| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697 | 
							- using FairyGUI;
 
- using UI.Card;
 
- namespace GFGGame
 
- {
 
-     public class CardSkillView : BaseWindow
 
-     {
 
-         private UI_CardSkillUI _ui;
 
-         private PassivitySkillCfg _viewData;
 
-         public override void Dispose()
 
-         {
 
-             base.Dispose();
 
-         }
 
-         protected override void OnInit()
 
-         {
 
-             base.OnInit();
 
-             _ui = UI_CardSkillUI.Create();
 
-             this.viewCom = _ui.target;
 
-             this.viewCom.Center();
 
-             this.modal = true;
 
-             viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
 
-             _ui.m_listConsume.itemRenderer = RenderListStarConsumeItem;
 
-             EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateView);
 
-         }
 
-         protected override void OnShown()
 
-         {
 
-             base.OnShown();
 
-             _viewData = (PassivitySkillCfg)viewData;
 
-             _ui.m_txtName.text = _viewData.name;
 
-         }
 
-         private void UpdateView()
 
-         {
 
-             _ui.m_c1.selectedIndex = 0;
 
-             SkillData skillData = SkillDataManager.Instance.skillData.ContainsKey(_viewData.skillId) ? SkillDataManager.Instance.skillData[_viewData.skillId] : null;
 
-             int lv = skillData == null ? 1 : skillData.lv;
 
-             UpdateComLv(_ui.m_comCurLV, lv, lv + "级");
 
-             if (skillData != null && skillData.lv == PassivitySkillCfgArray.Instance.GetCfgs(_viewData.id).Length) //已满级
 
-             {
 
-                 _ui.m_c1.selectedIndex = 1;
 
-                 return;
 
-             }
 
-             UpdateComLv(_ui.m_comNextLv, lv + 1, "下一级");
 
-             // _ui.m_listConsume.numItems=
 
-         }
 
-         private void UpdateComLv(UI_ComSkillDiscribe com, int lv, string title)
 
-         {
 
-             com.m_txtLv.text = title;
 
-             com.m_txtDiscribe.text = CardSkillCfgArray.Instance.GetCfgs(_viewData.skillId)[lv - 1].describe;
 
-         }
 
-         private void RenderListStarConsumeItem(int index, GObject obj)
 
-         {
 
-             UI_ComStarConsume listItem = UI_ComStarConsume.Proxy(obj);
 
-             CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
 
-             listItem.target.data = cardStarCfg.materiarsArr[index][0];
 
-             ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
 
-             listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
 
-             int needCount = cardStarCfg.materiarsArr[index][1];
 
-             int hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
 
-             listItem.m_txtNeedCount.text = StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
 
-             listItem.m_txtHasCount.text = hasCount.ToString();
 
-             listItem.m_btnPlus.visible = false;
 
-             if (listItem.m_btnPlus.data == null)
 
-             {
 
-                 listItem.m_btnPlus.onClick.Add(() => OnClickBtnPlusStarConsum(index));
 
-             }
 
-             listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
 
-             if (hasCount < needCount)
 
-             {
 
-                 //材料不足显示加号
 
-                 // _comFosterBottom.m_btnUpStar.data = 1;
 
-                 listItem.m_btnPlus.visible = true;
 
-             }
 
-         }
 
-         private void OnClickBtnPlusStarConsum(int index)
 
-         {
 
-             // int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
 
-             // ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, this.viewData } });
 
-         }
 
-         protected override void OnHide()
 
-         {
 
-             base.OnHide();
 
-         }
 
-     }
 
- }
 
 
  |