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- using System;
- using UnityEngine.UI;
- using TapSDK.UI;
- using TapTap.AntiAddiction;
- namespace TapTap.AntiAddiction.Internal {
- public class TaptapAntiAddictionRetryAlertController : BasePanelController
- {
- public Text messageText;
- public Text buttonText;
- public Button retryButton;
- private Action _onRetry;
- /// <summary>
- /// bind ugui components for every panel
- /// </summary>
- protected override void BindComponents()
- {
- messageText = transform.Find("Root/BackgroundImage/MessageText").GetComponent<Text>();
- retryButton = transform.Find("Root/BackgroundImage/RetryButton").GetComponent<Button>();
- buttonText = retryButton.transform.Find("Text").GetComponent<Text>();
- }
- protected override void OnLoadSuccess()
- {
- base.OnLoadSuccess();
- buttonText.text = TapTapAntiAddictionManager.LocalizationItems.Current.Retry;
- retryButton.onClick.AddListener(OnRetryClicked);
- }
- private void OnRetryClicked()
- {
- _onRetry?.Invoke();
- Close();
- }
- internal void Show(string message, Action onRetry)
- {
- messageText.text = message;
- _onRetry = onRetry;
- }
- }
- }
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