CardFosterView.cs 53 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Timers;
  8. using System.Collections;
  9. using System.Linq;
  10. using VEngine;
  11. using ET;
  12. namespace GFGGame
  13. {
  14. public class CardFosterView : BaseView
  15. {
  16. private UI_CardFosterUI _ui;
  17. private UI_ComFosterBottom _comFosterBottom;
  18. private ValueBarController _valueBarController;
  19. private UI_ComCost _comLvConsumeGold;
  20. private UI_ComCostCurrencyWithHas _comStarCousumeGold;
  21. private CardData _cardData = new CardData();
  22. private List<CardStarCfg> _cardStarRewards = new List<CardStarCfg>();
  23. private int _selectTab = 0;
  24. private List<LongPressGesture> _listLongPress = new List<LongPressGesture>();
  25. private List<GGraph> _listEffectHolder = new List<GGraph>();
  26. private List<CardData> cardList = new List<CardData>();
  27. private int wordRow = 4; //字行数
  28. private int wordNumber = 5;//字每行个数
  29. private int nowIndex = 0;
  30. private bool refDodgeStar = true;
  31. private EffectUI _effectUI1;
  32. private EffectUI _effectUI3;
  33. private EffectUI _effectUI4;
  34. private EffectUI _effectUI5;
  35. private EffectUI _effectUI6;
  36. private EffectUI _effectUI7;
  37. private EffectUI _effectUI8;
  38. private EffectUI _effectUI9;
  39. private EffectUI _effectUI10;
  40. private GObject _consumeSelectItem;//选中的材料item
  41. private int _consumeSelectIndex = 0;//0为减,1为加
  42. private List<int> itemsCount;
  43. private int[] upgradeCardItemsArr = GlobalCfgArray.globalCfg.upgradeCardItemsArr;
  44. //private Timer _timer;
  45. private const float _delay = 300;
  46. private double _selectTimeCount = 0;//长按时间
  47. private int _showLv = 0;
  48. private int _showExp = 0;
  49. private float _cardScale = 0.8f;
  50. private bool showCard = false;
  51. private bool playAni = false;
  52. private const int _cardResInitWidth = 1440;
  53. private const int _cardResInitHight = 1920;
  54. private Vector2 comCardImgResInitSize;
  55. private Vector2 comCardImgResTargetSize;
  56. public override void Dispose()
  57. {
  58. EffectUIPool.Recycle(_effectUI3);
  59. _effectUI3 = null;
  60. EffectUIPool.Recycle(_effectUI4);
  61. _effectUI4 = null;
  62. for (int i = 0; i < _listLongPress.Count; i++)
  63. {
  64. _listLongPress[i].Dispose();
  65. }
  66. _listLongPress.Clear();
  67. if (_valueBarController != null)
  68. {
  69. _valueBarController.Dispose();
  70. _valueBarController = null;
  71. }
  72. if (_ui != null)
  73. {
  74. _ui.Dispose();
  75. _ui = null;
  76. }
  77. base.Dispose();
  78. }
  79. protected override void OnInit()
  80. {
  81. base.OnInit();
  82. packageName = UI_CardFosterUI.PACKAGE_NAME;
  83. _ui = UI_CardFosterUI.Create();
  84. viewCom = _ui.target;
  85. isfullScreen = true;
  86. //公共组件:返回,页签,属性列表
  87. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  88. _ui.m_ComFosterTop.m_btnStarReward.onClick.Add(OnBtnStarRewardClick);
  89. _ui.m_ComFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  90. _ui.m_ComFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  91. //卡面和故事界面
  92. _ui.m_ComFosterTop.m_btnStory.onClick.Add(OnClickBtnStroy);
  93. //升级升星按钮
  94. _ui.m_ComFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  95. _ui.m_ComFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  96. _ui.m_ComFosterBottom.m_btnClearAll.onClick.Add(OnClcikBtnClearAll);
  97. _ui.m_ComFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  98. _ui.m_ComFosterBottom.m_btnUpSkillLv.onClick.Add(OnBtnUpSkill);
  99. _ui.m_ComFosterBottom.m_btnCheckAuto.onClick.Add(OnBtnCheckAuto);
  100. //升级升星消耗材料列表
  101. _ui.m_ComFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  102. _ui.m_ComFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  103. _ui.m_ComFosterBottom.m_listSkill.itemRenderer = RenderListSkillItem;
  104. //满星级后卡面列表
  105. _ui.m_ComFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  106. _ui.m_ComFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  107. _ui.m_btnLeft.onClick.Add(OnClickBtnLeft);
  108. _ui.m_btnRight.onClick.Add(OnClickBtnRight);
  109. //_ui.m_loaCard.onClick.Add(OnClickLoaCard);
  110. //_ui.m_loaListener1.onClick.Add(OnClickLoaCard);
  111. //_ui.m_comImgCard.target.onClick.Add(OnClickLoaCard);
  112. //_ui.m_loaListener.onClick.Add(OnClickComCard);
  113. //_ui.m_comCard.target.onClick.Add(OnClickComCard);
  114. _ui.m_comImgCard.target.onTouchBegin.Add(onTouchCardBegin);
  115. _ui.m_comImgCard.target.onTouchEnd.Add(onTouchCardEnd);
  116. _ui.m_loaListener1.onTouchBegin.Add(onTouchCardBegin);
  117. _ui.m_loaListener1.onTouchEnd.Add(onTouchCardEnd);
  118. _ui.m_loaListener.onTouchBegin.Add(onTouchCardBegin);
  119. _ui.m_loaListener.onTouchEnd.Add(onTouchCardEnd);
  120. _ui.m_comCard.target.onTouchBegin.Add(onTouchCardBegin);
  121. _ui.m_comCard.target.onTouchEnd.Add(onTouchCardEnd);
  122. _effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderflower, "ui_Activity", "SX_Top_TX");
  123. _effectUI4 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderfBgEff, "ui_Activity", "SX_Down_TX");
  124. }
  125. private void RefLeftAndRight()
  126. {
  127. if (nowIndex <= 0)
  128. {
  129. _ui.m_btnLeft.grayed = true;
  130. _ui.m_btnLeft.touchable = false;
  131. }
  132. else {
  133. _ui.m_btnLeft.grayed = false;
  134. _ui.m_btnLeft.touchable = true;
  135. }
  136. if (nowIndex >= cardList.Count - 1)
  137. {
  138. _ui.m_btnRight.grayed = true;
  139. _ui.m_btnRight.touchable = false;
  140. }
  141. else
  142. {
  143. _ui.m_btnRight.grayed = false;
  144. _ui.m_btnRight.touchable = true;
  145. }
  146. }
  147. private void OnClickBtnLeft()
  148. {
  149. nowIndex -= 1;
  150. RefLeftAndRight();
  151. _cardData = cardList[nowIndex];
  152. RefCardFosterInfo();
  153. }
  154. private void OnClickBtnRight()
  155. {
  156. nowIndex += 1;
  157. RefLeftAndRight();
  158. _cardData = cardList[nowIndex];
  159. RefCardFosterInfo();
  160. }
  161. private void RefCardFosterInfo()
  162. {
  163. playAni = false;
  164. float imgInitHight = _ui.target.height - 570;//UI界面上小图时的高度
  165. float imgIniWidth = _cardResInitWidth * imgInitHight / _cardResInitHight;//UI界面上小图时的宽度
  166. _cardScale = imgIniWidth < _ui.target.width ? _ui.target.width / _cardResInitWidth : imgInitHight / _cardResInitHight;
  167. comCardImgResInitSize = Vector2.zero;
  168. comCardImgResTargetSize = Vector2.zero;
  169. showCard = false;
  170. Input.multiTouchEnabled = false;
  171. this.ClearItemsCountList();
  172. this.UpdateCommon();
  173. this.UpdateNormal();
  174. this.UpdateCardRes();
  175. this.UpdateUpLvView();
  176. this.UpdateUpStarView();
  177. this.UpdateUpSkillView();
  178. this.UpdateRedDot();
  179. this.RefLeftAndRight();
  180. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  181. _comFosterBottom.m_listSkill.selectedIndex = 0;
  182. _comFosterBottom.m_btnClearAll.visible = false;
  183. List<CardStarCfg> cardStarCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  184. _cardStarRewards.Clear();
  185. for (int i = 0; i < cardStarCfgs.Count; i++)
  186. {
  187. if (cardStarCfgs[i].rewardsArr.Length > 0)
  188. {
  189. _cardStarRewards.Add(cardStarCfgs[i]);
  190. }
  191. }
  192. _ui.m_ComFosterTop.m_btnStarReward.visible = _cardStarRewards.Count > 0;
  193. Timers.inst.AddUpdate(CheckGuide);
  194. }
  195. protected override void OnShown()
  196. {
  197. base.OnShown();
  198. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("cp_beijing");
  199. _cardData = CardDataManager.GetCardDataById((this.viewData as CardData).id);
  200. nowIndex = _cardData.index;
  201. _comFosterBottom = _ui.m_ComFosterBottom;
  202. cardList = CardDataManager.GetCardListByRarity(_cardData.pageIndex);
  203. if (CardDataManager.isFilter == true)
  204. {
  205. //筛选
  206. cardList = CardDataManager.FilterCardList(cardList);
  207. }
  208. cardList = CardDataManager.SortItemList(cardList);
  209. RefCardFosterInfo();
  210. }
  211. protected override void AddEventListener()
  212. {
  213. base.AddEventListener();
  214. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  215. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  216. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  217. }
  218. private void ClearItemsCountList()
  219. {
  220. if (itemsCount == null)
  221. {
  222. itemsCount = new List<int>();
  223. }
  224. itemsCount.Clear();
  225. for (int i = 0; i < upgradeCardItemsArr.Length; i++)
  226. {
  227. itemsCount.Add(0);
  228. }
  229. }
  230. private void UpdateNormal()
  231. {
  232. _ui.m_ComFosterTop.m_btnStory.visible = CardDataManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  233. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  234. _valueBarController.OnShown();
  235. RarityIconController.UpdateRarityIcon(_ui.m_ComFosterBottom.m_loaRarity, _cardData.id, false);
  236. string names = _cardData.itemCfg.name;
  237. _comFosterBottom.m_txtName0.text = "";
  238. _comFosterBottom.m_txtName1.text = "";
  239. _comFosterBottom.m_txtName2.text = "";
  240. _comFosterBottom.m_txtName3.text = "";
  241. _comFosterBottom.m_txtName4.text = "";
  242. switch (names.Length)
  243. {
  244. case 1:
  245. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  246. break;
  247. case 2:
  248. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  249. _comFosterBottom.m_txtName2.text = names.Substring(1, 1);
  250. break;
  251. case 3:
  252. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  253. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  254. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  255. break;
  256. case 4:
  257. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  258. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  259. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  260. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  261. break;
  262. default:
  263. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  264. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  265. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  266. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  267. _comFosterBottom.m_txtName4.text = names.Substring(4);
  268. break;
  269. }
  270. }
  271. private void UpdateCommon()
  272. {
  273. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  274. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  275. _comLvConsumeGold.m_txtNeed.text = "0";
  276. _comLvConsumeGold.m_c1.selectedIndex = 1;
  277. UI_ComCost.ProxyEnd();
  278. }
  279. private void UpdateCardRes()
  280. {
  281. if (_effectUI1 != null)
  282. {
  283. EffectUIPool.Recycle(_effectUI1);
  284. _effectUI1 = null;
  285. }
  286. string resName = _cardData.resources[_cardData.resIndex];
  287. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.resources[_cardData.resIndex]);
  288. if (_cardData.itemCfg.animationCardStar > 0 && _cardData.star >= _cardData.itemCfg.animationCardStar && Versions.Contains(resPath))
  289. {
  290. _effectUI1 = new EffectUI();
  291. _effectUI1.Reset(_ui.m_comCard.m_comCardHolder.m_holder, resName, resName, 100, EffectUIType.Card);
  292. }
  293. if (_effectUI1 != null)
  294. {
  295. _ui.m_c1.selectedIndex = 1;
  296. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  297. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  298. }
  299. else
  300. {
  301. _ui.m_c1.selectedIndex = 0;
  302. if (comCardImgResInitSize == Vector2.zero)
  303. {
  304. GLoader loaCard = _ui.m_comImgCard.m_ComCardImgRes.m_loaCard;
  305. loaCard.url = ResPathUtil.GetCardPath(_cardData.resources[_cardData.resIndex]);
  306. comCardImgResTargetSize = new Vector2(_ui.target.height * _cardResInitWidth / _cardResInitHight, _ui.target.height);
  307. comCardImgResInitSize = new Vector2(_cardResInitWidth * _cardScale, _cardResInitHight * _cardScale);
  308. _ui.m_comImgCard.m_ComCardImgRes.target.size = comCardImgResInitSize;
  309. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, false);
  310. }
  311. }
  312. }
  313. private void RenderListPropertyItem(int index, GObject obj)
  314. {
  315. UI_ListScoreItem listItem = UI_ListScoreItem.Proxy(obj);
  316. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  317. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  318. UI_ListScoreItem.ProxyEnd();
  319. }
  320. /***********************************************************升级***************************************************/
  321. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0, bool effLight = false)
  322. {
  323. _showLv = isPreview == true ? lv : _cardData.lv;
  324. _showExp = isPreview == true ? exp : _cardData.exp;
  325. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv);
  326. if (cardLvCfg == null)
  327. {
  328. ET.Log.Error("词牌" + _cardData.id + " 没有 " + _showLv + " 级等级配置");
  329. return;
  330. }
  331. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  332. _comFosterBottom.m_barLv.value = _showExp;
  333. if (effLight) {
  334. EffectUIPool.Recycle(_effectUI6);
  335. _effectUI6 = EffectUIPool.CreateEffectUI(_comFosterBottom.m_holderbarLv, "ui_Activity", "SX_JinDuTiao");
  336. }
  337. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  338. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  339. _comFosterBottom.m_txtCurLv.text = _showLv.ToString();
  340. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  341. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  342. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  343. if (isPreview == true)
  344. {
  345. return;
  346. }
  347. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  348. }
  349. private void RenderListLvConsumeItem(int index, GObject obj)
  350. {
  351. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  352. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _cardData.lv);
  353. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
  354. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  355. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  356. listItem.m_txtUseCount.text = "0";
  357. listItem.target.data = index;
  358. _listEffectHolder.Add(listItem.m_holderTouch);
  359. if (listItem.m_btnMinus.data == null)
  360. {
  361. listItem.m_btnMinus.onTouchBegin.Add(OnClickItemConsumsBegin);
  362. listItem.m_btnMinus.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  363. }
  364. if (listItem.m_loaBg.data == null)
  365. {
  366. listItem.m_loaBg.onTouchBegin.Add(OnClickItemConsumsBegin);
  367. listItem.m_loaBg.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  368. // LongPressGesture longPressGesture = new LongPressGesture(listItem.m_loaBg);
  369. // longPressGesture.once = true;
  370. // LongPressGesture.TRIGGER = 1f;
  371. // longPressGesture.onAction.Add(OnClickItemLvConsumsEnd);
  372. // // longPressGesture.onEnd.Add(OnLongEnd);
  373. // _listLongPress.Add(longPressGesture);
  374. }
  375. listItem.m_btnMinus.data = 0;
  376. listItem.m_loaBg.data = 1;
  377. UI_ComConsume.ProxyEnd();
  378. }
  379. private void OnClickItemConsumsBegin(EventContext context)
  380. {
  381. // GObject obj, int type
  382. GObject sender = context.sender as GObject;
  383. int type = (int)sender.data;
  384. GObject obj = sender.parent;
  385. // UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  386. int index = (int)obj.data;// (int)listItem.target.data;
  387. int itemId = upgradeCardItemsArr[index];
  388. _consumeSelectItem = obj;
  389. _consumeSelectIndex = type;
  390. if (type == 1)
  391. {
  392. if (IsUpLvLimit(itemId)) return;
  393. if (ItemDataManager.GetItemNum(itemId) == 0)
  394. {
  395. object[] sourceDatas = new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } };
  396. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  397. }
  398. }
  399. OnTimedEvent(null);
  400. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  401. EffectUIPool.Recycle(_effectUI5);
  402. _effectUI5 = EffectUIPool.CreateEffectUI(_listEffectHolder[index], "ui_Activity", "SX_DianJi");
  403. }
  404. private void OnTimedEvent(object param)
  405. {
  406. _selectTimeCount += _delay;
  407. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  408. {
  409. if (_consumeSelectIndex == 0)
  410. {
  411. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  412. bool pointIsOnComponent = CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point());
  413. UI_ComConsume.ProxyEnd();
  414. if (!pointIsOnComponent)
  415. {
  416. Timers.inst.Remove(OnTimedEvent);
  417. return;
  418. }
  419. this.OnClickBtnMinus(_consumeSelectItem);
  420. }
  421. else
  422. {
  423. int index = (int)_consumeSelectItem.data;
  424. int itemId = upgradeCardItemsArr[index];
  425. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()) || IsUpLvLimit(itemId))
  426. {
  427. Timers.inst.Remove(OnTimedEvent);
  428. return;
  429. }
  430. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  431. }
  432. }
  433. }
  434. private void OnClickItemLvConsumsEnd()
  435. {
  436. Timers.inst.Remove(OnTimedEvent);
  437. _selectTimeCount = 0;
  438. if (_consumeSelectIndex == 0)
  439. {
  440. this.OnClickBtnMinus(_consumeSelectItem);
  441. }
  442. else
  443. {
  444. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  445. }
  446. }
  447. //返回值为此材料是否可继续消耗此材料继续升级
  448. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  449. {
  450. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  451. int index = (int)obj.data;
  452. int itemId = upgradeCardItemsArr[index];
  453. if (itemsCount[index] == ItemDataManager.GetItemNum(itemId))
  454. {
  455. Timers.inst.Remove(OnTimedEvent);
  456. return false;
  457. }
  458. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  459. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv).needExp;
  460. if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
  461. {
  462. Timers.inst.Remove(OnTimedEvent);
  463. if (showTips == true)
  464. {
  465. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  466. }
  467. return false;
  468. }
  469. if (IsUpLvLimit(itemId, false)) return false;
  470. itemsCount[index] = itemsCount[index] + 1;
  471. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  472. UI_ComConsume.ProxyEnd();
  473. this.UpdatePreView();
  474. return true;
  475. }
  476. private void OnClickBtnMinus(GObject obj)
  477. {
  478. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  479. int index = (int)listItem.target.data;
  480. if (itemsCount[index] == 0)
  481. {
  482. Timers.inst.Remove(OnTimedEvent);
  483. return;
  484. }
  485. itemsCount[index] = itemsCount[index] - 1;
  486. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  487. UI_ComConsume.ProxyEnd();
  488. this.UpdatePreView();
  489. }
  490. private void UpdatePreView()
  491. {
  492. int count = 0;//消耗金币数量
  493. int hasExp = 0;//消耗材料提升的总经验
  494. for (int i = 0; i < itemsCount.Count; i++)
  495. {
  496. if (itemsCount[i] == 0) continue;
  497. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]);
  498. count += itemCfg.cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][1] * itemsCount[i];
  499. hasExp += itemCfg.cardUpLvExp * itemsCount[i];
  500. }
  501. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  502. _comLvConsumeGold.m_txtNeed.text = count.ToString();
  503. UI_ComCost.ProxyEnd();
  504. _comFosterBottom.m_btnClearAll.visible = hasExp > 0;
  505. int previewLv = 0;
  506. int previewExp = 0;
  507. CardDataManager.GetPreViewLvAndExp(_cardData.id, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  508. this.UpdateUpLvView(true, previewLv, previewExp);
  509. }
  510. private void OnClcikBtnAll()
  511. {
  512. int cardUpLvGoldsNeed = 0;
  513. for (int i = 0; i < itemsCount.Count; i++)
  514. {
  515. int[] cardUpLvGolds = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1];
  516. long itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
  517. for (long j = 0; j < itemNum; j++)
  518. {
  519. if (ItemDataManager.GetItemNum(cardUpLvGolds[0]) < cardUpLvGoldsNeed + cardUpLvGolds[1] || this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  520. {
  521. break;
  522. }
  523. cardUpLvGoldsNeed += cardUpLvGolds[1];
  524. }
  525. }
  526. }
  527. private void OnClcikBtnClearAll()
  528. {
  529. this.ClearItemsCountList();
  530. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  531. this.UpdatePreView();
  532. }
  533. private void OnClickBtnUpLv()
  534. {
  535. if (_effectUI7 != null)
  536. {
  537. EffectUIPool.Recycle(_effectUI7);
  538. _effectUI7 = null;
  539. }
  540. //按钮点击特效
  541. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  542. int itemMoneyId = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[0]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][0];
  543. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  544. int itemMoneyNum = int.Parse(_comLvConsumeGold.m_txtNeed.text);
  545. UI_ComCost.ProxyEnd();
  546. if (itemMoneyNum == 0)
  547. {
  548. PromptController.Instance.ShowFloatTextPrompt("未选择升级材料");
  549. return;
  550. }
  551. if (!ItemUtil.CheckItemEnough(itemMoneyId, itemMoneyNum))
  552. {
  553. long has = ItemDataManager.GetItemNum(itemMoneyId);
  554. ItemUtil.BuyCurrency(itemMoneyId, itemMoneyNum - has);
  555. return;
  556. }
  557. this.UpLv();
  558. }
  559. private async void UpLv()
  560. {
  561. // itemsCount.Clear();
  562. int allConsume = 0;
  563. for (int i = 0; i < itemsCount.Count; i++)
  564. {
  565. allConsume += itemsCount[i];
  566. }
  567. if (allConsume == 0)
  568. {
  569. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  570. return;
  571. }
  572. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  573. {
  574. int lv = _cardData.lv;
  575. bool result = await CardSProxy.UpgradeCardLvl(_cardData.id, itemsCount);
  576. if (result)
  577. {
  578. if (_showLv - lv >= 1)
  579. {
  580. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  581. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, "lv", lv, _showLv , _cardData.id }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  582. }
  583. this.UpdateCommon();
  584. this.UpdateUpLvView(false, 0, 0, true);
  585. this.ClearItemsCountList();
  586. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  587. }
  588. }
  589. }
  590. private bool IsUpLvLimit(int itemId, bool showTips = true)
  591. {
  592. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemId);
  593. int lvLimit = RoleLevelCfgArray.Instance.GetCfg(RoleDataManager.lvl).cardLeverLimit;
  594. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  595. lvLimit = Mathf.Min(lvLimit, maxLv);
  596. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, lvLimit).needExp;
  597. if (_showLv >= lvLimit && _comFosterBottom.m_barLv.value + itemCfg.cardUpLvExp > needExp)
  598. {
  599. if (!showTips) return true;
  600. int roleLv = RoleDataManager.lvl;
  601. for (int i = roleLv + 1; i < RoleLevelCfgArray.Instance.dataArray.Length; i++)
  602. {
  603. int limit = RoleLevelCfgArray.Instance.GetCfg(i).cardLeverLimit;
  604. if (_showLv < limit)
  605. {
  606. roleLv = i;
  607. break;
  608. }
  609. }
  610. if(_showLv < maxLv)
  611. PromptController.Instance.ShowFloatTextPrompt(string.Format("角色等级达到{0}级可继续升级词牌", roleLv));
  612. return true;
  613. }
  614. return false;
  615. }
  616. /***********************************************************升星***************************************************/
  617. private void UpdateUpStarView()
  618. {
  619. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  620. if (cardStarCfg == null)
  621. {
  622. ET.Log.Error("词牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  623. return;
  624. }
  625. _comFosterBottom.m_btnCheckAuto.selected = GameGlobal.myNumericComponent.GetAsInt(NumericType.IsAutoSelect) == 1;
  626. //升星后星数正5才不进入
  627. if (refDodgeStar || _cardData.star % 5 != 0) {
  628. UpdateUpStarOfStarAndText();
  629. }
  630. refDodgeStar = true;
  631. _comFosterBottom.m_btnRule.onClick.Add(RuleController.ShowRuleView);
  632. _comFosterBottom.m_btnRule.data = 300021;
  633. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  634. {
  635. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  636. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  637. _comFosterBottom.m_listShowCard.numItems = _cardData.resources.Count;
  638. return;
  639. }
  640. else
  641. {
  642. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  643. // List<CardStarCfg> starCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  644. //_comFosterBottom.m_btnUpStar.data = 0;//data 0:材料不足,1:可以升级
  645. ItemUtil.UpdateItemNeedNum(_comFosterBottom.m_comStarCousumeGold, cardStarCfg.costID, cardStarCfg.costNum);
  646. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  647. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  648. _comFosterBottom.m_txtTips.text = _cardData.lv < cardStarCfg.needLv ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  649. _comFosterBottom.m_comStarCousumeGold.visible = _cardData.lv >= cardStarCfg.needLv;
  650. //_comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 0 ? true : false;
  651. // _comFosterBottom.m_btnUpStar.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpStar.grayed;
  652. }
  653. }
  654. private void UpdateUpStarOfStarAndText()
  655. {
  656. UpdateUpStarOfStar();
  657. UpdateUpStarOfText();
  658. }
  659. private void UpdateUpStarOfStar()
  660. {
  661. int starLevelDodge = _cardData.star / wordNumber;
  662. for (int i = 0; i < wordRow; i++)
  663. {
  664. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + i));
  665. dodgeStar.m_lightType.selectedIndex = (starLevelDodge > i) ? 1 : 0;
  666. UI_ComDodgeStar.ProxyEnd();
  667. }
  668. }
  669. private void UpdateUpStarOfText()
  670. {
  671. int starLevel = _cardData.star / wordNumber;
  672. if (starLevel >= wordRow)
  673. starLevel = wordRow - 1;
  674. int index = starLevel * wordNumber;
  675. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  676. string starDesc = "";
  677. for (int j = 0; j < _cardData.itemCfg.starDescArr[starLevel].Length; j++)
  678. {
  679. index++;
  680. string str = _cardData.itemCfg.starDescArr[starLevel][j].ToString();
  681. if (j < _cardData.itemCfg.starDescArr[starLevel].Length - 1)
  682. str += " /";
  683. starDesc += index <= _cardData.star ? StringUtil.GetColorText(str, "#E5892F") : StringUtil.GetColorText(str, "#C8B693");
  684. }
  685. comStarItem.m_txtContent.text = starDesc;
  686. UI_ComStarItem.ProxyEnd();
  687. }
  688. private void RenderListStarConsumeItem(int index, GObject obj)
  689. {
  690. UI_ComItem listItem = UI_ComItem.Proxy(obj);
  691. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  692. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  693. listItem.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);
  694. listItem.m_CountType.selectedIndex = 1;
  695. listItem.m_ButtonType.selectedIndex = 0;
  696. listItem.m_QualityType.selectedIndex = 4;
  697. int needCount = cardStarCfg.materiarsArr[index][1];
  698. long hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  699. listItem.m_txtDecomCount.text = StringUtil.GetColorText(hasCount.ToString(), hasCount < needCount ? "#D27869" : "#FFFFFF");// StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  700. listItem.m_txtDecomHasCount.text = "/" + needCount.ToString(); //; hasCount.ToString();
  701. if (listItem.target.data == null)
  702. {
  703. listItem.target.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  704. }
  705. // listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  706. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  707. //if (CardDataManager.GetUpStarEnoughMaterial(_cardData.id) == false) return;
  708. //_comFosterBottom.m_btnUpStar.data = hasCount >= needCount && ItemDataManager.GetItemNum(cardStarCfg.costID) >= cardStarCfg.costNum ? 1 : 0;
  709. if (hasCount < needCount)
  710. {
  711. //材料不足显示加号
  712. listItem.m_ButtonType.selectedIndex = 2;
  713. }
  714. }
  715. private void RenderListShowCardItem(int index, GObject obj)
  716. {
  717. GButton listItem = obj as GButton;
  718. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  719. // string res = (listItem.parent.data as List<string>)[index];
  720. if (index == _cardData.resIndex)
  721. {
  722. _comFosterBottom.m_listShowCard.selectedIndex = index;
  723. }
  724. loaStarCard.url = ResPathUtil.GetCardIconPath(_cardData.resources[index]);
  725. listItem.data = index;
  726. }
  727. private async void OnClickShowCardListItem(EventContext context)
  728. {
  729. int resIndex = (int)(context.data as GObject).data;
  730. if (resIndex != _cardData.resIndex)
  731. {
  732. bool result = await CardSProxy.ChangeCardRes(_cardData.id, resIndex);
  733. if (result)
  734. {
  735. this.UpdateCommon();
  736. this.UpdateCardRes();
  737. }
  738. }
  739. }
  740. private void OnClickBtnPlusStarConsum(int index)
  741. {
  742. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  743. //ViewManager.Show<ApproachOfItemView>(new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  744. object[] sourceDatas = new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } };
  745. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  746. }
  747. private void OnClickBtnUpStar()
  748. {
  749. if (_effectUI7 != null)
  750. {
  751. EffectUIPool.Recycle(_effectUI7);
  752. _effectUI7 = null;
  753. }
  754. //按钮点击特效
  755. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  756. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  757. if (_cardData.lv < cardStarCfg.needLv)
  758. {
  759. PromptController.Instance.ShowFloatTextPrompt("词牌等级不足");
  760. return;
  761. }
  762. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  763. {
  764. return;
  765. }
  766. if (!ItemUtil.CheckItemEnough(cardStarCfg.costID, cardStarCfg.costNum))
  767. {
  768. long has = ItemDataManager.GetItemNum(cardStarCfg.costID);
  769. ItemUtil.BuyCurrency(cardStarCfg.costID, cardStarCfg.costID - has);
  770. return;
  771. }
  772. this.UpStar();
  773. }
  774. private async void UpStar()
  775. {
  776. _comFosterBottom.m_btnCheckAuto.selected = GameGlobal.myNumericComponent.GetAsInt(NumericType.IsAutoSelect) == 1;
  777. bool result = await CardSProxy.UpgradeCardStar(_cardData.id, _comFosterBottom.m_btnCheckAuto.selected);
  778. if (result)
  779. {
  780. UpdateCommon();
  781. refDodgeStar = false;
  782. UpdateUpStarView();
  783. UpdateCardRes();
  784. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  785. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  786. UpdateRedDot();
  787. if (_cardData.star % 5 == 0) {
  788. int starLevelDodge = _cardData.star / wordNumber;
  789. int starLevel = _cardData.star / wordNumber - 1;
  790. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  791. string starDesc = "";
  792. for (int j = 0; j < _cardData.itemCfg.starDescArr[starLevel].Length; j++)
  793. {
  794. string str = _cardData.itemCfg.starDescArr[starLevel][j].ToString();
  795. if (j < _cardData.itemCfg.starDescArr[starLevel].Length - 1)
  796. str += " /";
  797. starDesc += str;
  798. }
  799. comStarItem.m_txtContent.text = StringUtil.GetColorText(starDesc, "#E5892F");
  800. UI_ComStarItem.ProxyEnd();
  801. Timers.inst.Add(0.1f, 1, EffectTxetDisappear);
  802. }
  803. else
  804. OpenCardUp("starNormal");
  805. }
  806. }
  807. private void EffectTxetDisappear(object param)
  808. {
  809. if (_effectUI8 != null)
  810. {
  811. EffectUIPool.Recycle(_effectUI8);
  812. _effectUI8 = null;
  813. }
  814. //升星字体特效
  815. _effectUI8 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderUpStar, "ui_Activity", "SX_Text_01");
  816. _ui.m_ComFosterBottom.m_starItemAlpha.Play();
  817. Timers.inst.Add(0.3f, 1, EffectTaril);
  818. }
  819. private void EffectTaril(object param)
  820. {
  821. if (_effectUI9 != null)
  822. {
  823. EffectUIPool.Recycle(_effectUI9);
  824. _effectUI9 = null;
  825. }
  826. int starLevelDodge = _cardData.star / wordNumber;
  827. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + (starLevelDodge - 1)));
  828. //升星字体拖尾特效
  829. _effectUI9 = EffectUIPool.CreateEffectUI(dodgeStar.m_holderUpStarMove, "ui_Activity", "SX_Text_Taril_02");
  830. UI_ComDodgeStar.ProxyEnd();
  831. UpdateUpStarOfText();
  832. Timers.inst.Add(1.4f, 1, EffectStar);
  833. }
  834. private void EffectStar(object param)
  835. {
  836. if (_effectUI9 != null)
  837. {
  838. EffectUIPool.Recycle(_effectUI9);
  839. _effectUI9 = null;
  840. }
  841. if (_effectUI10 != null)
  842. {
  843. EffectUIPool.Recycle(_effectUI10);
  844. _effectUI10 = null;
  845. }
  846. int starLevelDodge = _cardData.star / wordNumber;
  847. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + (starLevelDodge - 1)));
  848. //星星特效
  849. _effectUI10 = EffectUIPool.CreateEffectUI(dodgeStar.m_holderStarLight, "ui_Activity", "SX_Text_STAR_03");
  850. UI_ComDodgeStar.ProxyEnd();
  851. Timers.inst.Add(0.7f, 1, (obj) =>
  852. {
  853. if (_effectUI10 != null)
  854. {
  855. EffectUIPool.Recycle(_effectUI10);
  856. _effectUI10 = null;
  857. }
  858. UpdateUpStarOfStar();
  859. OpenCardUp("star");
  860. });
  861. }
  862. private void OpenCardUp(string strType)
  863. {
  864. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, strType, _cardData.star - 1, _cardData.star, _cardData.id }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  865. }
  866. /***********************************************************升技能***************************************************/
  867. private void UpdateUpSkillView()
  868. {
  869. // RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id));
  870. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id).Count;
  871. _comFosterBottom.m_ctrlSkillCount.selectedIndex = _comFosterBottom.m_listSkill.numItems;
  872. }
  873. private void RenderListSkillItem(int index, GObject obj)
  874. {
  875. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  876. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id)[index];
  877. int skillLv = SkillDataManager.Instance.GetCardSkillLv(_cardData.id, skillCfg.skillId);
  878. CardData data = CardDataManager.GetCardDataById(InstanceZonesDataManager.currentCardId);
  879. item.m_loaSkill.url = ResPathUtil.GetCardSkillPath(skillCfg.res);
  880. item.m_txtName.text = skillCfg.name;
  881. item.m_txtLv.text = string.Format("{0}级", skillLv);
  882. PassivitySkillLvlCfg skillLvlCfg = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv, skillCfg.skillId);
  883. // item.m_txtDesc.text = skillLvlCfg.describe;
  884. // item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv + 1, skillCfg.skillId) != null;
  885. RedDotController.Instance.SetComRedDot(item.target, RedDotDataManager.Instance.GetCardSkillRed(skillCfg.skillId), "", -10, 10);
  886. if (item.target.data == null)
  887. {
  888. item.target.onClick.Add(OnBtnUpSkill);
  889. }
  890. }
  891. private void OnBtnCheckAuto()
  892. {
  893. var success = CardSProxy.SaveIsAutoSelect(_comFosterBottom.m_btnCheckAuto.selected);
  894. }
  895. private void OnBtnUpSkill()
  896. {
  897. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  898. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[_comFosterBottom.m_listSkill.selectedIndex].skillId });
  899. }
  900. private float touchBeginX = 0;
  901. private void onTouchCardBegin(EventContext context)
  902. {
  903. InputEvent inputEvent = (InputEvent)context.data;
  904. touchBeginX = inputEvent.x;
  905. }
  906. private void onTouchCardEnd(EventContext context)
  907. {
  908. InputEvent inputEvent = (InputEvent)context.data;
  909. float diffValueX = touchBeginX - inputEvent.x;
  910. if (diffValueX > 20 && showCard == false)
  911. {
  912. if (nowIndex < cardList.Count - 1)
  913. {
  914. OnClickBtnRight();
  915. RefLeftAndRight();
  916. }
  917. }
  918. else if (diffValueX < -20 && showCard == false)
  919. {
  920. if (nowIndex > 0)
  921. {
  922. OnClickBtnLeft();
  923. RefLeftAndRight();
  924. }
  925. }
  926. else if (diffValueX <= 20 && diffValueX >= -20)
  927. {
  928. if(_ui.m_c1.selectedIndex == 1)
  929. OnClickComCard();
  930. else
  931. OnClickLoaCard();
  932. }
  933. }
  934. private void OnClickLoaCard()
  935. {
  936. if (playAni) return;
  937. playAni = true;
  938. if (!showCard)
  939. {
  940. _ui.m_loaListener1.visible = false;
  941. GTween.To(comCardImgResInitSize, comCardImgResTargetSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  942. {
  943. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  944. });
  945. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResTargetSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  946. {
  947. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  948. });
  949. _ui.m_t0.Play(() =>
  950. {
  951. playAni = false;
  952. });
  953. showCard = true;
  954. }
  955. else
  956. {
  957. _ui.m_loaListener1.visible = true;
  958. _ui.m_t1.SetHook("scale", () =>
  959. {
  960. GTween.To(comCardImgResTargetSize, comCardImgResInitSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  961. {
  962. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  963. });
  964. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResInitSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  965. {
  966. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  967. });
  968. });
  969. _ui.m_t1.Play(() =>
  970. {
  971. playAni = false;
  972. });
  973. showCard = false;
  974. }
  975. }
  976. private void OnClickComCard()
  977. {
  978. if (playAni) return;
  979. playAni = true;
  980. if (showCard)
  981. {
  982. _ui.m_loaListener.visible = true;
  983. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  984. float scale = _ui.m_comCard.target.scaleX;
  985. _ui.m_t1.SetValue("scale", scale, scale);
  986. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  987. _ui.m_t1.Play(() =>
  988. {
  989. playAni = false;
  990. });
  991. showCard = false;
  992. }
  993. else
  994. {
  995. _ui.m_loaListener.visible = false;
  996. float scale = _ui.target.height / 1920;
  997. _ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  998. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  999. _ui.m_t0.SetValue("scale", scale, scale);
  1000. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  1001. _ui.m_t0.Play(() =>
  1002. {
  1003. playAni = false;
  1004. });
  1005. showCard = true;
  1006. }
  1007. }
  1008. private void OnClickBtnStroy()
  1009. {
  1010. ViewManager.Show<CardStoryView>(_cardData);
  1011. }
  1012. private void OnChangeCtrlTab()
  1013. {
  1014. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  1015. this.UpdateCommon();
  1016. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  1017. {
  1018. this.ClearItemsCountList();
  1019. this.UpdateUpLvView();
  1020. }
  1021. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  1022. {
  1023. GuideCfg guideCfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.UP_CARD_STAR);
  1024. if (!InstanceZonesDataManager.CheckLevelPass(guideCfg.storyLevelId - 1))//防止升星引导前将材料耗光
  1025. {
  1026. PromptController.Instance.ShowFloatTextPrompt("功能未开启");
  1027. _comFosterBottom.m_ctrlTab.selectedIndex = _comFosterBottom.m_ctrlTab.previsousIndex;
  1028. return;
  1029. }
  1030. this.UpdateUpStarView();
  1031. }
  1032. else
  1033. {
  1034. this.UpdateUpSkillView();
  1035. }
  1036. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  1037. }
  1038. private void UpdateItemChange()
  1039. {
  1040. _ui.m_ComFosterBottom.m_listLvConsume.numItems = _ui.m_ComFosterBottom.m_listLvConsume.numItems;
  1041. this.UpdateUpStarView();
  1042. this.UpdateUpSkillView();
  1043. }
  1044. private void OnBtnStarRewardClick()
  1045. {
  1046. ViewManager.Show<CardStarRewardView>(_cardStarRewards);
  1047. }
  1048. private void OnClickBtnBack()
  1049. {
  1050. ViewManager.GoBackFrom(ViewName.CARD_FOSTER_VIEW);
  1051. this._selectTab = 0;
  1052. }
  1053. private void UpdateRedDot()
  1054. {
  1055. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterTop.m_btnStarReward, RedDotDataManager.Instance.GetCardStarReward(_cardData.id));
  1056. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", -74, 60);
  1057. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", -74, 60);
  1058. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", 0, 0);
  1059. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", 0, 0);
  1060. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id), "", 0, 0);
  1061. }
  1062. protected override void OnHide()
  1063. {
  1064. base.OnHide();
  1065. EffectUIPool.Recycle(_effectUI1);
  1066. _effectUI1 = null;
  1067. EffectUIPool.Recycle(_effectUI5);
  1068. _effectUI5 = null;
  1069. EffectUIPool.Recycle(_effectUI6);
  1070. _effectUI6 = null;
  1071. EffectUIPool.Recycle(_effectUI7);
  1072. _effectUI7 = null;
  1073. EffectUIPool.Recycle(_effectUI8);
  1074. _effectUI8 = null;
  1075. EffectUIPool.Recycle(_effectUI9);
  1076. _effectUI9 = null;
  1077. EffectUIPool.Recycle(_effectUI10);
  1078. _effectUI10 = null;
  1079. Timers.inst.Remove(CheckGuide);
  1080. Timers.inst.Remove(OnTimedEvent);
  1081. UI_ComCostCurrency.ProxyEnd();
  1082. UI_ComCostCurrencyWithHas.ProxyEnd();
  1083. // _comFosterBottom.m_listLvConsume.numItems = 0;
  1084. _valueBarController.OnHide();
  1085. _cardStarRewards.Clear();
  1086. }
  1087. protected override void RemoveEventListener()
  1088. {
  1089. base.RemoveEventListener();
  1090. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  1091. // EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  1092. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  1093. EventAgent.RemoveEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  1094. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  1095. }
  1096. private void CheckGuide(object param)
  1097. {
  1098. if (GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  1099. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0)
  1100. {
  1101. UpdateToCheckGuide(null);
  1102. }
  1103. else
  1104. {
  1105. Timers.inst.Remove(CheckGuide);
  1106. }
  1107. _ui.m_loaGuide.visible = false;
  1108. }
  1109. protected override void UpdateToCheckGuide(object param)
  1110. {
  1111. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  1112. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnAll, ConstGuideId.UP_CARD_LV, 4, "");
  1113. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpLv, ConstGuideId.UP_CARD_LV, 5, "");
  1114. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_LV, 7, "让我们继续新旅程吧~");
  1115. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnStar, ConstGuideId.UP_CARD_STAR, 4, "");
  1116. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "");
  1117. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_STAR, 7, "返回主界面");
  1118. }
  1119. protected override void TryCompleteGuide()
  1120. {
  1121. base.TryCompleteGuide();
  1122. GuideController.TryCompleteGuideIndex(ConstGuideId.UP_CARD_LV, 7);
  1123. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_LV, 7);
  1124. }
  1125. }
  1126. }