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							- // <auto-generated />
 
- //
 
- // To parse this JSON data, add NuGet 'LC.Newtonsoft.Json' then do:
 
- //
 
- //    using Localization.Achievement;
 
- //
 
- //    var achievementLocalizationItems = AchievementLocalizationItems.FromJson(jsonString);
 
- namespace Localization.Achievement
 
- {
 
-     using System;
 
-     using System.Collections.Generic;
 
-     using System.Globalization;
 
-     using LC.Newtonsoft.Json;
 
-     using LC.Newtonsoft.Json.Converters;
 
- 	using TapSDK.UI;
 
-     public partial class AchievementLocalizationItems
 
-     {
 
-         [JsonProperty("items")]
 
-         public Items Items { get; set; }
 
- 		public Item Current
 
- 		{
 
- 			get
 
- 			{
 
- 				switch (LocalizationMgr.Instance.CurrentLanguageType)
 
- 				{
 
- 					case ELanguageType.cn:
 
- 						return this.Items.Cn;
 
- 					case ELanguageType.en:
 
- 						return this.Items.En;
 
- 					default:
 
- 						return this.Items.Cn;
 
- 				}
 
- 			}
 
- 		}
 
- 		public const string PATH = "Config/AchievementLocalization";
 
-     }
 
-     public partial class Items
 
-     {
 
-         [JsonProperty("cn")]
 
-         public Item Cn { get; set; }
 
-         [JsonProperty("en")]
 
-         public Item En { get; set; }
 
-     }
 
-     public partial class Item
 
-     {
 
-         [JsonProperty("NetError")]
 
-         public string NetError { get; set; }
 
-         [JsonProperty("NoVerification")]
 
-         public string NoVerification { get; set; }
 
-         [JsonProperty("EnterGame")]
 
-         public string EnterGame { get; set; }
 
-         [JsonProperty("ExitGame")]
 
-         public string ExitGame { get; set; }
 
-     }
 
-     public partial class AchievementLocalizationItems
 
-     {
 
-         public static AchievementLocalizationItems FromJson(string json) => JsonConvert.DeserializeObject<AchievementLocalizationItems>(json, Localization.Achievement.Converter.Settings);
 
-     }
 
-     public static class Serialize
 
-     {
 
-         public static string ToJson(this AchievementLocalizationItems self) => JsonConvert.SerializeObject(self, Localization.Achievement.Converter.Settings);
 
-     }
 
-     internal static class Converter
 
-     {
 
-         public static readonly JsonSerializerSettings Settings = new JsonSerializerSettings
 
-         {
 
-             MetadataPropertyHandling = MetadataPropertyHandling.Ignore,
 
-             DateParseHandling = DateParseHandling.None,
 
-             Converters =
 
-             {
 
-                 new IsoDateTimeConverter { DateTimeStyles = DateTimeStyles.AssumeUniversal }
 
-             },
 
-         };
 
-     }
 
- }
 
 
  |