DailyTaskView.cs 7.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195
  1. using System.Collections.Generic;
  2. using ET;
  3. using FairyGUI;
  4. using UI.DailyTask;
  5. using UnityEngine;
  6. namespace GFGGame
  7. {
  8. public class DailyTaskView : BaseWindow
  9. {
  10. private UI_DailyTaskUI _ui;
  11. private ValueBarController _valueBarController;
  12. private List<DailyTaskCfg> _cfgs;
  13. private List<DailyActiveRewardCfg> _rewardCfgs;
  14. public override void Dispose()
  15. {
  16. base.Dispose();
  17. if (_valueBarController != null)
  18. {
  19. _valueBarController.Dispose();
  20. _valueBarController = null;
  21. }
  22. _ui.m_loaBg.Dispose();
  23. if (_ui != null)
  24. {
  25. _ui.Dispose();
  26. _ui = null;
  27. }
  28. }
  29. protected override void OnInit()
  30. {
  31. base.OnInit();
  32. packageName = UI_DailyTaskUI.PACKAGE_NAME;
  33. _ui = UI_DailyTaskUI.Create();
  34. this.viewCom = _ui.target;
  35. isfullScreen = true;
  36. _valueBarController = new ValueBarController(_ui.m_comValueBar);
  37. _ui.m_btnback.onClick.Add(OnBtnBackClick);
  38. _ui.m_btnGetAll.target.onClick.Add(OnBtnGetAllClick);
  39. _ui.m_list.itemRenderer = ListItemRender;
  40. _ui.m_listReward.itemRenderer = ListBoxRewardItemRender;
  41. _ui.m_listReward.onClickItem.Add(OnBoxRewardItemClick);
  42. }
  43. protected override void OnShown()
  44. {
  45. base.OnShown();
  46. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("mrqd_bjbj");
  47. _valueBarController.OnShown();
  48. _rewardCfgs = new List<DailyActiveRewardCfg>(DailyActiveRewardCfgArray.Instance.dataArray);
  49. UpdateList();
  50. UpdateReward();
  51. _ui.m_list.ScrollToView(0);
  52. }
  53. protected override void OnHide()
  54. {
  55. _valueBarController.OnHide();
  56. base.OnHide();
  57. }
  58. private void UpdateList()
  59. {
  60. _cfgs = DailyTaskDataManager.Instance.GetDailyTaskCfgs();
  61. _ui.m_list.numItems = _cfgs.Count;
  62. }
  63. private void UpdateReward()
  64. {
  65. _ui.m_listReward.numItems = _rewardCfgs.Count;
  66. _ui.m_txtDesc0.text = string.Format("今日活跃度{0}", RoleDataManager.Liveness);
  67. _ui.m_txtDesc1.text = string.Format(",满{0}活跃度可领奖", DailyTaskDataManager.Instance.GetShowLivenessBoxNum());
  68. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(ConstItemID.LIVENESS);
  69. _ui.m_loaIcon.url = ResPathUtil.GetCommonGameResPath(itemCfg.res);
  70. bool canGet = DailyTaskDataManager.Instance.GetTaskStateById(_cfgs[0].id) == ConstBonusStatus.CAN_GET;
  71. _ui.m_btnGetAll.m_c1.selectedIndex = canGet ? 1 : 0;//第一个不可领说明没有可领奖的任务
  72. _ui.m_btnGetAll.target.touchable = canGet;
  73. }
  74. private void ListItemRender(int index, GObject obj)
  75. {
  76. UI_ListItem item = UI_ListItem.Proxy(obj);
  77. item.m_c1.selectedIndex = DailyTaskDataManager.Instance.GetTaskStateById(_cfgs[index].id);
  78. item.m_c2.selectedIndex = _cfgs[index].jumpId == "" ? 0 : 1;
  79. item.m_txtDesc.text = DailyTaskDataManager.Instance.GetTaskDesc(_cfgs[index].id);
  80. item.m_txtCount.text = string.Format("{0}/{1}", DailyTaskDataManager.Instance.GetTaskProgressById(_cfgs[index].id), _cfgs[index].count);
  81. if (item.m_btnGet.data == null)
  82. {
  83. item.m_btnGet.onClick.Add(OnBtnGetClick);
  84. }
  85. item.m_btnGet.data = _cfgs[index].id;
  86. if (item.m_btnGo.data == null)
  87. {
  88. item.m_btnGo.onClick.Add(OnBtnGoClick);
  89. }
  90. item.m_btnGo.data = _cfgs[index].jumpId;
  91. if (item.m_listTaskReward.data == null)
  92. {
  93. item.m_listTaskReward.itemRenderer = ListTaskRewardItemRender;
  94. }
  95. item.m_listTaskReward.data = _cfgs[index].rewardsArr;
  96. item.m_listTaskReward.numItems = _cfgs[index].rewardsArr.Length;
  97. UI_ListItem.ClearProxy();
  98. }
  99. private void ListTaskRewardItemRender(int index, GObject obj)
  100. {
  101. UI_ListTaskRewardItem item = UI_ListTaskRewardItem.Proxy(obj);
  102. int[][] rewards = (int[][])item.target.parent.data;
  103. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(rewards[index][0]);
  104. item.m_loaIcon.url = ResPathUtil.GetCommonGameResPath(itemCfg.res);
  105. item.m_txtNum.text = string.Format("x{0}", rewards[index][1]);
  106. UI_ListTaskRewardItem.ProxyEnd();
  107. }
  108. private async void OnBtnGetClick(EventContext context)
  109. {
  110. GObject btnGet = context.sender as GObject;
  111. bool result = await DailyTaskSProxy.ReqDailyTaskBonus((int)btnGet.data);
  112. if (result)
  113. {
  114. UpdateList();
  115. UpdateReward();
  116. LogServerHelper.SendNodeLog((int)PlayParticipationEnum.MEI_RI_REN_WU, 2);
  117. }
  118. }
  119. private void OnBtnGoClick(EventContext context)
  120. {
  121. this.Hide();
  122. GObject btnGo = context.sender as GObject;
  123. ViewManager.Show(string.Format("GFGGame.{0}", btnGo.data), null, new object[] { typeof(DailyTaskView).Name, this.viewData });
  124. }
  125. private void ListBoxRewardItemRender(int index, GObject obj)
  126. {
  127. UI_ListBoxRewardItem item = UI_ListBoxRewardItem.Proxy(obj);
  128. DailyActiveRewardCfg cfg = _rewardCfgs[index];
  129. int state = DailyTaskDataManager.Instance.GetBoxStateById(cfg.id);
  130. item.m_c1.selectedIndex = state;
  131. item.m_txtNum.text = cfg.count.ToString();
  132. RedDotController.Instance.SetComRedDot(item.target, state == ConstBonusStatus.CAN_GET, "", 12, 4);
  133. item.target.data = _rewardCfgs[index];
  134. UI_ListBoxRewardItem.ClearProxy();
  135. }
  136. private async void OnBoxRewardItemClick(EventContext context)
  137. {
  138. GObject item = context.data as GObject;
  139. DailyActiveRewardCfg cfg = item.data as DailyActiveRewardCfg;
  140. if (DailyTaskDataManager.Instance.GetBoxStateById(cfg.id) == ConstBonusStatus.CAN_GET)
  141. {
  142. bool result = await DailyTaskSProxy.ReqLivenessBox(cfg.id);
  143. if (result)
  144. {
  145. UpdateReward();
  146. }
  147. }
  148. else
  149. {
  150. ViewManager.Show<DailyTaskRewardView>(item.data);
  151. }
  152. }
  153. private void OnBtnBackClick()
  154. {
  155. ViewManager.GoBackFrom(typeof(DailyTaskView).FullName);
  156. }
  157. private async void OnBtnGetAllClick()
  158. {
  159. bool result = await DailyTaskSProxy.ReqAllDailyTaskBonus();
  160. if (result)
  161. {
  162. UpdateList();
  163. UpdateReward();
  164. LogServerHelper.SendNodeLog((int)PlayParticipationEnum.MEI_RI_REN_WU, 2);
  165. }
  166. }
  167. }
  168. }