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- using UnityEngine;
- namespace TapSDK.UI
- {
- [System.Serializable]
- public struct BasePanelConfig
- {
- /// <summary>
- /// animation effect related to opening and closing
- /// </summary>
- public EAnimationMode animationType;
- public BasePanelConfig(EAnimationMode animationMode = EAnimationMode.None)
- {
- animationType = animationMode;
- }
- }
- }
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