RushSaleGiftBoxView.cs 16 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using ET;
  5. using FairyGUI;
  6. using UI.CommonGame;
  7. using UI.EnduringGiftBox;
  8. using UnityEngine;
  9. namespace GFGGame
  10. {
  11. //圆形样式的限时礼包
  12. // 4类型-圆形样式:等级条件的数据
  13. // 5类型-圆形样式:时间条件的数据
  14. public class RushSaleGiftBoxView : BaseWindow
  15. {
  16. private UI_RushSaleGiftBoxUI _ui;
  17. private int _type; //决定数据的类型 --等级条件的数据,时间条件的数据
  18. private int _pageIndex; //当前页码,需要显示的数据的索引
  19. private List<GGraph> _graphList = new List<GGraph>();
  20. private List<EffectUI> _effectUIList = new List<EffectUI>();
  21. private List<Transition> _transitionList = new List<Transition>();
  22. private EffectUI _effectUI1;
  23. private EffectUI _effectUI2;
  24. //private EffectUI _effectUI3;
  25. private EffectUI _effectUI4;
  26. private EffectUI _effectUI5;
  27. protected override void OnInit()
  28. {
  29. base.OnInit();
  30. packageName = UI_RushSaleGiftBoxUI.PACKAGE_NAME;
  31. _ui = UI_RushSaleGiftBoxUI.Create();
  32. this.viewCom = _ui.target;
  33. this.viewCom.Center();
  34. this.modal = true;
  35. viewAnimationType = EnumViewAnimationType.None;
  36. _ui.m_btnUp.onClick.Add(OnBtnPreviousClick);
  37. _ui.m_btnNext.onClick.Add(OnBtnNextClick);
  38. _ui.m_btnBack.onClick.Add(OnBtnCancelClick);
  39. _ui.m_btnBuyPink.target.onClick.Add(OnBtnBuyClick);
  40. }
  41. protected override void OnShown()
  42. {
  43. base.OnShown();
  44. _type = (int)(this.viewData as object[])[0]; //ConstActivityType
  45. AddEffect();
  46. _ui.m_t3.Play();
  47. LimitedTimeGiftBoxDataManager.Instance.UpLtgGbItemData4();
  48. LimitedTimeGiftBoxDataManager.Instance.UpLtgGbItemData5();
  49. //LimitedTimeGiftBoxDataManager.Instance.UpLtgGbItemData16();
  50. InitPageInex();
  51. UpViewNone();
  52. }
  53. protected override void AddEventListener()
  54. {
  55. base.AddEventListener();
  56. EventAgent.AddEventListener(ConstMessage.ACTIVITY_REMOVE, UpViewNone);
  57. EventAgent.AddEventListener(ConstMessage.ACTIVITY_ADD, UpViewNone);
  58. EventAgent.AddEventListener(ConstMessage.SHOP_BUY, UpViewNone);
  59. EventAgent.AddEventListener(ConstMessage.LUCKY_BOX_TIME, UpTime);
  60. }
  61. protected override void RemoveEventListener()
  62. {
  63. EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_REMOVE, UpViewNone);
  64. EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_ADD, UpViewNone);
  65. EventAgent.RemoveEventListener(ConstMessage.SHOP_BUY, UpViewNone);
  66. EventAgent.RemoveEventListener(ConstMessage.LUCKY_BOX_TIME, UpTime);
  67. base.RemoveEventListener();
  68. }
  69. private void AddEffect()
  70. {
  71. _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_holderPaoBaby, "ui_Activity", "Limite_pepole");
  72. //_effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_holderZheKouChiXu, "ui_Activity", "Limite_discount_chixu");
  73. Timers.inst.Add(0.8f, 1, (obj) =>
  74. {
  75. //防止手速超快关了又开开了又关导致的特效重复加载,因为这里是通过Timers延时加载的
  76. if (ViewManager.isViewOpen(nameof(RushSaleGiftBoxView)))
  77. {
  78. _effectUI4 = EffectUIPool.CreateEffectUI(_ui.m_holderZheKou, "ui_Activity", "Limite_discount_baofa");
  79. _effectUI2 = EffectUIPool.CreateEffectUI(_ui.m_holderBtnBy, "ui_Activity", "Limite_button");
  80. }
  81. }
  82. );
  83. _effectUI5 = EffectUIPool.CreateEffectUI(_ui.m_holderStar, "ui_Activity", "Limite_star");
  84. }
  85. //实例化索引
  86. private void InitPageInex()
  87. {
  88. if (_type == ActivityType.XSLB2)
  89. {
  90. //4
  91. var data4 = LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData4
  92. .FirstOrDefault(a => a.IndexType == 1);
  93. _pageIndex = data4 == null ? 0 : LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData4.IndexOf(data4);
  94. }
  95. else if (_type == ActivityType.XSLB3)
  96. {
  97. //5摘星里面的 每日特惠
  98. var data5 = LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData5
  99. .FirstOrDefault(a => a.IndexType == 1);
  100. _pageIndex = data5 == null ? 0 : LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData5.IndexOf(data5);
  101. if (!LimitedTimeGiftBoxDataManager.Instance.IsOpenMeiRiTeHui)
  102. {
  103. LimitedTimeGiftBoxDataManager.Instance.SetIsOpenMeiRiTeHui();
  104. }
  105. }
  106. else if (_type == ActivityType.LuckyDiscount)
  107. {
  108. //16开服活动摘星里面的 幸运折扣
  109. var data16 = LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData16
  110. .FirstOrDefault(a => a.IndexType == 1);
  111. _pageIndex = data16 == null ? 0 : LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData5.IndexOf(data16);
  112. if (!LimitedTimeGiftBoxDataManager.Instance.IsOpenMeiRiTeHui)
  113. {
  114. LimitedTimeGiftBoxDataManager.Instance.SetIsOpenMeiRiTeHui();
  115. }
  116. }
  117. }
  118. public void UpTime()
  119. {
  120. List<LimitedTimeGiftBoxItemYxData> list = new List<LimitedTimeGiftBoxItemYxData>();
  121. //筛选一条数据用来界面渲染
  122. if (_type == ActivityType.XSLB2)
  123. list = LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData4;
  124. else if (_type == ActivityType.XSLB3)
  125. list = LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData5;
  126. else if(_type == ActivityType.LuckyDiscount)
  127. list = LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData16;
  128. list = list.Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  129. if (list.Count == 0)
  130. {
  131. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  132. this.Hide();
  133. return;
  134. }
  135. _ui.m_txtBoxResidueTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  136. }
  137. private void UpdateView(ListUtil.NavigateType type)
  138. {
  139. List<LimitedTimeGiftBoxItemYxData> list = new List<LimitedTimeGiftBoxItemYxData>();
  140. if(_type == ActivityType.XSLB2) {
  141. _ui.m_showType.selectedIndex = 0;
  142. list = LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData4;
  143. }
  144. else if (_type == ActivityType.XSLB3)
  145. {
  146. _ui.m_showType.selectedIndex = 0;
  147. list = LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData5;
  148. }
  149. else if(_type == ActivityType.LuckyDiscount)
  150. {
  151. _ui.m_showType.selectedIndex = 1;
  152. list = LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData16;
  153. }
  154. if (list.Count == 0)
  155. {
  156. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  157. this.Hide();
  158. return;
  159. }
  160. var data = ListUtil.Navigate(list, type, _pageIndex, out int newIndex);
  161. _pageIndex = newIndex;
  162. _ui.m_btnUp.visible = true;
  163. _ui.m_btnNext.visible = true;
  164. if (list.Count == 1)
  165. {
  166. _ui.m_btnUp.visible = false;
  167. _ui.m_btnNext.visible = false;
  168. }
  169. else
  170. {
  171. //翻页翻到了最后一条数据
  172. if (list.Count == _pageIndex + 1)
  173. {
  174. _ui.m_btnNext.visible = false;
  175. }
  176. if (_pageIndex == 0)
  177. {
  178. _ui.m_btnUp.visible = false;
  179. }
  180. }
  181. var shopCfg = ShopCfgArray.Instance.GetCfg(data.ShopCfgId);
  182. var boxItemCfg = ItemCfgArray.Instance.GetCfg(shopCfg.itemId);
  183. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfg.id);
  184. string mTxtUrc = string.Empty;
  185. if (shopCfg.refreshType == RefreshType.DAY)
  186. {
  187. mTxtUrc = $"今日限购{remainBuyNum}/{shopCfg.maxBuyNum}";
  188. }
  189. else if (shopCfg.refreshType == RefreshType.WEEK)
  190. {
  191. mTxtUrc = $"本周限购{remainBuyNum}/{shopCfg.maxBuyNum}";
  192. }
  193. else if (shopCfg.refreshType == RefreshType.MONTH)
  194. {
  195. mTxtUrc = $"本月限购{remainBuyNum}/{shopCfg.maxBuyNum}";
  196. }
  197. string mTxtNewPrice;
  198. _ui.m_txtLrc.text = string.Empty;
  199. _ui.m_btnBuyPink.m_loaIcon.visible = false;
  200. _ui.m_btnBuyPink.m_txtOldPrice.text = shopCfg.originalPrice.ToString();
  201. if (shopCfg.CostTypeReal == CostType.ITEM)
  202. {
  203. //货币
  204. ItemCfg costCfg = ItemCfgArray.Instance.GetCfg(shopCfg.CostIdReal);
  205. mTxtNewPrice = shopCfg.Price.ToString();
  206. _ui.m_btnBuyPink.m_loaIcon.visible = true;
  207. _ui.m_btnBuyPink.m_loaIcon.url = ResPathUtil.GetIconPath(costCfg);
  208. //_ui.m_btnBuyPink.m_txtNewPrice.x = 166;
  209. }
  210. else if (shopCfg.CostTypeReal == CostType.RMB)
  211. {
  212. //人民币
  213. mTxtNewPrice = $"{shopCfg.Price}元";
  214. //_ui.m_btnBuyPink.m_txtNewPrice.align = AlignType.Left;
  215. //_ui.m_btnBuyPink.m_txtNewPrice.x = 166;
  216. _ui.m_txtLrc.text = $"可获得{shopCfg.Price * 10}会员积分";
  217. }
  218. else
  219. {
  220. //免费
  221. mTxtNewPrice = $"免费";
  222. _ui.m_btnBuyPink.m_txtOldPrice.text = "";
  223. //_ui.m_btnBuyPink.m_txtNewPrice.align = AlignType.Left;
  224. // _ui.m_btnBuyPink.m_txtNewPrice.x = 166;
  225. }
  226. if (remainBuyNum == 0)
  227. {
  228. //已售完
  229. _ui.m_btnBuyPink.m_bagGrey.visible = true;
  230. _ui.m_btnBuyPink.m_bagPink.visible = false;
  231. _ui.m_btnBuyPink.m_txtSoldOut.visible = true;
  232. _ui.m_btnBuyPink.m_txtSoldOut.text = "已售罄";
  233. _ui.m_holderBtnBy.visible = false;
  234. _ui.m_btnBuyPink.m_loaIcon.visible = false;
  235. _ui.m_btnBuyPink.m_txtOldPrice.visible = false;
  236. _ui.m_btnBuyPink.m_txtNewPrice.visible = false;
  237. }
  238. else
  239. {
  240. //未售完
  241. _ui.m_btnBuyPink.m_bagGrey.visible = false;
  242. _ui.m_btnBuyPink.m_bagPink.visible = true;
  243. _ui.m_btnBuyPink.m_txtSoldOut.visible = false;
  244. _ui.m_btnBuyPink.m_txtSoldOut.text = "";
  245. // _ui.m_holderBtnBy.visible = true;
  246. _ui.m_btnBuyPink.m_loaIcon.visible = true;
  247. _ui.m_btnBuyPink.m_txtOldPrice.visible = true;
  248. _ui.m_btnBuyPink.m_txtNewPrice.visible = true;
  249. }
  250. _ui.m_txtBoxItemName.text = shopCfg.itemName;
  251. //这个B时间需要在一个地方统一处理,然后广播事件,不然可能会存在不同步的问题,最后做
  252. _ui.m_txtBoxResidueTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  253. _ui.m_txtUrc.text = mTxtUrc;
  254. _ui.m_comDiscount.m_txtDiscountNum.text =
  255. NumberUtil.CalculateDiscount(shopCfg.originalPrice, shopCfg.Price);
  256. _ui.m_btnBuyPink.m_txtNewPrice.text = mTxtNewPrice;
  257. _ui.m_btnBuyPink.target.data = shopCfg;
  258. _ui.m_list.data = boxItemCfg;
  259. _ui.m_list.itemRenderer = ListItemRender;
  260. _ui.m_list.numItems = boxItemCfg.itemsArr.Length;
  261. _ui.m_list.visible = true;
  262. }
  263. private void ListItemRender(int index, GObject obj)
  264. {
  265. UI_ComItem uiItem = UI_ComItem.Proxy(obj);
  266. var boxItemCfg = uiItem.target.parent.data as ItemCfg;
  267. var itemKv = boxItemCfg.itemsArr[index];
  268. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemKv[0]);
  269. //uiItem.m_txtName.text = itemCfg.name;
  270. uiItem.target.data = itemCfg;
  271. uiItem.m_txtCount.text = itemKv[1].ToString();
  272. uiItem.m_QualityType.selectedIndex = itemCfg.rarity - 1;
  273. uiItem.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);
  274. uiItem.target.onClick.Add(OnListSelectorItemClick);
  275. //if (!_graphList.Contains(uiItem.m_holderReware))
  276. //{
  277. // EffectUI _effectUI = EffectUIPool.CreateEffectUI(uiItem.m_holderReware, "ui_Activity", "Limite_kuang");
  278. // _graphList.Add(uiItem.m_holderReware);
  279. // _effectUIList.Add(_effectUI);
  280. //}
  281. //uiItem.m_t1.Play();
  282. UI_ComItem.ProxyEnd();
  283. }
  284. private void UpViewNone()
  285. {
  286. UpdateView(ListUtil.NavigateType.None);
  287. }
  288. //上一条
  289. private void OnBtnPreviousClick()
  290. {
  291. UpdateView(ListUtil.NavigateType.Previous);
  292. }
  293. //下一条
  294. private void OnBtnNextClick()
  295. {
  296. UpdateView(ListUtil.NavigateType.Next);
  297. }
  298. //购买按钮点击事件
  299. private void OnBtnBuyClick(EventContext context)
  300. {
  301. GObject sender = context.sender as GObject;
  302. //GObject obj = sender.parent;
  303. ShopCfg cfg = sender.data as ShopCfg;
  304. bool isSellOut = cfg.maxBuyNum > 0 &&
  305. cfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(cfg.id) <= 0;
  306. if (isSellOut)
  307. {
  308. PromptController.Instance.ShowFloatTextPrompt("已售罄");
  309. return;
  310. }
  311. if (!ShopDataManager.Instance.GetShopGoodsStateById(cfg.id))
  312. {
  313. PromptController.Instance.ShowFloatTextPrompt(ShopDataManager.Instance.GetShopGoodsStateTips(cfg.id));
  314. return;
  315. }
  316. if (cfg.CostTypeReal == CostType.FREE)
  317. {
  318. ShopSProxy.ReqShopBuy(cfg.id, 1).Coroutine();
  319. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 2);
  320. }
  321. else
  322. {
  323. ViewManager.Show<ItemExchangeView>(cfg.id);
  324. }
  325. }
  326. private void DestroyObjectFromView()
  327. {
  328. for (int i = 0; i < _effectUIList.Count; i++) {
  329. if (_effectUIList[i] != null)
  330. {
  331. EffectUIPool.Recycle(_effectUIList[i]);
  332. _effectUIList[i] = null;
  333. }
  334. }
  335. _effectUIList.Clear();
  336. _graphList.Clear();
  337. }
  338. protected override void OnHide()
  339. {
  340. EffectUIPool.Recycle(_effectUI1);
  341. _effectUI1 = null;
  342. EffectUIPool.Recycle(_effectUI2);
  343. _effectUI2 = null;
  344. //EffectUIPool.Recycle(_effectUI3);
  345. //_effectUI3 = null;
  346. EffectUIPool.Recycle(_effectUI4);
  347. _effectUI4 = null;
  348. EffectUIPool.Recycle(_effectUI5);
  349. _effectUI5 = null;
  350. DestroyObjectFromView();
  351. this.RemoveEventListener();
  352. //Dispose();
  353. base.Hide();
  354. }
  355. private void OnBtnCancelClick()
  356. {
  357. this.Hide();
  358. }
  359. //弹出物品详细描述框
  360. private void OnListSelectorItemClick(EventContext context)
  361. {
  362. GObject sender = context.sender as GObject;
  363. GObject obj = sender.parent;
  364. ItemCfg itemCfg = obj.data as ItemCfg;
  365. GoodsItemTipsController.ShowItemTips(itemCfg.id);
  366. }
  367. }
  368. }