| 1234567891011121314151617181920212223242526272829303132333435363738 | using System.Collections;using UnityEngine;namespace GFGGame{    public class ConstViewLayer    {        /// <summary>        /// 最底层        /// </summary>        public const string BOTTOM = "BOTTOM";        /// <summary>        /// UI最顶层        /// </summary>        public const string TOP = "TOP";        /// <summary>        ///引导层        /// </summary>        public const string GUIDE = "GUIDE";        /// <summary>        /// 等待层        /// </summary>        public const string MODAL = "MODAL";        /// <summary>        /// 提示层        /// </summary>        public const string ALERT = "ALERT";        /// <summary>        /// debug层        /// </summary>        public const string DEBUG = "DEBUG";        /// <summary>        /// 飘字层        /// </summary>        public const string FLOAT = "FLOAT";    }}
 |