| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556 | namespace YooAsset.Editor{	public class CollectCommand	{		/// <summary>		/// 构建模式		/// </summary>		public EBuildMode BuildMode { private set; get; }		/// <summary>		/// 包裹名称		/// </summary>		public string PackageName { private set; get; }		/// <summary>		/// 启用可寻址资源定位		/// </summary>		public bool EnableAddressable { private set; get; }		/// <summary>		/// 资源定位地址大小写不敏感		/// </summary>		public bool LocationToLower { private set; get; }		/// <summary>		/// 包含资源GUID数据		/// </summary>		public bool IncludeAssetGUID { private set; get; }		/// <summary>		/// 资源包名唯一化		/// </summary>		public bool UniqueBundleName { private set; get; }		/// <summary>		/// 着色器统一全名称		/// </summary>		public string ShadersBundleName { private set; get; }		public CollectCommand(EBuildMode buildMode, string packageName, bool enableAddressable, bool locationToLower, bool includeAssetGUID, bool uniqueBundleName)		{			BuildMode = buildMode;			PackageName = packageName;			EnableAddressable = enableAddressable;			LocationToLower = locationToLower;			IncludeAssetGUID = includeAssetGUID;			UniqueBundleName = uniqueBundleName;			// 着色器统一全名称			var packRuleResult = DefaultPackRule.CreateShadersPackRuleResult();			ShadersBundleName = packRuleResult.GetMainBundleName(packageName, uniqueBundleName);		}	}}
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