ActivityGlobalDataManager.cs 3.8 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using ET;
  4. using FairyGUI;
  5. namespace GFGGame
  6. {
  7. public class ActivityInfo
  8. {
  9. public int activityId;
  10. public long startTime;
  11. public long endTime;
  12. //已经领取的奖励
  13. public List<int> GetRewards = new List<int>();
  14. }
  15. public class ActivityGlobalDataManager : SingletonBase<ActivityGlobalDataManager>
  16. {
  17. private Dictionary<int, ActivityInfo> activityInfos = new Dictionary<int, ActivityInfo>();
  18. private Dictionary<int, List<int>> activityInfosByType = new Dictionary<int, List<int>>();
  19. public void Clear()
  20. {
  21. activityInfos.Clear();
  22. activityInfosByType.Clear();
  23. }
  24. //添加活动数据
  25. public void AddActivityInfo(ActivityInfo activityInfo)
  26. {
  27. if (activityInfo == null) return;
  28. if (activityInfos.ContainsKey(activityInfo.activityId)) return;
  29. activityInfos.Add(activityInfo.activityId, activityInfo);
  30. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.activityId);
  31. if (!activityInfosByType.ContainsKey(activityOpenCfg.type))
  32. {
  33. activityInfosByType.Add(activityOpenCfg.type, new List<int>());
  34. }
  35. activityInfosByType[activityOpenCfg.type].Add(activityInfo.activityId);
  36. //ACTIVITY_ADD
  37. EventAgent.DispatchEvent(ConstMessage.ACTIVITY_ADD, activityInfo.activityId);
  38. var remainTime = activityInfo.endTime - TimeHelper.ServerNow();
  39. if (remainTime > 0)
  40. {
  41. Timers.inst.Add(activityInfo.endTime - TimeHelper.ServerNow(), 1, ClientRemoveActivityInfo,
  42. activityInfo.activityId);
  43. }
  44. else
  45. {
  46. ClientRemoveActivityInfo(activityInfo.activityId);
  47. }
  48. }
  49. private static void ClientRemoveActivityInfo(object param)
  50. {
  51. var activityId = (int)param;
  52. ActivityGlobalSProxy.ReqCloseActivity(activityId).Coroutine();
  53. }
  54. //RemoveActivityInfo
  55. public void RemoveActivityInfo(int activityId)
  56. {
  57. if (!activityInfos.ContainsKey(activityId)) return;
  58. activityInfos.Remove(activityId);
  59. if (!activityInfosByType.ContainsKey(activityId)) return;
  60. activityInfosByType.Remove(activityId);
  61. //ACTIVITY_REMOVE
  62. EventAgent.DispatchEvent(ConstMessage.ACTIVITY_REMOVE, activityId);
  63. }
  64. //获取活动数据
  65. public ActivityInfo GetActivityInfo(int activityId)
  66. {
  67. if (!activityInfos.ContainsKey(activityId)) return null;
  68. return activityInfos[activityId];
  69. }
  70. //获取活动数据根据类型
  71. public List<int> GetActivityInfoIdsByType(int activityType)
  72. {
  73. return !activityInfosByType.ContainsKey(activityType) ? new List<int>() : activityInfosByType[activityType];
  74. }
  75. //获取活动数据根据类型
  76. public List<ActivityInfo> GetActivityInfoByType(int activityType)
  77. {
  78. var activityInfoIds = GetActivityInfoIdsByType(activityType);
  79. return activityInfoIds.Select(GetActivityInfo).Where(activityInfo => activityInfo != null).ToList();
  80. }
  81. //添加活动奖励获取数据
  82. public void AddActivityRewardInfo(int activityId, int rewardId)
  83. {
  84. if (!activityInfos.ContainsKey(activityId)) return;
  85. var activityInfo = activityInfos[activityId];
  86. if (activityInfo.GetRewards.Contains(rewardId)) return;
  87. activityInfo.GetRewards.Add(rewardId);
  88. EventAgent.DispatchEvent(ConstMessage.ACTIVITY_REWARD_ADD, activityId);
  89. }
  90. }
  91. }