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							- namespace GFGGame
 
- {
 
-     public class QDManager
 
-     {
 
-         public static bool isInited = false;
 
-         public static void InitPlatform()
 
-         {
 
-             ViewManager.Show<ModalStatusView>("正在初始化...");
 
-             switch (LauncherConfig.ChannelId)
 
-             {
 
-                 default:
 
-                     EventAgent.DispatchEvent(ConstMessage.ON_PLATFORM_SDK_INITED, true);
 
-                     break;
 
-             }
 
-         }
 
-         public static void Login()
 
-         {
 
-             ViewManager.Show<ModalStatusView>("登录中...");
 
-             switch (LauncherConfig.ChannelId)
 
-             {
 
-                 default:
 
-                     bool login = GameController.CheckLoginCache(true);
 
-                     if (!login)
 
-                     {
 
-                         ViewManager.Hide<ModalStatusView>();
 
-                         ViewManager.Show<LoginInputView>();
 
-                     }
 
-                     break;
 
-             }
 
-         }
 
-         public static void OnCreateRole()
 
-         {
 
-             switch (LauncherConfig.ChannelId)
 
-             {
 
-                 default:
 
-                     break;
 
-             }
 
-         }
 
-         public static void OnEnterGame()
 
-         {
 
-             switch (LauncherConfig.ChannelId)
 
-             {
 
-                 default:
 
-                     break;
 
-             }
 
-         }
 
-         //回到登录界面,不退出账号
 
-         public static void OnQuitToLoginView()
 
-         {
 
-             switch (LauncherConfig.ChannelId)
 
-             {
 
-                 default:
 
-                     
 
-                     break;
 
-             }
 
-         }
 
-         public static void Logout()
 
-         {
 
-             switch (LauncherConfig.ChannelId)
 
-             {
 
-                 default:
 
-                     break;
 
-             }
 
-         }
 
-         public static bool IsTaptap
 
-         {
 
-             get
 
-             {
 
-                 return LauncherConfig.ChannelId == ChannelID.TapTap;
 
-             }
 
-         }
 
-         public static bool IsHYKB
 
-         {
 
-             get
 
-             {
 
-                 return LauncherConfig.ChannelId == ChannelID.HYKB;
 
-             }
 
-         }
 
-         public static bool IsBiliBili
 
-         {
 
-             get
 
-             {
 
-                 return LauncherConfig.ChannelId == ChannelID.BiliBili;
 
-             }
 
-         }
 
-     }
 
- }
 
 
  |