PoemGalleryView.cs 24 KB

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  1. using System.Collections.Generic;
  2. using ET;
  3. using FairyGUI;
  4. using UI.Poem;
  5. using UnityEngine;
  6. namespace GFGGame
  7. {
  8. class TabType
  9. {
  10. /// <summary>
  11. /// 首页
  12. /// </summary>
  13. public static int RECOVER = 0;
  14. /// <summary>
  15. /// 投稿
  16. /// </summary>
  17. public static int JOIN = 1;
  18. /// <summary>
  19. /// 收藏
  20. /// </summary>
  21. public static int FAVORITES = 2;
  22. }
  23. class RecommendType
  24. {
  25. /// <summary>
  26. /// 推荐
  27. /// </summary>
  28. public static int RECOMMEND = 0;
  29. /// <summary>
  30. /// 好友
  31. /// </summary>
  32. public static int FRIEND = 1;
  33. /// <summary>
  34. /// 排行榜
  35. /// </summary>
  36. public static int RANK = 2;
  37. }
  38. class FavoritesType
  39. {
  40. /// <summary>
  41. /// 我的收藏
  42. /// </summary>
  43. public static int FAVORITE = 0;
  44. /// <summary>
  45. /// 我的作品
  46. /// </summary>
  47. public static int MY_SELF = 1;
  48. }
  49. public class PoemGalleryView : BaseWindow
  50. {
  51. private UI_PoemGalleryUI _ui;
  52. private GList _list;
  53. private GList _list1;
  54. private GComponent _comScroll;
  55. // private List<PoemGalleryData> _galleryDatas = new List<PoemGalleryData>();
  56. private List<long> _galleryDatas = new List<long>();
  57. private int _sortType = 0;//由GallerySortType定义
  58. private int _pageCount = 10;
  59. private int _tabIndex = 0;//当前选中大页签下标,首页0投稿1收藏2
  60. private int _subtabIndex = 0;//当前选中小页签下标,推荐0好友1排行榜2;我的收藏0我的作品1
  61. private bool isPullDown = false;//是否下拉刷新中,刷新中再次下拉不会重新请求更新数据
  62. private bool isPullUp = false;//是否上拉刷新中,刷新中再次下拉不会重新请求更新数据
  63. public override void Dispose()
  64. {
  65. if (_ui != null)
  66. {
  67. _ui.Dispose();
  68. _ui = null;
  69. }
  70. base.Dispose();
  71. }
  72. protected override void OnInit()
  73. {
  74. base.OnInit();
  75. packageName = UI_PoemGalleryUI.PACKAGE_NAME;
  76. _ui = UI_PoemGalleryUI.Create();
  77. this.viewCom = _ui.target;
  78. isfullScreen = true;
  79. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("hc_bj_1");
  80. _ui.m_comNormal.m_comBoBox.items = new string[] { "推荐", "最新" };
  81. _ui.m_comNormal.m_comBoBox.icons = new string[] { "ui://Poem/hl_pxpx", "ui://Poem/hl_zxzx" };
  82. _ui.m_comNormal.m_comBoBox.onChanged.Add(OnNormalTabChange);
  83. _ui.m_btnback.onClick.Add(OnBtnBackClick);
  84. _ui.m_btnRecover.onClick.Add(OnBtnRecoverClick);
  85. _ui.m_btnJoin.onClick.Add(OnBtnJoinClick);
  86. _ui.m_btnFavorites.onClick.Add(OnBtnFavoritesClick);
  87. _ui.m_comNormal.m_comScroll.target.scrollPane.onPullDownRelease.Add(onPullDownRelease);
  88. _ui.m_comNormal.m_comScroll.target.scrollPane.onPullUpRelease.Add(OnPullUpToRefresh);
  89. _ui.m_comNormal.m_comScroll.target.scrollPane.onScrollEnd.Add(onScrollEnd);
  90. _ui.m_comFavorites.m_comScroll.target.scrollPane.onPullDownRelease.Add(onPullDownRelease);
  91. _ui.m_comFavorites.m_comScroll.target.scrollPane.onPullUpRelease.Add(OnPullUpToRefresh);
  92. _ui.m_comFavorites.m_comScroll.target.scrollPane.onScrollEnd.Add(onScrollEnd);
  93. _ui.m_comNormal.m_comScroll.m_listRecommend.itemRenderer = RenderListItem;
  94. _ui.m_comNormal.m_comScroll.m_listRecommend1.itemRenderer = RenderListItem1;
  95. _ui.m_comFavorites.m_comScroll.m_listRecommend.itemRenderer = RenderListItem;
  96. _ui.m_comFavorites.m_comScroll.m_listRecommend1.itemRenderer = RenderListItem1;
  97. _ui.m_comNormal.m_listRank.itemRenderer = RenderListRankItem;
  98. _ui.m_comNormal.m_listRank.SetVirtual();
  99. _ui.m_comNormal.m_btnShop.onClick.Add(OnBtnShopClick);
  100. _ui.m_comNormal.m_btnReward.onClick.Add(OnBtnRewardClick);
  101. _ui.m_comNormal.m_c1.onChanged.Add(OnNormalTabChange);
  102. _ui.m_comFavorites.m_c1.onChanged.Add(OnFavoritesTabChange);
  103. }
  104. protected override void AddEventListener()
  105. {
  106. base.AddEventListener();
  107. EventAgent.AddEventListener(ConstMessage.GALLERY_DATA_CHANGE, UpdateGalleryList);
  108. EventAgent.AddEventListener(ConstMessage.GALLERY_RANK_DATA_CHANGE, UpdateGalleryRankList);
  109. }
  110. protected override void OnShown()
  111. {
  112. base.OnShown();
  113. if (this.viewData != null)
  114. {
  115. _tabIndex = (int)(this.viewData as object[])[0];
  116. _subtabIndex = (int)(this.viewData as object[])[1];
  117. _ui.m_comNormal.m_comBoBox.selectedIndex = (int)(this.viewData as object[])[2];
  118. if (_tabIndex == TabType.RECOVER)
  119. {
  120. _ui.m_comNormal.m_c1.selectedIndex = _subtabIndex;
  121. }
  122. else if (_tabIndex == TabType.FAVORITES)
  123. {
  124. _ui.m_comFavorites.m_c1.selectedIndex = _subtabIndex;
  125. }
  126. UpdateGalleryList();
  127. }
  128. else
  129. {
  130. _tabIndex = TabType.RECOVER;
  131. _subtabIndex = RecommendType.RECOMMEND;
  132. _ui.m_comNormal.m_comBoBox.selectedIndex = 0;
  133. _ui.m_comNormal.m_c1.selectedIndex = _subtabIndex;
  134. _ui.m_comFavorites.m_c1.selectedIndex = _subtabIndex;
  135. _comScroll = _ui.m_comNormal.m_comScroll.target;
  136. if (_ui.m_comNormal.m_comScroll.m_listRecommend.numItems > 0) _ui.m_comNormal.m_comScroll.m_listRecommend.ScrollToView(0);
  137. if (_ui.m_comNormal.m_comScroll.m_listRecommend1.numItems > 0) _ui.m_comNormal.m_comScroll.m_listRecommend1.ScrollToView(0);
  138. if (_ui.m_comFavorites.m_comScroll.m_listRecommend.numItems > 0) _ui.m_comFavorites.m_comScroll.m_listRecommend.ScrollToView(0);
  139. if (_ui.m_comFavorites.m_comScroll.m_listRecommend1.numItems > 0) _ui.m_comFavorites.m_comScroll.m_listRecommend1.ScrollToView(0);
  140. _ui.m_comNormal.m_comScroll.m_listRecommend.numItems = 0;
  141. _ui.m_comNormal.m_comScroll.m_listRecommend1.numItems = 0;
  142. _ui.m_comFavorites.m_comScroll.m_listRecommend.numItems = 0;
  143. _ui.m_comFavorites.m_comScroll.m_listRecommend1.numItems = 0;
  144. OnFavoritesTabChange();
  145. OnNormalTabChange();
  146. }
  147. _ui.m_c1.selectedIndex = _tabIndex;
  148. // UpdateGalleryList();
  149. UpdateView();
  150. }
  151. protected override void OnHide()
  152. {
  153. base.OnHide();
  154. ResetPullRelease();
  155. _ui.m_comNormal.m_comBoBox.selectedIndex = 0;
  156. }
  157. protected override void RemoveEventListener()
  158. {
  159. base.RemoveEventListener();
  160. EventAgent.RemoveEventListener(ConstMessage.GALLERY_DATA_CHANGE, UpdateGalleryList);
  161. EventAgent.RemoveEventListener(ConstMessage.GALLERY_RANK_DATA_CHANGE, UpdateGalleryRankList);
  162. }
  163. private void OnBtnBackClick()
  164. {
  165. ViewManager.GoBackFrom(typeof(PoemGalleryView).FullName);
  166. }
  167. /// <summary>
  168. /// 积分商店
  169. /// </summary>
  170. private void OnBtnShopClick()
  171. {
  172. object[] gobackParamDatas = new object[] { _tabIndex, _subtabIndex, _ui.m_comNormal.m_comBoBox.selectedIndex };
  173. ViewManager.Show<GalleryShopView>(new object[] { ConstStoreId.GALLERY_STORE_ID }, new object[] { typeof(PoemGalleryView).FullName, gobackParamDatas }, true);
  174. }
  175. /// <summary>
  176. /// 排行榜奖励
  177. /// </summary>
  178. private void OnBtnRewardClick()
  179. {
  180. ViewManager.Show<PoemGalleryRewardView>(null, new object[] { typeof(PoemGalleryView).FullName, this.viewData });
  181. }
  182. /********************************************************页签切换*************************************************/
  183. /// <summary>
  184. /// 首页
  185. /// </summary>
  186. private void OnBtnRecoverClick()
  187. {
  188. if (_tabIndex == TabType.RECOVER && _ui.m_comNormal.m_c1.selectedIndex == RecommendType.RECOMMEND)//当前在推荐页要刷新
  189. {
  190. PullDown();
  191. onPullDownRelease();
  192. }
  193. else//当前不在推荐页只把页签切回到推荐页,不刷新
  194. {
  195. _ui.m_comNormal.m_c1.selectedIndex = RecommendType.RECOMMEND;
  196. }
  197. _tabIndex = _ui.m_c1.selectedIndex;
  198. _subtabIndex = _ui.m_comNormal.m_c1.selectedIndex;
  199. _comScroll = _ui.m_comNormal.m_comScroll.target;
  200. }
  201. /// <summary>
  202. /// 投稿
  203. /// </summary>
  204. private void OnBtnJoinClick()
  205. {
  206. object[] gobackParamDatas = new object[] { _tabIndex, _subtabIndex, _ui.m_comNormal.m_comBoBox.selectedIndex };
  207. ViewManager.Show<DressUpView>(1, new object[] { typeof(PoemGalleryView).FullName, gobackParamDatas }, true);
  208. }
  209. /// <summary>
  210. ///收藏夹
  211. /// </summary>
  212. private void OnBtnFavoritesClick()
  213. {
  214. if (_tabIndex == TabType.FAVORITES) return;
  215. ResetPullRelease();
  216. _tabIndex = _ui.m_c1.selectedIndex;
  217. _comScroll = _ui.m_comFavorites.m_comScroll.target;
  218. _ui.m_comFavorites.m_c1.selectedIndex = FavoritesType.FAVORITE;
  219. _subtabIndex = _ui.m_comFavorites.m_c1.selectedIndex;
  220. OnFavoritesTabChange();
  221. }
  222. /// <summary>
  223. /// 切换首页页签
  224. /// </summary>
  225. private void OnNormalTabChange()
  226. {
  227. ResetPullRelease();
  228. _ui.m_comNormal.m_comScroll.target.scrollPane.header.visible = false;
  229. _subtabIndex = _ui.m_comNormal.m_c1.selectedIndex;
  230. if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.RANK)//排行榜
  231. {
  232. _galleryDatas = PoemGalleryDataManager.Instance.RankDatas;
  233. ReqGalleryRankList();
  234. }
  235. else
  236. {
  237. if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.RECOMMEND)//首页
  238. {
  239. _ui.m_comNormal.m_comScroll.target.scrollPane.header.visible = true;
  240. if (_ui.m_comNormal.m_comBoBox.selectedIndex == 0)//推荐
  241. {
  242. _sortType = (int)GallerySortType.Recommend;
  243. _galleryDatas = PoemGalleryDataManager.Instance.RecommendDatas;
  244. }
  245. else//最新
  246. {
  247. _sortType = (int)GallerySortType.Newest;
  248. _galleryDatas = PoemGalleryDataManager.Instance.NewestDatas;
  249. }
  250. }
  251. else if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.FRIEND)//好友
  252. {
  253. _sortType = (int)GallerySortType.Friend;
  254. _galleryDatas = PoemGalleryDataManager.Instance.FrinedDatas;
  255. }
  256. _list = _ui.m_comNormal.m_comScroll.m_listRecommend;
  257. _list1 = _ui.m_comNormal.m_comScroll.m_listRecommend1;
  258. if (_list.numItems > 0) _list.ScrollToView(0);
  259. if (_list1.numItems > 0) _list.ScrollToView(0);
  260. ReqGalleryList(0);
  261. }
  262. }
  263. /// <summary>
  264. /// 切换收藏页签
  265. /// </summary>
  266. private void OnFavoritesTabChange()
  267. {
  268. _ui.m_comFavorites.m_comScroll.target.scrollPane.header.visible = false;
  269. _subtabIndex = _ui.m_comFavorites.m_c1.selectedIndex;
  270. if (_ui.m_comFavorites.m_c1.selectedIndex == FavoritesType.FAVORITE)//我的收藏
  271. {
  272. _sortType = (int)GallerySortType.MyCollect;
  273. _galleryDatas = PoemGalleryDataManager.Instance.FavoriteDatas;
  274. }
  275. else if (_ui.m_comFavorites.m_c1.selectedIndex == FavoritesType.MY_SELF)//我的作品
  276. {
  277. _sortType = (int)GallerySortType.MyWorks;
  278. _galleryDatas = PoemGalleryDataManager.Instance.MySelfDatas;
  279. }
  280. _list = _ui.m_comFavorites.m_comScroll.m_listRecommend;
  281. _list1 = _ui.m_comFavorites.m_comScroll.m_listRecommend1;
  282. if (_list.numItems > 0) _list.ScrollToView(0);
  283. if (_list1.numItems > 0) _list.ScrollToView(0);
  284. ReqGalleryList(0);
  285. }
  286. /********************************************************请求更新列表*************************************************/
  287. private void onScrollEnd()
  288. {
  289. if (_comScroll.scrollPane.percY == 1)
  290. {
  291. ReqGalleryList(_galleryDatas.Count + 1);
  292. }
  293. }
  294. //请求刷新
  295. private async void ReqGalleryList(int startIndex)
  296. {
  297. bool result = await PoemGallerySProxy.ReqGalleryList(_sortType, startIndex, _pageCount);
  298. if (result)
  299. {
  300. Timers.inst.StartCoroutine(PoemGallerySProxy.Download(_galleryDatas, startIndex));
  301. }
  302. }
  303. private void UpdateGalleryList()
  304. {
  305. if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.RANK)
  306. {
  307. _ui.m_comNormal.m_listRank.numItems = _galleryDatas.Count;
  308. }
  309. else
  310. {
  311. if (_galleryDatas.Count % 2 == 0)
  312. {
  313. _list.numItems = _galleryDatas.Count / 2;
  314. _list1.numItems = _galleryDatas.Count / 2;
  315. }
  316. else
  317. {
  318. _list.numItems = (_galleryDatas.Count + 1) / 2;
  319. _list1.numItems = (_galleryDatas.Count - 1) / 2;
  320. }
  321. }
  322. _list.ResizeToFit();
  323. _list1.ResizeToFit();
  324. UpdateView();
  325. ResetPullRelease();
  326. }
  327. //请求排行榜刷新
  328. private void ReqGalleryRankList()
  329. {
  330. PoemGallerySProxy.ReqRankList().Coroutine();
  331. }
  332. private void UpdateGalleryRankList()
  333. {
  334. _ui.m_comNormal.m_listRank.numItems = _galleryDatas.Count;
  335. UpdateView();
  336. }
  337. /********************************************************界面更新*************************************************/
  338. private void UpdateView()
  339. {
  340. GalleryThemeCfg themeCfg = GalleryThemeCfgArray.Instance.GetCfg((int)PoemGalleryDataManager.Instance.ThemeId);
  341. _ui.m_comNormal.m_txtTheme.text = string.Format("本期主题:{0}", themeCfg.theme);
  342. _ui.m_comNormal.m_txtRank.text = string.Format("我的排名:{0}", PoemGalleryDataManager.Instance.MyRank);
  343. _ui.m_comNormal.m_txtRewardCount.text = string.Format("奖励次数:{0}/{1}", GameGlobal.myNumericComponent.GetAsInt(NumericType.LikeGalleryWorksCountDaily), GalleryRewardCfgArray.Instance.dataArray.Length);
  344. _ui.m_comNormal.m_txtTime.text = string.Format("截止日期:{0}", PoemGalleryDataManager.Instance.GetThemeTime());
  345. _ui.m_comNormal.m_grpResult.visible = PoemGalleryDataManager.Instance.IsResulting();
  346. }
  347. private void RenderListItem(int index, GObject obj)
  348. {
  349. long workId = _galleryDatas[index * 2];
  350. UpdateListItem(workId, obj);
  351. }
  352. private void RenderListItem1(int index, GObject obj)
  353. {
  354. long workId = _galleryDatas[index * 2 + 1];
  355. UpdateListItem(workId, obj);
  356. }
  357. private void UpdateListItem(long workId, GObject obj)
  358. {
  359. PoemGalleryData data = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  360. UI_ListItem item = UI_ListItem.Proxy(obj);
  361. // if (data.Ntexture == null)
  362. // {
  363. // Timers.inst.StartCoroutine(PictureStorageHelper.DownloadFile(data.PictureTempUrl, (Texture2D texture) =>
  364. // {
  365. // data.Ntexture = new NTexture(texture);
  366. // item.m_loaIcon.texture = data.Ntexture;
  367. // }));
  368. // }
  369. // else
  370. // {
  371. item.m_loaIcon.texture = data.Ntexture;
  372. // }
  373. item.m_loaIcon.height = item.m_loaIcon.width * item.m_loaIcon.texture.height / item.m_loaIcon.texture.width;
  374. item.m_txtName.text = data.AuthorName;
  375. item.m_btnCollect.title = data.CollectCount.ToString();
  376. item.m_btnCollect.selected = data.CollectOrNot;
  377. item.m_btnVote.title = data.VoteCount.ToString();
  378. item.m_btnVote.selected = data.VoteOrNot;
  379. if (item.m_loaIcon.data == null)
  380. {
  381. item.m_loaIcon.onClick.Add(OnLoaIconClick);
  382. }
  383. item.m_loaIcon.data = workId;
  384. if (item.m_btnCollect.data == null)
  385. {
  386. item.m_btnCollect.onClick.Add(OnBtnCollectClick);
  387. }
  388. item.m_btnCollect.data = workId;
  389. if (item.m_btnVote.data == null)
  390. {
  391. item.m_btnVote.onClick.Add(OnBtnVoteClick);
  392. }
  393. item.m_btnVote.data = workId;
  394. UI_ListItem.ProxyEnd();
  395. }
  396. private void RenderListRankItem(int index, GObject obj)
  397. {
  398. long workId = _galleryDatas[index];
  399. PoemGalleryData data = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  400. UI_ListRankItem item = UI_ListRankItem.Proxy(obj);
  401. // if (data.Ntexture == null)
  402. // {
  403. // Timers.inst.StartCoroutine(PictureStorageHelper.DownloadFile(data.PictureTempUrl, (Texture2D texture) =>
  404. // {
  405. // data.Ntexture = new NTexture(texture);
  406. // item.m_loaIcon.texture = data.Ntexture;
  407. // }));
  408. // }
  409. // else
  410. // {
  411. item.m_loaIcon.texture = data.Ntexture;
  412. // }
  413. item.m_loaIcon.height = item.m_loaIcon.width * item.m_loaIcon.texture.height / item.m_loaIcon.texture.width;
  414. item.m_txtName.text = data.AuthorName;
  415. item.m_btnCollect.title = data.CollectCount.ToString();
  416. item.m_btnCollect.selected = data.CollectOrNot;
  417. item.m_btnVote.title = data.VoteCount.ToString();
  418. item.m_btnVote.selected = data.VoteOrNot;
  419. item.m_c1.selectedIndex = index < 3 ? index : 3;
  420. if (item.m_loaIcon.data == null)
  421. {
  422. item.m_loaIcon.onClick.Add(OnLoaIconClick);
  423. }
  424. item.m_loaIcon.data = workId;
  425. if (item.m_btnCollect.data == null)
  426. {
  427. item.m_btnCollect.onClick.Add(OnBtnCollectClick);
  428. }
  429. item.m_btnCollect.data = workId;
  430. if (item.m_btnVote.data == null)
  431. {
  432. item.m_btnVote.onClick.Add(OnBtnVoteClick);
  433. }
  434. item.m_btnVote.data = workId;
  435. UI_ListRankItem.ProxyEnd();
  436. }
  437. private void OnLoaIconClick(EventContext context)
  438. {
  439. GObject obj = context.sender as GObject;
  440. long workId = (long)obj.data;
  441. object[] gobackParamDatas = new object[] { _tabIndex, _subtabIndex, _ui.m_comNormal.m_comBoBox.selectedIndex };
  442. ViewManager.Show<PoemGalleryPreviewView>(new object[] { _sortType, workId }, new object[] { typeof(PoemGalleryView).FullName, gobackParamDatas });
  443. }
  444. private async void OnBtnCollectClick(EventContext context)
  445. {
  446. GObject obj = context.sender as GObject;
  447. long workId = (long)obj.data;
  448. PoemGalleryData galleryData = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  449. if (galleryData.CollectOrNot)
  450. {
  451. bool result = await PoemGallerySProxy.ReqCancelCollecteGalleryWorks(workId);
  452. if (result)
  453. {
  454. if (_tabIndex == TabType.FAVORITES && _subtabIndex == FavoritesType.FAVORITE)
  455. {
  456. ReqGalleryList(0);//当前为收藏页要重新拉取数据
  457. }
  458. else
  459. {
  460. UpdateGalleryList();
  461. }
  462. }
  463. }
  464. else
  465. {
  466. bool result = await PoemGallerySProxy.ReqCollecteGalleryWorks(workId);
  467. if (result)
  468. {
  469. if (_tabIndex == TabType.FAVORITES && _subtabIndex == FavoritesType.FAVORITE)
  470. {
  471. ReqGalleryList(0);//当前为收藏页要重新拉取数据
  472. }
  473. else
  474. {
  475. UpdateGalleryList();
  476. }
  477. }
  478. }
  479. }
  480. private async void OnBtnVoteClick(EventContext context)
  481. {
  482. GObject obj = context.sender as GObject;
  483. long workId = (long)obj.data;
  484. PoemGalleryData galleryData = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  485. if (galleryData.VoteOrNot) return;
  486. bool result = await PoemGallerySProxy.ReqVoteGalleryWorks(workId);
  487. if (result)
  488. {
  489. UpdateGalleryList();
  490. int Count = GameGlobal.myNumericComponent.GetAsInt(NumericType.LikeGalleryWorksCountDaily);
  491. GalleryIntegralCfg integralCfg = GalleryIntegralCfgArray.Instance.GetCfg(Count);
  492. if (integralCfg != null)
  493. {
  494. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(integralCfg.itemId);
  495. PromptController.Instance.ShowFloatTextPrompt(string.Format("{0} +{1}", itemCfg.name, integralCfg.Count));
  496. }
  497. }
  498. }
  499. /********************************************************下拉刷新*************************************************/
  500. //自动下拉
  501. private void PullDown()
  502. {
  503. _list.ScrollToView(0);
  504. GComponent header = _comScroll.scrollPane.header;
  505. header.height = header.sourceHeight;
  506. }
  507. //下拉刷新
  508. private async void onPullDownRelease()
  509. {
  510. GComponent header = _comScroll.scrollPane.header;
  511. if (!header.visible || header.height < header.sourceHeight || isPullDown) return;
  512. isPullDown = true;
  513. _comScroll.scrollPane.LockHeader(header.sourceHeight);
  514. bool result = await PoemGallerySProxy.ReqGalleryList(_sortType, 0, _pageCount);
  515. // OnPullDownTimeComplete();
  516. if (result)
  517. {
  518. Timers.inst.StartCoroutine(PoemGallerySProxy.Download(_galleryDatas, 0));
  519. }
  520. }
  521. private void OnPullDownTimeComplete()
  522. {
  523. GComponent header = _comScroll.scrollPane.header;
  524. Transition transition = header.GetTransition("t0");
  525. transition.Stop();
  526. _comScroll.scrollPane.LockHeader(0);
  527. isPullDown = false;
  528. }
  529. //上拉刷新
  530. private async void OnPullUpToRefresh()
  531. {
  532. GComponent footer = _comScroll.scrollPane.footer;
  533. if (footer.height < footer.sourceHeight || isPullUp) return;
  534. isPullUp = true;
  535. _comScroll.scrollPane.LockFooter(footer.sourceHeight + 10);
  536. bool result = await PoemGallerySProxy.ReqGalleryList(_sortType, _galleryDatas.Count, _pageCount);
  537. // OnPullUpTimeComplete();
  538. if (result)
  539. {
  540. Timers.inst.StartCoroutine(PoemGallerySProxy.Download(_galleryDatas, _galleryDatas.Count));
  541. }
  542. }
  543. private void OnPullUpTimeComplete()
  544. {
  545. GComponent footer = _comScroll.scrollPane.footer;
  546. Transition transition = footer.GetTransition("t0");
  547. transition.Stop();
  548. // header.GetController("c1").selectedIndex = 2;
  549. _comScroll.scrollPane.LockFooter(0);
  550. isPullUp = false;
  551. }
  552. //重置上拉/下拉刷新状态
  553. private void ResetPullRelease()
  554. {
  555. // Timers.inst.Remove(OnPullDownTimeComplete);
  556. OnPullDownTimeComplete();
  557. // Timers.inst.Remove(OnPullUpTimeComplete);
  558. OnPullUpTimeComplete();
  559. }
  560. }
  561. }