GiftBoxSelectorView.cs 4.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129
  1. 
  2. using System;
  3. using System.Collections.Generic;
  4. using ET;
  5. using FairyGUI;
  6. using UI.Bag;
  7. using UI.CommonGame;
  8. using UnityEngine;
  9. namespace GFGGame
  10. {
  11. public class GiftBoxSelectorView : BaseWindow
  12. {
  13. private UI_GiftBoxSelectorUI _ui;
  14. private int _itemId;
  15. private long _count;
  16. public override void Dispose()
  17. {
  18. base.Dispose();
  19. if (_ui != null)
  20. {
  21. _ui.Dispose();
  22. _ui = null;
  23. }
  24. }
  25. protected override void OnInit()
  26. {
  27. base.OnInit();
  28. packageName = UI_GiftBoxSelectorUI.PACKAGE_NAME;
  29. _ui = UI_GiftBoxSelectorUI.Create();
  30. this.viewCom = _ui.target;
  31. this.viewCom.Center();
  32. this.modal = true;
  33. _ui.m_.target.onClick.Add(OnBtnAddClick);
  34. _ui.m_btnMinus.target.onClick.Add(OnBtnMinusClick);
  35. _ui.m_btnMax.target.onClick.Add(OnBtnMaxClick);
  36. _ui.m_btnConfirm.onClick.Add(OnBtnConfirmClick);
  37. _ui.m_btnCancle.onClick.Add(OnBtnCancleClick);
  38. }
  39. protected override void AddEventListener()
  40. {
  41. base.AddEventListener();
  42. }
  43. protected override void OnShown()
  44. {
  45. base.OnShown();
  46. _itemId = (int)this.viewData;
  47. _count = 1;
  48. UpdateView();
  49. UpdateUseView();
  50. }
  51. protected override void OnHide()
  52. {
  53. base.OnHide();
  54. }
  55. protected override void RemoveEventListener()
  56. {
  57. base.RemoveEventListener();
  58. // EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateList);
  59. }
  60. private void UpdateView()
  61. {
  62. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(_itemId);
  63. _ui.m_txtName.text = itemCfg.name;
  64. _ui.m_txtOwned.SetVar("count", "" + ItemDataManager.GetItemNum(itemCfg.id)).FlushVars();
  65. _ui.m_txtDesc.text = string.IsNullOrEmpty(itemCfg.desc) ? "暂无描述" : itemCfg.desc;
  66. _ui.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);
  67. RarityIconController.UpdateRarityIcon(_ui.m_loaRarity, itemCfg.id, false);
  68. _ui.m_loaRarity.visible = itemCfg.itemType == ConstItemType.DRESS_UP;
  69. _ui.m_txtExchangeCount.visible = false;
  70. _ui.m_comCost.target.visible = false;
  71. }
  72. private void UpdateUseView()
  73. {
  74. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(_itemId);
  75. _ui.m_txtCostCount.text = _count.ToString();
  76. _ui.m_btnMinus.m_c1.selectedIndex = _count == 1 ? 1 : 0;
  77. _ui.m_btnMinus.target.touchable = _count == 1 ? false : true;
  78. long hasCount = ItemDataManager.GetItemNum(_itemId);
  79. _ui.m_btnAdd.m_c1.selectedIndex = _count == hasCount ? 1 : 0;
  80. _ui.m_btnAdd.target.touchable = _count == hasCount ? false : true;
  81. _ui.m_btnMax.m_c1.selectedIndex = _count == hasCount ? 1 : 0;
  82. _ui.m_btnMax.target.touchable = _count == hasCount ? false : true;
  83. _ui.m_txtShow.text = "选择使用数量";
  84. _ui.m_txtTips.text = string.Format("是否使用{0}个{1}?", _count, itemCfg.name);
  85. }
  86. private void OnBtnAddClick()
  87. {
  88. _count++;
  89. long hasCount = ItemDataManager.GetItemNum(_itemId);
  90. _count = Math.Min(hasCount, _count);
  91. UpdateUseView();
  92. }
  93. private void OnBtnMinusClick()
  94. {
  95. _count--;
  96. _count = Math.Max(1, _count);
  97. UpdateUseView();
  98. }
  99. private void OnBtnMaxClick()
  100. {
  101. _count = ItemDataManager.GetItemNum(_itemId);
  102. UpdateUseView();
  103. }
  104. private void OnBtnConfirmClick()
  105. {
  106. ItemProxy.ReqUseItem(_itemId, _count).Coroutine();
  107. this.Hide();
  108. }
  109. private void OnBtnCancleClick()
  110. {
  111. this.Hide();
  112. }
  113. }
  114. }