| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566 | using System.Collections.Generic;using ET;using FairyGUI;using UI.LuckyBox;using UnityEngine;namespace GFGGame{    public class LuckyBoxNewCardView : BaseWindow    {        private UI_LuckyBoxNewCardUI _ui;        // private List<int> _newCardList = new List<int>();        // private List<ItemData> _newDressList = new List<ItemData>();        private int _cardId;        public override void Dispose()        {            if (_ui != null)            {                _ui.Dispose();                _ui = null;            }            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_LuckyBoxNewCardUI.PACKAGE_NAME;            _ui = UI_LuckyBoxNewCardUI.Create();            this.viewCom = _ui.target;            isfullScreen = true;            _ui.m_loaBg.onClick.Add(Hide);        }        protected override void AddEventListener()        {            base.AddEventListener();        }        protected override void OnShown()        {            base.OnShown();            _cardId = (int)this.viewData;            // _newCardList = new List<int>((this.viewData as object[])[0] as List<int>);            updateView();        }        private void updateView()        {            ItemCfg cfg = ItemCfgArray.Instance.GetCfg(_cardId);            _ui.m_loaBg.url = ResPathUtil.GetCardPath(cfg.res);        }        protected override void OnHide()        {            base.OnHide();        }        protected override void RemoveEventListener()        {            base.RemoveEventListener();        }    }}
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