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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using ET;
- using FairyGUI;
- using UI.EnduringGiftBox;
- using UnityEngine;
- namespace GFGGame
- {
- //列表样式的限时礼包--3类型-列表样式:等级条件的数据
- public class SpecialOfferGiftBoxView : BaseWindow
- {
- private UI_SpecialOfferGiftBoxUI _ui;
- protected override void OnInit()
- {
- base.OnInit();
- }
- public override void Dispose()
- {
- if (_ui != null)
- {
- _ui.Dispose();
- _ui = null;
- }
- base.Dispose();
- }
- protected override void OnShown()
- {
- base.OnShown();
- AddEffect();
- UpdateView();
- }
- protected override void AddEventListener()
- {
- base.AddEventListener();
- }
- protected override void RemoveEventListener()
- {
- base.RemoveEventListener();
- }
- private void AddEffect()
- {
- }
- private void UpdateView()
- {
- }
- private void ListItemRender(int index, GObject obj)
- {
- }
- private void ChildListItemRender(int index, GObject obj)
- {
- }
- protected override void OnHide()
- {
- this.RemoveEventListener();
- Dispose();
- base.Hide();
- }
- private void OnClickBtnCancel()
- {
- this.Hide();
- }
- }
- }
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