CardFosterView.cs 30 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752
  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Timers;
  8. using System.Collections;
  9. using System.Linq;
  10. using VEngine;
  11. namespace GFGGame
  12. {
  13. public class CardFosterView : BaseView
  14. {
  15. private UI_CardFosterUI _ui;
  16. private UI_ComFosterBottom _comFosterBottom;
  17. private ValueBarController _valueBarController;
  18. private CardData _cardData = new CardData();
  19. private int _selectTab = 0;
  20. private GameObject _cardObj;
  21. private GoWrapper _wrapper;
  22. private GObject _consumeSelectItem;//选中的材料item
  23. private int _consumeSelectIndex = 0;//0为减,1为加
  24. private List<int> itemsCount;
  25. private int[] upgradeCardItemsArr = GlobalCfgArray.globalCfg.upgradeCardItemsArr;
  26. //private Timer _timer;
  27. private const float _delay = 300;
  28. private double _selectTimeCount = 0;//长按时间
  29. private int _showLv = 0;
  30. private int _showExp = 0;
  31. private float _cardScale = 0.8f;
  32. private bool showCard = false;
  33. private Vector2 comCardImgResInitSize;
  34. public override void Dispose()
  35. {
  36. _valueBarController.Dispose();
  37. _valueBarController = null;
  38. UI_ComConsume.ClearProxy();
  39. if (_cardObj != null)
  40. {
  41. GameObject.Destroy(_cardObj);
  42. _cardObj = null;
  43. }
  44. base.Dispose();
  45. }
  46. protected override void OnInit()
  47. {
  48. base.OnInit();
  49. _ui = UI_CardFosterUI.Create();
  50. viewCom = _ui.target;
  51. isfullScreen = true;
  52. _comFosterBottom = _ui.m_ComFosterBottom;
  53. //公共组件:返回,页签,属性列表
  54. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  55. _comFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  56. _comFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  57. //卡面和故事界面
  58. _comFosterBottom.m_btnStory.onClick.Add(OnClickBtnStroy);
  59. //升级升星按钮
  60. _comFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  61. _comFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  62. _comFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  63. //升级升星消耗材料列表
  64. _comFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  65. _comFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  66. _comFosterBottom.m_listSkill.itemRenderer = RenderListSkilItem;
  67. //满星级后卡面列表
  68. _comFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  69. _comFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  70. // _ui.m_loaCard.onClick.Add(OnClickLoaCard);
  71. _ui.m_loaListener1.onClick.Add(OnClickLoaCard);
  72. _ui.m_comImgCard.target.onClick.Add(OnClickLoaCard);
  73. _ui.m_loaListener.onClick.Add(OnClickComCard);
  74. _ui.m_comCard.target.onClick.Add(OnClickComCard);
  75. //_ui.m_btnUpSkill.onClick.Add(OnClickBtnUpSkill);
  76. EventAgent.AddEventListener(ConstMessage.PLAT_CARDFOSTER_T1, () =>
  77. {
  78. _ui.m_t1.Play();
  79. });
  80. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  81. // EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  82. }
  83. protected override void OnShown()
  84. {
  85. base.OnShown();
  86. _cardData = CardDataManager.GetCardDataById((this.viewData as CardData).id);
  87. _cardScale = _ui.target.height * 0.8f / _ui.target.initHeight;
  88. showCard = false;
  89. Input.multiTouchEnabled = false;
  90. this.ClearItemsCountList();
  91. this.UpdateCommon();
  92. this.UpdateNormal();
  93. this.UpdateCardRes();
  94. this.UpdateUpLvView();
  95. this.UpdateUpStarView();
  96. this.UpdateUpSkillView();
  97. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  98. }
  99. private void ClearItemsCountList()
  100. {
  101. if (itemsCount == null)
  102. {
  103. itemsCount = new List<int>();
  104. }
  105. itemsCount.Clear();
  106. for (int i = 0; i < upgradeCardItemsArr.Length; i++)
  107. {
  108. itemsCount.Add(0);
  109. }
  110. }
  111. private void UpdateNormal()
  112. {
  113. _comFosterBottom.m_txtName.text = _cardData.itemCfg.name;
  114. _comFosterBottom.m_btnStory.visible = CardDataManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  115. _comFosterBottom.m_btnUpLv.grayed = true;
  116. _comFosterBottom.m_loaRarity.url = ResPathUtil.GetCommonGameResPath("kp_sx_da_" + _cardData.itemCfg.rarity);
  117. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  118. _valueBarController.OnShown();
  119. }
  120. private void UpdateCommon()
  121. {
  122. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  123. _comFosterBottom.m_ComLvConsumeGold.m_txtCount.text = "0";
  124. }
  125. private void UpdateCardRes()
  126. {
  127. if (_cardObj != null)
  128. {
  129. GameObject.Destroy(_cardObj);
  130. _cardObj = null;
  131. }
  132. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.resources[_cardData.resIndex]);
  133. if (Versions.Contains(resPath))
  134. {
  135. _cardObj = DressUpUtil.AddAnimationObj(resPath);
  136. SceneController.AddObjectToView(_cardObj, _wrapper, _ui.m_comCard.m_comCardHolder.m_holder, resPath, out _cardObj, out _wrapper);
  137. }
  138. if (_cardObj != null)
  139. {
  140. _ui.m_loaListener.visible = true;
  141. _ui.m_loaListener1.visible = false;
  142. _ui.m_comCard.target.visible = true;
  143. _ui.m_loaCard.visible = false;
  144. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  145. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  146. }
  147. else
  148. {
  149. _ui.m_comCard.target.visible = false;
  150. _ui.m_loaCard.visible = false;
  151. _ui.m_loaListener.visible = false;
  152. _ui.m_loaListener1.visible = true;
  153. _ui.m_comImgCard.m_ComCardImgRes.m_loaCard.url = ResPathUtil.GetCardPath(_cardData.resources[_cardData.resIndex]);
  154. comCardImgResInitSize = new Vector2(_ui.m_comImgCard.m_ComCardImgRes.m_loaCard.initWidth * 0.8f, _ui.m_comImgCard.m_ComCardImgRes.m_loaCard.initHeight * 0.8f);
  155. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, false);
  156. _ui.m_comImgCard.m_ComCardImgRes.target.size = comCardImgResInitSize;
  157. //SetSize(_ui.m_comImgCard.m_ComCardImgRes.m_loaCard.initWidth * _cardScale, _ui.m_comImgCard.m_ComCardImgRes.m_loaCard.initHeight * _cardScale);
  158. }
  159. }
  160. private void RenderListPropertyItem(int index, GObject obj)
  161. {
  162. UI_ListPropertyItem listItem = UI_ListPropertyItem.Proxy(obj);
  163. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  164. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  165. UI_ListPropertyItem.ProxyEnd();
  166. }
  167. /***********************************************************升级***************************************************/
  168. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0)
  169. {
  170. _showLv = isPreview == true ? lv : _cardData.lv;
  171. _showExp = isPreview == true ? exp : _cardData.exp;
  172. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfg(_showLv, _cardData.itemCfg.rarity);
  173. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  174. _comFosterBottom.m_barLv.value = _showExp;
  175. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  176. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  177. _comFosterBottom.m_txtCurLv.text = StringUtil.GetColorText(_showLv.ToString(), _showLv < maxLv ? "#D27869" : "#7D6956");
  178. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  179. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  180. _comFosterBottom.m_btnUpLv.grayed = _comFosterBottom.m_ComLvConsumeGold.m_txtCount.text == "0" ? true : false;
  181. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  182. if (isPreview == true)
  183. {
  184. return;
  185. }
  186. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  187. }
  188. private void RenderListLvConsumeItem(int index, GObject obj)
  189. {
  190. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  191. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfg(_cardData.lv, _cardData.itemCfg.rarity);
  192. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
  193. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  194. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  195. listItem.m_txtUseCount.text = "0";
  196. listItem.target.data = index;
  197. if (listItem.m_btnMinus.data == null)
  198. {
  199. listItem.m_btnMinus.onTouchBegin.Add(() => OnClickItemConsumsBegin(obj, 0));
  200. listItem.m_btnMinus.onTouchEnd.Add(() => OnClickItemLvConsumsEnd());
  201. }
  202. if (listItem.m_loaItem.data == null)
  203. {
  204. listItem.m_loaItem.onTouchBegin.Add(() => OnClickItemConsumsBegin(obj, 1));
  205. listItem.m_loaItem.onTouchEnd.Add(() => OnClickItemLvConsumsEnd());
  206. }
  207. listItem.m_btnMinus.data = index;
  208. listItem.m_loaItem.data = index;
  209. UI_ComConsume.ProxyEnd();
  210. }
  211. private void OnClickItemConsumsBegin(GObject obj, int type)
  212. {
  213. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  214. int index = (int)listItem.target.data;
  215. int itemId = upgradeCardItemsArr[index];
  216. _consumeSelectItem = obj;
  217. _consumeSelectIndex = type;
  218. if (type == 1)
  219. {
  220. if (ItemDataManager.GetItemNum(itemId) == 0)
  221. {
  222. ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  223. }
  224. }
  225. //_timer.Start();
  226. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  227. }
  228. private void OnTimedEvent(object param)
  229. {
  230. _selectTimeCount += _delay;
  231. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  232. {
  233. if (_consumeSelectIndex == 0)
  234. {
  235. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  236. if (!CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point()))
  237. {
  238. Timers.inst.Remove(OnTimedEvent);
  239. return;
  240. }
  241. this.OnClickBtnMinus(_consumeSelectItem);
  242. }
  243. else
  244. {
  245. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()))
  246. {
  247. Timers.inst.Remove(OnTimedEvent);
  248. return;
  249. }
  250. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  251. }
  252. }
  253. }
  254. private void OnClickItemLvConsumsEnd()
  255. {
  256. //_timer.Stop();
  257. Timers.inst.Remove(OnTimedEvent);
  258. _selectTimeCount = 0;
  259. if (_consumeSelectIndex == 0)
  260. {
  261. this.OnClickBtnMinus(_consumeSelectItem);
  262. }
  263. else
  264. {
  265. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  266. }
  267. }
  268. //返回值为此材料是否可继续消耗此材料继续升级
  269. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  270. {
  271. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  272. // ItemCfg itemCfg = (listItem.target.data as ItemCfg);
  273. int index = (int)listItem.target.data;
  274. int itemId = upgradeCardItemsArr[index];
  275. if (itemsCount[index] == ItemDataManager.GetItemNum(itemId))
  276. {
  277. Timers.inst.Remove(OnTimedEvent);
  278. return false;
  279. }
  280. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  281. int needExp = CardLvlCfgArray.Instance.GetCfg(_showLv, _cardData.itemCfg.rarity).needExp;
  282. if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
  283. {
  284. Timers.inst.Remove(OnTimedEvent);
  285. if (showTips == true)
  286. {
  287. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  288. }
  289. return false;
  290. }
  291. itemsCount[index] = itemsCount[index] + 1;
  292. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  293. this.UpdatePreView();
  294. return true;
  295. }
  296. private void OnClickBtnMinus(GObject obj)
  297. {
  298. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  299. int index = (int)listItem.target.data;
  300. // int itemId = upgradeCardItemsArr[index];
  301. // string count = listItem.m_txtUseCount.text;
  302. if (itemsCount[index] == 0)
  303. {
  304. Timers.inst.Remove(OnTimedEvent);
  305. return;
  306. }
  307. itemsCount[index] = itemsCount[index] - 1;
  308. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  309. this.UpdatePreView();
  310. }
  311. private void UpdatePreView()
  312. {
  313. int count = 0;//消耗金币数量
  314. int hasExp = 0;//消耗材料提升的总经验
  315. for (int i = 0; i < itemsCount.Count; i++)
  316. {
  317. // UI_ComConsume listItem = UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(i));
  318. // if (int.Parse(listItem.m_txtUseCount.text) == 0) { continue; }
  319. if (itemsCount[i] == 0) continue;
  320. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]);
  321. count += itemCfg.cardUpLvGoldArr[1] * itemsCount[i];
  322. hasExp += itemCfg.cardUpLvExp * itemsCount[i];
  323. }
  324. _comFosterBottom.m_ComLvConsumeGold.m_txtCount.text = count.ToString();
  325. int previewLv = 0;
  326. int previewExp = 0;
  327. CardDataManager.GetPreViewLvAndExp(_cardData.itemCfg.rarity, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  328. this.UpdateUpLvView(true, previewLv, previewExp);
  329. }
  330. private void OnClcikBtnAll()
  331. {
  332. for (int i = 0; i < itemsCount.Count; i++)
  333. {
  334. int itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
  335. for (int j = 0; j < itemNum; j++)
  336. {
  337. if (this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  338. {
  339. break;
  340. }
  341. }
  342. }
  343. }
  344. private void OnClickBtnUpLv()
  345. {
  346. int itemMoneyId = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[0]).cardUpLvGoldArr[0];
  347. int itemMoneyNum = int.Parse(_comFosterBottom.m_ComLvConsumeGold.m_txtCount.text);
  348. if (itemMoneyNum > ItemDataManager.GetItemNum(itemMoneyId))
  349. {
  350. ItemUtil.AddGold(itemMoneyNum - ItemDataManager.GetItemNum(itemMoneyId), UpLv);
  351. }
  352. else
  353. {
  354. this.UpLv();
  355. }
  356. }
  357. private async void UpLv()
  358. {
  359. // itemsCount.Clear();
  360. int allConsume = 0;
  361. for (int i = 0; i < itemsCount.Count; i++)
  362. {
  363. allConsume += itemsCount[i];
  364. }
  365. if (allConsume == 0)
  366. {
  367. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  368. return;
  369. }
  370. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  371. {
  372. int lv = _cardData.lv;
  373. bool result = await CardSProxy.UpgradeCardLvl(_cardData.id, itemsCount);
  374. if (result)
  375. {
  376. if (_showLv - lv >= 1)
  377. {
  378. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  379. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _cardData.scores, "lv", lv, _showLv }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  380. }
  381. this.UpdateCommon();
  382. this.UpdateUpLvView();
  383. this.ClearItemsCountList();
  384. }
  385. }
  386. }
  387. /***********************************************************升星***************************************************/
  388. private void UpdateUpStarView()
  389. {
  390. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfg(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  391. _comFosterBottom.m_comStar.m_c1.selectedIndex = _cardData.star;
  392. _comFosterBottom.m_comStar.m_c2.selectedIndex = 5;
  393. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  394. {
  395. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  396. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  397. _comFosterBottom.m_listShowCard.numItems = _cardData.resources.Count;
  398. return;
  399. }
  400. else
  401. {
  402. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  403. _comFosterBottom.m_btnUpStar.data = 0;//data 0:可以升级,1:材料不足
  404. int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  405. int costNeed = cardStarCfg.costNum;
  406. _comFosterBottom.m_comStarCousumeGold.m_txtCount.text = string.Format("{0}/{1}", costNeed, costHas);
  407. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  408. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  409. _comFosterBottom.m_comTips.visible = _cardData.lv < cardStarCfg.needLv ? true : false;
  410. UI_ComTips comTips = UI_ComTips.Proxy(_comFosterBottom.m_comTips);
  411. comTips.m_txtTips.text = _comFosterBottom.m_comTips.visible == true ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  412. _comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 1 ? true : false;
  413. }
  414. }
  415. private void RenderListStarConsumeItem(int index, GObject obj)
  416. {
  417. UI_ComStarConsume listItem = UI_ComStarConsume.Proxy(obj);
  418. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  419. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  420. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  421. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  422. int needCount = cardStarCfg.materiarsArr[index][1];
  423. int hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  424. listItem.m_txtNeedCount.text = StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  425. listItem.m_txtHasCount.text = hasCount.ToString();
  426. listItem.m_btnPlus.visible = false;
  427. if (listItem.m_btnPlus.data == null)
  428. {
  429. listItem.m_btnPlus.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  430. }
  431. listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  432. if (hasCount < needCount)
  433. {
  434. //材料不足显示加号
  435. _comFosterBottom.m_btnUpStar.data = 1;
  436. listItem.m_btnPlus.visible = true;
  437. }
  438. }
  439. private void RenderListShowCardItem(int index, GObject obj)
  440. {
  441. GButton listItem = obj as GButton;
  442. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  443. // string res = (listItem.parent.data as List<string>)[index];
  444. if (index == _cardData.resIndex)
  445. {
  446. _comFosterBottom.m_listShowCard.selectedIndex = index;
  447. }
  448. loaStarCard.url = ResPathUtil.GetCardSmallPath(_cardData.resources[index]);
  449. listItem.data = index;
  450. }
  451. private async void OnClickShowCardListItem(EventContext context)
  452. {
  453. int resIndex = (int)(context.data as GObject).data;
  454. if (resIndex != _cardData.resIndex)
  455. {
  456. bool result = await CardSProxy.ChangeCardRes(_cardData.id, resIndex);
  457. if (result)
  458. {
  459. this.UpdateCommon();
  460. this.UpdateCardRes();
  461. }
  462. }
  463. }
  464. private void OnClickBtnPlusStarConsum(int index)
  465. {
  466. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  467. ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  468. }
  469. private void OnClickBtnUpStar()
  470. {
  471. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfg(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  472. if (_cardData.lv < cardStarCfg.needLv)
  473. {
  474. PromptController.Instance.ShowFloatTextPrompt("等级不足");
  475. return;
  476. }
  477. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  478. {
  479. return;
  480. }
  481. int state = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString());
  482. if (state == 1)
  483. {
  484. PromptController.Instance.ShowFloatTextPrompt("材料不足");
  485. return;
  486. }
  487. int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  488. int costNeed = cardStarCfg.costNum;
  489. if (costHas < costNeed)
  490. {
  491. ItemUtil.AddGold(costNeed - costHas, UpStar);
  492. }
  493. else
  494. {
  495. this.UpStar();
  496. }
  497. }
  498. private async void UpStar()
  499. {
  500. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfg(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  501. bool result = await CardSProxy.UpgradeCardStar(_cardData.id);
  502. if (result)
  503. {
  504. this.UpdateCommon();
  505. this.UpdateUpStarView();
  506. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  507. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _cardData.scores, "star", _cardData.star - 1, _cardData.star }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  508. }
  509. }
  510. /***********************************************************升技能***************************************************/
  511. private void UpdateUpSkillView()
  512. {
  513. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgs(_cardData.id).Count;
  514. }
  515. private void RenderListSkilItem(int index, GObject obj)
  516. {
  517. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  518. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgs(_cardData.id)[index];
  519. int skillLv = SkillDataManager.Instance.GetSkillLv(_cardData.id, skillCfg.skillId);
  520. item.m_comSkill.m_loaSkill.url = ResPathUtil.GetCardSmallPath(skillCfg.res);
  521. item.m_txtName.text = skillCfg.name;
  522. item.m_txtLv.text = string.Format("{0}级", skillLv);
  523. item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfg(skillLv + 1, skillCfg.skillId) != null;//? skillLv == skillScoreCfgs.Count ? false : true;
  524. if (item.m_btnUp.data == null)
  525. {
  526. item.m_btnUp.onClick.Add(() =>
  527. {
  528. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfg.skillId });
  529. });
  530. }
  531. }
  532. private void UpSkill()
  533. {
  534. }
  535. private void OnClickLoaCard()
  536. {
  537. float scale = _ui.target.height / comCardImgResInitSize.y;
  538. if (!showCard)
  539. {
  540. _ui.m_loaListener1.visible = false;
  541. // _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, true);
  542. GTween.To(_ui.m_comImgCard.m_ComCardImgRes.target.size, comCardImgResInitSize * scale, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  543. {
  544. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  545. });
  546. _ui.m_t0.Play();
  547. showCard = true;
  548. }
  549. else
  550. {
  551. _ui.m_loaListener1.visible = true;
  552. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, true);
  553. GTween.To(_ui.m_comImgCard.m_ComCardImgRes.target.size, comCardImgResInitSize, 0.25f).SetTarget(_ui.m_comImgCard).OnUpdate((GTweener t) =>
  554. {
  555. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  556. });
  557. _ui.m_t1.Play();
  558. showCard = false;
  559. }
  560. // _ui.m_t0.Play(() =>
  561. // {
  562. // ViewManager.Show(ViewName.CARD_SHOW_VIEW, _cardData, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  563. // });
  564. }
  565. private void OnClickComCard()
  566. {
  567. if (showCard)
  568. {
  569. _ui.m_loaListener.visible = true;
  570. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  571. float scale = _ui.m_comCard.target.scaleX;
  572. _ui.m_t1.SetValue("scale", scale, scale);
  573. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  574. _ui.m_t1.Play();
  575. showCard = false;
  576. }
  577. else
  578. {
  579. _ui.m_loaListener.visible = false;
  580. float scale = _ui.target.height / 1920;
  581. _ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  582. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  583. _ui.m_t0.SetValue("scale", scale, scale);
  584. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  585. _ui.m_t0.Play();
  586. showCard = true;
  587. }
  588. }
  589. private void OnClickBtnStroy()
  590. {
  591. ViewManager.Show(ViewName.CARD_STORY_VIEW, _cardData);
  592. }
  593. private void OnChangeCtrlTab()
  594. {
  595. this.UpdateCommon();
  596. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  597. {
  598. this.ClearItemsCountList();
  599. this.UpdateUpLvView();
  600. }
  601. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  602. {
  603. this.UpdateUpStarView();
  604. }
  605. else
  606. {
  607. this.UpdateUpSkillView();
  608. }
  609. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  610. }
  611. private void OnItemChangeListener()
  612. {
  613. if (!CardDataManager.isFullLv(_cardData.id, _cardData.lv, false))
  614. {
  615. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfg(_showLv, _cardData.itemCfg.rarity);
  616. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  617. }
  618. if (!CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  619. {
  620. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfg(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  621. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  622. }
  623. }
  624. private void OnClickBtnBack()
  625. {
  626. ViewManager.GoBackFrom(ViewName.CARD_FOSTER_VIEW);
  627. this._selectTab = 0;
  628. }
  629. protected override void OnHide()
  630. {
  631. base.OnHide();
  632. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  633. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  634. Timers.inst.Remove(OnTimedEvent);
  635. //_timer.Stop();
  636. _comFosterBottom.m_listLvConsume.numItems = 0;
  637. }
  638. protected override void UpdateToCheckGuide(object param)
  639. {
  640. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  641. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnStar, ConstGuideId.UP_CARD_STAR, 4, "选择升星");
  642. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "升满5星后,可解锁词牌的隐藏卡面哦");
  643. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_STAR, 5);
  644. }
  645. }
  646. }