);
  310. }
  311. return true;
  312. }
  313. }
  314. return false;
  315. }
  316. public static ArenaHistoryData GetArenaHistoryData(ArenaHistoryProto arenaHistoryProto)
  317. {
  318. ArenaHistoryData arenaHistory = new ArenaHistoryData();
  319. arenaHistory.isWin = arenaHistoryProto.IsWin;
  320. arenaHistory.IsChallenge = arenaHistoryProto.IsChallenge;
  321. arenaHistory.FightTime = arenaHistoryProto.FightTime;
  322. arenaHistory.Grade = arenaHistoryProto.Grade;
  323. arenaHistory.Rank = arenaHistoryProto.Rank;
  324. arenaHistory.targetData = GetArenaTargetData(arenaHistoryProto.target);
  325. arenaHistory.FightScores = arenaHistoryProto.SelfFightPower;
  326. arenaHistory.GradeChangeType = arenaHistoryProto.GradeChangeType;
  327. arenaHistory.MyScores = arenaHistoryProto.SelfRandScore;
  328. arenaHistory.TargetScores = arenaHistoryProto.TargetRandScore;
  329. // arenaHistory.FightScores = arenaHistoryProto.SelfFightPower;
  330. return arenaHistory;
  331. }
  332. public static ArenaTargetData GetArenaTargetData(ArenaTargetProto arenaTargetProto)
  333. {
  334. ArenaTargetData arenaTarget = new ArenaTargetData();
  335. arenaTarget.Grade = arenaTargetProto.Grade;
  336. arenaTarget.RankInGrade = arenaTargetProto.RankInGrade;
  337. arenaTarget.Type = arenaTargetProto.Type;
  338. arenaTarget.FightScores = arenaTargetProto.FightPower;
  339. if (arenaTarget.Type == FightTargetType.PLAYER)
  340. {
  341. arenaTarget.RoleInfo.roleId = arenaTargetProto.RoleInfo.RoleId;
  342. arenaTarget.RoleInfo.roleName = arenaTargetProto.RoleInfo.RoleName;
  343. arenaTarget.RoleInfo.roleLv = arenaTargetProto.RoleInfo.RoleLvl;
  344. arenaTarget.RoleInfo.headId = arenaTargetProto.RoleInfo.HeadItemId;
  345. }
  346. else
  347. {
  348. ArenaRobotCfg robotCfg = ArenaRobotCfgArray.Instance.GetCfg(arenaTargetProto.RobotDressupInfo.RobotId);
  349. arenaTarget.RoleInfo.roleId = 0;
  350. arenaTarget.RoleInfo.roleName = robotCfg.gradeName;
  351. arenaTarget.RoleInfo.roleLv = robotCfg.level;
  352. arenaTarget.RoleInfo.headRes = robotCfg.targetRes;
  353. }
  354. arenaTarget.FightDatas.Clear();
  355. for (int i = 0; i < ArenaDataManager.Instance.ThemeList.Count; i++)
  356. {
  357. if (arenaTarget.Type == FightTargetType.PLAYER)
  358. {
  359. FightData roleData = GetFightRoleData(arenaTargetProto.PlayerDressupList.Count <= i ? null : arenaTargetProto.PlayerDressupList[i], arenaTarget.RoleInfo, i);
  360. arenaTarget.FightDatas.Add(roleData);
  361. }
  362. else if (arenaTarget.Type == FightTargetType.ROBOT)
  363. {
  364. FightData robotData = GetFightRobotData(arenaTargetProto.RobotDressupInfo, i);
  365. arenaTarget.FightDatas.Add(robotData);
  366. }
  367. }
  368. return arenaTarget;
  369. }
  370. private static FightData GetFightRoleData(ArenaDressupProto dressupProto, OtherRoleInfoData roleInfo, int index)
  371. {
  372. FightData fightData = new FightData();
  373. fightData.name = roleInfo.roleName;
  374. fightData.scoreType = ArenaDataManager.Instance.ThemeList[index];
  375. fightData.baseScore = RoleLevelCfgArray.Instance.GetCfg(roleInfo.roleLv).baseScore;
  376. if (index == 0) fightData.tags = new string[1] { ArenaDataManager.Instance.Tag };
  377. fightData.type = FightTargetType.PLAYER;
  378. fightData.headId = roleInfo.headId;
  379. fightData.cardId = dressupProto == null ? 0 : dressupProto.CardId;
  380. fightData.itemList = dressupProto == null ? fightData.itemList : dressupProto.EquipIds;//上赛季没有穿戴数据
  381. return fightData;
  382. }
  383. public static FightData GetFightRobotData(ArenaRobotProto robotProto, int index)
  384. {
  385. ArenaRobotCfg robotCfg = ArenaRobotCfgArray.Instance.GetCfg(robotProto.RobotId);
  386. FightData fightData = new FightData();
  387. fightData.name = robotCfg.gradeName;
  388. fightData.scoreType = ArenaDataManager.Instance.ThemeList[index];
  389. fightData.baseScore = RoleLevelCfgArray.Instance.GetCfg(robotCfg.level).baseScore;
  390. fightData.cardId = robotProto.CardIdList.Count <= index ? 0 : robotProto.CardIdList[index];//上赛季没有穿戴数据
  391. if (index == 0)//只有第一个主题才计算标签
  392. {
  393. fightData.tags = new string[1] { ArenaDataManager.Instance.Tag };
  394. fightData.tagAddition = robotCfg.tagAddition;
  395. }
  396. fightData.itemScoreList.Clear();
  397. for (int i = 0; i < robotCfg.partsScoreArr.Length; i++)
  398. {
  399. double score = (double)robotCfg.partsScoreArr[i] * (double)robotProto.Randoms[index] / 10000d;
  400. fightData.itemScoreList.Add((int)Math.Ceiling(score));
  401. }
  402. fightData.type = FightTargetType.ROBOT;
  403. fightData.res = robotCfg.targetRes;
  404. double cardScore = (double)robotCfg.cardScore * (double)robotProto.Randoms[index] / 10000d;
  405. fightData.cardScore = (int)Math.Ceiling(cardScore);
  406. fightData.skillLvs.Add(robotCfg.skillLvs);
  407. fightData.showSuitId = robotProto.SuitList.Count <= index ? 0 : robotProto.SuitList[index];//上赛季没有穿戴数据
  408. return fightData;
  409. }
  410. }
  411. }