| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192 | using FairyGUI;using UI.Launcher;using UnityEngine;namespace GFGGame{    public class HealthAdviceView    {        private static HealthAdviceView m_Instance = null;        /// <summary>        /// 单例        /// </summary>        public static HealthAdviceView Instance        {            get            {                if (m_Instance == null)                {                    m_Instance = new HealthAdviceView();                }                return m_Instance;            }        }        private UI_HealthAdviceUI _ui;        /// <summary>        /// 每1%耗时,单位秒        /// </summary>        private const float SPEED = 0.01f;        /// <summary>        /// 界面是否打开状态        /// </summary>        private bool isOpen = false;        /// <summary>        /// FairyGUI包名        /// </summary>        private string _packageName;        #region private        private void Dispose()        {            UIPackage.RemovePackage("UI/" + _packageName);            _ui.Dispose(true);            _ui = null;        }        #endregion        public HealthAdviceView()        {            _packageName = UI_HealthAdviceUI.PACKAGE_NAME;            UIPackage.AddPackage("UI/" + _packageName + "/" + _packageName);            _ui = UI_HealthAdviceUI.Create();            _ui.target.MakeFullScreen();            _ui.target.AddRelation(GRoot.inst, RelationType.Size);        }        /// <summary>        /// 打开界面        /// </summary>        public void Open()        {            if (isOpen)            {                return;            }            GRoot.inst.AddChild(_ui.target);            isOpen = true;        }        /// <summary>        /// 关闭界面        /// </summary>        /// <param name="toDestroy"></param>        public void Close(bool toDestroy = false)        {            if (!isOpen)            {                return;            }            isOpen = false;            _ui.target.RemoveFromParent();            if (toDestroy)            {                Dispose();            }        }    }}
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