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- /**
- * Copyright(c) Live2D Inc. All rights reserved.
- *
- * Use of this source code is governed by the Live2D Open Software license
- * that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
- */
- using Live2D.Cubism.Core;
- using Live2D.Cubism.Framework;
- using System;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.Rendering;
- namespace Live2D.Cubism.Rendering.Masking
- {
- /// <summary>
- /// Controls rendering of Cubism masks.
- /// </summary>
- [ExecuteInEditMode, CubismDontMoveOnReimport]
- public sealed class CubismMaskController : MonoBehaviour, ICubismMaskTextureCommandSource, ICubismUpdatable
- {
- /// <summary>
- /// <see cref="MaskTexture"/> backing field.
- /// </summary>
- [SerializeField, HideInInspector]
- private CubismMaskTexture _maskTexture;
- /// <summary>
- /// Mask texture.
- /// </summary>
- public CubismMaskTexture MaskTexture
- {
- get
- {
- // Fall back to global mask texture.
- if (_maskTexture == null)
- {
- _maskTexture = CubismMaskTexture.GlobalMaskTexture;
- }
- return _maskTexture;
- }
- set
- {
- // Return early if same value given.
- if (value == _maskTexture)
- {
- return;
- }
- _maskTexture = value;
- // Try switch mask textures.
- OnDestroy();
- Start();
- }
- }
- /// <summary>
- /// <see cref="CubismMaskRenderer"/>s.
- /// </summary>
- private CubismMaskMaskedJunction[] Junctions { get; set; }
- /// <summary>
- /// True if controller is revived.
- /// </summary>
- private bool IsRevived
- {
- get { return Junctions != null; }
- }
- /// <summary>
- /// Model has update controller component.
- /// </summary>
- [HideInInspector]
- public bool HasUpdateController { get; set; }
- /// <summary>
- /// Makes sure controller is initialized once.
- /// </summary>
- private void TryRevive()
- {
- if (IsRevived)
- {
- return;
- }
- ForceRevive();
- }
- /// <summary>
- /// Initializes <see cref="Junctions"/>.
- /// </summary>
- private void ForceRevive()
- {
- var drawables = this
- .FindCubismModel()
- .Drawables;
- // Find mask pairs.
- var pairs = new MasksMaskedsPairs();
- for (var i = 0; i < drawables.Length; i++)
- {
- if (!drawables[i].IsMasked)
- {
- continue;
- }
- // Make sure no leftover null-entries are added as mask.
- var masks = Array.FindAll(drawables[i].Masks, mask => mask != null);
- if (masks.Length == 0)
- {
- continue;
- }
- pairs.Add(drawables[i], masks);
- }
- // Initialize junctions.
- Junctions = new CubismMaskMaskedJunction[pairs.Entries.Count];
- for (var i = 0; i < Junctions.Length; ++i)
- {
- // Create mask renderers for junction.
- var masks = new CubismMaskRenderer[pairs.Entries[i].Masks.Length];
- for (var j = 0; j < masks.Length; ++j)
- {
- masks[j] = new CubismMaskRenderer()
- .SetMainRenderer(pairs.Entries[i].Masks[j]);
- }
- // Create junction.
- Junctions[i] = new CubismMaskMaskedJunction()
- .SetMasks(masks)
- .SetMaskeds(pairs.Entries[i].Maskeds.ToArray())
- .SetMaskTexture(MaskTexture);
- }
- }
- /// <summary>
- /// Called by cubism update controller. Order to invoke OnLateUpdate.
- /// </summary>
- public int ExecutionOrder
- {
- get { return CubismUpdateExecutionOrder.CubismMaskController; }
- }
- /// <summary>
- /// Called by cubism update controller. Needs to invoke OnLateUpdate on Editing.
- /// </summary>
- public bool NeedsUpdateOnEditing
- {
- get { return true; }
- }
- /// <summary>
- /// Called by cubism update controller. Updates <see cref="Junktions"/>.
- /// </summary>
- public void OnLateUpdate()
- {
- if (!enabled || !IsRevived)
- {
- return;
- }
- for (var i = 0; i < Junctions.Length; ++i)
- {
- Junctions[i].Update();
- }
- }
- #region Unity Event Handling
- /// <summary>
- /// Initializes instance.
- /// </summary>
- private void Start()
- {
- // Fail silently.
- if (MaskTexture == null)
- {
- return;
- }
- MaskTexture.AddSource(this);
- // Get cubism update controller.
- HasUpdateController = (GetComponent<CubismUpdateController>() != null);
- }
- /// <summary>
- /// Called by Unity.
- /// </summary>
- private void LateUpdate()
- {
- if(!HasUpdateController)
- {
- OnLateUpdate();
- }
- }
- /// <summary>
- /// Finalizes instance.
- /// </summary>
- private void OnDestroy()
- {
- if (MaskTexture == null)
- {
- return;
- }
- MaskTexture.RemoveSource(this);
- }
- #endregion
- #region ICubismMaskDrawSource
- /// <summary>
- /// Queries the number of tiles needed by the source.
- /// </summary>
- /// <returns>The necessary number of tiles needed.</returns>
- int ICubismMaskTextureCommandSource.GetNecessaryTileCount()
- {
- TryRevive();
- return Junctions.Length;
- }
- /// <summary>
- /// Assigns the tiles.
- /// </summary>
- /// <param name="value">Tiles to assign.</param>
- void ICubismMaskTextureCommandSource.SetTiles(CubismMaskTile[] value)
- {
- for (var i = 0; i < Junctions.Length; ++i)
- {
- Junctions[i].SetMaskTile(value[i]);
- }
- }
- /// <summary>
- /// Called when source should instantly draw.
- /// </summary>
- void ICubismMaskCommandSource.AddToCommandBuffer(CommandBuffer buffer)
- {
- for (var i = 0; i < Junctions.Length; ++i)
- {
- Junctions[i].AddToCommandBuffer(buffer);
- }
- }
- #endregion
- #region Mask-Masked Pair
- /// <summary>
- /// Pair of masks and masked drawables.
- /// </summary>
- private struct MasksMaskedsPair
- {
- /// <summary>
- /// Mask drawables.
- /// </summary>
- public CubismRenderer[] Masks;
- /// <summary>
- /// Masked drawables.
- /// </summary>
- public List<CubismRenderer> Maskeds;
- }
- private class MasksMaskedsPairs
- {
- /// <summary>
- /// List of <see cref="MasksMaskedsPair"/>
- /// </summary>
- public List<MasksMaskedsPair> Entries = new List<MasksMaskedsPair>();
- /// <summary>
- /// Add <see cref="MasksMaskedsPair"/> to the list.
- /// </summary>
- public void Add(CubismDrawable masked, CubismDrawable[] masks)
- {
- // Try to add masked to existing mask compound.
- for (var i = 0; i < Entries.Count; ++i)
- {
- var match = (Entries[i].Masks.Length == masks.Length);
- if (!match)
- {
- continue;
- }
- for (var j = 0; j < Entries[i].Masks.Length; ++j)
- {
- if (Entries[i].Masks[j] != masks[j].GetComponent<CubismRenderer>())
- {
- match = false;
- break;
- }
- }
- if (!match)
- {
- continue;
- }
- Entries[i].Maskeds.Add(masked.GetComponent<CubismRenderer>());
- return;
- }
- // Create new pair.
- var renderers = new CubismRenderer[masks.Length];
- for (var i = 0; i < masks.Length; ++i)
- {
- renderers[i] = masks[i].GetComponent<CubismRenderer>();
- }
- Entries.Add(new MasksMaskedsPair
- {
- Masks = renderers,
- Maskeds = new List<CubismRenderer>() { masked.GetComponent<CubismRenderer>() }
- });
- }
- }
- #endregion
- }
- }
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