SpecialOfferGiftBoxView.cs 14 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using ET;
  5. using FairyGUI;
  6. using UI.CommonGame;
  7. using UI.EnduringGiftBox;
  8. namespace GFGGame
  9. {
  10. //列表样式的限时礼包--3类型-列表样式:等级条件的数据
  11. public class SpecialOfferGiftBoxView : BaseWindow
  12. {
  13. private UI_SpecialOfferGiftBoxUI _ui;
  14. //private int _pageIndex; //当前页码,需要显示的数据的索引
  15. private List<EffectUI> _effectUIList = new List<EffectUI>();
  16. private List<EffectUI> _effect1UIList = new List<EffectUI>();
  17. private EffectUI _effectUI1;
  18. private EffectUI _effectUI2;
  19. private EffectUI _effectUI3;
  20. protected override void OnInit()
  21. {
  22. base.OnInit();
  23. packageName = UI_SpecialOfferGiftBoxUI.PACKAGE_NAME;
  24. _ui = UI_SpecialOfferGiftBoxUI.Create();
  25. this.viewCom = _ui.target;
  26. this.viewCom.Center();
  27. this.modal = true;
  28. viewAnimationType = EnumViewAnimationType.None;
  29. _ui.m_listGift.itemRenderer = RenderListGiftItem;
  30. _ui.m_back.onClick.Add(OnBtnCancelClick);
  31. AddEffect();
  32. //_ui.m_btnUp.onClick.Add(OnBtnPreviousClick);
  33. //_ui.m_btnNext.onClick.Add(OnBtnNextClick);
  34. }
  35. public override void Dispose()
  36. {
  37. EffectUIPool.Recycle(_effectUI1);
  38. _effectUI1 = null;
  39. EffectUIPool.Recycle(_effectUI2);
  40. _effectUI2 = null;
  41. EffectUIPool.Recycle(_effectUI3);
  42. _effectUI3 = null;
  43. if (_ui != null)
  44. {
  45. _ui.Dispose();
  46. _ui = null;
  47. }
  48. base.Dispose();
  49. }
  50. protected override void OnShown()
  51. {
  52. base.OnShown();
  53. GameGlobal.AutoSpecialOfferGiftBoxView = false;
  54. _ui.m_t0.Play();
  55. UpViewNone();
  56. //InitPageInex();
  57. }
  58. private void OnBtnCancelClick()
  59. {
  60. this.Hide();
  61. }
  62. protected override void OnHide()
  63. {
  64. DestroyObjectFromView();
  65. this.RemoveEventListener();
  66. base.Hide();
  67. }
  68. private void DestroyObjectFromView()
  69. {
  70. for (int i = 0; i < _effectUIList.Count; i++)
  71. {
  72. EffectUIPool.Recycle(_effectUIList[i]);
  73. _effectUIList[i] = null;
  74. }
  75. _effectUIList.Clear();
  76. for (int i = 0; i < _effect1UIList.Count; i++)
  77. {
  78. EffectUIPool.Recycle(_effect1UIList[i]);
  79. _effect1UIList[i] = null;
  80. }
  81. _effect1UIList.Clear();
  82. }
  83. private void UpViewNone()
  84. {
  85. var shopCfgIds = LimitedTimeGiftBoxDataManager.Instance.TryShopCfg();
  86. DestroyObjectFromView();
  87. _ui.m_listGift.numItems = shopCfgIds.Count;
  88. }
  89. private void RenderListGiftItem(int index, GObject obj)
  90. {
  91. UI_ComSpecialOfferGiftBoxItem uiItem = UI_ComSpecialOfferGiftBoxItem.Proxy(obj);
  92. var shopCfgIds = LimitedTimeGiftBoxDataManager.Instance.TryShopCfg();
  93. var shopCfgId = shopCfgIds[index];
  94. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  95. var shopItemCfg = ItemCfgArray.Instance.GetCfg(shopCfg.itemId);
  96. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfg.id);
  97. uiItem.m_txtGetJf.text = string.Empty;
  98. string mTxtUrc = string.Empty;
  99. string mTxtNewPrice;
  100. if (shopCfg.refreshType == RefreshType.DAY)
  101. mTxtUrc = $"每日限购{remainBuyNum}/{shopCfg.maxBuyNum}";
  102. else if (shopCfg.refreshType == RefreshType.WEEK)
  103. mTxtUrc = $"每周限购{remainBuyNum}/{shopCfg.maxBuyNum}";
  104. else if (shopCfg.refreshType == RefreshType.MONTH)
  105. mTxtUrc = $"每月限购{remainBuyNum}/{shopCfg.maxBuyNum}";
  106. else
  107. mTxtUrc = $"永久限购{remainBuyNum}/{shopCfg.maxBuyNum}";
  108. uiItem.m_btnBuy.m_txtOldPrice.text = shopCfg.originalPrice.ToString();
  109. if (shopCfg.CostTypeReal == CostType.ITEM)
  110. {
  111. //货币
  112. ItemCfg costCfg = ItemCfgArray.Instance.GetCfg(shopCfg.CostIdReal);
  113. mTxtNewPrice = shopCfg.Price.ToString();
  114. uiItem.m_btnBuy.m_loaIcon.visible = true;
  115. uiItem.m_btnBuy.m_txtNewPrice.x = 134;
  116. uiItem.m_btnBuy.m_txtOldPrice.x = 21;
  117. uiItem.m_btnBuy.m_loaIcon.url = ResPathUtil.GetIconPath(costCfg);
  118. }
  119. else if (shopCfg.CostTypeReal == CostType.RMB)
  120. {
  121. //人民币
  122. mTxtNewPrice = $"{shopCfg.Price}元";
  123. uiItem.m_btnBuy.m_txtNewPrice.align = AlignType.Left;
  124. uiItem.m_btnBuy.m_txtNewPrice.x = 125;
  125. uiItem.m_btnBuy.m_txtOldPrice.x = 30;
  126. uiItem.m_txtGetJf.text = $"可获得{shopCfg.Price * 10}会员积分";
  127. }
  128. else
  129. {
  130. //免费
  131. mTxtNewPrice = $"免费";
  132. uiItem.m_btnBuy.m_txtOldPrice.text = "";
  133. uiItem.m_btnBuy.m_txtNewPrice.align = AlignType.Left;
  134. uiItem.m_btnBuy.m_txtNewPrice.x = 125;
  135. uiItem.m_btnBuy.m_txtOldPrice.x = 30;
  136. }
  137. if (remainBuyNum == 0)
  138. {
  139. //已售完
  140. uiItem.m_btnBuy.m_bagGrey.visible = true;
  141. uiItem.m_btnBuy.m_txtSoldOut.text = "已售罄";
  142. uiItem.m_btnBuy.m_txtSoldOut.visible = true;
  143. uiItem.m_btnBuy.m_bagYellow.visible = false;
  144. uiItem.m_btnBuy.m_txtOldPrice.visible = false;
  145. uiItem.m_btnBuy.m_txtNewPrice.visible = false;
  146. uiItem.m_btnBuy.m_loaIcon.visible = false;
  147. }
  148. else
  149. {
  150. //未售完
  151. uiItem.m_btnBuy.m_txtSoldOut.text = "";
  152. uiItem.m_btnBuy.m_txtSoldOut.visible = false;
  153. uiItem.m_btnBuy.m_bagGrey.visible = false;
  154. uiItem.m_btnBuy.m_bagYellow.visible = true;
  155. uiItem.m_btnBuy.m_txtOldPrice.visible = true;
  156. uiItem.m_btnBuy.m_txtNewPrice.visible = true;
  157. uiItem.m_btnBuy.m_loaIcon.visible = true;
  158. EffectUI _effectUI1 = EffectUIPool.CreateEffectUI(uiItem.m_holderBtn, "ui_Activity", "Prefer_button_buy");
  159. _effect1UIList.Add(_effectUI1);
  160. }
  161. uiItem.m_comDiscount.m_txtDiscountNum.text =
  162. NumberUtil.CalculateDiscount(shopCfg.originalPrice, shopCfg.Price);
  163. uiItem.target.data = shopCfg;
  164. uiItem.m_btnBuy.m_txtNewPrice.text = mTxtNewPrice;
  165. uiItem.m_txtUrc.text = mTxtUrc;
  166. uiItem.m_btnBuy.target.onClick.Add(OnBtnBuyClick);
  167. uiItem.m_txtBoxItemName.text = shopCfg.itemName;
  168. EffectUI _effectUI = EffectUIPool.CreateEffectUI(uiItem.m_holderZheKou, "ui_Activity", "Prefer_but_zhekou");
  169. _effectUIList.Add(_effectUI);
  170. uiItem.m_t0.Play();
  171. ////子列表
  172. if(uiItem.m_list.data == null)
  173. uiItem.m_list.itemRenderer = ChildListItemRender;
  174. uiItem.m_list.data = 1;
  175. uiItem.m_list.onClickItem.Add(OnListSelectorItemClick);
  176. uiItem.m_list.numItems = shopItemCfg.itemsArr.Length;
  177. UI_ComSpecialOfferGiftBoxItem.ProxyEnd();
  178. }
  179. private void AddEffect()
  180. {
  181. if (_effectUI1 == null)
  182. _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_holderBaby, "ui_Activity", "Prefer_person");
  183. if (_effectUI2 == null)
  184. _effectUI2 = EffectUIPool.CreateEffectUI(_ui.m_holderChiXuTx, "ui_Activity", "Prefer_chixu_tx");
  185. if (_effectUI3 == null)
  186. _effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_holderOneTx, "ui_Activity", "Prefer_one_tx");
  187. }
  188. protected override void AddEventListener()
  189. {
  190. base.AddEventListener();
  191. EventAgent.AddEventListener(ConstMessage.ACTIVITY_REMOVE, UpViewNone);
  192. EventAgent.AddEventListener(ConstMessage.ACTIVITY_ADD, UpViewNone);
  193. EventAgent.AddEventListener(ConstMessage.SHOP_BUY, UpViewNone);
  194. EventAgent.AddEventListener(ConstMessage.LUCKY_BOX_TIME, UpTime);
  195. }
  196. protected override void RemoveEventListener()
  197. {
  198. EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_REMOVE, UpViewNone);
  199. EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_ADD, UpViewNone);
  200. EventAgent.RemoveEventListener(ConstMessage.SHOP_BUY, UpViewNone);
  201. EventAgent.RemoveEventListener(ConstMessage.LUCKY_BOX_TIME, UpTime);
  202. base.RemoveEventListener();
  203. }
  204. //购买按钮点击事件
  205. private void OnBtnBuyClick(EventContext context)
  206. {
  207. GObject sender = context.sender as GObject;
  208. ShopCfg cfg = sender.parent.data as ShopCfg;
  209. bool isSellOut = cfg.maxBuyNum > 0 &&
  210. cfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(cfg.id) <= 0;
  211. if (isSellOut)
  212. {
  213. PromptController.Instance.ShowFloatTextPrompt("已售罄");
  214. return;
  215. }
  216. if (!ShopDataManager.Instance.GetShopGoodsStateById(cfg.id))
  217. {
  218. PromptController.Instance.ShowFloatTextPrompt(ShopDataManager.Instance.GetShopGoodsStateTips(cfg.id));
  219. return;
  220. }
  221. if (cfg.CostTypeReal == CostType.FREE)
  222. {
  223. ShopSProxy.ReqShopBuy(cfg.id, 1).Coroutine();
  224. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 2);
  225. }
  226. else
  227. {
  228. ViewManager.Show<ItemExchangeView>(cfg.id);
  229. }
  230. }
  231. private void ChildListItemRender(int index, GObject obj)
  232. {
  233. UI_ComItem uiItemChild = UI_ComItem.Proxy(obj);
  234. var shopCfg = uiItemChild.target.parent.parent.data as ShopCfg;
  235. var itemCfg = ItemCfgArray.Instance.GetCfg(shopCfg.itemId);
  236. int[][] result;
  237. result = itemCfg.itemsArr;
  238. var itemArr = result[index];
  239. var itemCfgChild = ItemCfgArray.Instance.GetCfg(itemArr[0]);
  240. uiItemChild.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfgChild);
  241. uiItemChild.m_txtCount.text = itemArr[1].ToString();
  242. uiItemChild.target.data = itemCfgChild;
  243. uiItemChild.m_QualityType.selectedIndex = itemCfgChild.rarity - 1;
  244. UI_ComItem.ProxyEnd();
  245. }
  246. //弹出物品详细描述框
  247. private void OnListSelectorItemClick(EventContext context)
  248. {
  249. GComponent item = context.data as GComponent;
  250. ItemCfg itemCfg = item.data as ItemCfg;
  251. GoodsItemTipsController.ShowItemTips(itemCfg.id);
  252. }
  253. public void UpTime()
  254. {
  255. var activityInfoByTypeList =
  256. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB1);
  257. var list = activityInfoByTypeList
  258. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  259. if (list.Count == 0)
  260. {
  261. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  262. this.Hide();
  263. return;
  264. }
  265. _ui.m_txtBoxResidueTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  266. }
  267. // //实例化索引
  268. // private void InitPageInex()
  269. // {
  270. // _pageIndex = 0;
  271. // }
  272. // private void UpdateView(ListUtil.NavigateType type)
  273. // {
  274. // //筛选一条数据用来界面渲染
  275. //var list = LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData3;
  276. // list = list.Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  277. // if (list.Count == 0)
  278. // {
  279. // PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  280. // this.Hide();
  281. // return;
  282. // }
  283. // var data = ListUtil.Navigate(list, type, _pageIndex, out int newIndex);
  284. // _pageIndex = newIndex;
  285. // _ui.m_btnUp.visible = true;
  286. // _ui.m_btnNext.visible = true;
  287. // if (list.Count == 1)
  288. // {
  289. // _ui.m_btnUp.visible = false;
  290. // _ui.m_btnNext.visible = false;
  291. // }
  292. // else
  293. // {
  294. // //翻页翻到了最后一条数据
  295. // if (list.Count == _pageIndex + 1)
  296. // _ui.m_btnNext.visible = false;
  297. // if (_pageIndex == 0)
  298. // _ui.m_btnUp.visible = false;
  299. // }
  300. // _ui.m_txtBoxResidueTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), data.EndTime);
  301. // _ui.m_list.data = data.ShopCfgIds;
  302. // _ui.m_list.itemRenderer = ListItemRender;
  303. // DestroyObjectFromView();
  304. // _ui.m_list.numItems = data.ShopCfgIds.Count;
  305. // _ui.m_list.visible = true;
  306. // }
  307. // private void UpViewNone()
  308. // {
  309. // LimitedTimeGiftBoxDataManager.Instance.UpLtgGbItemData3();
  310. // UpdateView(ListUtil.NavigateType.None);
  311. // }
  312. // //上一条
  313. // private void OnBtnPreviousClick()
  314. // {
  315. // UpdateView(ListUtil.NavigateType.Previous);
  316. // }
  317. // //下一条
  318. // private void OnBtnNextClick()
  319. // {
  320. // UpdateView(ListUtil.NavigateType.Next);
  321. // }
  322. }
  323. }