CardFosterView.cs 35 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Timers;
  8. using System.Collections;
  9. using System.Linq;
  10. using VEngine;
  11. using ET;
  12. namespace GFGGame
  13. {
  14. public class CardFosterView : BaseView
  15. {
  16. private UI_CardFosterUI _ui;
  17. private UI_ComFosterBottom _comFosterBottom;
  18. private ValueBarController _valueBarController;
  19. private UI_ComCostCurrency _comLvConsumeGold;
  20. private UI_ComCostCurrencyWithHas _comStarCousumeGold;
  21. private CardData _cardData = new CardData();
  22. private int _selectTab = 0;
  23. private GameObject _cardObj;
  24. private GoWrapper _wrapper;
  25. private GObject _consumeSelectItem;//选中的材料item
  26. private int _consumeSelectIndex = 0;//0为减,1为加
  27. private List<int> itemsCount;
  28. private int[] upgradeCardItemsArr = GlobalCfgArray.globalCfg.upgradeCardItemsArr;
  29. //private Timer _timer;
  30. private const float _delay = 300;
  31. private double _selectTimeCount = 0;//长按时间
  32. private int _showLv = 0;
  33. private int _showExp = 0;
  34. private float _cardScale = 0.8f;
  35. private bool showCard = false;
  36. private bool playAni = false;
  37. private Vector2 comCardImgResInitSize;
  38. public override void Dispose()
  39. {
  40. if (_valueBarController != null)
  41. {
  42. _valueBarController.Dispose();
  43. _valueBarController = null;
  44. }
  45. SceneController.DestroyObjectFromView(_cardObj, _wrapper);
  46. _ui.m_loaBg.Dispose();
  47. _ui.m_comImgCard.m_ComCardImgRes.m_loaCard.Dispose();
  48. for (int i = 0; i < _comFosterBottom.m_listShowCard.numItems; i++)
  49. {
  50. _comFosterBottom.m_listShowCard.GetChildAt(i).asButton.GetChild("ComStarCard").asCom.GetChild("loaStarCard").asLoader.Dispose();
  51. }
  52. // for (int i = 0; i < _comFosterBottom.m_listStarConsume.numItems; i++)
  53. // {
  54. // UI_ComStarConsume listItem = UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(i));
  55. // listItem.m_loaItem.Dispose();
  56. // UI_ComStarConsume.ProxyEnd();
  57. // }
  58. for (int i = 0; i < _comFosterBottom.m_listSkill.numItems; i++)
  59. {
  60. UI_ListSkillItem listItem = UI_ListSkillItem.Proxy(_comFosterBottom.m_listSkill.GetChildAt(i));
  61. listItem.m_comSkill.m_loaSkill.Dispose();
  62. UI_ListSkillItem.ProxyEnd();
  63. }
  64. // for (int i = 0; i < _comFosterBottom.m_listLvConsume.numItems; i++)
  65. // {
  66. // UI_ComConsume listItem = UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(i));
  67. // listItem.m_loaItem.Dispose();
  68. // UI_ComConsume.ProxyEnd();
  69. // }
  70. // _comFosterBottom.m_listLvConsume
  71. // UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  72. if (_ui != null)
  73. {
  74. _ui.Dispose();
  75. _ui = null;
  76. }
  77. base.Dispose();
  78. }
  79. protected override void OnInit()
  80. {
  81. base.OnInit();
  82. _ui = UI_CardFosterUI.Create();
  83. viewCom = _ui.target;
  84. isfullScreen = true;
  85. _comFosterBottom = _ui.m_ComFosterBottom;
  86. //公共组件:返回,页签,属性列表
  87. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  88. _comFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  89. _comFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  90. //卡面和故事界面
  91. _comFosterBottom.m_btnStory.onClick.Add(OnClickBtnStroy);
  92. //升级升星按钮
  93. _comFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  94. _comFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  95. _comFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  96. //升级升星消耗材料列表
  97. _comFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  98. _comFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  99. _comFosterBottom.m_listSkill.itemRenderer = RenderListSkilItem;
  100. //满星级后卡面列表
  101. _comFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  102. _comFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  103. // _ui.m_loaCard.onClick.Add(OnClickLoaCard);
  104. _ui.m_loaListener1.onClick.Add(OnClickLoaCard);
  105. _ui.m_comImgCard.target.onClick.Add(OnClickLoaCard);
  106. _ui.m_loaListener.onClick.Add(OnClickComCard);
  107. _ui.m_comCard.target.onClick.Add(OnClickComCard);
  108. }
  109. protected override void OnShown()
  110. {
  111. base.OnShown();
  112. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("hc_bj_1");
  113. _cardData = CardDataManager.GetCardDataById((this.viewData as CardData).id);
  114. playAni = false;
  115. comCardImgResInitSize = Vector2.zero;
  116. _cardScale = _ui.target.height * 0.8f / _ui.target.initHeight;
  117. showCard = false;
  118. Input.multiTouchEnabled = false;
  119. this.ClearItemsCountList();
  120. this.UpdateCommon();
  121. this.UpdateNormal();
  122. this.UpdateCardRes();
  123. this.UpdateUpLvView();
  124. this.UpdateUpStarView();
  125. this.UpdateUpSkillView();
  126. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  127. Timers.inst.AddUpdate(CheckGuide);
  128. }
  129. protected override void AddEventListener()
  130. {
  131. base.AddEventListener();
  132. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  133. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  134. }
  135. private void ClearItemsCountList()
  136. {
  137. if (itemsCount == null)
  138. {
  139. itemsCount = new List<int>();
  140. }
  141. itemsCount.Clear();
  142. for (int i = 0; i < upgradeCardItemsArr.Length; i++)
  143. {
  144. itemsCount.Add(0);
  145. }
  146. }
  147. private void UpdateNormal()
  148. {
  149. _comFosterBottom.m_txtName.text = _cardData.itemCfg.name;
  150. _comFosterBottom.m_btnStory.visible = CardDataManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  151. _comFosterBottom.m_btnUpLv.grayed = true;
  152. _comFosterBottom.m_btnUpLv.GetChild("ani").asMovieClip.visible = false;
  153. _comFosterBottom.m_loaRarity.url = ResPathUtil.GetCommonGameResPath("kp_sx_da_" + _cardData.itemCfg.rarity);
  154. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  155. _valueBarController.OnShown();
  156. }
  157. private void UpdateCommon()
  158. {
  159. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  160. _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  161. _comLvConsumeGold.m_txtNeed.text = "0";
  162. UI_ComCostCurrency.ProxyEnd();
  163. }
  164. private void UpdateCardRes()
  165. {
  166. if (_cardObj != null)
  167. {
  168. GameObject.Destroy(_cardObj);
  169. _cardObj = null;
  170. }
  171. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.resources[_cardData.resIndex]);
  172. if (Versions.Contains(resPath))
  173. {
  174. _cardObj = DressUpUtil.CreateAnimationObj(resPath);
  175. SceneController.AddObjectToView(_cardObj, _wrapper, _ui.m_comCard.m_comCardHolder.m_holder, resPath, out _cardObj, out _wrapper);
  176. }
  177. if (_cardObj != null)
  178. {
  179. _ui.m_c1.selectedIndex = 1;
  180. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  181. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  182. }
  183. else
  184. {
  185. _ui.m_c1.selectedIndex = 0;
  186. if (comCardImgResInitSize == Vector2.zero)
  187. {
  188. _ui.m_comImgCard.m_ComCardImgRes.m_loaCard.url = ResPathUtil.GetCardPath(_cardData.resources[_cardData.resIndex]);
  189. GLoader loaCard = _ui.m_comImgCard.m_ComCardImgRes.m_loaCard;
  190. float scale = _ui.target.height * 0.8f / loaCard.initHeight;
  191. comCardImgResInitSize = new Vector2(loaCard.initWidth * scale, loaCard.initHeight * scale);
  192. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, false);
  193. _ui.m_comImgCard.m_ComCardImgRes.target.size = comCardImgResInitSize;
  194. }
  195. }
  196. }
  197. private void RenderListPropertyItem(int index, GObject obj)
  198. {
  199. UI_ListPropertyItem listItem = UI_ListPropertyItem.Proxy(obj);
  200. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  201. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  202. UI_ListPropertyItem.ProxyEnd();
  203. }
  204. /***********************************************************升级***************************************************/
  205. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0)
  206. {
  207. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  208. _showLv = isPreview == true ? lv : _cardData.lv;
  209. _showExp = isPreview == true ? exp : _cardData.exp;
  210. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfg(_showLv, _cardData.itemCfg.rarity);
  211. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  212. _comFosterBottom.m_barLv.value = _showExp;
  213. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  214. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  215. _comFosterBottom.m_txtCurLv.text = StringUtil.GetColorText(_showLv.ToString(), _showLv < maxLv ? "#D27869" : "#7D6956");
  216. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  217. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  218. // = "0";
  219. _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  220. _comFosterBottom.m_btnUpLv.grayed = _comLvConsumeGold.m_txtNeed.text == "0" ? true : false;
  221. UI_ComCostCurrency.ProxyEnd();
  222. _comFosterBottom.m_btnUpLv.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpLv.grayed;
  223. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  224. if (isPreview == true)
  225. {
  226. return;
  227. }
  228. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  229. }
  230. private void RenderListLvConsumeItem(int index, GObject obj)
  231. {
  232. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  233. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfg(_cardData.lv, _cardData.itemCfg.rarity);
  234. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
  235. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  236. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  237. listItem.m_txtUseCount.text = "0";
  238. listItem.target.data = index;
  239. if (listItem.m_btnMinus.data == null)
  240. {
  241. listItem.m_btnMinus.onTouchBegin.Add(OnClickItemConsumsBegin);
  242. listItem.m_btnMinus.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  243. }
  244. if (listItem.m_loaBg.data == null)
  245. {
  246. listItem.m_loaBg.onTouchBegin.Add(OnClickItemConsumsBegin);
  247. listItem.m_loaBg.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  248. }
  249. listItem.m_btnMinus.data = 0;
  250. listItem.m_loaBg.data = 1;
  251. UI_ComConsume.ProxyEnd();
  252. }
  253. private void OnClickItemConsumsBegin(EventContext context)
  254. {
  255. // GObject obj, int type
  256. GObject sender = context.sender as GObject;
  257. int type = (int)sender.data;
  258. GObject obj = sender.parent;
  259. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  260. int index = (int)listItem.target.data;
  261. int itemId = upgradeCardItemsArr[index];
  262. _consumeSelectItem = obj;
  263. _consumeSelectIndex = type;
  264. if (type == 1)
  265. {
  266. if (ItemDataManager.GetItemNum(itemId) == 0)
  267. {
  268. ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  269. }
  270. }
  271. //_timer.Start();
  272. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  273. }
  274. private void OnTimedEvent(object param)
  275. {
  276. _selectTimeCount += _delay;
  277. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  278. {
  279. if (_consumeSelectIndex == 0)
  280. {
  281. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  282. if (!CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point()))
  283. {
  284. Timers.inst.Remove(OnTimedEvent);
  285. return;
  286. }
  287. this.OnClickBtnMinus(_consumeSelectItem);
  288. }
  289. else
  290. {
  291. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()))
  292. {
  293. Timers.inst.Remove(OnTimedEvent);
  294. return;
  295. }
  296. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  297. }
  298. }
  299. }
  300. private void OnClickItemLvConsumsEnd()
  301. {
  302. //_timer.Stop();
  303. Timers.inst.Remove(OnTimedEvent);
  304. _selectTimeCount = 0;
  305. if (_consumeSelectIndex == 0)
  306. {
  307. this.OnClickBtnMinus(_consumeSelectItem);
  308. }
  309. else
  310. {
  311. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  312. }
  313. }
  314. //返回值为此材料是否可继续消耗此材料继续升级
  315. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  316. {
  317. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  318. // ItemCfg itemCfg = (listItem.target.data as ItemCfg);
  319. int index = (int)listItem.target.data;
  320. int itemId = upgradeCardItemsArr[index];
  321. if (itemsCount[index] == ItemDataManager.GetItemNum(itemId))
  322. {
  323. Timers.inst.Remove(OnTimedEvent);
  324. return false;
  325. }
  326. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  327. int needExp = CardLvlCfgArray.Instance.GetCfg(_showLv, _cardData.itemCfg.rarity).needExp;
  328. if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
  329. {
  330. Timers.inst.Remove(OnTimedEvent);
  331. if (showTips == true)
  332. {
  333. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  334. }
  335. return false;
  336. }
  337. itemsCount[index] = itemsCount[index] + 1;
  338. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  339. this.UpdatePreView();
  340. return true;
  341. }
  342. private void OnClickBtnMinus(GObject obj)
  343. {
  344. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  345. int index = (int)listItem.target.data;
  346. // int itemId = upgradeCardItemsArr[index];
  347. // string count = listItem.m_txtUseCount.text;
  348. if (itemsCount[index] == 0)
  349. {
  350. Timers.inst.Remove(OnTimedEvent);
  351. return;
  352. }
  353. itemsCount[index] = itemsCount[index] - 1;
  354. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  355. this.UpdatePreView();
  356. }
  357. private void UpdatePreView()
  358. {
  359. int count = 0;//消耗金币数量
  360. int hasExp = 0;//消耗材料提升的总经验
  361. for (int i = 0; i < itemsCount.Count; i++)
  362. {
  363. // UI_ComConsume listItem = UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(i));
  364. // if (int.Parse(listItem.m_txtUseCount.text) == 0) { continue; }
  365. if (itemsCount[i] == 0) continue;
  366. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]);
  367. count += itemCfg.cardUpLvGoldArr[1] * itemsCount[i];
  368. hasExp += itemCfg.cardUpLvExp * itemsCount[i];
  369. }
  370. _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  371. _comLvConsumeGold.m_txtNeed.text = count.ToString();
  372. UI_ComCostCurrency.ProxyEnd();
  373. int previewLv = 0;
  374. int previewExp = 0;
  375. CardDataManager.GetPreViewLvAndExp(_cardData.itemCfg.rarity, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  376. this.UpdateUpLvView(true, previewLv, previewExp);
  377. }
  378. private void OnClcikBtnAll()
  379. {
  380. for (int i = 0; i < itemsCount.Count; i++)
  381. {
  382. int itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
  383. for (int j = 0; j < itemNum; j++)
  384. {
  385. if (this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  386. {
  387. break;
  388. }
  389. }
  390. }
  391. }
  392. private void OnClickBtnUpLv()
  393. {
  394. int itemMoneyId = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[0]).cardUpLvGoldArr[0];
  395. _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  396. int itemMoneyNum = int.Parse(_comLvConsumeGold.m_txtNeed.text);
  397. UI_ComCostCurrency.ProxyEnd();
  398. if (itemMoneyNum > ItemDataManager.GetItemNum(itemMoneyId))
  399. {
  400. ItemUtil.AddGold(itemMoneyNum - ItemDataManager.GetItemNum(itemMoneyId), UpLv);
  401. }
  402. else
  403. {
  404. this.UpLv();
  405. }
  406. }
  407. private async void UpLv()
  408. {
  409. // itemsCount.Clear();
  410. int allConsume = 0;
  411. for (int i = 0; i < itemsCount.Count; i++)
  412. {
  413. allConsume += itemsCount[i];
  414. }
  415. if (allConsume == 0)
  416. {
  417. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  418. return;
  419. }
  420. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  421. {
  422. int lv = _cardData.lv;
  423. bool result = await CardSProxy.UpgradeCardLvl(_cardData.id, itemsCount);
  424. if (result)
  425. {
  426. if (_showLv - lv >= 1)
  427. {
  428. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  429. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _cardData.scores, "lv", lv, _showLv }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  430. }
  431. this.UpdateCommon();
  432. this.UpdateUpLvView();
  433. this.ClearItemsCountList();
  434. LogServerHelper.SendNodeLog((int)PlayParticipationEnum.CI_PAI, 2);
  435. }
  436. }
  437. }
  438. /***********************************************************升星***************************************************/
  439. private void UpdateUpStarView()
  440. {
  441. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfg(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  442. _comFosterBottom.m_comStar.m_c1.selectedIndex = _cardData.star;
  443. _comFosterBottom.m_comStar.m_c2.selectedIndex = 5;
  444. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  445. {
  446. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  447. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  448. _comFosterBottom.m_listShowCard.numItems = _cardData.resources.Count;
  449. return;
  450. }
  451. else
  452. {
  453. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  454. _comFosterBottom.m_btnUpStar.data = 0;//data 0:可以升级,1:材料不足
  455. // int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  456. // int costNeed = cardStarCfg.costNum;
  457. // _comStarCousumeGold.m_txtHas.text = costHas.ToString();
  458. // _comStarCousumeGold.m_txtNeed.text = costNeed.ToString();
  459. _comStarCousumeGold = UI_ComCostCurrencyWithHas.Proxy(_comFosterBottom.m_comStarCousumeGold);
  460. ItemUtil.SetItemNumAndNeedNum(_comStarCousumeGold.target, cardStarCfg.costID, cardStarCfg.costNum);
  461. UI_ComCostCurrencyWithHas.ProxyEnd();
  462. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  463. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  464. _comFosterBottom.m_comTips.visible = _cardData.lv < cardStarCfg.needLv ? true : false;
  465. UI_ComTips comTips = UI_ComTips.Proxy(_comFosterBottom.m_comTips);
  466. comTips.m_txtTips.text = _comFosterBottom.m_comTips.visible == true ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  467. _comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 1 ? true : false;
  468. _comFosterBottom.m_btnUpStar.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpStar.grayed;
  469. }
  470. }
  471. private void RenderListStarConsumeItem(int index, GObject obj)
  472. {
  473. UI_ComStarConsume listItem = UI_ComStarConsume.Proxy(obj);
  474. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  475. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  476. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  477. int needCount = cardStarCfg.materiarsArr[index][1];
  478. int hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  479. listItem.m_txtNeedCount.text = needCount.ToString();// StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  480. listItem.m_txtHasCount.text = StringUtil.GetColorText(hasCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); //; hasCount.ToString();
  481. listItem.m_btnPlus.visible = false;
  482. if (listItem.target.data == null)
  483. {
  484. listItem.target.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  485. }
  486. // listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  487. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  488. if (hasCount < needCount)
  489. {
  490. //材料不足显示加号
  491. _comFosterBottom.m_btnUpStar.data = 1;
  492. listItem.m_btnPlus.visible = true;
  493. }
  494. }
  495. private void RenderListShowCardItem(int index, GObject obj)
  496. {
  497. GButton listItem = obj as GButton;
  498. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  499. // string res = (listItem.parent.data as List<string>)[index];
  500. if (index == _cardData.resIndex)
  501. {
  502. _comFosterBottom.m_listShowCard.selectedIndex = index;
  503. }
  504. loaStarCard.url = ResPathUtil.GetCardSmallPath(_cardData.resources[index]);
  505. listItem.data = index;
  506. }
  507. private async void OnClickShowCardListItem(EventContext context)
  508. {
  509. int resIndex = (int)(context.data as GObject).data;
  510. if (resIndex != _cardData.resIndex)
  511. {
  512. bool result = await CardSProxy.ChangeCardRes(_cardData.id, resIndex);
  513. if (result)
  514. {
  515. this.UpdateCommon();
  516. this.UpdateCardRes();
  517. }
  518. }
  519. }
  520. private void OnClickBtnPlusStarConsum(int index)
  521. {
  522. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  523. ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  524. }
  525. private void OnClickBtnUpStar()
  526. {
  527. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfg(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  528. if (_cardData.lv < cardStarCfg.needLv)
  529. {
  530. PromptController.Instance.ShowFloatTextPrompt("等级不足");
  531. return;
  532. }
  533. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  534. {
  535. return;
  536. }
  537. int state = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString());
  538. if (state == 1)
  539. {
  540. PromptController.Instance.ShowFloatTextPrompt("材料不足");
  541. return;
  542. }
  543. int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  544. int costNeed = cardStarCfg.costNum;
  545. if (costHas < costNeed)
  546. {
  547. ItemUtil.AddGold(costNeed - costHas, UpStar);
  548. }
  549. else
  550. {
  551. this.UpStar();
  552. }
  553. }
  554. private async void UpStar()
  555. {
  556. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfg(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  557. bool result = await CardSProxy.UpgradeCardStar(_cardData.id);
  558. if (result)
  559. {
  560. this.UpdateCommon();
  561. this.UpdateUpStarView();
  562. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  563. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _cardData.scores, "star", _cardData.star - 1, _cardData.star }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  564. LogServerHelper.SendNodeLog((int)PlayParticipationEnum.CI_PAI, 2);
  565. }
  566. }
  567. /***********************************************************升技能***************************************************/
  568. private void UpdateUpSkillView()
  569. {
  570. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgs(_cardData.id).Count;
  571. }
  572. private void RenderListSkilItem(int index, GObject obj)
  573. {
  574. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  575. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgs(_cardData.id)[index];
  576. int skillLv = SkillDataManager.Instance.GetSkillLv(_cardData.id, skillCfg.skillId);
  577. CardData data = CardDataManager.GetCardDataById(InstanceZonesDataManager.currentCardId);
  578. item.m_comSkill.m_loaSkill.url = ResPathUtil.GetCardSmallPath(_cardData.resources[_cardData.resIndex]);
  579. item.m_txtName.text = skillCfg.name;
  580. item.m_txtLv.text = string.Format("{0}级", skillLv);
  581. item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfg(skillLv + 1, skillCfg.skillId) != null;//? skillLv == skillScoreCfgs.Count ? false : true;
  582. if (item.m_btnUp.data == null)
  583. {
  584. item.m_btnUp.onClick.Add(() =>
  585. {
  586. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfg.skillId });
  587. });
  588. }
  589. }
  590. private void UpSkill()
  591. {
  592. }
  593. private void OnClickLoaCard()
  594. {
  595. if (playAni) return;
  596. playAni = true;
  597. float scale = _ui.target.height / comCardImgResInitSize.y;
  598. if (!showCard)
  599. {
  600. _ui.m_loaListener1.visible = false;
  601. GTween.To(_ui.m_comImgCard.m_ComCardImgRes.target.size, comCardImgResInitSize * scale, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  602. {
  603. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  604. });
  605. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, ((comCardImgResInitSize * scale).x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  606. {
  607. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  608. });
  609. _ui.m_t0.Play(() =>
  610. {
  611. playAni = false;
  612. });
  613. showCard = true;
  614. }
  615. else
  616. {
  617. // _ui.target.touchable = false;
  618. _ui.m_loaListener1.visible = true;
  619. GTween.To(_ui.m_comImgCard.m_ComCardImgRes.target.size, comCardImgResInitSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  620. {
  621. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  622. });
  623. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResInitSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  624. {
  625. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  626. });
  627. _ui.m_t1.Play(() =>
  628. {
  629. playAni = false;
  630. // _ui.target.touchable = true;
  631. });
  632. showCard = false;
  633. }
  634. }
  635. private void OnClickComCard()
  636. {
  637. if (playAni) return;
  638. playAni = true;
  639. if (showCard)
  640. {
  641. _ui.m_loaListener.visible = true;
  642. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  643. float scale = _ui.m_comCard.target.scaleX;
  644. _ui.m_t1.SetValue("scale", scale, scale);
  645. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  646. _ui.m_t1.Play(() =>
  647. {
  648. playAni = false;
  649. });
  650. showCard = false;
  651. }
  652. else
  653. {
  654. _ui.m_loaListener.visible = false;
  655. float scale = _ui.target.height / 1920;
  656. _ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  657. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  658. _ui.m_t0.SetValue("scale", scale, scale);
  659. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  660. _ui.m_t0.Play(() =>
  661. {
  662. playAni = false;
  663. });
  664. showCard = true;
  665. }
  666. }
  667. private void OnClickBtnStroy()
  668. {
  669. ViewManager.Show(ViewName.CARD_STORY_VIEW, _cardData);
  670. }
  671. private void OnChangeCtrlTab()
  672. {
  673. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  674. this.UpdateCommon();
  675. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  676. {
  677. this.ClearItemsCountList();
  678. this.UpdateUpLvView();
  679. }
  680. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  681. {
  682. this.UpdateUpStarView();
  683. }
  684. else
  685. {
  686. this.UpdateUpSkillView();
  687. }
  688. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  689. }
  690. private void OnItemChangeListener()
  691. {
  692. if (!CardDataManager.isFullLv(_cardData.id, _cardData.lv, false))
  693. {
  694. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfg(_showLv, _cardData.itemCfg.rarity);
  695. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  696. }
  697. if (!CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  698. {
  699. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfg(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  700. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  701. }
  702. }
  703. private void UpdateItemChange()
  704. {
  705. _ui.m_ComFosterBottom.m_listLvConsume.numItems = _ui.m_ComFosterBottom.m_listLvConsume.numItems;
  706. this.UpdateUpStarView();
  707. }
  708. private void OnClickBtnBack()
  709. {
  710. ViewManager.GoBackFrom(ViewName.CARD_FOSTER_VIEW);
  711. this._selectTab = 0;
  712. }
  713. protected override void OnHide()
  714. {
  715. base.OnHide();
  716. Timers.inst.Remove(CheckGuide);
  717. Timers.inst.Remove(OnTimedEvent);
  718. UI_ComCostCurrency.ProxyEnd();
  719. UI_ComCostCurrencyWithHas.ProxyEnd();
  720. // _comFosterBottom.m_listLvConsume.numItems = 0;
  721. _valueBarController.OnHide();
  722. }
  723. protected override void RemoveEventListener()
  724. {
  725. base.RemoveEventListener();
  726. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  727. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  728. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  729. }
  730. private void CheckGuide(object param)
  731. {
  732. if (GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0)
  733. {
  734. UpdateToCheckGuide(null);
  735. }
  736. else
  737. {
  738. Timers.inst.Remove(CheckGuide);
  739. }
  740. }
  741. protected override void UpdateToCheckGuide(object param)
  742. {
  743. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  744. GuideController.TryGuide(_ui.m_ComFosterBottom.m_listLvConsume, ConstGuideId.UP_CARD_LV, 4, "长按材料图标,可持续给词牌增加经验", 0, true, 0, 0, 0, true, true);
  745. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpLv, ConstGuideId.UP_CARD_LV, 5, "点击升级", -1, true, 0, 0, 0, true, true);
  746. // GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "升满5星后,可解锁词牌的隐藏卡面哦");
  747. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_LV, 5);
  748. }
  749. }
  750. }