RoleInfoView.cs 7.3 KB

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  1. using ET;
  2. using FairyGUI;
  3. using UI.CommonGame;
  4. using UI.RoleInfo;
  5. using UnityEngine;
  6. namespace GFGGame
  7. {
  8. public class RoleInfoView : BaseWindow
  9. {
  10. private UI_RoleInfoUI _ui;
  11. public override void Dispose()
  12. {
  13. if (_ui != null)
  14. {
  15. _ui.Dispose();
  16. }
  17. _ui = null;
  18. base.Dispose();
  19. }
  20. protected override void OnInit()
  21. {
  22. base.OnInit();
  23. packageName = UI_RoleInfoUI.PACKAGE_NAME;
  24. _ui = UI_RoleInfoUI.Create();
  25. this.viewCom = _ui.target;
  26. isfullScreen = true;
  27. _ui.m_txtVersion.text = GameGlobal.version;
  28. _ui.m_txtSlogan.maxLength = GlobalCfgArray.globalCfg.maxSloganWordsCount;
  29. _ui.m_btnHelp.onClick.Add(OnClickBtnHelp);
  30. _ui.m_txtSlogan.onFocusOut.Add(OnFocuseOut);
  31. _ui.m_loaChangeName.onClick.Add(OnClickLoaChangeName);
  32. _ui.m_btnBack.onClick.Add(OnBtnBackClick);
  33. _ui.m_btnFieldGuide.onClick.Add(OnBtnFieldGuideClick);
  34. _ui.m_btnSkill.onClick.Add(OnBtnSkillClick);
  35. _ui.m_btnSetting.onClick.Add(OnBtnSettingClick);
  36. _ui.m_comHead.GetChild("comHead").asCom.onClick.Add(OnComHeadClick);
  37. _ui.m_list.itemRenderer = RenderListItem;
  38. _ui.m_list.onClickItem.Add(OnListItemClick);
  39. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("xc_bjbj");
  40. }
  41. protected override void AddEventListener()
  42. {
  43. base.AddEventListener();
  44. EventAgent.AddEventListener(ConstMessage.CHANGE_ROLE_NAME, UpdateRoleName);
  45. EventAgent.AddEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  46. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  47. EventAgent.AddEventListener(ConstMessage.DOWNLOAD_FINISH, UpdateList);
  48. }
  49. protected override void OnShown()
  50. {
  51. base.OnShown();
  52. _ui.m_txtRoleName.text = RoleDataManager.roleName;
  53. _ui.m_txtLvl.text = "" + GameGlobal.myNumericComponent.GetAsInt(NumericType.Lvl);
  54. RoleLevelCfg roleLevelCfg = RoleLevelCfgArray.Instance.GetCfg(GameGlobal.myNumericComponent.GetAsInt(NumericType.Lvl));
  55. if (roleLevelCfg.exp > 0)
  56. {
  57. _ui.m_txtExp.text = string.Format("{0}/{1}", GameGlobal.myNumericComponent.GetAsInt(NumericType.Exp), roleLevelCfg.exp);
  58. }
  59. else
  60. {
  61. _ui.m_txtExp.text = "已满级";
  62. }
  63. _ui.m_txtSlogan.text = RoleDataManager.slogan;
  64. _ui.m_btnFieldGuide.title = string.Format("套装收集度:{0}%", RoleInfoManager.Instance.GetGuideProgress());
  65. UpdateHead();
  66. UpdateList();
  67. UpdateRedDot();
  68. }
  69. protected override void OnHide()
  70. {
  71. base.OnHide();
  72. }
  73. private void OnBtnBackClick()
  74. {
  75. ViewManager.GoBackFrom(typeof(RoleInfoView).FullName);
  76. }
  77. protected override void RemoveEventListener()
  78. {
  79. base.RemoveEventListener();
  80. EventAgent.RemoveEventListener(ConstMessage.CHANGE_ROLE_NAME, UpdateRoleName);
  81. EventAgent.RemoveEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  82. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  83. EventAgent.RemoveEventListener(ConstMessage.DOWNLOAD_FINISH, UpdateList);
  84. }
  85. private void UpdateRoleName()
  86. {
  87. _ui.m_txtRoleName.text = RoleDataManager.roleName;
  88. }
  89. private void UpdateHead()
  90. {
  91. RoleInfoManager.Instance.UpdateHead(_ui.m_comHead, RoleDataManager.headId, RoleDataManager.headBorderId);
  92. }
  93. private void UpdateList()
  94. {
  95. _ui.m_list.numItems = RoleDataManager.photoDatas.Count;
  96. }
  97. private void RenderListItem(int index, GObject obj)
  98. {
  99. long pictureId = RoleDataManager.photoDatas[index];
  100. PoemPhotoData poemPhotoData = pictureId == 0 ? null : PoemPhotoDataManager.Instance.GetPersonalPhotoDataById(pictureId);
  101. UI_ListPhotoItem item = UI_ListPhotoItem.Proxy(obj);
  102. item.target.data = index;
  103. item.m_imgNone.visible = poemPhotoData == null;
  104. item.m_grpLock.visible = false;
  105. if (RoleInfoManager.GetPosType(index) == MonthCardType.Gold && !RoleDataManager.CheckIsMonthCardOpenByType(MonthCardType.Gold)
  106. || RoleInfoManager.GetPosType(index) == MonthCardType.BlackGold && !RoleDataManager.CheckIsMonthCardOpenByType(MonthCardType.BlackGold))
  107. {
  108. item.m_grpLock.visible = true;
  109. return;
  110. }
  111. item.m_comPhoto.m_loaPhoto.texture = poemPhotoData == null ? null : poemPhotoData.Ntexture;
  112. UI_ListPhotoItem.ProxyEnd();
  113. }
  114. private void OnListItemClick(EventContext context)
  115. {
  116. GObject obj = context.data as GObject;
  117. int index = (int)obj.data;
  118. if (RoleInfoManager.GetPosType(index) == MonthCardType.Gold && !RoleDataManager.CheckIsMonthCardOpenByType(MonthCardType.Gold))
  119. {
  120. PromptController.Instance.ShowFloatTextPrompt("金卡开启");
  121. return;
  122. }
  123. if (RoleInfoManager.GetPosType(index) == MonthCardType.BlackGold && !RoleDataManager.CheckIsMonthCardOpenByType(MonthCardType.BlackGold))
  124. {
  125. PromptController.Instance.ShowFloatTextPrompt("黑金卡开启");
  126. return;
  127. }
  128. ViewManager.Show<PersonalPhotoView>(index, new object[] { typeof(RoleInfoView).FullName, this.viewData });
  129. this.Hide();
  130. }
  131. private void OnClickBtnHelp()
  132. {
  133. if (GameConfig.showGM >= 1)
  134. {
  135. ViewManager.Show(ViewName.GM_PANEL_VIEW);
  136. }
  137. else
  138. {
  139. ViewManager.Show(ViewName.LOG_VIEW);
  140. }
  141. }
  142. private async void OnFocuseOut()
  143. {
  144. _ui.m_txtSlogan.text = await RoleInfoSProxy.ReqModifySlogan(_ui.m_txtSlogan.text);
  145. }
  146. private void OnClickLoaChangeName()
  147. {
  148. ViewManager.Show<ChangeNameView>(null, new object[] { typeof(RoleInfoView).FullName, this.viewData });
  149. }
  150. private void OnBtnFieldGuideClick()
  151. {
  152. this.Hide();
  153. ViewManager.Show<FieldGuideView>(null, new object[] { typeof(RoleInfoView).FullName, this.viewData });
  154. }
  155. private void OnBtnSkillClick()
  156. {
  157. ViewManager.Show<PersonalSkillView>(null, new object[] { typeof(RoleInfoView).FullName, this.viewData });
  158. }
  159. private void OnBtnSettingClick()
  160. {
  161. ViewManager.Show<SettingView>(null, new object[] { typeof(RoleInfoView).FullName, this.viewData });
  162. }
  163. private void OnComHeadClick()
  164. {
  165. GUIUtility.systemCopyBuffer = RoleDataManager.roleName;
  166. ViewManager.Show<ChangeHeadView>(null, new object[] { typeof(RoleInfoView).FullName, this.viewData });
  167. }
  168. private void UpdateRedDot()
  169. {
  170. RedDotController.Instance.SetComRedDot(_ui.m_comHead, RedDotDataManager.Instance.GetHeadRed() || RedDotDataManager.Instance.GetHeadBorderRed(), "", -44, 47);
  171. }
  172. }
  173. }